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In
mathematics Mathematics is a field of study that discovers and organizes methods, Mathematical theory, theories and theorems that are developed and Mathematical proof, proved for the needs of empirical sciences and mathematics itself. There are many ar ...
and
computer science Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, ...
, a higher-order function (HOF) is a function that does at least one of the following: * takes one or more functions as arguments (i.e. a procedural parameter, which is a
parameter A parameter (), generally, is any characteristic that can help in defining or classifying a particular system (meaning an event, project, object, situation, etc.). That is, a parameter is an element of a system that is useful, or critical, when ...
of a procedure that is itself a procedure), * returns a function as its result. All other functions are ''first-order functions''. In mathematics higher-order functions are also termed '' operators'' or '' functionals''. The differential operator in
calculus Calculus is the mathematics, mathematical study of continuous change, in the same way that geometry is the study of shape, and algebra is the study of generalizations of arithmetic operations. Originally called infinitesimal calculus or "the ...
is a common example, since it maps a function to its
derivative In mathematics, the derivative is a fundamental tool that quantifies the sensitivity to change of a function's output with respect to its input. The derivative of a function of a single variable at a chosen input value, when it exists, is t ...
, also a function. Higher-order functions should not be confused with other uses of the word "functor" throughout mathematics, see Functor (disambiguation). In the untyped
lambda calculus In mathematical logic, the lambda calculus (also written as ''λ''-calculus) is a formal system for expressing computability, computation based on function Abstraction (computer science), abstraction and function application, application using var ...
, all functions are higher-order; in a typed lambda calculus, from which most
functional programming In computer science, functional programming is a programming paradigm where programs are constructed by Function application, applying and Function composition (computer science), composing Function (computer science), functions. It is a declarat ...
languages are derived, higher-order functions that take one function as argument are values with types of the form (\tau_1\to\tau_2)\to\tau_3.


General examples

* map function, found in many functional programming languages, is one example of a higher-order function. It takes arguments as a function ''f'' and a collection of elements, and as the result, returns a new collection with ''f'' applied to each element from the collection. * Sorting functions, which take a comparison function as a parameter, allowing the programmer to separate the sorting algorithm from the comparisons of the items being sorted. The C standard function qsort is an example of this. * filter * fold * scan * apply * Function composition * Integration * Callback *
Tree traversal In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a Tree (data structure), tree data stru ...
* Montague grammar, a semantic theory of natural language, uses higher-order functions


Support in programming languages


Direct support

''The examples are not intended to compare and contrast programming languages, but to serve as examples of higher-order function syntax'' In the following examples, the higher-order function takes a function, and applies the function to some value twice. If has to be applied several times for the same it preferably should return a function rather than a value. This is in line with the "
don't repeat yourself "Don't repeat yourself" (DRY) is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids r ...
" principle.


APL

twice← plusthree← g← g 7 13 Or in a tacit manner: twice←⍣2 plusthree←+∘3 g←plusthree twice g 7 13


C++

Using in
C++11 C++11 is a version of a joint technical standard, ISO/IEC 14882, by the International Organization for Standardization (ISO) and International Electrotechnical Commission (IEC), for the C++ programming language. C++11 replaced the prior vers ...
: #include #include auto twice = [](const std::function& f) ; auto plus_three = [](int i) ; int main() Or, with generic lambdas provided by C++14: #include auto twice = [](const auto& f) ; auto plus_three = [](int i) ; int main()


C#

Using just delegates: using System; public class Program Or equivalently, with static methods: using System; public class Program


Clojure

(defn twice (fn (f (f x)))) (defn plus-three (+ i 3)) (def g (twice plus-three)) (println (g 7)) ; 13


ColdFusion Markup Language (CFML)

twice = function(f) ; plusThree = function(i) ; g = twice(plusThree); writeOutput(g(7)); // 13


Common Lisp

(defun twice (f) (lambda (x) (funcall f (funcall f x)))) (defun plus-three (i) (+ i 3)) (defvar g (twice #'plus-three)) (print (funcall g 7))


D

import std.stdio : writeln; alias twice = (f) => (int x) => f(f(x)); alias plusThree = (int i) => i + 3; void main()


Dart

int Function(int) twice(int Function(int) f) int plusThree(int i) void main()


Elixir

In Elixir, you can mix module definitions and anonymous functions defmodule Hof do def twice(f) do fn(x) -> f.(f.(x)) end end end plus_three = fn(i) -> i + 3 end g = Hof.twice(plus_three) IO.puts g.(7) # 13 Alternatively, we can also compose using pure anonymous functions. twice = fn(f) -> fn(x) -> f.(f.(x)) end end plus_three = fn(i) -> i + 3 end g = twice.(plus_three) IO.puts g.(7) # 13


Erlang

or_else([], _) -> false; or_else([F , Fs], X) -> or_else(Fs, X, F(X)). or_else(Fs, X, false) -> or_else(Fs, X); or_else(Fs, _, ) -> or_else(Fs, Y); or_else(_, _, R) -> R. or_else([fun erlang:is_integer/1, fun erlang:is_atom/1, fun erlang:is_list/1], 3.23). In this Erlang example, the higher-order function takes a list of functions () and argument (). It evaluates the function with the argument as argument. If the function returns false then the next function in will be evaluated. If the function returns then the next function in with argument will be evaluated. If the function returns the higher-order function will return . Note that , , and can be functions. The example returns .


F#

let twice f = f >> f let plus_three = (+) 3 let g = twice plus_three g 7 , > printf "%A" // 13


Go

package main import "fmt" func twice(f func(int) int) func(int) int func main() Notice a function literal can be defined either with an identifier () or anonymously (assigned to variable ).


Groovy

def twice = def plusThree = def g = twice.curry(plusThree) println g(7) // 13


Haskell

twice :: (Int -> Int) -> (Int -> Int) twice f = f . f plusThree :: Int -> Int plusThree = (+3) main :: IO () main = print (g 7) -- 13 where g = twice plusThree


J

Explicitly, twice=. adverb : 'u u y' plusthree=. verb : 'y + 3' g=. plusthree twice g 7 13 or tacitly, twice=. ^:2 plusthree=. +&3 g=. plusthree twice g 7 13


Java (1.8+)

Using just functional interfaces: import java.util.function.*; class Main Or equivalently, with static methods: import java.util.function.*; class Main


JavaScript

With arrow functions: "use strict"; const twice = f => x => f(f(x)); const plusThree = i => i + 3; const g = twice(plusThree); console.log(g(7)); // 13 Or with classical syntax: "use strict"; function twice(f) function plusThree(i) const g = twice(plusThree); console.log(g(7)); // 13


Julia

julia> function twice(f) function result(x) return f(f(x)) end return result end twice (generic function with 1 method) julia> plusthree(i) = i + 3 plusthree (generic function with 1 method) julia> g = twice(plusthree) (::var"#result#3") (generic function with 1 method) julia> g(7) 13


Kotlin

fun twice(f: (Int) -> Int): (Int) -> Int fun plusThree(i: Int) = i + 3 fun main()


Lua

function twice(f) return function (x) return f(f(x)) end end function plusThree(i) return i + 3 end local g = twice(plusThree) print(g(7)) -- 13


MATLAB

function result = twice(f) result = @(x) f(f(x)); end plusthree = @(i) i + 3; g = twice(plusthree) disp(g(7)); % 13


OCaml

let twice f x = f (f x) let plus_three = (+) 3 let () = let g = twice plus_three in print_int (g 7); (* 13 *) print_newline ()


PHP

or with all functions in variables: fn(int $x): int => $f($f($x)); $plusThree = fn(int $i): int => $i + 3; $g = $twice($plusThree); echo $g(7), "\n"; // 13 Note that arrow functions implicitly capture any variables that come from the parent scope, whereas anonymous functions require the keyword to do the same.


Perl

use strict; use warnings; sub twice sub plusThree my $g = twice(\&plusThree); print $g->(7), "\n"; # 13 or with all functions in variables: use strict; use warnings; my $twice = sub ; my $plusThree = sub ; my $g = $twice->($plusThree); print $g->(7), "\n"; # 13


Python

>>> def twice(f): ... def result(x): ... return f(f(x)) ... return result >>> plus_three = lambda i: i + 3 >>> g = twice(plus_three) >>> g(7) 13 Python decorator syntax is often used to replace a function with the result of passing that function through a higher-order function. E.g., the function could be implemented equivalently: >>> @twice ... def g(i): ... return i + 3 >>> g(7) 13


R

twice <- \(f) \(x) f(f(x)) plusThree <- function(i) i + 3 g <- twice(plusThree) > g(7) 13


Raku

sub twice(Callable:D $f) sub plusThree(Int:D $i) my $g = twice(&plusThree); say $g(7); # 13 In Raku, all code objects are closures and therefore can reference inner "lexical" variables from an outer scope because the lexical variable is "closed" inside of the function. Raku also supports "pointy block" syntax for lambda expressions which can be assigned to a variable or invoked anonymously.


Ruby

def twice(f) ->(x) end plus_three = ->(i) g = twice(plus_three) puts g.call(7) # 13


Rust

fn twice(f: impl Fn(i32) -> i32) -> impl Fn(i32) -> i32 fn plus_three(i: i32) -> i32 fn main()


Scala

object Main


Scheme

(define (compose f g) (lambda (x) (f (g x)))) (define (twice f) (compose f f)) (define (plus-three i) (+ i 3)) (define g (twice plus-three)) (display (g 7)) ; 13 (display "\n")


Swift

func twice(_ f: @escaping (Int) -> Int) -> (Int) -> Int let plusThree = let g = twice(plusThree) print(g(7)) // 13


Tcl

set twice set plusThree # result: 13 puts pply $twice $plusThree 7 Tcl uses apply command to apply an anonymous function (since 8.6).


XACML

The XACML standard defines higher-order functions in the standard to apply a function to multiple values of attribute bags. rule allowEntry The list of higher-order functions in XACML can be found here.


XQuery

declare function local:twice($f, $x) ; declare function local:plusthree($i) ; local:twice(local:plusthree#1, 7) (: 13 :)


Alternatives


Function pointers

Function pointer A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function, which can be invoked and passed arguments ...
s in languages such as C, C++, Fortran, and Pascal allow programmers to pass around references to functions. The following C code computes an approximation of the integral of an arbitrary function: #include double square(double x) double cube(double x) /* Compute the integral of f() within the interval ,b*/ double integral(double f(double x), double a, double b, int n) int main() The qsort function from the C standard library uses a function pointer to emulate the behavior of a higher-order function.


Macros

Macros can also be used to achieve some of the effects of higher-order functions. However, macros cannot easily avoid the problem of variable capture; they may also result in large amounts of duplicated code, which can be more difficult for a compiler to optimize. Macros are generally not strongly typed, although they may produce strongly typed code.


Dynamic code evaluation

In other
imperative programming In computer science, imperative programming is a programming paradigm of software that uses Statement (computer science), statements that change a program's state (computer science), state. In much the same way that the imperative mood in natural ...
languages, it is possible to achieve some of the same algorithmic results as are obtained via higher-order functions by dynamically executing code (sometimes called ''Eval'' or ''Execute'' operations) in the scope of evaluation. There can be significant drawbacks to this approach: *The argument code to be executed is usually not statically typed; these languages generally rely on dynamic typing to determine the well-formedness and safety of the code to be executed. *The argument is usually provided as a string, the value of which may not be known until run-time. This string must either be compiled during program execution (using just-in-time compilation) or evaluated by interpretation, causing some added overhead at run-time, and usually generating less efficient code.


Objects

In
object-oriented programming Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and impl ...
languages that do not support higher-order functions, objects can be an effective substitute. An object's methods act in essence like functions, and a method may accept objects as parameters and produce objects as return values. Objects often carry added run-time overhead compared to pure functions, however, and added boilerplate code for defining and instantiating an object and its method(s). Languages that permit stack-based (versus heap-based) objects or structs can provide more flexibility with this method. An example of using a simple stack based record in Free Pascal with a function that returns a function: program example; type int = integer; Txy = record x, y: int; end; Tf = function (xy: Txy): int; function f(xy: Txy): int; begin Result := xy.y + xy.x; end; function g(func: Tf): Tf; begin result := func; end; var a: Tf; xy: Txy = (x: 3; y: 7); begin a := g(@f); // return a function to "a" writeln(a(xy)); // prints 10 end. The function a() takes a Txy record as input and returns the integer value of the sum of the record's x and y fields (3 + 7).


Defunctionalization

Defunctionalization can be used to implement higher-order functions in languages that lack
first-class functions In computer science, a programming language is said to have first-class functions if it treats function (programming), functions as first-class citizens. This means the language supports passing functions as arguments to other functions, returning ...
: // Defunctionalized function data structures template struct Add ; template struct DivBy ; template struct Composition ; // Defunctionalized function application implementations template auto apply(Composition f, X arg) template auto apply(Add f, X arg) template auto apply(DivBy f, X arg) // Higher-order compose function template Composition compose(F f, G g) int main(int argc, const char* argv[]) In this case, different types are used to trigger different functions via function overloading. The overloaded function in this example has the signature auto apply.


See also

* First-class function * Combinatory logic * Function-level programming *
Functional programming In computer science, functional programming is a programming paradigm where programs are constructed by Function application, applying and Function composition (computer science), composing Function (computer science), functions. It is a declarat ...
* Kappa calculus - a formalism for functions which ''excludes'' higher-order functions * Strategy pattern * Higher order messages


References

{{Functions navbox Functional programming Lambda calculus Subroutines Articles with example C code Articles with example C++ code Articles with example D code Articles with example Haskell code Articles with example Java code Articles with example JavaScript code Articles with example Julia code Articles with example Lisp (programming language) code Articles with example MATLAB/Octave code Articles with example Pascal code Articles with example Perl code Articles with example PHP code Articles with example Python (programming language) code Articles with example R code Articles with example Scala code Articles with example Scheme (programming language) code Articles with example Tcl code Articles with example Swift code