Harpoon (video Game)
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''Harpoon'' is a
computer wargame A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use ...
published by
Three-Sixty Pacific Three-Sixty Pacific was an American video game publisher and developer. Founded in the late 1980s by avid wargamers and military history enthusiasts, they were acquired by IntraCorp Entertainment Inc. in 1994. Games They have developed the mo ...
in 1989 for DOS. This was the first game in the ''Harpoon'' series. It was ported to the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
and
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.


Plot

''Harpoon'' is a game in which the player is the commander of either NATO or Soviet forces, making judgment calls and sending orders to ships and aircraft, armed with weapon systems selected from more than 100 available options. The game mainly focuses on combat in the
GIUK Gap The GIUK gap (sometimes written G-I-UK) is an area in the northern Atlantic Ocean that forms a naval choke point. Its name is an acronym for ''Greenland, Iceland'', and the ''United Kingdom'', the gap being the two stretches of open ocean amo ...
.


Gameplay

''Harpoon'' is a naval simulator that uses data regarding real military equipment and weaponry, based on a miniatures wargame. The game does not use preset battle algorithms to control the outcome of combat, and does not control play balance between sides. The game comes with a user's guide with an appendix of information on the politics between superpowers and modern maritime warfare strategies, a ''Harpoon Tactical Guide'' by Larry Bond, and a booklet by author
Tom Clancy Thomas Leo Clancy Jr. (April 12, 1947 – October 1, 2013) was an American novelist. He is best known for his technically detailed espionage and military science, military-science storylines set during and after the Cold War. Seventeen of ...
about Russian destroyers. Clancy used the simulation to test the naval battles for ''
Red Storm Rising ''Red Storm Rising'' is a war novel, written by Tom Clancy and Larry Bond, and released on August 7, 1986. Set in the mid-1980s, it features a Third World War between the North Atlantic Treaty Organization and Warsaw Pact forces, and is notab ...
'', which he co-authored with Bond.


Development history

In the late 1970s, a manual
wargame A normal wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for Recreational wargaming, recreation, to train military officers in the art of milit ...
called SEATAG was introduced by the
United States Navy The United States Navy (USN) is the naval warfare, maritime military branch, service branch of the United States Department of Defense. It is the world's most powerful navy with the largest Displacement (ship), displacement, at 4.5 millio ...
for exploring
tactical Tactic(s) or Tactical may refer to: * Tactic (method), a conceptual action implemented as one or more specific tasks ** Military tactics, the disposition and maneuver of units on a particular sea or battlefield ** Chess tactics ** Political tact ...
options. It was available in both
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and unclassified versions. SEATAG was developed into a true tactical training game called NAVTAG that ran on three
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ed
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s for the Red Side, Blue Side, and Game Control. Former naval officer and future author
Larry Bond Lawrence L. Bond (born June 11, 1951) is an American author and wargame designer. He is the designer of the ''Harpoon'' and ''Command at Sea'' gaming systems, and several supplements for the games. Examples of his numerous novels include ''Dange ...
's exposure to this system in 1980 while on active duty led to the eventual development of Harpoon. The original game was expanded with additional releases including ''Harpoon BattleSet 2: North Atlantic Convoys'' (1989), ''Harpoon Battleset 3: The MED Conflict'' (1991), ''Harpoon BattleSet 4: Indian Ocean / Persian Gulf'' (1991), and ''Harpoon Designers' Series: BattleSet Enhancer'' (1992). A remake was released in 1994 titled ''Harpoon Classic''. Another remake based on ''Harpoon Classic'' was released in 1997 titled ''Harpoon Classic '97''.


Reception

Sales of ''Harpoon'' surpassed 80,000 copies by 1993. In the February 1990 edition of ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'', M. Evan Brooks, a United States military officer, gave the game five stars out of five. He stated that "there is no question that ''Harpoon'' is the most detailed simulation to appear in the civilian marketplace ... a must-have for the serious naval gamer", and that he had learned more from six hours with the game than one year at the
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. In the April 1990 edition of ''
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'' (Issue 156), Patricia, Kirk and Hartley Lesser called this "is a true simulation with data reflecting real-world equipment and weaponry." They thought the game was "a graphical masterpiece". They concluded by giving the PC DOS/MS-DOS version of the game a perfect score of 5 out of 5, saying, "a simulation that is far more than a game – it's war!". A year later, they gave the
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version a perfect score as well. Six months after that, the Lessers gave the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
version another perfect score. In the May 1990 edition of ''
Games International ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'', Mike Siggins noted the complexity of the game and said it "is not a game for wimps." He liked the graphics, saying, "''Harpoon'' looks superb in high resolution colour." He also thought the user interface was "well-handled". He concluded by giving both the game and the graphics an above-average rating of 8 out of 10, saying, "If tactical modern naval is your field, this is the program you've been waiting for." In the December 1990–January 1991 edition of ''
Info Info is shorthand for "information Information is an Abstraction, abstract concept that refers to something which has the power Communication, to inform. At the most fundamental level, it pertains to the Interpretation (philosophy), interpr ...
'', Judith Kilbury-Cobb wrote that a preview copy of the Amiga version of ''Harpoon'' "looks killer", saying it had "more technical detail than any game has a right to." In the next issue, her comments about the finished product were more nuanced. While she acknowledged that "the wealth of tactical and strategic data on weapons, ships, subs, etc., is overwhelming", she found performance on a basic Amiga was "unbearably sluggish". She concluded by giving the game an average rating of 3.5 out of 5, saying, "Long on realism, somewhat short on playability." ''
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'' reviewed ''Harpoon'' in 1991, calling it a "combat simulation for purists", due to the lack of "flashy action scenes" or joystick controls. ''The One'' furthermore states that the game requires "careful" and "arduous" strategic planning, and express that "It's hard to fault the accuracy and comprehensiveness of the military hardware database which supports ''Harpoon'', and it would be unfair to criticise the lack of more usual arcade-style sequences. The game makes no claim to be anything other than a realistic and heavily strategic representation of
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conflict – as such it succeeds." ''The One'' concludes by expressing that "Even so, it's too dryly erudite to appeal to as wide an audience as most simulations." In 1990, ''Computer Gaming World'' named it "Wargame of the Year". The editors of '' Game Player's PC Strategy Guide'' likewise presented the game with their 1990 "Best PC Wargame" award. They dubbed it "the most detailed, authentic, and convincing simulation of modern naval warfare yet devised." Tim Carter reviewed ''Harpoon Battleset 3: The MED Conflict'' for ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'', and stated that "''Harpoon: Battleset Three: The Mediterranean Conflict'' is an entertaining and thought-provoking addition to the Harpoon system. The combination of imaginative scenarios with new (and/or outdated) platforms and situations give the battleset a distinctive style of play that sets it apart from the Atlantic battlesets." Tim Carter reviewed ''Harpoon BattleSet 4: Indian Ocean / Persian Gulf'' for ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'', and stated that "Despite the lack of creativity in the generation of scenarios, ''Battleset Four: The Indian Ocean/Persian Gulf'' is a useful addition to the Harpoon system. Players who use the ''Scenario Editor'' will find that the new platforms make the package worth the price." In 1994, ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' named ''Harpoon'' the 36th best computer game ever. The editors called it "probably the best known and most successful naval war game there's ever been. It's still selling today, even five years after its initial release, and military academies have been known to use the game as a training aid. Now that's realism!" In 1996, ''Computer Gaming World'' declared ''Harpoon'' the 40th-best computer game ever released. The magazine's wargame columnist Terry Coleman named it his pick for the third-best computer wargame released by late 1996.


Reviews

*''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' - Jun, 1991 *''
Amiga Action ''Amiga Action'' was a monthly magazine about Amiga video games. It was published in the United Kingdom by Europress (later IDG Media) and ran for 89 full issues, from October 1989 to December 1996. After its closure, it was merged into sister ...
'' - Mar, 1991 *''
Top Secret Classified information is confidential material that a government deems to be sensitive information which must be protected from unauthorized disclosure that requires special handling and dissemination controls. Access is restricted by law or ...
'' - Mar, 1993 *''
Aktueller Software Markt ''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform Video game journalism, video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was ...
'' - Feb, 1991 *''
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'' nouvelle formule #7


References


External links

*{{MobyGames, id=/harpoon, name=Harpoon
Demo version of ''Harpoon Classic''
at
Internet Archive The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including web ...

Demo version of ''Harpoon Classic '97''
at Internet Archive 1989 video games Amiga games Classic Mac OS games Cold War video games Computer wargames DOS games Naval video games Real-time strategy video games Single-player video games Three-Sixty Pacific games Video games developed in the United States