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''Halo: Combat Evolved'' is a 2001
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington, and a subsidiary of Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones (programme ...
and published by
Microsoft Game Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
for the
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
. The game was ported to
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
Mac OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
in 2003. It was later released as a downloadable Xbox Original for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
. ''Halo'' is set in the
26th century In contemporary history, the third millennium is the current millennium in the ''Anno Domini'' or Common Era, under the Gregorian calendar. It began on 1 January 2001 ( MMI) and will end on 31 December 3000 ( MMM), spanning the 21st to 30th ...
, with the player assuming the role of Master Chief, a cybernetically enhanced
supersoldier A super soldier (or supersoldier) is a concept soldier capable of operating beyond normal human abilities through technological augmentation or (in fictional depictions) genetic modification or cybernetic augmentation. Soldiers that obtain greate ...
. Master Chief is accompanied by Cortana, an
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
. Players battle
aliens Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, a lifeform with ext ...
as they attempt to uncover the secrets of the eponymous Halo, a ring-shaped artificial world. Bungie began the development of what would eventually become ''Halo'' in 1997. Initially, the game was a
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, tur ...
game that morphed into a
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
before becoming a
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
. During development,
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
acquired
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington, and a subsidiary of Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones (programme ...
and turned ''Halo'' into a launch game for its first
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
, the Xbox. ''Halo'' was a critical and commercial success and is often praised as one of the
greatest video games ever made This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platfor ...
. It was critically acclaimed for its graphics,
soundtrack A soundtrack is a recorded audio signal accompanying and synchronised to the images of a book, drama, motion picture, radio program, television show, television program, or video game; colloquially, a commercially released soundtrack album of m ...
, and multiplayer in particular. The game's popularity led to labels such as "''Halo'' clone" and "''Halo'' killer", applied to games either similar to or anticipated to be better than it. Its sequel, ''
Halo 2 ''Halo 2'' is a 2004 first-person shooter video game developed by Bungie and published by Microsoft Game Studios for the Xbox console. ''Halo 2'' is the second installment in the ''Halo'' franchise and the sequel to 2001's critically acclai ...
'', was released for the Xbox in 2004, and the game spawned a multi-billion-dollar
multimedia franchise A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program, o ...
that incorporates games, books, toys, and films. More than six million copies had been sold worldwide by November 2005. A
remaster A remaster is a change in the sound or image quality of previously created forms of media, whether Mastering (audio), audiophonic, Cinematography, cinematic, or Videography, videographic. The resulting product is said to be remastered. The term ...
of the game, '' Halo: Combat Evolved Anniversary'', was released for Xbox 360 by 343 Industries on the 10th anniversary of the original game's launch. ''Anniversary'' was re-released alongside the original competitive multiplayer as part of '' Halo: The Master Chief Collection'' in 2014.


Gameplay

''Halo: Combat Evolved'' is a
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
game in which players primarily experience gameplay in a 3D environment from a
first-person view First-person view may refer to: * First-person view (radio control) * First-person view (video games) * First-person view (storytelling) * First-person view (film) See also

* First person (disambiguation) {{disambiguation ...
. The player can move around and look up, down, left, or right. The game features vehicles, ranging from armored 4×4s and tanks to alien hovercraft and aircraft, many of which can be controlled by the player. The game switches to a
third-person perspective Narration is the use of a written or spoken commentary to storytelling, convey a narrative, story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to del ...
during vehicle use for pilots and mounted gun operators; passengers maintain a first-person view. The game's
heads-up display A head-up display, or heads-up display, also known as a HUD () or head-up guidance system (HGS), is any see-through display, transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of t ...
includes a "motion tracker" that registers moving allies, moving or firing enemies, and vehicles, in a certain radius of the player. The player character is equipped with an energy shield that nullifies damage from weapons fire and forceful impacts. The shield's charge appears as a blue bar in the corner of the game's heads-up display, and it automatically recharges if no damage is sustained for a brief period. When the shield is fully depleted, the player becomes highly vulnerable, and further damage reduces the
hit points Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute ...
of their health meter. When this health meter reaches zero, the character dies and the game reloads from a saved checkpoint. Health can be replenished through the collection of health packs scattered around the game's levels. ''Halo''s arsenal consists primarily of
science fiction weapons Strange and exotic weapons are a recurring feature in science fiction. In some cases, weapons first introduced in science fiction have been made a reality; other science-fiction weapons remain purely fictional, and are often beyond the realms of ...
. The game has been praised for giving each weapon a unique purpose, thus making each useful in different scenarios. For example, a charged plasma pistol shot can fully deplete an enemy's energy shield whilst the pistol is one of only two weapons that can instantly kill with a head shot, as long as the target lacks a shield. ''Halo'' players may carry only two weapons at once, calling for players to make tactical decisions when managing firearms. ''Halo'' departs from traditional first-person shooter conventions by not forcing the player to holster their firearm before deploying
grenades A grenade is a small explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. A modern hand grenade g ...
or melee-range
blunt instrument A blunt instrument is any solid object used as a weapon, which damages its target by applying direct mechanical force, and has no penetrating point or edge, or is wielded so that the point or edge is not the part of the weapon that inflicts the i ...
s; instead, both attacks can be utilized while a gun is still equipped, supplementing small-arms fire. There are two different types of grenades; the fragmentation grenade bounces and detonates quickly, whereas the plasma grenade adheres to targets before exploding. The game's main enemy force is the
Covenant Covenant may refer to: Religion * Covenant (religion), a formal alliance or agreement made by God with a religious community or with humanity in general ** Covenant (biblical), in the Hebrew Bible ** Covenant in Mormonism, a sacred agreement b ...
, a group of alien species allied by belief in a common religion. Their forces include
Elites In political and sociological theory, the elite (, from , to select or to sort out) are a small group of powerful or wealthy people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. Defined by the ...
, fierce warriors protected by recharging energy shields similar to the player's own; Grunts, which are short, cowardly creatures who are usually led by Elites in battle, and often flee in terror instead of fighting in the absence of a leader;
Jackals Jackals are canids native to Africa and Eurasia. While the word has historically been used for many canines of the subtribe canina, in modern use it most commonly refers to three species: the closely related black-backed jackal (''Lupulella ...
, who wear a highly durable energy shield on one arm and a plasma pistol on the other; and
Hunters Hunting is the Human activity, human practice of seeking, pursuing, capturing, and killing wildlife or feral animals. The most common reasons for humans to hunt are to obtain the animal's body for meat and useful animal products (fur/hide (sk ...
, large, powerful creatures with thick armor plates that cover the majority of their bodies and a large assault cannon that fires explosive rounds of green plasma. A secondary enemy is the
Flood A flood is an overflow of water (list of non-water floods, or rarely other fluids) that submerges land that is usually dry. In the sense of "flowing water", the word may also be applied to the inflow of the tide. Floods are of significant con ...
, a
parasitic Parasitism is a close relationship between species, where one organism, the parasite, lives (at least some of the time) on or inside another organism, the host, causing it some harm, and is adapted structurally to this way of life. The ent ...
alien life form that appears in several variants later in the game. Another enemy is the Sentinels, aerial robots designed by an extinct race called the Forerunners to protect their structures and prevent Flood outbreaks. Sentinels are able to hover around in enclosed spaces and produce an energy shield when under attack. They lack durability, but use powerful laser weapons. The player is often aided by United Nations Space Command (UNSC) Marines, and the crew of the ship, who offer ground support, such as following the player and mimicking their tactics, and manning gun turrets or
riding shotgun "Riding shotgun" was a phrase used to describe the bodyguard who rides alongside a stagecoach driver, typically armed with a break-action shotgun, called a coach gun, to ward off bandits or hostile Native Americans. In modern use, it refers to ...
while the player is driving a vehicle. Marine AI and crew member AI are differentiated by their uniforms, but also act distinctly, the marines engaging aggressively while the crew members often cower or fire while retreating to cover. If the player kills too many of their teammates, they end up turning on the player and attacking them back.


Multiplayer

A
split screen Split screen may refer to: * Split screen (computing), dividing graphics into adjacent parts * Split screen (video production), the visible division of the screen * ''Split Screen'' (TV series), 1997–2001 * Split screen, a focusing screen in a ...
mode allows two players to cooperatively play through ''Halo''s campaign. The game includes five competitive
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
modes, which all can be customized, for between two and 16 players; up to four players may play split-screen on one Xbox, and further players can join using a
System Link System Link is a form of offline multiplayer gaming on the Xbox and Xbox 360 gaming console over a LAN (local area network). A network switch and standard straight-through Ethernet cables may be used to link multiple consoles together, or two cons ...
feature that allows up to four Xbox consoles to be connected together into a
local area network A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, campus, or building, and has its network equipment and interconnects locally managed. LANs facilitate the distribution of da ...
. ''Halo'' lacks artificially intelligent game bots, and was released before the launch of the
Xbox Live The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the origina ...
online multiplayer service;
LAN parties A LAN party is a social gathering of participants with personal computers or compatible game consoles, where a local area network (LAN) connection is established between the devices using a router or switch, primarily for the purpose of playing m ...
are needed to reach the game's 16-player limit, a setup that was a first for a console game, but was often deemed impractical by critics. Aside from this limitation, ''Halo''s multiplayer components were generally well received, and it is widely considered one of the best multiplayer games of all time. Although the Xbox version of ''Halo'' lacks official support for online multiplayer play, third-party packet tunneling software provide unofficial ways around this limitation. The
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
and
Macintosh Mac is a brand of personal computers designed and marketed by Apple Inc., Apple since 1984. The name is short for Macintosh (its official name until 1999), a reference to the McIntosh (apple), McIntosh apple. The current product lineup inclu ...
ports of ''Halo'' support online matches involving up to 16 players and include multiplayer maps, not in the original Xbox release. However, co-operative play was removed from the ports because it would have required large amounts of recoding to implement. In April 2014, it was announced that
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
's servers and matchmaking, on which ''Halo PC'' relied, would be shut down by May 31 of the same year. A team of fans and Bungie employees announced they would produce a patch for the game to keep its multiplayer servers online. The patch was released on May 16, 2014.


Synopsis


Setting

''Halo: Combat Evolved'' takes place in a 26th-century science fiction setting.
Faster-than-light Faster-than-light (superluminal or supercausal) travel and communication are the conjectural propagation of matter or information faster than the speed of light in vacuum (). The special theory of relativity implies that only particles with zero ...
travel called slip-space allows the human race to colonize planets other than Earth. The planet Reach serves as an interstellar hub of scientific and military activity. The United Nations Space Command (UNSC) develops a secret program to create augmented supersoldiers known as Spartans. More than twenty years before the beginning of the game, a technologically advanced collective of alien races called the Covenant begins a religious war against humanity, declaring them an affront to their gods. Humanity's military experiences a series of crushing defeats; although the Spartans are effective against the Covenant, they are too few in number to turn the tide. In 2552, Covenant forces attack Reach and destroy the colony. The starship ''Pillar of Autumn'' escapes the planet with the Spartan Master Chief Petty Officer John-117 on board. The ship initiates a jump to slip-space, hoping to lead the enemy away from Earth.


Plot

The game begins as the ''Pillar of Autumn'' exits slip-space and its crew discovers a large
ringworld ''Ringworld'' is a 1970 science fiction novel by Larry Niven, set in his Known Space universe and considered a classic of science fiction literature. ''Ringworld'' tells the story of Louis Wu and his companions on a mission to the Ringworld, an ...
structure of unknown origin. The Covenant pursues the ''Pillar of Autumn'' and attacks. With the ship heavily damaged, the ''Pillar of Autumn''s captain, Jacob Keyes, entrusts the ship's
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
(AI) known as Cortana to Master Chief in order to prevent the Covenant from discovering the location of Earth. Keyes orders the crew to abandon the ''Pillar of Autumn'' and pilots the ship to a crash-landing on the ringworld. On the ring's surface, Master Chief and Cortana rescue scattered survivors and help organize a counter-offensive against the Covenant. Learning that Keyes has been captured by the Covenant, Master Chief and a small contingent of soldiers rescue him from the Covenant cruiser ''Truth and Reconciliation''. Keyes reveals that the Covenant call the ringworld "
Halo HALO, halo, halos or haloes may refer to: Most common meanings * Halo (optical phenomenon) * Halo (religious iconography), a ring of light around the image of a head * ''Halo'' (franchise), a sci-fi video game series (2001–2021) Arts and en ...
" and that they believe it to be a weapon. Intent on stopping the Covenant from using Halo, Keyes searches for a potential weapons cache, while Master Chief and Cortana mount an assault on the ringworld's control room. Cortana enters Halo's computer systems and, after discovering something horrifying, sends Master Chief to find and stop Keyes from continuing his search and uncovering what lies within the ring. Searching for the captain, Master Chief encounters a new enemy, the
parasitic Parasitism is a close relationship between species, where one organism, the parasite, lives (at least some of the time) on or inside another organism, the host, causing it some harm, and is adapted structurally to this way of life. The ent ...
Flood A flood is an overflow of water (list of non-water floods, or rarely other fluids) that submerges land that is usually dry. In the sense of "flowing water", the word may also be applied to the inflow of the tide. Floods are of significant con ...
. The release of the Flood prompts Halo's caretaker, the AI 343 Guilty Spark, to enlist Master Chief's help in activating Halo's defenses. After Master Chief retrieves the ring's activation index, 343 Guilty Spark transports him back to Halo's control room. Cortana intervenes before Master Chief can activate the ring; she has discovered the purpose of the installation is to destroy all sentient life in the galaxy, starving the Flood of potential hosts. When Cortana refuses to surrender Halo's activation index, 343 Guilty Spark attacks her and Master Chief. To stop Halo's activation, Master Chief and Cortana decide to destroy the installation. Needing Keyes' neural implants to destroy the ''Pillar of Autumn'' and Halo with it, Master Chief returns to the ''Truth and Reconciliation''. He finds that Keyes has been assimilated by the Flood, and retrieves the neural implant from the captain's remains. After 343 Guilty Spark stops them from using ''Pillar of Autumn''s self-destruct, Master Chief and Cortana destabilize the ''Pillar of Autumn''s reactors instead, narrowly escaping the ensuing detonation in a fighter. Cortana justifies their actions to destroy the Covenant fleet and stop the Flood threat and believes the fight is finished, but Master Chief states they are only getting started. In a
post-credits scene A post-credits scene (also known as a stinger, end tag, or credit cookie) is a short teaser clip that appears after the closing credits have rolled and sometimes after a production logo of a film, TV show, or video game has run. It is usually ...
, 343 Guilty Spark is seen floating in space, having survived the ring's destruction.


Development


Early development

''Halo'' was conceived as an indirect successor to
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington, and a subsidiary of Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones (programme ...
's previous first-person shooter games, ''
Marathon The marathon is a long-distance foot race with a distance of kilometres ( 26 mi 385 yd), usually run as a road race, but the distance can be covered on trail routes. The marathon can be completed by running or with a run/walk strategy. There ...
'' and '' Marathon 2: Durandal''. After the 1995 release of ''Durandal'', Bungie considered ideas for their next game and wanted to try something other than a direct sequel. One of the ideas that the team began to develop was that of a first-person shooter game described by co-founder Jason Jones as "the natural extension of ''Marathon'', which would have turned out to be something along the lines of '' Quake''". Concurrently, the team explored the concept of a
vehicular combat game A vehicular combat game (or car combat game) is a vehicle simulation video game where the primary gameplay objectives include vehicles armed with weapons attempting to destroy vehicles controlled by the CPU or by opposing players. The genre n ...
that featured tank battles in a futuristic setting, internally dubbed "The Giant Bloody War Game". Jones started the design of a 3D engine that could generate height-mapped graphics to visualize elevated surfaces, and he eventually suggested that Bungie use the technology to realize the "tank combat" idea. The team was enthusiastic about that prospect and proceeded to cancel their first-person shooter project–to commit to the creation of "The Giant Bloody War Game". However, Jones struggled to implement a
physics Physics is the scientific study of matter, its Elementary particle, fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge whi ...
model to simulate vehicles in the game, which led Bungie to change their plans and develop the
real-time strategy game Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns, but allow all players to play simultaneously, in "real time." By contrast, in turn-based strategy (TBS) games, players take turns to pl ...
(RTS) '' Myth: The Fallen Lords'', released in 1997. Around this time, Bungie comprised around 15 people working in south
Chicago Chicago is the List of municipalities in Illinois, most populous city in the U.S. state of Illinois and in the Midwestern United States. With a population of 2,746,388, as of the 2020 United States census, 2020 census, it is the List of Unite ...
,
Illinois Illinois ( ) is a U.S. state, state in the Midwestern United States, Midwestern United States. It borders on Lake Michigan to its northeast, the Mississippi River to its west, and the Wabash River, Wabash and Ohio River, Ohio rivers to its ...
. After ''Myth'' was completed and Bungie decided on a sequel, '' Myth II: Soulblighter'', Jones delegated its development to the company's other designers and resumed his work on the technology that had not been applied to the 1997 title. A group of three Bungie staffers began to develop an RTS with a focus on science fiction, realistic physics simulations and three-dimensional terrain. Early versions used the ''Myth''
engine An engine or motor is a machine designed to convert one or more forms of energy into mechanical energy. Available energy sources include potential energy (e.g. energy of the Earth's gravitational field as exploited in hydroelectric power ge ...
and isometric perspective. The project had the initial working title ''Armor'', but was changed for being "boring" and for the project's dramatic changes from what was first envisioned. It was switched to ''Monkey Nuts'', then ''Blam!'' after Jones could not bring himself to tell his mother the original name. Experimenting with ways of controlling units, Bungie added a mode that attached the camera to individual units. The vantage point continually moved closer to the units as the developers realized it would be more fun for players to drive the vehicles themselves, rather than have the computer do it. "And controlling he vehicle just that double tactile nature of load a dude in, get a dude out, hands on the steering wheel—it was like, this ''shouldn't'' be an RTS game," recalled Seropian. By mid-1998 the game had become a
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
. Peter Tamte, Bungie's then-executive vice president, used his contacts from his former position at
Apple An apple is a round, edible fruit produced by an apple tree (''Malus'' spp.). Fruit trees of the orchard or domestic apple (''Malus domestica''), the most widely grown in the genus, are agriculture, cultivated worldwide. The tree originated ...
to get lead writer
Joseph Staten Joseph Staten is an American writer best known for his work at video game studios Bungie, Microsoft Studios, and 343 Industries. At Bungie, Staten served as director of cinematics for the studio's games, including the ''Halo (series), Halo'' se ...
and project lead Jason Jones an audience with CEO
Steve Jobs Steven Paul Jobs (February 24, 1955 – October 5, 2011) was an American businessman, inventor, and investor best known for co-founding the technology company Apple Inc. Jobs was also the founder of NeXT and chairman and majority shareholder o ...
. Jobs, impressed, agreed to debut the game to the world at the 1999
Macworld Conference & Expo Macworld/iWorld (originally Macworld) was an information technology trade show with conference tracks dedicated to Apple's Mac platform. It was held annually in the United States during January. Originally ''Macworld Expo'' and then ''Macworld Conf ...
. Anticipation built for the unknown Bungie game after favorable reviews from industry journalists under
non-disclosure agreement A non-disclosure agreement (NDA), also known as a confidentiality agreement (CA), confidential disclosure agreement (CDA), proprietary information agreement (PIA), or secrecy agreement (SA), is a legal contract or part of a contract between at le ...
s at
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, wit ...
1999. Days before the Macworld announcement, ''Blam!'' still had no permanent title; possible names included ''The Santa Machine'', ''Solipsis'', ''The Crystal Palace'', ''Hard Vacuum'', ''Star Maker'', and ''Star Shield''. Bungie hired a branding firm that came up with the name ''Covenant'', but Bungie artist Paul Russell suggested alternatives, including ''Halo''. Though some did not like the name—likening it to something religious, or a women's shampoo—designer Marcus Lehto said, "it described enough about what our intent was for this universe in a way that created this sense of mystery." On July 21, 1999, during the Macworld Conference & Expo, Jobs announced that ''Halo'' would be released for
MacOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
and
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
simultaneously. The game's premise at this point involved a human transport starship that crash-lands on a mysterious ringworld. Early versions of the Covenant arrive to loot what they can, and war erupts between them and the humans. Unable to match the technologically advanced alien race, the humans resort to
guerrilla warfare Guerrilla warfare is a form of unconventional warfare in which small groups of irregular military, such as rebels, partisans, paramilitary personnel or armed civilians, which may include recruited children, use ambushes, sabotage, terrori ...
. At this point, Bungie promised an
open-world In video games, an open world is a virtual world in which the player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda'' (1986), ''Grand ...
game with terrain that reacted and deformed from explosions, persistent environment details such as spent shell casings, and variable weather, none of which made it into the final product. These early versions featured ''Halo''-specific fauna, later dropped following design difficulties and the creatures' detraction from the surprise appearance of the Flood. The Master Chief was simply known as the cyborg. When ''Halo'' was shown at E3 in June 2000, it was still a third-person shooter.


Move to Xbox

Bungie's financial situation during ''Halo''s development was precarious. Ahead of '' Myth II: Soulblighter''s release, Bungie was surviving on ''Myth'' sales and had missed release dates. A glitch that caused ''Myth II'' to wipe the contents of the directory it was installed to was only discovered after 200,000 copies had already been produced for the December 1998 launch. Bungie recalled the copies and issued a fix, costing the company $800,000. As a result, Bungie sold a share of the company and publishing rights to
Take-Two Interactive Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993. The company owns three major Imprint (trade name), publishing labels, Rockstar Games, Zynga and 2K ...
. Still facing financial pressure, Peter Tamte contacted
Ed Fries Ed Fries ( "freeze") is an American video game programmer and entrepreneur who was the vice president of game publishing at Microsoft during much of the Xbox's life-cycle. Early life Fries fell in love with games while playing arcade games in th ...
, the head of
Microsoft Game Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
, about a possible acquisition. Fries was working on developing the software lineup for Microsoft's first game console, the
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
. Fries negotiated an agreement with Take-Two Interactive wherein Microsoft gained Bungie and the rights to ''Halo'', while Take-Two kept the ''Myth'' and ''
Oni An ( ) is a kind of ''yōkai'', demon, orc, ogre, or troll in Japanese folklore. They are believed to live in caves or deep in the mountains or in hell. Oni are known for their superhuman strength and have been associated with powers like th ...
'' properties. Jones and Seropian pitched the purchase to the rest of Bungie as the way they could shape the future of a new game console. Microsoft announced its acquisition of Bungie on June 19, 2000. ''Halo'' was now to be the tentpole launch game for the Xbox. In less than a year, Bungie had to turn ''Halo'' from a loose collection of gameplay and plot ideas into a shipping product on an unproven console. To make players feel more connected to the action, Jason Jones pushed to turn the game's perspective from third-person to first-person. A key concern was making sure the game played well on the Xbox's
gamepad A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Some common additions to the standar ...
; at the time, first-person shooters on consoles were rare. Spearheading the effort, designer Jaime Griesemer wrote code to discern player intent and assist the player's movement and aiming without being obvious. The game buffered player inputs so that the result was the ''desired'' player movement, rather than the movement players were actually making. Other Bungie projects were scrapped, and their teams absorbed into ''Halo'' in the rush to complete it. Griesemer said that after the Bungie team moved to the
Microsoft campus The Microsoft campus is the corporate headquarters of Microsoft Corporation, located in Redmond, Washington, United States, a part of the Seattle metropolitan area. Microsoft initially moved onto the grounds of the campus on February 26, 1986, ...
in
Redmond, Washington Redmond is a city in King County, Washington, United States, located east of Seattle. The population was 73,256 at the 2020 United States census, 2020 census. Redmond is best known as the home of Microsoft and Nintendo of America. The city h ...
, he was so busy he did not unpack his belongings for six months. The designers prototyped encounters and enemy AI on a sandbox level, "B30". The success of gameplay on this small chunk of the game energized the team, and B30 became " The Silent Cartographer", the fourth mission. To make the release date, Bungie made drastic cuts to the game's features and scope. The open-world plans were scrapped, and it became clear the lengthy planned campaign was not feasible. One level was cut and replaced with an expositional cutscene. Staten described his role as putting "story duct tape" over gaps that appeared to smooth them over. To save time, Lehto suggested reusing campaign levels; glowing directional arrows were added after playtesters got lost backtracking. Microsoft game writers Eric Trautmann and Brannon Boren performed last-minute rewrites to the script. An online multiplayer component was dropped because
Xbox Live The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the origina ...
would not be ready. Only four months before release, it was decided that the multiplayer was still not fun, so it was scrapped and rebuilt from scratch, using team members who moved from the defunct Bungie West team after completing ''Oni''. Some personnel took to sleeping in the office for the last few months to make sure the game made its deadline.


Design

Bungie's social culture—and the rush to complete the game—meant that team members provided input and feedback across disciplines. Aspects such as level design demanded collaboration between the designers creating the environments for players to explore, and the artists who developed those environments' aesthetics. Initially, artists Robert McLees and Lehto were the only artists working on what would become ''Halo''. Bungie hired Shi Kai Wang as an additional artist to refine Lehto's designs. The aliens making up the Covenant began with varied exploratory designs that coalesced once each enemy's role in the gameplay was defined. Spearheaded by Paul Russell, the game's visual design changed in response to the changing gameplay and story. The artists made efforts to distinguish each faction in the game by their architecture, technology, and weaponry. The UNSC's original curved look was made blockier to distinguish it from the Covenant; likewise human weapons remained projectile-based to provide a contrast to the Covenant's energy weapons, and their vehicles based on animals, with the
Warthog ''Phacochoerus'' is a genus in the family Suidae, commonly known as warthogs (pronounced ''wart-hog''). They are pigs who live in open and semi-open habitats, even in quite arid regions, in sub-Saharan Africa. The two species were formerly cons ...
being inspired by Lehto's love of off-roading. The interiors of ''Pillar of Autumn'' drew significant influence from the production design of the film ''
Aliens Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, a lifeform with ext ...
''. Organic, curvilinear forms along with a color palette of greens and purples were used for the Covenant, while the Forerunner came to be defined by their angular constructions; the interiors originally drew on Aztec patterns and the work of
Louis Sullivan Louis Henry Sullivan (September 3, 1856 – April 14, 1924) was an American architect, and has been called a "father of skyscrapers" and "father of modernism". He was an influential architect of the Chicago school (architecture), Chicago ...
, before being refined five months from the game's completion.


Audio

Composer
Martin O'Donnell Martin O'Donnell (born May 1, 1955) is an American composer, audio director, and sound designer best known for his work on video game developer Bungie's titles, such as the ''Myth'' series, ''Oni'', the ''Halo'' series, and ''Destiny''. O'Don ...
and his company TotalAudio were tasked with creating the music for ''Halo''s MacWorld debut. Staten told O'Donnell that the music should give a feeling of ancient mystery. O'Donnell decided
Gregorian chant Gregorian chant is the central tradition of Western plainsong, plainchant, a form of monophony, monophonic, unaccompanied sacred song in Latin (and occasionally Greek language, Greek) of the Roman Catholic Church. Gregorian chant developed main ...
would be appropriate, and performed the vocals alongside his composing partner
Michael Salvatori Michael C. Salvatori (born April 18, 1954) is an American composer best known for his collaboration with colleague Martin O'Donnell for the soundtracks to the ''Halo'' video game series. Salvatori became acquainted with O'Donnell in college; wh ...
and additional singers. Because he did not know how long the presentation would be, O'Donnell created "smushy" opening and closing sections that could be expanded or cut as the time required to back up a rhythmic middle section. The music was recorded in Chicago and sent to New York for the show the same night the piece was finished. Shortly before Bungie was bought by Microsoft, O'Donnell joined Bungie as a staff member, while Salvatori remained at TotalAudio. O'Donnell designed the music so that it "could be dissembled and remixed in such a way that would give immultiple, interchangeable loops that could be randomly recombined in order to keep the piece interesting as well as a variable-length". Development involved the creation of "alternative middle sections that could be transitioned to if the game called for such a change (i.e. less or more intense)." O'Donnell sat with the level designers to walk through the levels, constructing music that would adapt to the gameplay rather than be static; "The level designer would tell me what he hoped a player would feel at certain points or after accomplishing certain tasks." Based on this information, O'Donnell would develop cues the designer could script into the level, and then he and the designer would play through the mission to see if the audio worked. He made sparse use of music because he believes that " usicis best used in a game to quicken the emotional state of the player and it works best when used least," and that " fmusic is constantly playing it tends to become sonic wallpaper and loses its impact when it is needed to truly enhance some dramatic component of gameplay." The cutscenes came so late that O'Donnell had to score them in only three days.


Release

Ed Fries described the period before the Xbox's launch as chaotic; "You've got to imagine this environment of panic combined with adrenaline, but money's mostly no object at the same time. So we were spending lots of it, trying to do all this crazy stuff," he recalled. After several planned video game tie-ins to
Steven Spielberg Steven Allan Spielberg ( ; born December 18, 1946) is an American filmmaker. A major figure of the New Hollywood era and pioneer of the modern blockbuster, Spielberg is widely regarded as one of the greatest film directors of all time and is ...
's film ''
A.I. Artificial Intelligence ''A.I. Artificial Intelligence'' (or simply ''A.I.'') is a 2001 American science fiction drama film directed by Steven Spielberg. The screenplay by Spielberg and screen story by Ian Watson are loosely based on the 1969 short story " Supertoy ...
'' were scrapped it became clear that ''Halo'' had to serve as the tentpole title for the Xbox, a role which the game was never intended to fill. ''Halo''s debut had been well-received, but its move to the unproven Xbox console caused press treatment to be colder than it was before. While a playable demonstration of the game at Gamestock 2001 was well-received, critics had mixed reactions to its exhibition at
E3 2001 E3 (short for Electronic Entertainment Expo) was an annual trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, with its final ...
, where the game was shown off in a very broken state, with poor
frame rates Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and motion capture s ...
and technical issues. Even within Microsoft, ''Halo'' was divisive. After Bungie refused to change the ''Halo'' name to appease marketing research teams, the subtitle "Combat Evolved" was added to make it more descriptive and compete better with other military-themed games. Fries recalled analysts had suggested that ''Halo'' had the "wrong" color palette compared to competing console games; Fries never showed the results to Bungie. The game was released in North America simultaneously with the Xbox, on November 15, 2001. '' Halo: The Fall of Reach'', a
prequel A prequel is a literary, dramatic or cinematic work whose story precedes that of a previous work, by focusing on events that occur before the original narrative. A prequel is a work that forms part of a backstory to the preceding work. The term ...
novel to ''Halo: Combat Evolved'', was released a few weeks before the game. Science fiction author Eric S. Nylund penned the novel in seven weeks. The novel was nearly killed halfway to completion; Nylund credits Trautmann with saving it. ''The Fall of Reach'' became a ''
Publishers Weekly ''Publishers Weekly'' (''PW'') is an American weekly trade news magazine targeted at publishers, librarians, booksellers, and literary agents. Published continuously since 1872, it has carried the tagline, "The International News Magazine of ...
'' bestseller with almost two hundred thousand copies sold. The game itself would be novelized with '' Halo: The Flood'', written by
William C. Dietz William C. Dietz (born 1945) is an American science fiction writer, principally of military science fiction novels and video game novelizations. Early life and career Dietz grew up in the Seattle area and served in both the Navy and in the Mari ...
and released in 2003. On July 12, 2002, a ''Halo'' port for Windows was announced to be under development by
Gearbox Software Gearbox Software, L.L.C is an American video game developer, video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitch ...
. Its showing at
E3 2003 E3 (short for Electronic Entertainment Expo) was an annual trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, with its final ...
was positively received by some critics, with skepticism by others. It was released on September 30, 2003, and included support for online multiplayer play and featured sharper graphics, but had
optimization Mathematical optimization (alternatively spelled ''optimisation'') or mathematical programming is the selection of a best element, with regard to some criteria, from some set of available alternatives. It is generally divided into two subfiel ...
issues that caused poor performance. ''Halo'' was later released for Mac OS X on December 11, 2003. On December 4, 2007, the game became available for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
via download from the
Xbox Live Marketplace Xbox Games Store (formerly Xbox Live Marketplace) was a digital distribution platform previously used by Microsoft's Xbox 360 and formerly by the Xbox One. The service allowed users to download or purchase video games (including both Xbox Live Ar ...
.


Sales

While ''Halo'' was not an instant runaway success on release, it had a
long tail In statistics and business, a long tail of some distributions of numbers is the portion of the distribution having many occurrences far from the "head" or central part of the distribution. The distribution could involve popularities, random n ...
sales rate and a very high
attach rate The attach rate is a concept used broadly in business, especially in marketing, to represent the number of units of a secondary product/service sold as a direct or implied consequence of the sale of a primary product/service. It is often expressed ...
for the Xbox; during the two months following ''Halo''s release, the game sold alongside more than fifty percent of Xbox consoles. One million units had been sold roughly five months after release, a faster pace than that of any previous sixth-generation console game. The game sold three million copies worldwide by July 2003, and four million by January 2004. By July 2006, its Xbox version had sold 4.2 million copies and earned $170 million in the United States alone, while its computer version sold 670,000 copies and earned $22.2 million. ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' ranked it as the second highest-selling game launched for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
,
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
or
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
between January 2000 and July 2006 in the United States.


Reception

''Halo'' received widespread critical acclaim, with a 97 out of 100 on review aggregator
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
, based on reviews from 68 professional critics.
Ste Curran Stephen Curran is a British video game journalism, video game journalist, presenter, author, tutor and game designer. He was an editor at Edge (magazine), ''Edge'' magazine, also as one of the contributors writing under the name RedEye. The Re ...
's review for ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' praised the game as "the most important launch game for any console, ever" and commented, "''
GoldenEye ''GoldenEye'' is a 1995 spy film, the seventeenth in the List of James Bond films, ''James Bond'' series produced by Eon Productions, and the first to star Pierce Brosnan as the fictional Secret Intelligence Service, MI6 agent James Bond (lit ...
'' was the standard for multiplayer console combat. It has been surpassed."
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
claimed that "''Halo'''s single-player game is worth picking up an Xbox for alone," concluding, "Not only is this easily the best of the Xbox launch games, but it's easily one of the best shooters ever, on any platform."
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
remarked similarly, calling ''Halo'' a "can't miss, no-brainer, sure thing, five star, triple A game."
Gary Whitta Gary Leslie Whitta (born 21 July 1972) is an English-American screenwriter, author, game designer, and video game journalist. Whitta was the screenwriter of film '' The Book of Eli'' (2010), co-wrote the film ''After Earth'' (2013) with M. Night ...
of ''
Official Xbox Magazine ''Official Xbox Magazine'' (''OXM'') was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. The maga ...
'' calling ''Halo'' as "a stunning achievement."
AllGame RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
editor Jonathan Licata praised Bungie for doing "a remarkable job with Halo, taking many successful elements from previous standouts in the genre to make one very playable game". Among the specific aspects that reviewers praised were the balance of weapons, the role of drivable vehicles, and the artificial intelligence of enemies. The Xbox version of ''Halo'' received more than 40 awards, including numerous
Game of the Year Game of the Year (GotY) is an award given to a video game by various award events and media publications that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
awards, including from AIAS, '' EGM'', ''Edge'', and ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
''. ''GameSpot'' named ''Halo'' the third-best
console game A video game console is an electronic device that outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home consoles, which are generally placed in a permanent location connec ...
of 2001, and it won the publication's annual "Best Xbox Game" and, among console games, "Best Shooting Game" awards. It was a runner-up in the "Best Sound" category. The
British Academy of Film and Television Arts The British Academy of Film and Television Arts (BAFTA, ) is an independent trade association and charity that supports, develops, and promotes the arts of film, television and video games in the United Kingdom. In addition to its annual awa ...
awarded ''Halo'' "Best Console Game" and ''
Rolling Stone ''Rolling Stone'' is an American monthly magazine that focuses on music, politics, and popular culture. It was founded in San Francisco, California, in 1967 by Jann Wenner and the music critic Ralph J. Gleason. The magazine was first known fo ...
'' presented it with their "Best Original Soundtrack" award. ''Halo'' also won ''
The Electric Playground ''EP Daily'' (formerly ''The Electric Playground'') is a daily news television show that covers video games, movies, TV shows, comic books, collectibles and gadgets. Created and executive produced by host Victor Lucas, and his Vancouver, British ...
''s 2001 "Best Console Shooter" award, the "11th Annual
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
Readers' Choice Awards" for "Best Combat Game of The Year", and
Golden Joystick Awards The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted ...
for "Xbox Game of the Year" in 2002. as well as
Spike Video Game Awards The Spike Video Game Awards (in short VGAs, known as the VGX for the final show) was an annual award show hosted by American television network Spike from 2003 that recognized the best computer and video games of the year. Produced by '' GameT ...
for "Best PC Game" in 2003. ''Halo: Combat Evolved'' won four awards at the
5th Annual Interactive Achievement Awards The ''5th Annual Interactive Achievement Awards'' was the 5th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2001. The awards were arranged by the Academy of Int ...
(now known as the
D.I.C.E. Awards The D.I.C.E. Awards (formerly the Interactive Achievement Awards) is an annual awards show in the video game industry, and commonly referred to as the video game equivalent of the Academy Awards. The awards are arranged by the Academy of Inter ...
): "
Game of the Year Game of the Year (GotY) is an award given to a video game by various award events and media publications that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
", "Console Game of the Year", " Console Action/Adventure Game of the Year", and " Outstanding Achievement in Visual Engineering"; it also received nominations for "Outstanding Innovation in Console Gaming", " Outstanding Achievement in Game Design", " Outstanding Achievement in Game Play Engineering", and " Outstanding Achievement in Art Direction" ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' reviewed the
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
version of the game, rating it five stars out of five, and stated that "If you didn't think there was a reason to buy an Xbox, ''Halo'' will change your mind." Although ''Halo''s overall reception was largely positive, the game received criticism for its level design. GameSpy commented, "you'll trudge through countless hallways and control rooms that all look exactly the same, fighting identical-looking groups of enemies over and over and over...it is simply frustrating to see a game with such groundbreaking sequences too often degenerate ntothis kind of mindless, repetitive action." Similarly, an article on Game Studies.org remarked, "In the latter part of the game, the scenarios rely on repetition and quantity rather than innovativeness and quality."
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
concluded, "Halo is very much a game of two halves. The first half is fast, exciting, beautifully designed and constantly full of surprises. The second half is festooned with gobsmacking plot twists and great cinematics but let down by repetitive paint-by-numbers level design." ''Halo'' was released prior to the launch of Xbox Live, and the lack of both online multiplayer and bots to simulate human players was criticized by GameSpy; in 2003 GameSpy included ''Halo'' in a list of "Top 25 Most Overrated Games of All Time." ''Halo'''s PC port received generally favorable reviews, garnering a score of 83% on Metacritic. GameSpot stated that it was "still an incredible action game ... nda true classic," awarding it 9.0 out of 10. It received a score of 8.2 out of 10 from IGN, who stated, "If you've played the game on the Xbox, there's not much for you here." Eurogamer called the game "a missed opportunity," but stated that the online multiplayer component was "a massive draw ... for ''Halo'' veterans." The PC Port of ''Halo'' was heavily criticised for having poor performance issues even on a
Athlon 64 The Athlon 64 is a ninth-generation, AMD64-architecture microprocessor produced by Advanced Micro Devices (AMD), released on September 23, 2003. It is the third processor to bear the name ''Athlon'', and the immediate successor to the Athlon XP. ...
or
Pentium 4 Extreme Edition Pentium 4 is a series of single-core CPUs for desktops, laptops and entry-level servers manufactured by Intel. The processors were shipped from November 20, 2000 until August 8, 2008. All Pentium 4 CPUs are based on the NetBurst microarchitect ...
-Based High-end PC at that time. ''Halo'' has been praised as one of the greatest video games of all time, and was ranked by
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
as the fourth-best first-person shooter made. In 2017,
The Strong National Museum of Play The Strong National Museum of Play (also known as just The Strong Museum or simply the Strong) is part of The Strong in Rochester, New York, United States. Established in 1969 and initially based on the personal collection of Rochester native Ma ...
inducted ''Halo'' to its
World Video Game Hall of Fame The World Video Game Hall of Fame is an international hall of fame for video games. The hall's administration is overseen by The Strong's International Center for the History of Electronic Games, and is located at The Strong National Mus ...
.


Legacy

''Halo'' is credited with modernizing the FPS genre. According to GameSpot, ''Halo''s "numerous subtle innovations have been borrowed by countless other games since". The game is often cited as the main reason for the Xbox's success, and it began what is commonly regarded as the system's flagship franchise. In July 2006, Next-Gen.biz published an article estimating ''Halo'' as the second-highest revenue-generating 21st century console video game in the United States, behind '' Grand Theft Auto: Vice City''. The game's popularity sparked the usage of terms such as "''Halo'' clone" and "''Halo'' killer", applied to games either similar to or anticipated to be better than it. The ''Halo'' engine has been used for the game ''
Stubbs the Zombie in Rebel Without a Pulse ''Stubbs the Zombie in Rebel Without a Pulse'' is a reverse horror action-adventure video game developed by Wideload Games and published by Aspyr Media. It was released on October 18, 2005 for the Xbox and in November for Microsoft Windows an ...
''. ''Halo'' has been featured at both
Major League Gaming Major League Gaming Corp. (MLG) was a professional esports organization based in New York City. Founded in 2002 by Sundance DiGiovanni and Mike Sepso, MLG held official video game tournaments throughout the United States and Canada. The ''Boos ...
and the
World Cyber Games The World Cyber Games (WCG) is an international esports competition with multi-game titles in which hundreds of esports athletes from around the world participate in a variety of competitions also known as Esports Olympics. WCG events attempt to ...
. The game's sequel, ''
Halo 2 ''Halo 2'' is a 2004 first-person shooter video game developed by Bungie and published by Microsoft Game Studios for the Xbox console. ''Halo 2'' is the second installment in the ''Halo'' franchise and the sequel to 2001's critically acclai ...
'', made
US$ The United States dollar (Currency symbol, symbol: Dollar sign, $; ISO 4217, currency code: USD) is the official currency of the United States and International use of the U.S. dollar, several other countries. The Coinage Act of 1792 introdu ...
125 million with unit sales of 2.38 million on the first day of its release, earning it the distinction of the fastest-selling United States media product in history. Three years later, ''
Halo 3 ''Halo 3'' is a 2007 first-person shooter video game developed by Bungie for the Xbox 360 console. The third installment in the ''Halo'' franchise following '' Halo: Combat Evolved'' (2001) and ''Halo 2'' (2004), the game's story centers on th ...
'' shattered that record with the biggest opening day in entertainment history, taking in US$170 million in its first 24 hours. In addition, the game inspired and was used in the fan-created ''
Red vs. Blue ''Red vs. Blue'', often abbreviated as ''RvB'', is an American web series created by Burnie Burns with his production company Rooster Teeth. The show is based on the setting of the military science fiction first-person shooter series and media fr ...
'' video series, which is credited as the "first big success" of
machinima Machinima () is the use of Real-time computing, real-time computer graphics engines to create a cinematic production. The word "Machinima" is a portmanteau of the words ''machine'' and ''Film, cinema''. According to Guinness World Records, ma ...
(the technique of using real-time 3D engines, often from video games, to create animated films). It has been called one of the best video games of all time.


''Halo: Custom Edition''

On March 15, 2004,
Gearbox Software Gearbox Software, L.L.C is an American video game developer, video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitch ...
released ''Halo: Custom Edition'' for Windows, which enabled players to use custom-made maps and game modifications via the ''Halo'' Editing Kit developed by Bungie. ''Halo: Custom Edition'' consists of multiplayer maps and requires an original copy of ''Halo'' for PC to install. Custom maps can be both single and multiplayer.


Remaster

During the Microsoft press conference at the 2011 E3 Expo, it was revealed that ''Halo: Combat Evolved'' would be remade by
343 Industries Halo Studios (formerly 343 Industries) is an American video game developer based in Redmond, Washington, part of Xbox Game Studios. Headed by Pierre Hintze, the studio is responsible for the Halo (franchise), ''Halo'' science fiction franchise, ...
with an in-house game engine and would include achievements, Terminals, and Skulls. It was released for the Xbox 360 on November 15, 2011. The release date marks the 10th anniversary of the original game's release. The remastered version of the original game includes online multiplayer and cooperative play functionality. The remaster is also the first ''Halo'' game to include
Kinect Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB color model, RGB cameras, and Thermographic camera, infrared projectors and detectors that map dep ...
support. The game is a mix of two
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
s—the original Halo engine created by Bungie, which provides gameplay, and a new engine created by 343 Industries and Saber that is responsible for improved graphics—and the player is able to switch between the improved and classic modes of the game at any time. The game's multiplayer component uses the '' Halo: Reach'' gameplay engine, tailored with a map playlist to mimic the original multiplayer, as opposed to including the original game's multiplayer mode. ''Anniversary'' was later included as part of '' Halo: The Master Chief Collection''. The ''Anniversary'' version of the game is the version featured in ''The Master Chief Collection'' for Xbox One. The single-player game is nearly identical to the Xbox 360 version, including the ability to swap between the updated "anniversary" graphics and the original game graphics, but excluding Stereoscopic 3DTV support. However, unlike the Xbox 360 release, the multiplayer component is the original multiplayer engine from ''Combat Evolved'' as opposed to ''Halo: Reach'' and is playable over Xbox Live.


Notes


References


External links

* *
''Halo: Combat Evolved'' at Halopedia
* {{DEFAULTSORT:Halo 1 2001 video games Bungie games Cooperative video games First-person shooters Gearbox Software games Golden Joystick Award winners Combat Evolved MacOS games MacSoft games Microsoft games Military science fiction video games Multiplayer and single-player video games Multiplayer online games Science fiction video games Split-screen multiplayer games Video games developed in the United States Video games scored by Martin O'Donnell Video games scored by Michael Salvatori BAFTA Interactive Entertainment Award for Best Games winners Spike Video Game Award winners World Video Game Hall of Fame Westlake Interactive games Windows games Xbox games Xbox Originals games Video games set in the 26th century Video games set on fictional planets