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The Game Awards is an annual
award An award, sometimes called a distinction, is something given to a recipient as a token of recognition of excellence in a certain field. When the token is a medal, ribbon or other item designed for wearing, it is known as a decoration. An awar ...
s ceremony honoring achievements in the
video game industry The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstrea ...
. Established in 2014, the shows are produced and hosted by game journalist
Geoff Keighley Geoff Keighley () is a Canadian video game journalist and television presenter. He was most known for hosting the video game show '' GameTrailers TV'', and for co-hosting the now-defunct '' G4tv.com''. Keighley is also a freelance writer whose ...
, who worked on its predecessor, the
Spike Video Game Awards The Spike Video Game Awards (in short VGAs, known as the VGX for the final show) was an annual award show hosted by American television network Spike from 2003 to 2013 that recognized the best computer and video games of the year. Produced by ...
, for over ten years. In addition to the awards, The Game Awards features premieres of upcoming games and new information on previously-announced titles.


History

In 1994, Canadian games journalist
Geoff Keighley Geoff Keighley () is a Canadian video game journalist and television presenter. He was most known for hosting the video game show '' GameTrailers TV'', and for co-hosting the now-defunct '' G4tv.com''. Keighley is also a freelance writer whose ...
had been part of the first televised awards show for video games, ''Cybermania '94: The Ultimate Gamer Awards''. Keighley, as a teenager, had been brought on to help write material for the celebrity hosts such as
William Shatner William Shatner (born March 22, 1931) is a Canadian actor. In a career spanning seven decades, he is best known for his portrayal of James T. Kirk in the ''Star Trek'' franchise, from his 1965 debut as the captain of the starship ''Enterpris ...
and
Leslie Nielsen Leslie William Nielsen (11 February 192628 November 2010) was a Canadian actor and comedian. With a career spanning 60 years, he appeared in more than 100 films and 150 television programs, portraying more than 220 characters. Nielsen was bo ...
. The show was not considered successful, aimed more for comedy than celebration, but he had been prompted from it to develop something akin to the
Academy Awards The Academy Awards, better known as the Oscars, are awards for artistic and technical merit for the American and international film industry. The awards are regarded by many as the most prestigious, significant awards in the entertainment ind ...
for video games later in his career. Keighley had subsequently worked on the
Spike Video Game Awards The Spike Video Game Awards (in short VGAs, known as the VGX for the final show) was an annual award show hosted by American television network Spike from 2003 to 2013 that recognized the best computer and video games of the year. Produced by ...
(VGA), which ran from 2003 to 2013. The show was broadcast on Spike TV near the end of each calendar year, and was designed to honor video games released during that year. Keighley served as the producer and often host for these shows. While the network had shown strong support for the award show through 2012, having brought
Samuel L. Jackson Samuel Leroy Jackson (born December 21, 1948) is an American actor and producer. One of the most widely recognized actors of his generation, the films in which he has appeared have collectively grossed over $27 billion worldwide, making him ...
to host the show, Keighley found Spike less interested in pursuing the 2013 show, partially due to the network seeking less male-oriented programming. Spike opted to rename the awards from VGA to VGX as to reflect that they wanted to focus more on next-generation games that were being ushered in by the onset of the eighth generation of consoles, as well as bringing comedian Joel McHale to co-host alongside Keighley. Additionally, the show was reduced to a one-hour presentation, which was first streamed online before airing on television. The 2013 show was considered to be disappointing and aimed as a more commercial work rather than a celebration of video game achievements. Keighley was disappointed with the change in tone that this show has presented. Spike offered to continue the show in 2014, but would be limited to streaming media rather than broadcast. Keighley opted to drop out from further involvement in the VGX, allowing Spike to retain ownership of the property; in November 2014, Spike TV announced that they had opted to drop the awards show in its entirety. Keighley worked with several entities within the industry, including console hardware manufacturers
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professiona ...
,
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washin ...
, and Nintendo, and several large publishers, to financially back and craft a new awards show, the Game Awards, with Spike's permission. He invested around of his own personal funds to support the new show, and was able to secure space at
The AXIS The Zappos Theater, originally known as Aladdin Theatre for the Performing Arts, is a mid-sized auditorium located at Planet Hollywood Las Vegas on the Las Vegas Strip. The venue hosts a variety of events, including charity benefits, concerts an ...
theater in Las Vegas for hosting the live event. Without a broadcaster, Keighley and the other producers agreed to
live stream Livestreaming is streaming media simultaneously recorded and broadcast in real-time over the internet. It is often referred to simply as streaming. Non-live media such as video-on-demand, vlogs, and YouTube videos are technically streamed, but n ...
the show on the consoles' networks and on
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's Steam service to be able to reach a much larger audience than Spike TV previously had. Since the 2014 show, Keighley has been able to secure the larger Microsoft Theater in
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to host the event. He has worked to partner with multiple streaming services around the globe for the show, which has been a move appreciated by several of the Game Awards' partners since the show's inception. Keighley has been approached by broadcast networks offering to air the show, but he had refused these offers, allowing them to keep the freedom of how they present and structure the show. The 2019 show included a simulcast in partnership with Sony Pictures for select Cinemark movie theaters throughout the United States.
The Game Awards 2020 The Game Awards 2020 was an award show that honored the best video games of 2020. It was produced and hosted by Geoff Keighley, and took place on December 10, 2020. The preshow ceremony was hosted by Sydnee Goodman. Unlike previous Game Awards ...
was not held in a live theater due to the
COVID-19 pandemic The COVID-19 pandemic, also known as the coronavirus pandemic, is an ongoing global pandemic of coronavirus disease 2019 (COVID-19) caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). The novel virus was first identi ...
and was instead hosted virtually. The 2021 show was held live again at the Microsoft Theater with a reduced audience due to ongoing COVID-19 precautions. Keighley considered it important that the Game Awards are aimed to favorably present the interest of gamers and the industry at large, as well as being welcoming to celebrities and others that have shown interest in video games. While the Game Awards are principally an awards show, Keighley knew the importance of having additional content, having seen other experiments of video game awards shows that were only dedicated to awards fail due to lack of audience. Keighley believed that the Game Awards should fall somewhere between the entertainment venues that are used for the
Academy Awards The Academy Awards, better known as the Oscars, are awards for artistic and technical merit for the American and international film industry. The awards are regarded by many as the most prestigious, significant awards in the entertainment ind ...
and the standard award presentation used for the Game Developers Choice Awards, and wanted a balance of material. Through the Spike VGX and into the Game Awards, Keighley has engaged with games studios to bring reveals of new games alongside the awards. He considers the crowning moment of this approach was being able to secure the first gameplay reveal of '' The Legend of Zelda: Breath of the Wild'' at The Game Awards 2014. Keighly encourages game studios to provide any content that might be deemed exciting or that can pique interest, even if these games are at an early stage of development, and then makes the selection of which games and trailers to feature. Keighley subsequently works with those studios about how to best position their trailers to have the most impact; for example, in the 2018 show, he and Nintendo worked on a trailer reveal for the ''
Persona 5 is a 2016 role-playing video game developed by Atlus. It takes place in modern-day Tokyo and follows a high school student known by the pseudonym Joker who transfers to a new school after being falsely accused of assault and put on probation ...
'' character Joker in ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeed ...
'' that appeared to start as a teaser for a new game in the series. Since the show's launch, Keighley has solicited input from fans on how to improve the show, typically while at trade shows and conventions in months ahead of the show. For 2020, with the
COVID-19 pandemic The COVID-19 pandemic, also known as the coronavirus pandemic, is an ongoing global pandemic of coronavirus disease 2019 (COVID-19) caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). The novel virus was first identi ...
causing cancellations of many of these events, Keighley invited about one hundred fans to private chats with himself and other top organizers of the program to help solicit their input. The Game Awards were still held in 2020 and 2021, though with a limited invited audience for the latter and limited interactions of hosts, presenters and nominees due to restrictions set by California and Los Angeles in regards to large gatherings in indoor spaces. The 2022 show returned to a full live audience as these government restrictions were since lifted. In conjunction with the show, digital storefronts such as Steam, Xbox Games Store, Nintendo eShop, and
PlayStation Store The PlayStation Store (PS Store) is a digital media store available to users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via the PlayStation Network. The store offers a range of downloadable conten ...
offer the nominated games on sale leading up to and a few days after the event. The statuette awarded to the selected games was designed by collaboration between Keighley and Weta Workshop. It is meant to represent "the evolution of the video game medium by way of an angel that ascends through digital building blocks". On June 25, 2023, Keighley will host ''The Game Awards 10-Year Celebration'', a night of
video game music Video game music (or VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led t ...
at the Hollywood Bowl backed by the Los Angeles Philharmonic.


Process

The Game Awards has an advisory committee which includes representatives from hardware manufacturers Microsoft, Sony, Nintendo, and
AMD Advanced Micro Devices, Inc. (AMD) is an American multinational semiconductor company based in Santa Clara, California, that develops computer processors and related technologies for business and consumer markets. While it initially manufactur ...
, along with several game publishers. This committee selects around thirty influential video game news organizations that are able to nominate and subsequently vote on the video games in several categories. The advisory committee otherwise does not participate in the nomination or voting process. During the nomination round, each of the news outlets provides a list of games in several categories; games for the esports-related categories are chosen by a specific subset of these outlets. The committee compiles the nominations and selects the most-nominated games for voting by these same outlets. Prior to 2017, there were 28 industry experts and representatives that selected the winners, while the awards from 2017 onwards have used over 50 such experts. In 2019, non-English media publications were added to the jury. Winners are determined by a blended vote between the voting jury (90%) and public fan voting (10%) via social platforms and the show'
website
Generally, only games released before a specific date in November are eligible for being nominated in the year's awards. As the jury must make their nominations in the weeks prior to this date, this may leave some anticipated games that are scheduled for release just before that date to be underrepresented in the nominations, since the jury must go by pre-release review copies and not the final version. Any games releasing after the November deadline (which varies every year) are eligible for the next year's ceremony.


Awards ceremonies


Categories


Video games and media


Esports and creators


Honorary awards


Notes


References


External links

* {{DEFAULTSORT:Game Awards, The 2014 establishments in California Awards established in 2014 Video game events