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Ghost (also known as ghosts or pig) is a written or spoken
word game Word games are spoken, board, card or video games often designed to test ability with language or to explore its properties. Word games are generally used as a source of entertainment, but can additionally serve an educational purpose. Young ...
in which players take turns to extend the letters of a word without completing a valid word. Ghost can be played by two or more players and requires no equipment, although it can be played with pencil and paper instead of being spoken aloud.


Rules

Players take turns to call a letter, adding those letters to a shared, growing word fragment. (For example, if the first player calls "T", the second might call "R" to make "TR".) Each fragment must be the beginning of an actual word. The player whose turn it is may — instead of adding a letter — challenge the previous player to prove that the current fragment is actually the beginning of a word. If the challenged player can name such a word, the challenger loses the round; otherwise the challenged player loses the round. If a player bluffs, or completes a word without other players noticing, then play continues. If a complete word is formed in this way, the player who called the final letter of it loses the round. (Usually some minimum is set on the length of a word that counts, such as three or four letters.) The losing player earns a "letter" (as in the basketball game
horse The horse (''Equus ferus caballus'') is a domesticated, one-toed, hoofed mammal. It belongs to the taxonomic family Equidae and is one of two extant subspecies of ''Equus ferus''. The horse has evolved over the past 45 to 55 mi ...
), with players being eliminated when they have been given all five letters of the word "ghost". When a round ends, play generally passes to the left.


Winning strategy

Since the game tree of Ghost can be derived from the list of combinations of letters that are considered to be words, the game (as played by two players) can be easily " solved" to find a winning strategy for one player. Alan Frank, a member of the
National Puzzlers' League The National Puzzlers' League (NPL) is a nonprofit organization focused on puzzling, primarily in the realm of word play and word games. Founded in 1883, it is the oldest puzzlers' organization in the world. It originally hosted semiannual conventi ...
, constructed a sample winning strategy in 1987, based on the
Official Scrabble Players Dictionary The ''Official Scrabble Players Dictionary'' or OSPD is a dictionary developed for use in the game Scrabble, by speakers of American and Canadian English. History Background and creation The ''Official Scrabble Players Dictionary'' was first p ...
.
Randall Munroe Randall Patrick Munroe (born October 17, 1984) is an American cartoonist, author, and engineer best known as the creator of the webcomic ''xkcd''. Munroe has worked full-time on the comic since late 2006. In addition to publishing a book of the ...
posted a sample winning strategy in 2007 on the news page of his webcomic,
xkcd ''xkcd'' is a serial webcomic created in 2005 by American author Randall Munroe. Sometimes styled ''XKCD'', the comic's tagline describes it as "a webcomic of romance, sarcasm, math, and language". Munroe states on the comic's website that the ...
. He based his solution on the
Ubuntu Ubuntu ( ) is a Linux distribution based on Debian and composed primarily of free and open-source software. Developed by the British company Canonical (company), Canonical and a community of contributors under a Meritocracy, meritocratic gover ...
dictionary.


Variants


Superghost

Superghost is played by choosing either the beginning or end of the growing word fragment and adding a letter there. For example, given the fragment ERA, a player might offer BERA or ERAD. This version was played by
James Thurber James Grover Thurber (December 8, 1894 – November 2, 1961) was an American cartoonist, writer, humorist, journalist, and playwright. He was best known for his gag cartoon, cartoons and short stories, published mainly in ''The New Yorker'' an ...
and his circle of friends. This is also known as Fore-and-Aft in ''Hoyle's Rules of Games,'' Lexicant, or Llano.


Superduperghost

This is played by deciding whether to reverse the letters of the word fragment before adding a letter to the fragment's beginning or end. For example, given the fragment ERA, a player might offer BERA, ERAD, NARE, or AREN. This variant was first broadly adopted at the 1978 World Science Fiction Convention in Phoenix, Arizona (IguanaCon) and is credited to Cary Hammer and
Mark Malamud Mark Malamud (born 1960) is the principal and manager of Busymonster LLC, a consultancy focused on advanced user interface and design. During his 10-year tenure at Microsoft, Malamud became the company's first User Interface Architect, leading d ...
.


Xghost

This is played by adding a letter anywhere in the growing word fragment, including between letters. For example, given the fragment ERA, a player might offer BERA, ERAD, EBRA, or ERMA. This version was invented by Daniel Asimov around 1970. Originally and still often known as ''Superduperghost'', it was played by his circle of mathematics grad student friends at
U.C. Berkeley The University of California, Berkeley (UC Berkeley, Berkeley, Cal, or California), is a public land-grant research university in Berkeley, California, United States. Founded in 1868 and named after the Anglo-Irish philosopher George Berkeley ...
. This variant is also sometimes known as Llama.


Anaghost

This version allows the player to rearrange (''ana''gram) the letters in addition to adding one. For example, given the fragment ERA, a player might offer EART, EBAR, or NREA.


Spook

Spook is played by adding letters to a "pool" in which no fixed order is assumed. In this game, one's objective is to avoid completing a letter pool which can be ordered to form a word. For example, given the pool , a player would be unwise to add H, which would form the word BASHFUL. However, they might add B, and cite the word FLASHBULB if challenged. These variants usually require much more effort and time to play than the conventional game, and as such are lesser-known and less popular.


Cheddar Gorge

Cheddar Gorge Cheddar Gorge is a limestone gorge in the Mendip Hills, near the village of Cheddar, Somerset, England. The gorge is the site of the Cheddar show caves, where Britain's oldest complete human skeleton, Cheddar Man, estimated to be 9,000 years ...
is played by adding a ''word'' to the end of a growing ''sentence'' fragment, and avoiding the completion of a sentence. This variant was popularized on the BBC Radio show ''
I'm Sorry I Haven't a Clue ''I'm Sorry I Haven't a Clue'' is a BBC radio comedy panel game. Billed as "the antidote to panel games", it consists of two teams of two comedians being given "silly things to do" by the host. The show was launched in April 1972 as a parody of ...
''.


History

The name "ghost" is shortened from the original name "three thirds of a ghost"; a player, upon losing, became one, two, and finally three "thirds of a ghost", at which point they would float away and be out of the game.


Computational complexity

Given a
regular expression A regular expression (shortened as regex or regexp), sometimes referred to as rational expression, is a sequence of characters that specifies a match pattern in text. Usually such patterns are used by string-searching algorithms for "find" ...
R, if two players take turns playing Ghost with the language generated by R, the problem of determining whether player 1 has a winning strategy is in
EXPSPACE In computational complexity theory, is the set of all decision problems solvable by a deterministic Turing machine in exponential space, i.e., in O(2^) space, where p(n) is a polynomial function of n. Some authors restrict p(n) to be a linear func ...
, and is
PSPACE-hard In computational complexity theory, PSPACE is the set of all decision problems that can be solved by a Turing machine using a polynomial amount of space. Formal definition If we denote by SPACE(''f''(''n'')), the set of all problems that can ...
. It's proved to be PSPACE-hard by reducing
Generalized Geography In computational complexity theory, generalized geography is a well-known PSPACE-complete problem. Introduction Geography is a children's game, where players take turns naming cities from anywhere in the world. Each city chosen must begin with the ...
, a problem known to be PSPACE-hard, to a game of Ghost. Specifically, given a Generalized Geography graph, a
nondeterministic finite automaton In automata theory, a finite-state machine is called a deterministic finite automaton (DFA), if * each of its transitions is ''uniquely'' determined by its source state and input symbol, and * reading an input symbol is required for each state tr ...
can be constructed, which gives a regular expression R, such that player 1 has a winning strategy in Ghost with R if and only if they have a winning strategy in the Generalized Geography game. This proof extends to Superghost, Superduperghost, Xghost, played on regular languages generated by regular expressions. Thus Superghost, Superduperghost, Xghost played on regular languages are all PSPACE-hard and in EXPSPACE. Spook on regular language is PSPACE-hard, but it's unknown if it's in EXPSPACE.


In German

In German, words can be formed quite freely by concatenation. Because of this, one can write a regular expression that generates a regular language L, such that every word in L is technically a word (which might be nonsensical) in German. A game of ghost played on such languages L is called German ghost. This variant was also shown to be PSPACE-hard.


See also

*''
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''


References

{{DEFAULTSORT:Ghost (Game) Word games Solved games