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In parallel computing, the fork–join model is a way of setting up and executing parallel programs, such that execution branches off in parallel at designated points in the program, to "join" (merge) at a subsequent point and resume sequential execution. Parallel sections may fork
recursively Recursion (adjective: ''recursive'') occurs when a thing is defined in terms of itself or of its type. Recursion is used in a variety of disciplines ranging from linguistics to logic. The most common application of recursion is in mathematics ...
until a certain task granularity is reached. Fork–join can be considered a parallel design pattern. It was formulated as early as 1963. By nesting fork–join computations recursively, one obtains a parallel version of the divide and conquer paradigm, expressed by the following generic
pseudocode In computer science, pseudocode is a plain language description of the steps in an algorithm or another system. Pseudocode often uses structural conventions of a normal programming language, but is intended for human reading rather than machine re ...
: solve(problem): if problem is small enough: solve problem directly (sequential algorithm) else: for part in subdivide(problem) fork subtask to solve(part) join all subtasks spawned in previous loop return combined results


Examples

The simple parallel merge sort of CLRS is a fork–join algorithm. mergesort(A, lo, hi): if lo < hi: ''// at least one element of input'' mid = ⌊lo + (hi - lo) / 2⌋ fork mergesort(A, lo, mid) ''// process (potentially) in parallel with main task'' mergesort(A, mid, hi) ''// main task handles second recursion'' join merge(A, lo, mid, hi) The first recursive call is "forked off", meaning that its execution may run in parallel (in a separate thread) with the following part of the function, up to the that causes all threads to synchronize. While the may look like a barrier, it is different because the threads will continue to work after a barrier, while after a only one thread continues. The second recursive call is not a fork in the pseudocode above; this is intentional, as forking tasks may come at an expense. If both recursive calls were set up as subtasks, the main task would not have any additional work to perform before being blocked at the .


Implementations

Implementations of the fork–join model will typically fork ''tasks'', ''fibers'' or ''lightweight threads'', not operating-system-level "heavyweight" threads or processes, and use a
thread pool In computer programming, a thread pool is a software design pattern for achieving concurrency of execution in a computer program. Often also called a replicated workers or worker-crew model, a thread pool maintains multiple threads waiting for ...
to execute these tasks: the fork primitive allows the programmer to specify ''potential'' parallelism, which the implementation then maps onto actual parallel execution. The reason for this design is that creating new threads tends to result in too much overhead. The lightweight threads used in fork–join programming will typically have their own scheduler (typically a
work stealing In parallel computing, work stealing is a scheduling strategy for multithreaded computer programs. It solves the problem of executing a ''dynamically multithreaded'' computation, one that can "spawn" new threads of execution, on a ''statically mul ...
one) that maps them onto the underlying thread pool. This scheduler can be much simpler than a fully featured, preemptive operating system scheduler: general-purpose thread schedulers must deal with blocking for locks, but in the fork–join paradigm, threads only block at the join point. Fork–join is the main model of parallel execution in the
OpenMP OpenMP (Open Multi-Processing) is an application programming interface (API) that supports multi-platform shared-memory multiprocessing programming in C, C++, and Fortran, on many platforms, instruction-set architectures and operating sy ...
framework, although OpenMP implementations may or may not support nesting of parallel sections. It is also supported by the Java concurrency framework, the Task Parallel Library for .NET, and Intel's
Threading Building Blocks oneAPI Threading Building Blocks (oneTBB; formerly Threading Building Blocks or TBB), is a C++ template library developed by Intel for parallel programming on multi-core processors. Using TBB, a computation is broken down into tasks that ca ...
(TBB). The
Cilk Cilk, Cilk++, Cilk Plus and OpenCilk are general-purpose programming languages designed for multithreaded parallel computing. They are based on the C and C++ programming languages, which they extend with constructs to express parallel loops ...
programming language has language-level support for fork and join, in the form of the spawn and sync keywords, or cilk_spawn and cilk_sync in
Cilk Plus Cilk, Cilk++, Cilk Plus and OpenCilk are general-purpose programming languages designed for multithreaded parallel computing. They are based on the C and C++ programming languages, which they extend with constructs to express parallel loo ...
.


See also

* MapReduce * Task parallelism *
Work stealing In parallel computing, work stealing is a scheduling strategy for multithreaded computer programs. It solves the problem of executing a ''dynamically multithreaded'' computation, one that can "spawn" new threads of execution, on a ''statically mul ...


References


External links


A Primer on Scheduling Fork–Join Parallelism with Work Stealing


{{DEFAULTSORT:Fork-join Model Parallel computing