In
computer science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, ...
, the fetch-and-add (FAA)
CPU instruction
atomically increments the contents of a
memory location by a specified value.
That is, fetch-and-add performs the following operation: increment the value at address by , where is a memory location and is some value, and return the original value at .
in such a way that if this operation is executed by one process in a
concurrent system, no other process will ever see an intermediate result.
Fetch-and-add can be used to implement
concurrency control
In information technology and computer science, especially in the fields of computer programming, operating systems, multiprocessors, and databases, concurrency control ensures that correct results for concurrent operations are generated, whil ...
structures such as
mutex locks and
semaphores.
Overview
The motivation for having an atomic fetch-and-add is that operations that appear in programming languages as are not safe in a concurrent system, where multiple
processes or
threads are running concurrently (either in a
multi-processor system, or
preemptively scheduled onto some single-core systems). The reason is that such an operation is actually implemented as multiple machine instructions:
# load into a register;
# add to register;
# store register value back into .
When one process is doing and another is doing concurrently, there is a
data race. They might both fetch and operate on that, then both store their results with the effect that one overwrites the other and the stored value becomes either or , not as might be expected.
In
uniprocessor systems with no
kernel preemption supported, it is sufficient to disable
interrupt
In digital computers, an interrupt (sometimes referred to as a trap) is a request for the processor to ''interrupt'' currently executing code (when permitted), so that the event can be processed in a timely manner. If the request is accepted ...
s before accessing a
critical section. However, in multiprocessor systems (even with interrupts disabled) two or more processors could be attempting to access the same memory at the same time. The fetch-and-add instruction allows any processor to atomically increment a value in memory, preventing such multiple processor collisions.
Maurice Herlihy (1991) proved that fetch-and-add has a finite
consensus number, in contrast to the
compare-and-swap operation. The fetch-and-add operation can solve the wait-free consensus problem for no more than two concurrent processes.
Implementation
The fetch-and-add instruction behaves like the following function. Crucially, the entire function is executed
atomically: no process can interrupt the function mid-execution and hence see a state that only exists during the execution of the function. This code only serves to help explain the behaviour of fetch-and-add; atomicity requires explicit hardware support and hence can not be implemented as a simple high level function.
<< atomic >>
function FetchAndAdd(''address'' location, ''int'' inc)
To implement a mutual exclusion lock, we define the operation FetchAndIncrement, which is equivalent to FetchAndAdd with inc=1.
With this operation, a mutual exclusion lock can be implemented using the
ticket lock algorithm as:
record locktype
procedure LockInit(''locktype''* lock)
procedure Lock(''locktype''* lock)
procedure UnLock(''locktype''* lock)
These routines provide a mutual-exclusion lock when following conditions are met:
* Locktype data structure is initialized with function LockInit before use
* Number of tasks waiting for the lock does not exceed INT_MAX at any time
* Integer datatype used in lock values can 'wrap around' when continuously incremented
Hardware and software support
An atomic function appears in the
C++11
C++11 is a version of a joint technical standard, ISO/IEC 14882, by the International Organization for Standardization (ISO) and International Electrotechnical Commission (IEC), for the C++ programming language. C++11 replaced the prior vers ...
standard. It is available as a proprietary extension to
C in the
Itanium
Itanium (; ) is a discontinued family of 64-bit computing, 64-bit Intel microprocessors that implement the Intel Itanium architecture (formerly called IA-64). The Itanium architecture originated at Hewlett-Packard (HP), and was later jointly dev ...
ABI specification, and (with the same syntax) in
GCC.
x86 implementation
In the x86 architecture, the instruction ADD with the destination operand specifying a memory location is a fetch-and-add instruction that has been there since the
8086
The 8086 (also called iAPX 86) is a 16-bit microprocessor chip designed by Intel between early 1976 and June 8, 1978, when it was released. The Intel 8088, released July 1, 1979, is a slightly modified chip with an external 8-bit data bus (allo ...
(it just wasn't called that then), and with the LOCK prefix, is atomic across multiple processors. However, it could not return the original value of the memory location (though it returned some flags) until the
486 introduced the XADD instruction.
The following is a
C implementation for the
GCC compiler, for both 32- and 64-bit x86 Intel platforms, based on extended asm syntax:
static inline int fetch_and_add(int* variable, int value)
History
Fetch-and-add was introduced by the
Ultracomputer project, which also produced a multiprocessor supporting fetch-and-add and containing custom VLSI switches that were able to combine concurrent memory references (including fetch-and-adds) to prevent them from serializing at the memory module containing the destination operand.
See also
*
Compare-and-swap
*
Load-link/store-conditional
*
Read–modify–write
*
Test-and-set
In computer science, the test-and-set instruction is an instruction used to write (set) 1 to a memory location and return its old value as a single atomic (i.e., non- interruptible) operation. The caller can then "test" the result to see if the ...
*
Test and test-and-set
References
{{Reflist
Computer arithmetic
Concurrency control