Evolva
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''Evolva'' is a third-person action game created by British computer artist William Latham and game designer/programmer Mark Atkinson, and released in 2000.


Gameplay

The player leads a team of four "GenoHunters" exploring a planet; each of the GenoHunters can develop new abilities by incorporating and altering the
DNA Deoxyribonucleic acid (; DNA) is a polymer composed of two polynucleotide chains that coil around each other to form a double helix. The polymer carries genetic instructions for the development, functioning, growth and reproduction of al ...
they've absorbed from the creatures they have killed. The GenoHunters change their physical appearance (change colors, develop spikes or horns) based on the DNA they've used to mutate themselves. Genohunters can punch, jump, super jump, breathe fire, vomit flammable liquids, shoot explosives, scramble enemies' brains, and spawn small alien offspring that injure enemies. Prior to the game's release, publisher
Interplay Entertainment Interplay Entertainment Corp. is an American video game developer and publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca Heineman, as well a ...
advertised that there are over one billion possible variations on the basic Genohunter. The game has 12 large, linear levels populated with alien insect-like creatures known as the "parasite guardians". There are different types of these alien creatures. In some of the levels there are "Bosses" at the end which your team of GenoHunters must defeat.


Reception

The game received favorable reviews according to the
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website
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. The game was praised by critics as very innovative, without any major criticisms, other than the high hardware requirements (for the time) and weak multiplayer support. Jim Preston of '' NextGen'' said of the game, "The gorgeous graphics and beautiful sound conceal some rather ordinary, if mostly fun, gameplay." Nick Woods of ''
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'' gave it a score of four stars out of five, saying, "A strong point of ''Evolva'' is the quality of the environments created by Interplay. The sense that you're on another planet is apparent and adds to the enjoyment of the game. I'd recommend this game to just about anyone as, overall, ''Evolva'' is a good, solid game that will provide many hours of enjoyment." Michael Lafferty of ''GameZone'' gave it 8.5/10, calling it "a well-designed action-adventure game that demands intellect and reflexive skill." Barry Brenesal of ''
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'' said, "''Evolva'' has its distinctive elements-good team AI and great pathing, a wonderful variety of exotic creatures, and a novel application of color over a 3D terrain. But much of the game is simply traditional shooter material with an alien overlay. I kept hoping for something more creative, given the 3D possibilities-perhaps abilities that included flight. ''Evolva'' doesn't disappoint, but it doesn't raise much enthusiasm, either." Based upon ''Evolva'',
Universal Interactive Universal Interactive (formerly Universal Interactive Studios until 2001) was an American video game publisher. The company was established on January 4, 1994, and led by Skip Paul and Robert Biniaz of MCA. It was best known for producing the ...
invited Computer Artworks to make a pitch for '' The Thing'', a game based on the 1982 film of the same name. For the pitch, Computer Artworks reskinned a level from ''Evolva'' with an Antarctic theme and a Thing-like creature as a boss fight. The pitch impressed Universal sufficiently, and the deal was signed.


Notes


References


External links

*{{moby game, id=/2463/evolva/ 2000 video games Action games Computer Artworks games Interplay Entertainment games Multiplayer and single-player video games Video games about extraterrestrial life Video games developed in the United Kingdom Video games set on fictional planets Virgin Interactive games Windows games Windows-only games Biopunk video games