Euclidean Tilings By Convex Regular Polygons
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Euclidean plane tilings by convex
regular polygon In Euclidean geometry, a regular polygon is a polygon that is Equiangular polygon, direct equiangular (all angles are equal in measure) and Equilateral polygon, equilateral (all sides have the same length). Regular polygons may be either ''convex ...
s have been widely used since antiquity. The first systematic mathematical treatment was that of Kepler in his (
Latin Latin ( or ) is a classical language belonging to the Italic languages, Italic branch of the Indo-European languages. Latin was originally spoken by the Latins (Italic tribe), Latins in Latium (now known as Lazio), the lower Tiber area aroun ...
: ''The Harmony of the World'', 1619).


Notation of Euclidean tilings

Euclidean tilings are usually named after Cundy & Rollett’s notation. This notation represents (i) the number of vertices, (ii) the number of polygons around each vertex (arranged clockwise) and (iii) the number of sides to each of those polygons. For example: 36; 36; 34.6, tells us there are 3 vertices with 2 different vertex types, so this tiling would be classed as a ‘3-uniform (2-vertex types)’ tiling. Broken down, 36; 36 (both of different transitivity class), or (36)2, tells us that there are 2 vertices (denoted by the superscript 2), each with 6 equilateral 3-sided polygons (triangles). With a final vertex 34.6, 4 more contiguous equilateral triangles and a single regular hexagon. However, this notation has two main problems related to ambiguous conformation and uniqueness First, when it comes to k-uniform tilings, the notation does not explain the relationships between the vertices. This makes it impossible to generate a covered plane given the notation alone. And second, some tessellations have the same nomenclature, they are very similar but it can be noticed that the relative positions of the hexagons are different. Therefore, the second problem is that this nomenclature is not unique for each tessellation. In order to solve those problems, GomJau-Hogg’s notation is a slightly modified version of the research and notation presented in 2012, about the generation and nomenclature of tessellations and double-layer grids. Antwerp v3.0, a free online application, allows for the infinite generation of regular polygon tilings through a set of shape placement stages and iterative rotation and reflection operations, obtained directly from the GomJau-Hogg’s notation.


Regular tilings

Following Grünbaum and Shephard (section 1.3), a tiling is said to be ''regular'' if the symmetry group of the tiling acts transitively on the ''flags'' of the tiling, where a flag is a triple consisting of a mutually incident vertex, edge and tile of the tiling. This means that, for every pair of flags, there is a symmetry operation mapping the first flag to the second. This is equivalent to the tiling being an edge-to-edge tiling by congruent regular polygons. There must be six
equilateral triangle An equilateral triangle is a triangle in which all three sides have the same length, and all three angles are equal. Because of these properties, the equilateral triangle is a regular polygon, occasionally known as the regular triangle. It is the ...
s, four
square In geometry, a square is a regular polygon, regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal si ...
s or three regular hexagons at a vertex, yielding the three regular tessellations. ''C&R: Cundy & Rollet's notation''
''GJ-H: Notation of GomJau-Hogg''


Archimedean, uniform or semiregular tilings

Vertex-transitivity means that for every pair of vertices there is a symmetry operation mapping the first vertex to the second. If the requirement of flag-transitivity is relaxed to one of vertex-transitivity, while the condition that the tiling is edge-to-edge is kept, there are eight additional tilings possible, known as ''Archimedean'', ''
uniform A uniform is a variety of costume worn by members of an organization while usually participating in that organization's activity. Modern uniforms are most often worn by armed forces and paramilitary organizations such as police, emergency serv ...
'' or ''semiregular'' tilings. Note that there are two
mirror image A mirror image (in a plane mirror) is a reflection (physics), reflected duplication of an object that appears almost identical, but is reversed in the direction perpendicular to the mirror surface. As an optical phenomenon, optical effect, it r ...
(enantiomorphic or chiral) forms of 34.6 (snub hexagonal) tiling, only one of which is shown in the following table. All other regular and semiregular tilings are achiral. ''C&R: Cundy & Rollet's notation''
''GJ-H: Notation of GomJau-Hogg''

Grünbaum and Shephard distinguish the description of these tilings as ''Archimedean'' as referring only to the local property of the arrangement of tiles around each vertex being the same, and that as ''uniform'' as referring to the global property of vertex-transitivity. Though these yield the same set of tilings in the plane, in other spaces there are Archimedean tilings which are not uniform.


Plane-vertex tilings

There are 17 combinations of regular convex polygons that form 21 types of plane-vertex tilings. Polygons in these meet at a point with no gap or overlap. Listing by their
vertex figure In geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a general -polytope is sliced off. Definitions Take some corner or Vertex (geometry), vertex of a polyhedron. Mark a point somewhere along each connected ed ...
s, one has 6 polygons, three have 5 polygons, seven have 4 polygons, and ten have 3 polygons. Three of them can make regular tilings (63, 44, 36), and eight more can make semiregular or archimedean tilings, (3.12.12, 4.6.12, 4.8.8, (3.6)2, 3.4.6.4, 3.3.4.3.4, 3.3.3.4.4, 3.3.3.3.6). Four of them can exist in higher ''k''-uniform tilings (3.3.4.12, 3.4.3.12, 3.3.6.6, 3.4.4.6), while six can not be used to completely tile the plane by regular polygons with no gaps or overlaps - they only tessellate space entirely when irregular polygons are included (3.7.42, 3.8.24, 3.9.18, 3.10.15, 4.5.20, 5.5.10).


''k''-uniform tilings

Such periodic tilings may be classified by the number of
orbits In celestial mechanics, an orbit (also known as orbital revolution) is the curved trajectory of an physical body, object such as the trajectory of a planet around a star, or of a natural satellite around a planet, or of an satellite, artificia ...
of vertices, edges and tiles. If there are orbits of vertices, a tiling is known as -uniform or -isogonal; if there are orbits of tiles, as -isohedral; if there are orbits of edges, as -isotoxal. ''k''-uniform tilings with the same vertex figures can be further identified by their wallpaper group symmetry. 1-uniform tilings include 3 regular tilings, and 8 semiregular ones, with 2 or more types of regular polygon faces. There are 20 2-uniform tilings, 61 3-uniform tilings, 151 4-uniform tilings, 332 5-uniform tilings and 673 6-uniform tilings. Each can be grouped by the number ''m'' of distinct vertex figures, which are also called ''m''-Archimedean tilings. Finally, if the number of types of vertices is the same as the uniformity (''m'' = ''k'' below), then the tiling is said to be '' Krotenheerdt''. In general, the uniformity is greater than or equal to the number of types of vertices (''m'' ≥ ''k''), as different types of vertices necessarily have different orbits, but not vice versa. Setting ''m'' = ''n'' = ''k'', there are 11 such tilings for ''n'' = 1; 20 such tilings for ''n'' = 2; 39 such tilings for ''n'' = 3; 33 such tilings for ''n'' = 4; 15 such tilings for ''n'' = 5; 10 such tilings for ''n'' = 6; and 7 such tilings for ''n'' = 7. Below is an example of a 3-unifom tiling:


2-uniform tilings

There are twenty (20) 2-uniform tilings of the Euclidean plane. (also called 2- isogonal tilings or demiregular tilings) Vertex types are listed for each. If two tilings share the same two vertex types, they are given subscripts 1,2.


Higher ''k''-uniform tilings

''k''-uniform tilings have been enumerated up to 6. There are 673 6-uniform tilings of the Euclidean plane. Brian Galebach's search reproduced Krotenheerdt's list of 10 6-uniform tilings with 6 distinct vertex types, as well as finding 92 of them with 5 vertex types, 187 of them with 4 vertex types, 284 of them with 3 vertex types, and 100 with 2 vertex types.


Fractalizing ''k''-uniform tilings

There are many ways of generating new ''k''-uniform tilings from old ''k''-uniform tilings. For example, notice that the 2-uniform .12.12; 3.4.3.12tiling has a square lattice, the 4(3-1)-uniform 43.12; (3.122)3tiling has a snub square lattice, and the 5(3-1-1)-uniform 34.12; 343.12; (3.12.12)3tiling has an elongated triangular lattice. These higher-order uniform tilings use the same lattice but possess greater complexity. The fractalizing basis for theses tilings is as follows: The side lengths are dilated by a factor of 2+\sqrt. This can similarly be done with the truncated trihexagonal tiling as a basis, with corresponding dilation of 3+\sqrt.


Fractalizing examples


Tilings that are not edge-to-edge

Convex regular polygons can also form plane tilings that are not edge-to-edge. Such tilings can be considered edge-to-edge as nonregular polygons with adjacent colinear edges. There are seven families of isogonal figures, each family having a real-valued parameter determining the overlap between sides of adjacent tiles or the ratio between the edge lengths of different tiles. Two of the families are generated from shifted square, either progressive or zig-zagging positions. Grünbaum and Shephard call these tilings ''uniform'' although it contradicts Coxeter's definition for uniformity which requires edge-to-edge regular polygons. Such isogonal tilings are actually topologically identical to the uniform tilings, with different geometric proportions.


See also

* Grid (spatial index) * Uniform tilings in hyperbolic plane * List of uniform tilings * Wythoff symbol * Tessellation * Wallpaper group *
Regular polyhedron A regular polyhedron is a polyhedron whose symmetry group acts transitive group action, transitively on its Flag (geometry), flags. A regular polyhedron is highly symmetrical, being all of edge-transitive, vertex-transitive and face-transitive. In ...
(the
Platonic solid In geometry, a Platonic solid is a Convex polytope, convex, regular polyhedron in three-dimensional space, three-dimensional Euclidean space. Being a regular polyhedron means that the face (geometry), faces are congruence (geometry), congruent (id ...
s) * Semiregular polyhedron (including the
Archimedean solid The Archimedean solids are a set of thirteen convex polyhedra whose faces are regular polygon and are vertex-transitive, although they aren't face-transitive. The solids were named after Archimedes, although he did not claim credit for them. They ...
s) *
Hyperbolic geometry In mathematics, hyperbolic geometry (also called Lobachevskian geometry or János Bolyai, Bolyai–Nikolai Lobachevsky, Lobachevskian geometry) is a non-Euclidean geometry. The parallel postulate of Euclidean geometry is replaced with: :For a ...
* Penrose tiling * Tiling with rectangles * Lattice (group)


References

* * * * * * * Order in Space: A design source book, Keith Critchlow, 1970 * Chapter X: The Regular Polytopes * * * * Dale Seymour and Jill Britton, ''Introduction to Tessellations'', 1989, , pp. 50–57


External links

Euclidean and general tiling links:
n-uniform tilings
Brian Galebach * * * * * {{Tessellation Euclidean plane geometry Regular tilings Tessellation