
Escapism is mental diversion from unpleasant aspects of
daily life
Everyday life, daily life or routine life comprises the ways in which people typically act, think, and feel on a daily basis. Everyday life may be described as mundane, routine, natural, habitual, or normal.
Human diurnality means most peop ...
, typically through activities involving
imagination or
entertainment
Entertainment is a form of activity that holds the attention and Interest (emotion), interest of an audience or gives pleasure and delight. It can be an idea or a task, but it is more likely to be one of the activities or events that have deve ...
. Escapism also may be used to occupy one's self away from persistent feelings of
depression or general
sadness.
Perceptions
Entire industries have sprung up to foster a growing tendency of people to remove themselves from the rigors of daily life – especially into the digital world. Many activities that are normal parts of a healthy existence (e.g., eating, sleeping, exercise, sexual activity) can also become avenues of escapism when taken to extremes or out of proper context; and as a result the word "escapism" often carries a negative connotation, suggesting that escapists are unhappy, with an inability or unwillingness to connect meaningfully with the world and to take necessary action. Indeed, the ''
Oxford English Dictionary
The ''Oxford English Dictionary'' (''OED'') is the principal historical dictionary of the English language, published by Oxford University Press (OUP), a University of Oxford publishing house. The dictionary, which published its first editio ...
'' defined escapism as "The tendency to seek, or the practice of seeking, distraction from what normally has to be endured".
However, many challenge the idea that escapism is fundamentally and exclusively negative.
C. S. Lewis was fond of humorously remarking that the usual enemies of escape were jailers and considered that, used in moderation, escapism could serve both to refresh and to expand the imaginative powers. Similarly,
J. R. R. Tolkien
John Ronald Reuel Tolkien (, 3 January 1892 – 2 September 1973) was an English writer and philologist. He was the author of the high fantasy works ''The Hobbit'' and ''The Lord of the Rings''.
From 1925 to 1945, Tolkien was the Rawlinson ...
argued for escapism in fantasy literature as the creative expression of reality within a secondary (imaginative) world (but also emphasised that they required an element of horror in them, if they were not to be 'mere escapism').
Terry Pratchett
Sir Terence David John Pratchett (28 April 1948 – 12 March 2015) was an English author, humorist, and Satire, satirist, best known for the ''Discworld'' series of 41 comic fantasy novels published between 1983 and 2015, and for the Apocalyp ...
considered that the twentieth century had seen the development over time of a more positive view of
escapist literature. Apart from literature,
music
Music is the arrangement of sound to create some combination of Musical form, form, harmony, melody, rhythm, or otherwise Musical expression, expressive content. Music is generally agreed to be a cultural universal that is present in all hum ...
and
video games have been seen and valued as artistic media of escape, too.
Psychological escapes
Freud considers a quota of escapist
fantasy
Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures.
The genre's roots lie in oral traditions, ...
a necessary element in the life of humans: "
ey cannot subsist on the scanty satisfaction they can extort from reality. 'We simply cannot do without auxiliary constructions',
Theodor Fontane once said, "His followers saw rest and wish fulfilment (in small measures) as useful tools in adjusting to traumatic upset"; while later psychologists have highlighted the role of vicarious distractions in shifting unwanted
moods, especially anger and sadness.
However, if permanent residence is taken up in some such
psychic retreats, the results will often be negative and even pathological. Drugs cause some forms of escapism which can occur when certain mind-altering drugs are taken which make the participant forget the reality of where they are or what they are meant to be doing.
Escapist societies
Some social critics warn of attempts by the powers that control society to provide means of escapism instead of bettering the condition of the people – what
Juvenal called "
bread and the games".
Social philosopher
Ernst Bloch wrote that utopias and images of fulfillment, however regressive they might be, also included an impetus for a radical social change. According to Bloch, social justice could not be realized without seeing things fundamentally differently. Something that is mere "daydreaming" or "escapism" from the viewpoint of a technological-rational society might be a seed for a new and more humane social order, as it can be seen as an "immature, but honest substitute for revolution".
Escapist societies appear often in literature. ''
The Time Machine
''The Time Machine'' is an 1895 dystopian post-apocalyptic science fiction novella by H. G. Wells about a Victorian scientist known as the Time Traveller who travels to the year 802,701. The work is generally credited with the popularizati ...
'' depicts the Eloi, a lackadaisical, insouciant race of the future, and the horror of their happy lifestyle beliefs. The novel subtly criticizes
capitalism
Capitalism is an economic system based on the private ownership of the means of production and their use for the purpose of obtaining profit. This socioeconomic system has developed historically through several stages and is defined by ...
, or at least classism, as a means of escape. Escapist societies are common in dystopian novels; for example, in the ''
Fahrenheit 451'' society, television and "seashell radios" are used to escape a life with strict regulations and the threat of a forthcoming war. In science fiction media escapism is often depicted as an extension of social evolution, as society becomes detached from physical reality and processing into a virtual one, examples include the virtual world of Oz in the 2009 Japanese animated science fiction film ''
Summer Wars'' and the game "Society" in the 2009 American science fiction film ''
Gamer'', a play on the real-life
MMO game ''
Second Life''. Other escapist societies in literature include ''
The Reality Bug'' by
D. J. McHale, where an entire civilization leaves their world in ruin while they 'jump' into their perfect realities. The aim of the anti-hero becomes a quest to make their realities seemingly less perfect to regain control over their dying planet.
Escape scale
The Norwegian psychologist Frode Stenseng has presented a dualistic model of escapism in relation to different types of activity engagements. He discusses the paradox that the flow state (
Csikszentmihalyi) resembles psychological states obtainable through actions such as drug abuse, sexual masochism, and suicide ideation (
Baumeister). Accordingly, he deduces that the state of escape can have both positive and negative meanings and outcomes. Stenseng argues that there exist two forms of escapism with different affective outcomes dependent on the motivational focus that lies behind the immersion in the activity. Escapism in the form of self-suppression stems from motives to run away from unpleasant thoughts, self-perceptions, and emotions, whereas self-expansion stems from motives to gain positive experiences through the activity and to discover new aspects of self. Stenseng has developed the "escape scale" to measure self-suppression and self-expansion in people's favorite activities, such as sports, arts, and gaming. Empirical investigations of the model have shown that:
* the two dimensions are distinctively different with regard to affective outcomes
* some individuals are more prone to engage through one type of escapism
* situational levels of well-being affect the type of escapism that becomes dominant at a specific time
During the Great Depression
Alan Brinkley, author of ''Culture and Politics in the Great Depression'', presents how escapism became the new trend for dealing with the hardships created by
the stock market crash in 1929: magazines, radio and movies, all were aimed to help people mentally escape from the mass poverty and economic downturn. ''
Life
Life, also known as biota, refers to matter that has biological processes, such as Cell signaling, signaling and self-sustaining processes. It is defined descriptively by the capacity for homeostasis, Structure#Biological, organisation, met ...
'' magazine, which became hugely popular during the 1930s, was said to have pictures that give "no indication that there was such a thing as depression; most of the pictures are of bathing beauties and ship launchings and building projects and sports heroes – of almost anything but poverty and unemployment". Famous director
Preston Sturges aimed to validate this notion by creating a film called ''
Sullivan's Travels'' about a director of lightweight comedies wanting to make a serious
message picture titled ''O Brother, Where Art Thou?''. The film ends with a group of poor destitute men in jail watching a comedic
Mickey Mouse
Mickey Mouse is an American cartoon character co-created in 1928 by Walt Disney and Ub Iwerks. The longtime icon and mascot of the Walt Disney Company, Mickey is an anthropomorphic mouse who typically wears red shorts, large shoes, and white ...
cartoon
A cartoon is a type of visual art that is typically drawn, frequently Animation, animated, in an realism (arts), unrealistic or semi-realistic style. The specific meaning has evolved, but the modern usage usually refers to either: an image or s ...
that ultimately lifts their spirits. Sturges aims to point out how "foolish and vain and self-indulgent" it would be to make a film about suffering. Therefore, movies of the time more often than not focused on comedic plot lines that distanced people emotionally from the horrors that were occurring all around them. These films "consciously, deliberately set out to divert people from their problems", but it also diverted them from the problems of those around them.
[Brinkley, Alan. ''Culture and Politics in the Great Depression''. Waco, TX: Markham Press Fund, 1999. http://www.uvm.edu/~pblackme/Brinkley.pdf]
See also
*
Bread and circuses
*
Daydream
*
Deindividuation
*
Sehnsucht
*
Primitivism
*
Peter Pan syndrome
*
Quixotism
*
Self-deception
*
Utopianism
*
Metaverse
*
Wanderlust
*
Escapist fiction
*
Literary fiction
Literary fiction, serious fiction, high literature, or artistic literature, and sometimes just literature, encompasses fiction books and writings that are more character-driven rather than plot-driven, that examine the human condition, or that are ...
*
Social realism
References
External links
{{Wiktionary, escapism
Ernst Bloch, Utopia and Ideology Critique
Aesthetics
Entertainment
Imagination
Utopian movements
Themes of the Romantic Movement
Defence mechanisms
Idealism
Emotions
Emotion