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Endless runner or infinite runner is a
subgenre Genre () is any style or form of communication in any mode (written, spoken, digital, artistic, etc.) with socially agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other for ...
of
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a high score by surviving for as long as possible. The method by which the game level or environment appears to continuously spawn before the player is an example of
procedural generation In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. I ...
. The genre exploded on mobile platforms following the success of Temple Run, ''
Canabalt ''Canabalt'' is a one-button endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written as a Adobe Flash, Flash game, then ported to iOS, Android (operating sys ...
'', and
Doodle Jump ''Doodle Jump'' is a 2009 platformer video game developed and published by Igor and Marko Pušenjak, who make up the Lima Sky LLC. The game was released for Windows Phone, iOS, BlackBerry, Android (operating system), Android, Java Platform, Micro ...
being other popular examples. Its popularity is attributed to its simple gameplay that works well on
touchscreen A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically l ...
devices.


Concepts

Endless runners can be
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
, as in the genre's early titles, top-down, or 3D, but the player is placed in a neverending level in which the character automatically moves forward. The player's only form of control is to have the character dodge obstacles, either by moving out of the way or using a specific button. Some form of points, currency, or other rewards are gained over time by maneuvering in the level or simply staying alive longer. The game progressively increases in difficulty as time goes on. The player has a
game over "Game over" is a message in video games which informs the player that their play session has ended, usually because the player has reached a loss condition. It also sometimes appears at the successful completion of a session, especially in ga ...
if they are hindered enough by the obstacles that they are "caught" by whatever is chasing them and die.


History


Precursors

The genre has its origins in the vertically scrolling video games of the 1970s, primarily racing games. The player always moves forward, avoiding obstacles and other vehicles. Taito's ''
Speed Race is a 1974 arcade racing video game developed and manufactured by Taito and released under the titles ''Racer'' and ''Wheels'' in North America by distributor Midway Manufacturing in 1975. Designed by Tomohiro Nishikado, the gameplay involves ...
'', released in 1974, was the first. In the late 1970s and early 1980s, the same concept was used in
skiing Skiing is the use of skis to glide on snow for basic transport, a recreational activity, or a competitive winter sport. Many types of competitive skiing events are recognized by the International Olympic Committee (IOC), and the International S ...
games. Vehicle-oriented platform games, like ''
Jump Bug is a 1981 scrolling shooter platform game developed by Alpha Denshi under contract for Hoei Corporation. It was distributed in arcades by Sega in Japan and Europe, and by Rock-Ola in North America. The player controls a bouncing Volkswagen- ...
'' (1981) and ''
Moon Patrol is a 1982 horizontally scrolling shooter developed and published by Irem as an arcade video game. It was released by Williams Electronics in North America. The player controls a lunar rover which continually drives forward through a horizont ...
'' (1982), added both jumping and shooting as ways to deal with obstacles in continually scrolling levels. The home game '' B.C.'s Quest for Tires'' (1983) uses the forced-scrolling and jumping gameplay of ''Moon Patrol''. The idea of being chased relentlessly by an indestructible obstacle, monster, or boss to enforce forward progression was greatly influenced by the boulder scene from the 1981 film ''
Raiders of the Lost Ark ''Raiders of the Lost Ark'' is a 1981 American action-adventure film directed by Steven Spielberg and written by Lawrence Kasdan, based on a story by George Lucas and Philip Kaufman. Set in 1936, the film stars Harrison Ford as Indiana ...
''. This theme appeared in games like ''
Draconian Draconian is an adjective meaning "of excessive severity", that derives from Draco, an Athenian law scribe under whom small offenses had heavy punishments ( Draconian laws). Draconian may also refer to: * Draconian (band) Draconian is a Sw ...
'' (1984) in which the player must avoid obstacles while being pursued by an invincible giant dragon. This would become a recurring theme of endless running gameplay.


Early development

'' 177'' (1986), a controversial adult game for the PC-88, has endless running from a 2D
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
perspective. '' The 3-D Battles of WorldRunner'' (1987), a Squaresoft
rail shooter Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 '' Space Harrier'', the gameplay locks the player character into a set path, only allowing for limited or no di ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
, has endless running from a pseudo-3D thirdperson perspective. '' Atomic Runner Chelnov'' (1988), an arcade run-and-gun shooter, has several hallmarks of a modern runner with forced scrolling and long jumping onto platforms to avoid hazards. The 1990 Amiga and TV show game '' Hugo'' has sequences of pseudo-3D endless running. In '' Genji Tsuushin Agedama'' (1991), the player is constantly running in a forced scrolling environment. '' Battletoads'' (1991) has several forced scrolling areas where the player is required to avoid hazards and obstacles. '' SkiFree'' (1991) by Chris Pirih and released in Microsoft Entertainment Pack 3 was inspired by the 1980 Atari 2600 cartridge ''
Skiing Skiing is the use of skis to glide on snow for basic transport, a recreational activity, or a competitive winter sport. Many types of competitive skiing events are recognized by the International Olympic Committee (IOC), and the International S ...
''. The player skis down an endless slope with procedurally generated obstacles, pursued by large indestructible
yeti The Yeti ()"Yeti"
. ''Random House Webster's Unabridged Dictionary''.
is an ape-like creature purported t ...
s. Score is based on distance traveled. The pinball machine ''
Doctor Who ''Doctor Who'' is a British science fiction television series broadcast by the BBC since 1963. The series, created by Sydney Newman, C. E. Webber and Donald Wilson (writer and producer), Donald Wilson, depicts the adventures of an extraterre ...
'' (1992) includes a video mode with forced running and avoiding obstacles. The special bonus stages in '' Sonic the Hedgehog 2'' (1992) and ''
Sonic the Hedgehog 3 is a 1994 platform game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Like previous ''Sonic the Hedgehog, Sonic'' games, players traverse side-scrolling levels while collecting Rings (Sonic the Hedgehog), ri ...
'' (1994) for the
Sega Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
were early examples of endless runner gameplay from a pseudo-3D third-person perspective. The first two stages of '' Disney's Aladdin'' (1994) for the
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
and
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
featured endless runner gameplay from a 2D side-scrolling perspective. ''SFCave'' (1996) is a Windows 3.1 game that involves flying through an endless cave without hitting the walls. '' Pepsiman'' (1999) for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
is a 3D endless runner predating the mobile trend. The player character, Pepsiman, automatically runs forward through levels and must avoid obstacles along the way.


Mobile gaming boom and emergence of genre

The emergence of the
touchscreen A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically l ...
on smart phones and tablets paved the way for the type of simplistic game controls which gave birth to the modern genre. ''
Doodle Jump ''Doodle Jump'' is a 2009 platformer video game developed and published by Igor and Marko Pušenjak, who make up the Lima Sky LLC. The game was released for Windows Phone, iOS, BlackBerry, Android (operating system), Android, Java Platform, Micro ...
'' (April 2009), a vertical scroller, was one of the first mobile titles to be endless, with game only ending when falling to the bottom of the screen or hitting an obstacle. It was to pave the way for even more popular titles. The prototypical endless runner, building on ''Doodle Jump'''s success, was ''
Canabalt ''Canabalt'' is a one-button endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written as a Adobe Flash, Flash game, then ported to iOS, Android (operating sys ...
'' (Though a common misconception is that Canabalt was the first modern endless runner but Ovenbreak was added to the App Store in June of 2009 but Canabalt was added to the creators website on August 2009), an
indie game An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A ...
developed by Adam Saltsman in which the player flees from a city being destroyed by giant robots that is procedurally generated and infinite. ''Cannabalt'' used distance gained as the main scoring system. These were both common elements of subsequent runners. The 2D scroller limited movement to leaping and dodging obstacles simply by touching the screen, overcoming control limitation of touchscreen devices. Adult Swim Games soon asked Saltsman for permission to adapt ''Canabalt'''s design into their own title, and released ''
Robot Unicorn Attack ''Robot Unicorn Attack'' is an Endless runner, endless running video game released by Spritonin Media Games on February 4, 2010. In the first week after its release, the game garnered one million plays. Erasure (duo), Erasure's song "Always (Eras ...
'' (2010). It became an
internet meme An Internet meme, or meme (, Help:Pronunciation respelling key, ''MEEM''), is a cultural item (such as an idea, behavior, or style) that spreads across the Internet, primarily through Social media, social media platforms. Internet memes manif ...
due to Adult Swim's larger audience and its quirky themes. Within just months, the
App Store An app store, also called an app marketplace or app catalog, is a type of digital distribution platform for computer software called applications, often in a mobile context. Apps provide a specific set of functions which, by definition, do not i ...
was full of 2D endless runner clones. Some of the more popular 2D mobile titles included '' Tiny Wings'' (February 2011), '' Jetpack Joyride'' (September 2011), '' Punch Quest'' (2012) and '' Flappy Bird'' (2013). '' Running with Friends'' (2013) is notable in its effort to integrate with
Facebook Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre ...
to support social multiplayer running.


Monetization and free-to-play model

Endless runners became known for the addictiveness of their gameplay. This also led to them being monetized using the Free to Play model. Monetization tactics used in endless runners included virtual currencies (using In app purchases on mobile and support for: # Fast-track progress (so as to avoid having to repeat early stages of the game) # Credit to extend the run (such as with extra lives) and avoid game over (however this is often considered cheating) # Customisation or unlocking of new main characters # Social score comparison # Advertising


Transition to 3D

Hugo featured 3D endless running already in 1990. '' Bit.Trip Runner'' (2010) added
rhythm game Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to pres ...
elements and was also one of the first in the genre to be rendered in 2.5D. Another of the earliest 3D titles in the genre was '' Temple Run'' (August, 2011), introducing an over-the-shoulder viewpoint. ''Temple Run'' was followed by numerous clones and 3D innovations. Among the more popular third person 3D titles were '' Subway Surfers'' and '' Agent Dash'' (2012). ''Subway Surfers'' went on to become the most popular game of the 2010s, the first game to reach 1 billion downloads and with a total of 2.7 billion downloads achieved revenues of over $80 million through monetization.


Peak popularity

During the 2010s, numerous large franchises adapted their gameplay into endless runner mobile spin-offs. These included reboots of classic video games as endless runners including the notable titles: ''
Pitfall! ''Pitfall!'' is a video game developed by David Crane for the Atari 2600 and released in September 1982 by Activision. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is popu ...
'' (2012), '' Rayman Jungle Run'' (2012), '' Rayman Fiesta Run'', '' Sonic Dash'' and '' Pac-Man Dash!'' (2013), '' Crossy Road'' (2014), '' Lara Croft: Relic Run'' and '' Pac-Man 256'' (2015). Original titles were often lost in the sea of generic titles, rare exceptions were ''Race The Sun'' (2013) and ''
Alto's Adventure ''Alto's Adventure'' is a 2015 endless runner snowboarding video game developed by Team Alto and published by Snowman (company), Snowman (iOS) and Noodlecake Studios (Android). The player-character automatically moves to the right of the screen t ...
'' (2015) which received positive reviews.
Google Google LLC (, ) is an American multinational corporation and technology company focusing on online advertising, search engine technology, cloud computing, computer software, quantum computing, e-commerce, consumer electronics, and artificial ...
's '' Dinosaur Game'' (2014) was released at the height of the endless running craze with developers in September 2018 revealling that it had been played approximately 270million times monthly.
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
was later to do the same with '' Surf'' (2020). Post 2010s the format has been criticised for being uninspired, particularly the adapted franchises, and a genre lacking ongoing innovation.Doesn't Sony Have Any Better Ideas For Mobile Games?
BY ERIC SWITZER 24 February 2023


References

{{Video game genre Video game genres