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platform Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system ...
shooter game Shooter video games or shooters are a subgenre of action video games where the focus is almost entirely on the defeat of the character's enemies using the weapons given to the player. Usually these weapons are firearms or some other long-range ...
released in arcades by
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It ...
in 1983. The player assumes the role of Agent 17, a spy infiltrating a 30-story building filled with
elevator An elevator or lift is a cable-assisted, hydraulic cylinder-assisted, or roller-track assisted machine that vertically transports people or freight between floors, levels, or decks of a building, vessel, or other structure. They ar ...
s and enemy agents who emerge from closed doors. The goal is to collect secret documents from specially marked rooms, then escape the building. It runs on the
Taito SJ System is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It be ...
arcade system. The game was a critical and commercial success for Taito, exceeding sales expectations at the time it released. It was the top-grossing arcade game on the Japanese arcade charts for three months in late 1983, and was among the top five highest-grossing arcade "route" games of 1984 in the United States. It has been ported to a variety of home systems, has had multiple sequels, and appeared on Taito compilations.


Gameplay

''Elevator Action'' is an action platform arcade game. The player assumes the role of Agent 17, codename: "Otto", a secret agent. Otto enters a 30-story building at roof level and must work his way down to the basement, collecting secret documents whose locations are marked by red doors. Along the way, he must use the building's elevator and escalator systems to move from floor to floor and avoid or kill the enemy agents trying to stop him. After picking up all the documents, Otto can escape to the basement and drive away in a waiting car to end the level. Otto can move left and right, jump, duck, and fire up to three shots at a time from his pistol. While Otto is in an elevator, the player can push up or down to send him to a higher or lower floor. He can run or jump across an empty shaft as long as the elevator is above him, and can ride on its roof but not control its motion or cross to the other side. The player can also push up or down to make Otto ride an escalator. If Otto tries to leave the building without collecting all the documents, he will be transported to the highest floor that still has an unopened red door and must work his way back down. In addition, if he takes too long to clear a level, an alarm will sound; the enemy agents then become more aggressive, and the elevators will be slower to respond to the player's joystick movements. Each building contains a section in which the lights are out, making it harder to see approaching enemies. On other floors, Otto can temporarily disable the lights by shooting one of the overhead fixtures. Otto is trained in shooting as well as
karate (; ; Okinawan pronunciation: ) is a martial art developed in the Ryukyu Kingdom. It developed from the indigenous Ryukyuan martial arts (called , "hand"; ''tii'' in Okinawan) under the influence of Chinese martial arts, particularly Fuj ...
. Otto can kill enemy agents by shooting them, jump-kicking them at close range, dropping a light fixture on their heads, or crushing them with an elevator. If he is shot or crushed, or if he falls down an open shaft, the player loses one life.


Release

During the game's test phase in North America, Mike Von Kennel, marketing manager of Taito America, called the game a "top test piece" and held high expectations. It was released by in Japan on May 23, 1983, and in North America during October of that same year. In North America, while also sold as a dedicated cabinet, it was Taito's first game to be sold as a conversion kit in that territory. It was available in Europe by January 1984.


Ports

''Elevator Action'' was first ported to the Family Computer by Micronics, and this version was published by Taito in Japan on June 28, 1985. The Famicom version was later released in North America on the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
around 1987. Taito later made and published their own port of the game for the
MSX MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-p ...
around 1985. Around that same time, under license from Taito, Sega made and published a version of the game for the SG-1000. It was later ported to the
ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
,
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the S ...
, and Commodore 64. A port was in development for the
Atari 2600 The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocess ...
, but was cancelled. The Famicom/NES version of ''Elevator Action'' was re-released for the Wii
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Un ...
in Japan on April 3, 2007, and in North America on March 5 later that year. It was later re-released exclusively in Japan for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. Th ...
Virtual Console on February 19, 2014, and for the 3DS Virtual Console on March 12 of that same year. The arcade version was later re-released on the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
on October 26, 2017, and later on the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
on March 14, 2019, by Hamster Corporation as part of their Arcade Archives series. ''Elevator Action'' is included in the compilations '' Taito Legends'', '' Taito Memories Gekan'', '' Taito Memories Pocket'', and ''
Taito Legends Power Up ''Taito Legends Power-Up'' is a compilation of classic Taito video games released for the PlayStation Portable system. Patterned after the ''Taito Memories'' series for PlayStation 2, ''Power-Up'' marks the first release of the franchise on a port ...
''. The game is also included in ''Elevator Action Returns S-Tribute'' as a hidden game, which players can unlock by clearing every stage.


Reception

''Elevator Action'' quickly became a commercial success for Taito. In Japan, ''Game Machine'' listed ''Elevator Action'' in their August 1983 issues as the most-successful new table arcade unit of the month. It then topped the ''Game Machine'' table arcade cabinet charts for three months in late 1983, from September through October to November 1983, and persisted on their charts up until the April 1, 1984 issue. In the first month of the North American release, the game was said to have "surpassed all expectations" in terms of popularity and sales by Keith Egging, the vice president of product development at Taito America. The game was reportedly popular with patrons at the 1983 Amusement Expo. Conversion kits for the game were also popular, and the number of kits sold set an "enviable record" for the company. It was among the top five highest-grossing arcade games of 1984 in American street/route locations. It received a positive review from ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' magazine in January 1984, with the reviewer stating it "has a really original theme and I found it a pleasant change from the normal spaceage shoot-em-ups." In a 1984 issue of ''Video Games'', Steve Harris wrote, "it was a good action game which allows for a great deal of player input", and while he feared that it might have been overshadowed by the laserdisc games of the time, thought the game was as competent as those. It received a Certificate of Merit as part of the 1985 Arkie Awards.


Retrospective

''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' wrote that it was "astonishing just how playable it remains". In ''The Video Games Guide: 1,000+ Arcade, Console and Computer Games'', Matt Fox wrote that the game was an "enjoyable arcade game", giving it three out of five stars according to the book's own rating system. Reviewing the Taito Egret II mini-arcade version in March 2022, ''
Metro Metro, short for metropolitan, may refer to: Geography * Metro (city), a city in Indonesia * A metropolitan area, the populated region including and surrounding an urban center Public transport * Rapid transit, a passenger railway in an urban ...
'' said it is "simple stuff but enjoyable and not as ridiculously hard as you’d expect given when it was released." They also praised the "unusually deliberate action" and said it has elements found in the later games '' Impossible Mission'', '' Rolling Thunder'' and ''
Shinobi A or was a covert agent or mercenary in feudal Japan. The functions of a ninja included reconnaissance, espionage, infiltration, deception, ambush, bodyguarding and their fighting skills in martial arts, including ninjutsu.Kawakami, pp. 21– ...
''.


Legacy

In 1991, a version of ''Elevator Action'' was made for the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same te ...
, developed and published by Taito. While it retains the gameplay of the original arcade version otherwise, it includes new gameplay elements like power-ups and new weapons. A port of the game for EZweb mobile phones was released on April 15, 2004. This mobile version was later published in North America by Sony Pictures Digital around 2006. A sequel, ''
Elevator Action Returns ''Elevator Action Returns'', also known as ''Elevator Action II'', is a 1994 run and gun video game developed for arcades and published by Taito. It is the sequel to ''Elevator Action'' (1983) with a grittier, more realistic setting. It retains th ...
'', was released in arcades in 1994. ''
Elevator Action EX ''Elevator Action EX'' is an update to the Game Boy version of ''Elevator Action'' published by Altron in 2000. In addition to colour, players can choose between three characters: Mike, an all rounded character, Guy, a slower yet more durable cha ...
'' is an updated version of the game released for the Game Boy Color in 2000. '' Elevator Action Old & New'' is a further update for the Game Boy Advance, published in 2002. A later remake of the game, titled ''Elevator Action Deluxe'', was released on
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smar ...
on August 31, 2011. The game contains single player and multiplayer modes, as well as the original arcade game. Revealed at AOU 2009, ''Elevator Action: Death Parade'' is an arcade
light gun A light gun is a pointing device for computers and a control device for arcade and video games, typically shaped to resemble a pistol. Early history The first light guns were produced in the 1930s, following the development of light-sens ...
shooter that uses elevator doors when changing scenarios. In June 2021, UNIS then released ''Elevator Action Invasion'', another arcade lightgun game.Arcade Heroes Newsbytes: The Simpsons Goes 1up; Chrono Circle Rhythm Game; Axe Master & More - Arcade Heroes
/ref>


Notes


References


External links

*
High Score Rankings for ''Elevator Action''
from
Twin Galaxies Twin Galaxies is an organization and social media platform for people involved in the culture and activity of playing video games. It facilitates their interaction as well as their competition and recognizes their achievements. Twin Galaxi ...
{{Square Enix franchises 1983 video games Amstrad CPC games Arcade video games Cancelled Atari 2600 games Cancelled Atari 5200 games Commodore 64 games Game Boy games Mobile games MSX games NEC PC-8801 games Nintendo Entertainment System games Nintendo Switch games Platform games PlayStation 4 games SG-1000 games Sharp X1 games Sony mobile games Spy video games Square Enix franchises Virtual Console games Virtual Console games for Wii U Works set in elevators ZX Spectrum games Taito arcade games Taito SJ System games Multiplayer and single-player video games Video games developed in Japan Hamster Corporation games