Dungeons Of Dredmor
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''Dungeons of Dredmor'' is a
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
indie video game released on July 13, 2011, by Gaslamp Games. A
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
(DLC) pack, "Realm of the Diggle Gods", was released later that year. A second DLC, "You Have To Name The Expansion Pack", was released on June 5, 2012, and a third, "Conquest of the Wizardlands", was released on August 1, 2012. The game has extensive support for user-created modifications.


Gameplay

The game starts as the player assumes the role of the game's main character entering a hostile
dungeon crawl A dungeon crawl is a type of scenario in fantasy role-playing games (RPGs) in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video g ...
er environment. The player enters the dungeon at the top floor and gradually progresses down through levels of increasing difficulty. Each level is a randomly generated maze of interconnected rooms, filled with monsters, traps, loot, and various other objects. The game world is laid out in a tile-based square grid viewed from a
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
, where the player, enemies, and various items and objects occupy discrete squares. The game is turn-based, and both the player and numerous enemies take turns performing actions. Each turn the player may move to or attack monsters in adjacent squares; pick up, drop, and use items; and interact with various in-game objects. As in most
role-playing games A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, eith ...
, the player has several character statistics that determine their effectiveness in various aspects of gameplay. The player begins the game with seven chosen skills, which may be further improved as the player gains
experience level An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s. The combat focuses on melee, ranged, and magic attacks, as well as use of items and skills. Weapons and equipment can be worn to improve the player's defences and abilities. The player carries an inventory of items, which can include various foods, drinks, potions, crafting materials, etc. ''Dungeons of Dredmor'' in-game currency is zorkmids, a reference to the 1980 game ''
Zork ''Zork'' is a text adventure game first released in 1977 by developers Tim Anderson (programmer), Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company ...
''. Shops are also featured on every floor, where players may buy and sell equipment and consumables; however, stealing from a shop will result in the player being attacked by many powerful enemies. The objective of the game is ostensibly to find and slay the eponymous Lord Dredmor, the ruler of the dungeons. However, doing so is difficult, and per the developers' own admittance, the objective is more often to see how far one can get before dying, and then try again. The game features three levels of difficulty – Elvishly Easy, Dwarven Moderation, and Going Rogue, equivalent to Easy, Normal, and Hard, respectively. An option called "No Time To Grind?" can also be selected, which generates smaller floors for the player to explore, but offers the same amount of experience as normal levels. Character
permadeath Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
may be enabled or disabled during character creation. Artifacts are powerful weapons and armor that have a randomly generated name and extra attributes compared to standard gear. Artifacts have the same appearance as normal gear but have bonus stats alongside the existing stats of the gear, i.e a Wooden Sword does two points of Crushing damage, but an artifact version may have additional added damage types as well. The player may obtain artifacts by discovering them in the dungeon, from the Lutefisk God, creating them using an Anvil of Krong, or as a reward from quests. Quests can be accepted from Statues of Inconsequentia, which assign the player the task of defeating a squad of monsters, retrieving an artifact, or delivering a retrieved artifact to a specific location in the dungeon.
Lutefisk ''Lutefisk'' ( Norwegian, in Northern and parts of Central Norway, in Southern Norway; ; ; literally " lye fish") is dried whitefish, usually cod, but sometimes ling or burbot, cured in lye. It is made from aged stockfish (air-dri ...
is frequently referenced in ''Dungeons of Dredmor'', where lutefisk is a consumable item, and flavor text frequently mocks it and refers to it as being "inedible". Lutefisk may be sacrificed to the Lutefisk God, which may reward the player with artifacts.''Dungeons of Dredmor'' (2011). Gaslamp Games. Gaslamp Games.


Development

In an interview with ''RPGWatch'', game artist David Baumgart explained that the game is based on an "immature build of a humorous roguelike game" which the game's programmer Nicholas Vining had been working on since 2006. He also noted that the game's art sets the game apart from traditional roguelikes that feature ASCII graphics.


Reception

Critics have generally given ''Dungeons of Dredmor'' positive reviews; as of June 6, 2012, it holds a 79/100 score at
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
and 79.00% at
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
. Alec Meer of ''
Rock Paper Shotgun ''Rock Paper Shotgun'' is a British video game journalism website. It was launched in July 2007 to focus on PC game, PC games and was acquired by Gamer Network, a network of sites led by ''Eurogamer'', in May 2017. History ''Rock Paper S ...
'' noted how the game's complexity and heavy reliance on the random aspect makes it unbalanced and unpredictable. He noted that careful strategy has to be employed, and closed by stating that ''Dungeons of Dredmor'' is "genuinely, a fantastic game", albeit with minor interface issues. Jordan Baughman of ''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
'' called it a "competent roguelike" and pointed out that it requires careful strategy. He noted that its humor sets it apart from other roguelikes, but criticized its inventory management system. Adam Biessener of ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' called the game a "fun, accessible, lighthearted dungeon crawl". He noted that the game does not innovate outside the bounds of the genre, but manages to excel at certain aspects. He also remarked on the game's humor and level of detail. Nathan Meunier of ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' called ''Dungeons of Dredmor'' challenging, but noted it is easy to get into with adjusted difficulty settings. He also praised its humor and replayability. Jason Wilson of ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' praised the simple starting setup and called the combat "simple yet deep". While he saw the difficulty as a good feature, he also commented on balance issues. Josh McIllwain of ''
Ars Technica ''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, sci ...
'' noted that the game's "wicked sense of humor" sets it apart from other roguelike games. He also pointed out the difficulty and called it "brutal and unforgiving". ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' chose ''Dungeons of Dredmor'' as their "Indie Game of the Year" for 2011.


See also

* List of roguelikes


References


External links

* {{official, http://dungeonsofdredmor.com/ 2011 video games Dungeon crawler video games Indie games Linux games MacOS games Roguelike video games Single-player video games Video games developed in Canada Video games using procedural generation Video games with Steam Workshop support Windows games