Denis Dyack
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Denis Dyack (born July 24, 1966) is a Canadian video game developer and the CEO of Apocalypse Studios. He is also the former president of
Silicon Knights Silicon Knights was a Canadian video game developer. Founded in 1992 by Denis Dyack, the company was headquartered in St. Catharines, Ontario. They started developing for computers such as the Atari ST and IBM PC compatibles. After 1996, they m ...
, and is a
video game designer Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development ...
, writer, director and producer. Dyack directed '' Blood Omen: Legacy of Kain'' and '' Eternal Darkness: Sanity's Requiem'', and is directing '' Deadhaus Sonata''. Dyack was inducted into the Canadian Gaming Hall of Fame by the Canadian Game Development Talent Awards in November 2011.


Biography


Silicon Knights

Denis Dyack graduated with a Bachelor of Physical Education Degree from
Brock University Brock University is a public university, public research university in St. Catharines, Ontario, Canada. It is the only university in Canada in a UNESCO Biosphere Reserve, at the centre of Canada's Niagara Peninsula on the Niagara Escarpment. The ...
, a H.BSc in Computer Science from Brock University and a Master of Science (Computer Science) from the University of Guelph. Dyack cofounded Silicon Knights in 1992 and the company's early games were developed for
DOS DOS (, ) is a family of disk-based operating systems for IBM PC compatible computers. The DOS family primarily consists of IBM PC DOS and a rebranded version, Microsoft's MS-DOS, both of which were introduced in 1981. Later compatible syste ...
,
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
and
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
computers, transitioning to console development in 1996 with '' Blood Omen: Legacy of Kain'' for the original
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. In 1998, Silicon Knights partnered as a second party with
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
to develop '' Eternal Darkness: Sanity's Requiem''. The game was upgraded to become one of the earlier titles to release on the GameCube. A subsequent partnership between Nintendo,
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
, and Silicon Knights led to the release of '' Metal Gear Solid: The Twin Snakes''. The Nintendo partnership was dissolved in April 2004 and new collaborations with
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
and
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
were announced in 2005. Following the announcement, Dyack explained:
I think gamers can expect what they normally expect from us, even a bit more. The relationship with Microsoft is going to create something very unique ... People will notice that we're consistent with our games, but will also be very excited with where we're taking it. With some of the directions that our very radical and very exciting. We can't wait to talk about it, it's just not the time yet ... They egaunderstand that we want to do bigger and better games with higher production values. Sega seems to really get it.
In 2019, Dyack explained that the dissolution from Nintendo occurred because at the time, the company wanted to focus on party games with their upcoming console the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
and he felt it did not fit Silicon Knight's portfolio. However, when Nintendo resumed making story-driven games again with the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
a decade later, he expressed some regret over that decision.


''Too Human'' and disputes with Epic Games

Shortly after the partnership with Microsoft, Silicon Knights announced that '' Too Human'', a game originally conceived for the PlayStation, would be coming to Microsoft's
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
console as a planned trilogy. The game, dramatically reworked from the original concept, married the ideas of Norse mythology with high technology. The company was subject to a successful countersuit from
Epic Games Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
in May 2012 over the development of games using Epic's
Unreal Engine 3 Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games. Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code. The ...
, and the latter was awarded US$4.45 million in damages. Silicon Knights was ordered to destroy all copies of existing titles using the engine, as well as in-development games ''The Sandman'', ''Siren in the Maelstrom'' and ''The Box/Rytualist''. Following ''Too Human'', Silicon Knights developed '' X-Men Destiny'', a partnership between Silicon Knights,
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
and
Marvel Marvel may refer to: Business * Marvel Entertainment, an American entertainment company ** Marvel Comics, the primary imprint of Marvel Entertainment ** Marvel Universe, a fictional shared universe ** Marvel Music, an imprint of Marvel Comics ...
for the Xbox 360 and PlayStation 3 consoles. In 2013, Silicon Knights was involved in a dispute with
Ontario Ontario is the southernmost Provinces and territories of Canada, province of Canada. Located in Central Canada, Ontario is the Population of Canada by province and territory, country's most populous province. As of the 2021 Canadian census, it ...
's Federal Economic Development Agency, after it received a 2010 loan of around US$4 million for the development of a new mainstream video game that would create more than 65 jobs. Repayment was scheduled for 2013, but Ontario government officials refused to disclose any information to the media. Talking to IGN in 2019, Dyack expressed regrets over the lawsuit not just because of the loss but also the fact he underestimated the amount of time it took to settle the litigation. Had he known then, Dyack said he would have reconsidered pursuing the lawsuit.


Precursor Games and ''Shadow of the Eternals''

Shortly after Silicon Knights filed a new appeal in the Epic Games case, the closure of the company was announced in the media in May 2013. An unnamed source told
Polygon In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
that most of the company's employees were laid off in mid-2012 and Dyack formed a new company, Precursor Games, with a core group of ex-Silicon Knights employees at around the same time. At the time of the announcement, Silicon Knights had not filed for bankruptcy and the studio's chief financial officer, Mike Mays, insisted that the studio was "definitely alive." Following the closure of Silicon Knights, Dyack became the chief creative officer at Precursor Games. Dyack announced the change on Silicon Knights' forums:
It has been a very long time ... I am sorry I was away so long, it was not intended and I truly regret that I could not interact more with you all. I wanted to do so but it simply was not an option for me at the time. I really hope you can understand. As most of you already probably have seen, I am no longer at Silicon Knights and I joined Precursor Games some time ago ... I look forward to seeing what we can accomplish with the community and our crowd sourcing campaigns. I do see that some people are disappointed at the way things turned out, so was I and many others, believe me.
Due to ongoing litigation between Silicon Knights and Epic Games, the move to Precursor was under scrutiny. In October 2012,
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
published an article by Andrew McMillen, entitled "What Went Wrong With Silicon Knights' X-Men: Destiny?". McMillen's story covered allegations from eight anonymous sources that Dyack mistreated employees. McMillen sought out responses from Dyack but none of the members of Silicon Knights' management team responded to his request for comment at the time. During the
Kickstarter Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
campaign for '' Shadow of the Eternals'' in May 2013, Dyack was asked to respond to the article by Precursor CEO Paul Caporicci. A video was created directly addressing the allegations published by Kotaku as well as additional allegations expressed across the internet that were unrelated to the piece itself. He would also claim that Kotaku had accused him of embezzling funds. Kotaku noted in their own official response to the video that no such claims were made in the original piece but several of their original sources had made those allegations during the production of the article. ''Shadow of the Eternals'' was launched on Kickstarter twice; the first was in June 2013 with the goal of $1,350,000. It was cancelled when the controversy started pouring in, although Precursor chief operating officer Shawn Jackson assured it was due to the studio wanting to scale down the project. Around the same time, former Silicon Knights staff and Precursor founder Kenneth McCulloch was arrested on child pornography charges, upon which the company immediately severed ties. The second Kickstarter was launched in August 2013 for $750,000.


Quantum Entanglement Entertainment

''Shadow of the Eternals'' failed both of its Kickstarter campaigns, leading to the project being placed on indefinite hold and the demise of Precursor Games. Both Jackson and Precursor CEO Paul Caporicci formed Creative Bytes Studios in 2013. In late 2014, Dyack announced the formation of Quantum Entanglement Entertainment, Inc., with the aim of restarting production on ''Shadow of the Eternals'' as well as potentially expanding the IP into movies and television.


Apocalypse Studios

In January 2018, QEE was quietly shut down and the production of ''Shadow of the Eternals'' was put on hold. Dyack announced his new company Apocalypse Studios and with it a new free-to-play role-playing game for the PC titled '' Deadhaus Sonata''.


Personal views

In a July 2005 interview, Dyack revealed his perspective on the future of large-scale multiplayer online games:
I really want a story, really want to find out what's happening, have an experience. Rather than just trying to get to the next level. I think in the future, when bandwidth becomes less of an issue, multi-player games and single-player games will start to merge. Whether it's cooperative or competitive, there will be an online component to most everything. The future of hardware is no hardware.
Dyack gained some notoriety after he expressed controversial opinions about the role of the gaming press and about the effects of forum culture on the video game industry.


Works


Accolades and awards

Dyack is a member of the Peter Drucker Society and the board of the Entertainment Software Association of Canada. In 2011, he was inducted into the Canadian Game Developers Hall of Fame. Dyack was awarded Outstanding Achievement in Character or Story Development by the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
for his work on ''Eternal Darkness''.


References

{{DEFAULTSORT:Dyack, Denis 1966 births Brock University alumni Canadian video game designers Living people Video game directors Video game producers Video game writers