Danger At Dunwater
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''Danger at Dunwater'' is an
adventure module An adventure is a playable scenario in a tabletop role-playing game. These can be constructed by gamemasters for their players, and are also released by game publishers as pre-made adventure modules. Different types of designs exist, including ...
for the ''
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'' (AD&D) fantasy
roleplaying game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, eith ...
, written by Dave J. Browne with Don Turnbull The module was first published by
TSR, Inc. TSR, Inc. was an American game publishing company, best known as the original publisher of '' Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had bee ...
in 1982 and contains a 32-page adventure set in the ''
World of Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson' ...
''
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. It was designed for 6-10 characters of level 1-4.


Plot summary

''Danger at Dunwater'' is an adventure in which the
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
s will need to track down a growing army of lizardmen to their lair, to stop their planned assault on the town of Saltmarsh. Saltmarsh is a small fishing village facing serious problems. Lizard Men are gathering a force nearby and buying many sophisticated weapons. A party of adventurers is hired by the town council to investigate the Lizard Men so the villagers can live in peace.


Publication history

''Danger at Dunwater'' was written by Dave J. Browne with Don Turnbull, and art drawn by Tim Truman; it was published in 1982 as a 32-page booklet with an outer folder. Designed and developed in the
United Kingdom The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Northwestern Europe, off the coast of European mainland, the continental mainland. It comprises England, Scotlan ...
, it was intended for 6–10 characters of level 1–4. The module has been described as a low-level scenario that carries on where ''The Sinister Secret of Saltmarsh'' leaves off.
preview
It is the second module in the "Saltmarsh" series. The second of three related adventures in an underwater campaign set in the town of
Saltmarsh A salt marsh, saltmarsh or salting, also known as a coastal salt marsh or a tidal marsh, is a coastal ecosystem in the upper coastal intertidal zone between land and open saltwater or brackish water that is regularly flooded by the tides. It ...
, the module is a sequel to U1 – '' The Sinister Secret of Saltmarsh'' and is followed by U3 – '' The Final Enemy'', which concludes the series.


Reception

Doug Cowie gave ''Danger at Dunwater'' a positive review in ''
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'' magazine, noting that "modules are currently being turned out to a very high standard and this one is no exception". He felt that the module provides clear and well organized details as well as "well rounded" NPCs but that it should be run by an experienced DM who can do justice to its subtleties. Cowie's only reservation was that the town of Saltmarsh plays a central role in all of the modules of the U1-3 series, but that DMs are expected to create it themselves with the help of "minimal outline material". Cowie felt that this is the sort of detail one expects to find in a module. Nevertheless, he found this to offer a "rewarding set" of adventures which are best played as part of the series. In conclusion, Cowie praised the careful design and "fresh approach" and urged his readers to "play it".
Jim Bambra Jim Bambra (born 1956)Jim Bambra: Director Summary
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is a Briti ...
reviewed ''Danger at Dunwater'' for ''
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'', and gave it 8/10 overall, commenting that the module was evidence that a low level adventure can be still be interesting and challenging. Bambra felt that this adventure was meant for players who enjoy a mental challenge; "Players who attack everything they meet will find the adventure entertaining but will not realise its full potential. Those who do not overlook obvious clues will realise that there is something more afoot here than immediately meets the eye." Bambra concluded by praising the module further feeling that "A lot of thought has gone into this module, monsters are not there to be slain, they have personalities and feelings which come across very well." Ken Denmead of ''
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s
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listed the module as one of the "Top 10 D&D Modules I Found in Storage This Weekend". According to Denmead, this is "another module where the challenge is not what it seems, which is always fun. A little understanding and compassion can go a long way towards avoiding deadly combat."


References

Review: ''Fantasy Gamer'' #2 (1983)


External links


The Underwater Series
at the Acaeum.com
Review at RPGnet
{{DEFAULTSORT:Danger At Dunwater Greyhawk modules Role-playing game supplements introduced in 1982