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A cylindrical coordinate system is a three-dimensional coordinate system that specifies point positions by the distance from a chosen reference axis ''(axis L in the image opposite)'', the direction from the axis relative to a chosen reference direction ''(axis A)'', and the distance from a chosen reference plane perpendicular to the axis ''(plane containing the purple section)''. The latter distance is given as a positive or negative number depending on which side of the reference plane faces the point. The ''origin'' of the system is the point where all three coordinates can be given as zero. This is the intersection between the reference plane and the axis. The axis is variously called the ''cylindrical'' or ''longitudinal'' axis, to differentiate it from the ''polar axis'', which is the
ray Ray may refer to: Fish * Ray (fish), any cartilaginous fish of the superorder Batoidea * Ray (fish fin anatomy), a bony or horny spine on a fin Science and mathematics * Ray (geometry), half of a line proceeding from an initial point * Ray (gr ...
that lies in the reference plane, starting at the origin and pointing in the reference direction. Other directions perpendicular to the longitudinal axis are called ''radial lines''. The distance from the axis may be called the ''radial distance'' or ''radius'', while the angular coordinate is sometimes referred to as the ''angular position'' or as the ''azimuth''. The radius and the azimuth are together called the ''polar coordinates'', as they correspond to a two-dimensional polar coordinate system in the plane through the point, parallel to the reference plane. The third coordinate may be called the ''height'' or ''altitude'' (if the reference plane is considered horizontal), ''longitudinal position'', or ''axial position''. Cylindrical coordinates are useful in connection with objects and phenomena that have some rotational
symmetry Symmetry (from grc, συμμετρία "agreement in dimensions, due proportion, arrangement") in everyday language refers to a sense of harmonious and beautiful proportion and balance. In mathematics, "symmetry" has a more precise definiti ...
about the longitudinal axis, such as water flow in a straight pipe with round cross-section, heat distribution in a metal
cylinder A cylinder (from ) has traditionally been a three-dimensional solid, one of the most basic of curvilinear geometric shapes. In elementary geometry, it is considered a prism with a circle as its base. A cylinder may also be defined as an ...
, electromagnetic fields produced by an electric current in a long, straight wire, accretion disks in astronomy, and so on. They are sometimes called "cylindrical polar coordinates" and "polar cylindrical coordinates", and are sometimes used to specify the position of stars in a galaxy ("galactocentric cylindrical polar coordinates").


Definition

The three coordinates (, , ) of a point are defined as: * The ''axial distance'' or ''radial distance'' is the
Euclidean distance In mathematics, the Euclidean distance between two points in Euclidean space is the length of a line segment between the two points. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, therefore ...
from the -axis to the point . * The ''azimuth'' is the angle between the reference direction on the chosen plane and the line from the origin to the projection of on the plane. * The ''axial coordinate'' or ''height'' is the signed distance from the chosen plane to the point .


Unique cylindrical coordinates

As in polar coordinates, the same point with cylindrical coordinates has infinitely many equivalent coordinates, namely and where is any integer. Moreover, if the radius is zero, the azimuth is arbitrary. In situations where someone wants a unique set of coordinates for each point, one may restrict the radius to be non-negative () and the azimuth to lie in a specific interval spanning 360°, such as or .


Conventions

The notation for cylindrical coordinates is not uniform. The ISO standard 31-11 recommends , where is the radial coordinate, the azimuth, and the height. However, the radius is also often denoted or , the azimuth by or , and the third coordinate by or (if the cylindrical axis is considered horizontal) , or any context-specific letter. In concrete situations, and in many mathematical illustrations, a positive angular coordinate is measured
counterclockwise Two-dimensional rotation can occur in two possible directions. Clockwise motion (abbreviated CW) proceeds in the same direction as a clock's hands: from the top to the right, then down and then to the left, and back up to the top. The opposite ...
as seen from any point with positive height.


Coordinate system conversions

The cylindrical coordinate system is one of many three-dimensional coordinate systems. The following formulae may be used to convert between them.


Cartesian coordinates

For the conversion between cylindrical and Cartesian coordinates, it is convenient to assume that the reference plane of the former is the Cartesian -plane (with equation ), and the cylindrical axis is the Cartesian -axis. Then the -coordinate is the same in both systems, and the correspondence between cylindrical and Cartesian are the same as for polar coordinates, namely \begin x &= \rho \cos \varphi \\ y &= \rho \sin \varphi \\ z &= z \end in one direction, and \begin \rho &= \sqrt \\ \varphi &= \begin \text & \text x = 0 \text y = 0\\ \arcsin\left(\frac\right) & \text x \geq 0 \\ -\arcsin\left(\frac\right) + \pi & \mbox x < 0 \text y \ge 0\\ -\arcsin\left(\frac\right) + \pi & \mbox x < 0 \text y < 0 \end \end in the other. The arcsine function is the inverse of the sine function, and is assumed to return an angle in the range = . These formulas yield an azimuth in the range . By using the arctangent function that returns also an angle in the range = , one may also compute \varphi without computing \rho first \begin \varphi &= \begin \text & \text x = 0 \text y = 0\\ \frac\pi2\frac y & \text x = 0 \text y \ne 0\\ \arctan\left(\frac\right) & \mbox x > 0 \\ \arctan\left(\frac\right)+\pi & \mbox x < 0 \text y \ge 0\\ \arctan\left(\frac\right)-\pi & \mbox x < 0 \text y < 0 \end \end For other formulas, see the article Polar coordinate system. Many modern programming languages provide a function that will compute the correct azimuth , in the range , given ''x'' and ''y'', without the need to perform a case analysis as above. For example, this function is called by in the C programming language, and in Common Lisp.


Spherical coordinates

Spherical coordinates (radius , elevation or inclination , azimuth ), may be converted into cylindrical coordinates by: Cylindrical coordinates may be converted into spherical coordinates by:


Line and volume elements

:''See multiple integral for details of volume integration in cylindrical coordinates, and Del in cylindrical and spherical coordinates for vector calculus formulae.'' In many problems involving cylindrical polar coordinates, it is useful to know the line and volume elements; these are used in integration to solve problems involving paths and volumes. The line element is :\mathrm\boldsymbol = \mathrm\rho\,\boldsymbol + \rho\,\mathrm\varphi\,\boldsymbol + \mathrmz\,\boldsymbol. The volume element is :\mathrmV = \rho\,\mathrm\rho\,\mathrm\varphi\,\mathrmz. The surface element in a surface of constant radius (a vertical cylinder) is :\mathrmS_\rho = \rho\,\mathrm\varphi\,\mathrmz. The surface element in a surface of constant azimuth (a vertical half-plane) is :\mathrmS_\varphi = \mathrm\rho\,\mathrmz. The surface element in a surface of constant height (a horizontal plane) is :\mathrmS_z = \rho\,\mathrm\rho\,\mathrm\varphi. The del operator in this system leads to the following expressions for
gradient In vector calculus, the gradient of a scalar-valued differentiable function of several variables is the vector field (or vector-valued function) \nabla f whose value at a point p is the "direction and rate of fastest increase". If the gr ...
,
divergence In vector calculus, divergence is a vector operator that operates on a vector field, producing a scalar field giving the quantity of the vector field's source at each point. More technically, the divergence represents the volume density of ...
, curl and Laplacian: :\begin \nabla f &= \frac\boldsymbol + \frac\frac\boldsymbol + \frac\boldsymbol \\ px \nabla \cdot \boldsymbol &= \frac\frac\left(\rho A_\rho\right) + \frac \frac + \frac \\ px \nabla \times \boldsymbol &= \left(\frac\frac - \frac\right)\boldsymbol + \left(\frac - \frac\right)\boldsymbol + \frac\left(\frac\left(\rho A_\varphi\right) - \frac\right) \boldsymbol \\ px \nabla^2 f &= \frac \frac \left(\rho \frac\right) + \frac \frac + \frac \end


Cylindrical harmonics

The solutions to the
Laplace equation In mathematics and physics, Laplace's equation is a second-order partial differential equation named after Pierre-Simon Laplace, who first studied its properties. This is often written as \nabla^2\! f = 0 or \Delta f = 0, where \Delta = \n ...
in a system with cylindrical symmetry are called
cylindrical harmonics In mathematics, the cylindrical harmonics are a set of linearly independent functions that are solutions to Laplace's differential equation, \nabla^2 V = 0, expressed in cylindrical coordinates, ''ρ'' (radial coordinate), ''φ'' (polar angle), a ...
.


Kinematics

In a cylindrical coordinate system, the position of a particle can be written as \boldsymbol = \rho\,\boldsymbol + \varphi\,\hat + z\,\boldsymbol. The velocity of the particle is the time derivative of its position, \boldsymbol = \frac = \dot\,\boldsymbol + \rho\,\dot\varphi\,\hat + \dot\,\hat, and its acceleration is \boldsymbol = \frac = \left( \ddot - \rho\,\dot\varphi^2 \right)\boldsymbol + \left( 2\dot\,\dot\varphi + \rho\,\ddot\varphi \right) \hat + \ddot\,\hat


See also

* List of canonical coordinate transformations * Vector fields in cylindrical and spherical coordinates * Del in cylindrical and spherical coordinates


References


Further reading

* * * * * *


External links

*
MathWorld description of cylindrical coordinates
Animations illustrating cylindrical coordinates by Frank Wattenberg {{Orthogonal coordinate systems Three-dimensional coordinate systems Orthogonal coordinate systems de:Polarkoordinaten#Zylinderkoordinaten ro:Coordonate polare#Coordonate cilindrice fi:Koordinaatisto#Sylinterikoordinaatisto