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''Cyberpunk'' is a tabletop role-playing game in the
dystopia A dystopia (from Ancient Greek δυσ- "bad, hard" and τόπος "place"; alternatively cacotopiaCacotopia (from κακός ''kakos'' "bad") was the term used by Jeremy Bentham in his 1818 Plan of Parliamentary Reform (Works, vol. 3, p. 493). ...
n science fiction genre, written by Mike Pondsmith and first published by
R. Talsorian Games R. Talsorian Games (RTG) is a publisher of role-playing game books and accessories. Originally based in Berkeley, California, but moved to Renton, Washington in 1997. Their titles include the ''Cyberpunk 2020'' series and anime-related titles su ...
in 1988. It is typically referred to by its second or fourth edition names, ''Cyberpunk 2020'' and ''Cyberpunk Red'', in order to distinguish it from the cyberpunk genre after which it is named.


Setting

''Cyberpunk'' exists within its own fictional timeline, which splits from the real world in 1990. The timeline has been extended with each major edition of the game, from the first edition set in 2013 to Cyberpunk Red set in 2045. The backstory begins with the USA becoming embroiled in a major conflict in Central America in the 1980s, causing a significant economic collapse ending in a military coup resulting in the European Common Market and Japan as superpowers and the
Soviet Union The Soviet Union,. officially the Union of Soviet Socialist Republics. (USSR),. was a transcontinental country that spanned much of Eurasia from 1922 to 1991. A flagship communist state, it was nominally a federal union of fifteen nationa ...
not collapsing. This is coupled with the development of orbital habitats that become independent states and the rise of megacorporations that fight amongst themselves for dominance. Other disasters have included food blights causing disastrous famines, and by the late 1990s, the Middle East is a radioactive desert after a nuclear conflict.
Bioengineering Biological engineering or bioengineering is the application of principles of biology and the tools of engineering to create usable, tangible, economically-viable products. Biological engineering employs knowledge and expertise from a number o ...
, against a backdrop of warfare, has resulted in the rapid development of cybernetic prosthetics and direct human-machine interfaces. With the lack of government and police due to the Central America wars and economic situation, casual violence is endemic. Many also suffer from "technoshock," an inability to cope with a world of synthetic muscle tissue, organic circuits, and designer drugs. The main location for ''Cyberpunk'' is the fictional Night City, situated on the west coast of the United States between Los Angeles and San Francisco. With a population of five million, it presents a stratified society of gang warfare, corporate rivalries, and political machinations in which the players must survive.


System

The rules of ''Cyberpunk'' are built on R. Talsorian's
Interlock system The Interlock System is R. Talsorian Games' proprietary role-playing system. History Interlock was a game system by R. Talsorian Games based on a simple system of adding a bonus to a roll on a 10-sided die. '' Mekton II'' (1987) – the third edi ...
. A core game mechanic is the concept of Difficulty Values, used to gauge whether a player succeeds or fails at any given task. A player takes the value of their most appropriate character attribute, adds the values of any relevant skills or modifiers, and then finally adds the value of a ten-sided die roll. In order to succeed, they must beat the Difficulty Value assigned to the task by the
gamemaster A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are m ...
. ''Cyberpunk'' was one of the first tabletop games to use this concept.


Character creation

As cyberpunks, the players embrace body modification, cybertech and bioengineering. They live by four tenets: # Style over substance. # Attitude is everything. # Always take it to the Edge. # (Break) the rules. There are ten key roles, each with their own special abilities. These include charismatic musicians ('rockerboys'), bodyguards and assassins ('solos'), computer hackers ('netrunners'), road warriors ('nomads'), street experts ('fixers'), investigative journalists and reporters ('medias'), mechanics ('techs' or 'techies'), doctors ('medtechs'), corporate executives ('corpos'), and police officers. A choice of rules are provided for character creation, either by assigning points to purchase skills or by rolling d10s for a more random outcome. A system called Lifepath is provided to develop each character further, by generating goals, motivations, and events from their past. Finally, they gain money, cyberware, weapons and other equipment, including fashion and lifestyle goods. Further character development is skill-based rather than
level Level or levels may refer to: Engineering *Level (instrument), a device used to measure true horizontal or relative heights *Spirit level, an instrument designed to indicate whether a surface is horizontal or vertical * Canal pound or level *Reg ...
-based; for successful play, players are awarded points to be spent on improving their characters' skill sets.


Combat

The combat system is called Friday Night Firefight (FNFF), and emphasizes lethality. Unlike role-playing systems where characters amass hit points as they progress, allowing them to survive higher amounts of combat damage, the amount of damage a character can sustain in ''Cyberpunk'' does not generally increase as the character develops. Each round, characters are permitted to take one move action and one other action. There are rules governing the use of autofire, armor, and cover, including specific instructions for using people as shields. Alternative ammunition types for weapons are available, for example a shotgun can be fired with buckshot instead of slugs. Character skills can be used to improve both ranged and melee combat. Additionally, there are rules covering other forms of damage such as drowning and asphyxiation, electrocution, and being set on fire.


Netrunning

There are also rules for cybernetic hacking, called Netrunning. When characters "jack in", they can interpret the NET in several different ways, including as a classic ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' maze, or perhaps as a star-filled galaxy. Netrunners engage in the virtual world with interface plugs, ''cyberdecks'', and the Interface special ability. Cyberdecks include slots to contain Programs, selected ahead of time by Netrunners to assist in tasks such as evasion, decryption and detection. Combat and other actions in the NET are fast, taking place second-by-second, as opposed to three second combat rounds in the physical world. The destruction of the global NET in later editions of ''Cyberpunk'' turns the attention of Netrunners to local private networks. The effect on gameplay is that Netrunning is no longer a remote activity; Netrunners are embedded within their team and, with equipment such as '' virtuality goggles,'' can alternate their actions between both physical and virtual space. Closer integration with other activities was a game design choice to ensure all characters have a part to play during a hacking scene.


Empathy and cyberpsychosis

The acquisition of cyberware—cyberweapons, cyberoptics and other implants—carries a Humanity Cost. Every ten points of Humanity Cost causes the loss of an Empathy point, the character attribute that measures how well they relate to other people. An Empathy level of zero represents a complete loss of humanity, a state known as cyberpsychosis; in the case of players, their character becomes a
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
controlled by the gamemaster.


History

''Cyberpunk'' was designed by Mike Pondsmith as an attempt to replicate the gritty realism of 1980s cyberpunk science fiction. In particular, Walter Jon Williams' novel ''
Hardwired Hardwire or hardwired may refer to: * Electrical wiring *Hardwired control unit, a part of a computer's central processing unit *In computer programming, a kludge to temporarily or quickly fix a problem * Wired communication In arts and entertai ...
'' was an inspiration, and Williams helped playtest the game. Another key influence was the film ''
Blade Runner ''Blade Runner'' is a 1982 science fiction film directed by Ridley Scott, and written by Hampton Fancher and David Peoples. Starring Harrison Ford, Rutger Hauer, Sean Young, and Edward James Olmos, it is an adaptation of Philip K. Dick's ...
''. Many also assume
William Gibson William Ford Gibson (born March 17, 1948) is an American-Canadian speculative fiction writer and essayist widely credited with pioneering the science fiction subgenre known as ''cyberpunk''. Beginning his writing career in the late 1970s, hi ...
's '' Neuromancer'' was an influence; however, Pondsmith did not read the novel until a later date. Other sources included the film '' Streets of Fire'' and the anime '' Bubblegum Crisis''.


First edition

The original version of ''Cyberpunk'' was published in 1988 by R. Talsorian Games. The game components of the boxed set consist of a 44-page ''Handbook'', a 38-page ''Sourcebook'', a 20-page ''Combat Book'', four pages of game aids and two ten-sided dice. A number of rules supplements were subsequently published in 1989: * '' Rockerboy'' (sourcebook for the Rockerboy character class) * '' Solo of Fortune'' (sourcebook for the Solo character class) * ''
Hardwired Hardwire or hardwired may refer to: * Electrical wiring *Hardwired control unit, a part of a computer's central processing unit *In computer programming, a kludge to temporarily or quickly fix a problem * Wired communication In arts and entertai ...
'', based on the Walter Jon Williams novel * '' Near Orbit: Space Supplement'', with rules for space travel This edition of the game retrospectively became known as ''Cyberpunk 2013''.


Second edition: ''Cyberpunk 2020''

In 1990, R. Talsorian Games released the second edition of the game, titled ''Cyberpunk 2020'', which featured updated rules for combat, Netrunning, and character generation. The game's timeline was also retconned to accommodate the
German reunification German reunification (german: link=no, Deutsche Wiedervereinigung) was the process of re-establishing Germany as a united and fully sovereign state, which took place between 2 May 1989 and 15 March 1991. The day of 3 October 1990 when the Ge ...
in 1990. It was released as a boxed set that contained a 222-page softcover book, and a 24-page reference guide and adventure. R. Talsorian Games released two revised versions: ''Cyberpunk 2020 version 2.00'' (1992), and ''Cyberpunk 2020 version 2.01'' (1993). A total of 28 rules supplements and sourcebooks, and 6 adventures were also published by R. Talsorian Games between 1993 and 1996. In addition, Atlas Games published twelve adventures under license between 1991 and 1994.
Dream Pod 9 Dream Pod 9 (DP9), formerly Ianus Games, is a Montreal-based Canadian game publisher. Its most notable products are ''Heavy Gear'', ''Jovian Chronicles'', ''Tribe 8'', and '' Gear Krieg'', as well as the Silhouette role-playing game system. Histo ...
released ''Night's Edge'' in 1992, taking the ''Cyberpunk 2020'' setting and adding a horror theme, including vampires and werewolves. Dream Pod 9 published ten other supplements and adventures in this setting between 1992 and 1995. An
alternate world A parallel universe, also known as a parallel dimension, alternate universe, or alternate reality, is a hypothetical self-contained plane of existence, co-existing with one's own. The sum of all potential parallel universes that constitute reali ...
sourcebook, '' Cybergeneration'', was published in 1993; it centers around teenagers with unusual, superhuman skills gained from a
nanotech Nanotechnology, also shortened to nanotech, is the use of matter on an atomic, molecular, and supramolecular scale for industrial purposes. The earliest, widespread description of nanotechnology referred to the particular technological goal o ...
virus epidemic. The first version of ''Cybergeneration'' required the ''Cyberpunk 2020'' rulebook, but a second version became a standalone game. Two ''Cyberpunk 2020'' novels were published, in 1995 and 1996.


Third edition: ''Cyberpunk V3.0''

''Cyberpunk V3.0'' is set in the 2030s, and was published in 2005. It takes ''Cyberpunk'' into a transhumanist setting in the aftermath of a fourth Corporate War. The global NET has been corrupted and rendered unusable, as has much hardcopied data, throwing human history into doubt. Six new subcultures have emerged, known as Altcults; one such group are the Edgerunners, successors to the cyberpunks of previous editions. The third edition uses the Fuzion game system, rather than Interlock. The artwork in the book used photographs of action figures and toys instead of hand-drawn art like in previous editions. Both the change of setting and the artwork within the book received negative criticism. From 2007 to 2008, two sourcebooks were published to accompany this edition.


Fourth edition: ''Cyberpunk Red''

The fourth edition of ''Cyberpunk'', titled ''Cyberpunk Red'', is set in 2045, following the events of ''Cyberpunk 2020'' and serving as a prequel to the video game ''
Cyberpunk 2077 ''Cyberpunk 2077'' is a 2020 action role-playing video game developed by CD Projekt Red and published by CD Projekt. Set in Night City, an open world set in the ''Cyberpunk'' universe, players assume the role of a customisable mercenary kn ...
''. The game is set after a fourth Corporate War; however, the events differ from ''Cyberpunk V3.0'', which is considered to be a separate timeline. The ''Cyberpunk Red'' core rulebook was released in November 2020. It was preceded by the release of a simplified boxed set, known as the ''Cyberpunk Red Jumpstart Kit'', at
Gen Con Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playin ...
in August 2019. The core rulebook was delayed from a planned release alongside the ''Jumpstart Kit'', initially to allow ''Cyberpunk Red'' game lore to be better aligned with ''Cyberpunk 2077'', and later due to the
COVID-19 pandemic The COVID-19 pandemic, also known as the coronavirus pandemic, is an ongoing global pandemic of coronavirus disease 2019 (COVID-19) caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). The novel virus was first identi ...
. R. Talsorian began developing a new ''Cyberpunk Edgerunners Mission Kit'' based on the successful '' Cyberpunk: Edgerunners'' anime series, itself based on the ''
Cyberpunk 2077 ''Cyberpunk 2077'' is a 2020 action role-playing video game developed by CD Projekt Red and published by CD Projekt. Set in Night City, an open world set in the ''Cyberpunk'' universe, players assume the role of a customisable mercenary kn ...
'' video game by
CD Projekt Red CD Projekt S.A. () is a Polish video game developer, publisher and distributor based in Warsaw, founded in May 1994 by Marcin Iwiński and Michał Kiciński. Iwiński and Kiciński were video game retailers before they founded the company, whi ...
. The missions will use the existing Cyberpunk RED tabletop roleplaying game engine. The sourcebook began development in response to the popularity of game mods created for the video game. The new set takes place in the 2077 timeline, with R. Talsorian announcing plans to continue making content for the 2045 setting.


Other media


Anime

'' Cyberpunk: Edgerunners'' is a web anime set in the ''Cyberpunk'' universe produced by Studio Trigger on
Netflix Netflix, Inc. is an American subscription video on-demand over-the-top streaming service and production company based in Los Gatos, California. Founded in 1997 by Reed Hastings and Marc Randolph in Scotts Valley, California, it offers a ...
. The anime was first announced in 2020 as a tie-in to ''
Cyberpunk 2077 ''Cyberpunk 2077'' is a 2020 action role-playing video game developed by CD Projekt Red and published by CD Projekt. Set in Night City, an open world set in the ''Cyberpunk'' universe, players assume the role of a customisable mercenary kn ...
'' and was released in September 2022.


Collectible card games

Two different, independent
collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in ...
s have been licensed and produced based on the ''Cyberpunk'' setting. The first, called '' Netrunner'', was designed by Richard Garfield, and released by
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia ...
in 1996 (the game has since been re-released as '' Android: Netrunner'' but is no longer associated with the ''Cyberpunk'' universe). The second was called '' Cyberpunk CCG'', released in 2003, designed by Peter Wacks and published by Social Games.


Miniature game

''Cyberpunk Red: Combat Zone'' is a tabletop miniature wargame by
R. Talsorian Games R. Talsorian Games (RTG) is a publisher of role-playing game books and accessories. Originally based in Berkeley, California, but moved to Renton, Washington in 1997. Their titles include the ''Cyberpunk 2020'' series and anime-related titles su ...
and Monster Fight Club, to be released in 2023.


Video games

* In 2007, Mayhem Studio released the 2D platformer ''Cyberpunk: The Arasaka's Plot'' for the
J2ME Java Platform, Micro Edition or Java ME is a computing platform for development and deployment of portable code for embedded and mobile devices (micro-controllers, sensors, gateways, mobile phones, personal digital assistants, TV set-to ...
platform. * In 2020,
CD Projekt Red CD Projekt S.A. () is a Polish video game developer, publisher and distributor based in Warsaw, founded in May 1994 by Marcin Iwiński and Michał Kiciński. Iwiński and Kiciński were video game retailers before they founded the company, whi ...
, the developer of ''
The Witcher ''The Witcher'' ( pl, Wiedźmin ) is a series of six fantasy novels and 15 short stories written by Polish author Andrzej Sapkowski. The series revolves around the eponymous "witcher", Geralt of Rivia. In Sapkowski's works, "witchers" are be ...
'' series, released the open world action role-playing game ''
Cyberpunk 2077 ''Cyberpunk 2077'' is a 2020 action role-playing video game developed by CD Projekt Red and published by CD Projekt. Set in Night City, an open world set in the ''Cyberpunk'' universe, players assume the role of a customisable mercenary kn ...
''.


Reception

In Issue 37 of '' Challenge'',
Julia Martin Julia Martin is a game designer and editor who has worked on a number of products for the ''Dungeons & Dragons'' fantasy roleplaying game. Career Julia Martin worked for Game Designers' Workshop until she left in 1991 to work for TSR. Martin work ...
commented, "the game has style. While it is a game with some ragged edges, ''Cyberpunk'' recreates the atmosphere of the literature and movies from which it draws admirably." Martin had issues with the combat system, especially the organization of the rules, some ambiguous rules, and the lack of super-advanced weaponry. She also grumbled about typos, noting, "Quite frankly, I don't think I've seen this many apparently careless, minor errors since
Judges Guild Judges Guild is a game publisher that has been active since 1976. The company created and sold many role-playing game supplements, periodicals and related materials, but became best known during the late 1970s and early 1980s as one of the leadin ...
went defunct some years ago." She also found the netrunning system far too general. Despite all these problems, she confessed, "I really like this game. It has lots of problems, ..but it has a great many redeeming points also. ..The characters and the world view are the heart of Cyberpunk, and they are the best of it." She concluded, "It is a marvelous creature which can be molded into a tremendous campaign by a referee with experience. It is definitely worth the money (and you might even like the combat system). Go check it out."
Stewart Wieck Stewart Douglas Wieck (May 10, 1968 June 22, 2017) was one of the founders of the publishing company, White Wolf, Inc. He was also one of the original writers of Mage: The Ascension. Career Stewart Wieck was born in Freeport, Illinois in 1968. ...
reviewed ''Cyberpunk'' for '' White Wolf'' #14, rating it 3 overall, and stated that "Cyberpunk is a fine game set in an environment which is very conducive to role-playing." In the May 1989 edition of '' Games International'' (Issue 5), Paul Mason found the rules disorganized and lacked an index. He also found lots of typos, "the sign of a rushed production." Although Mason found the concept behind the game "quite appealing," he thought that the combat system, which was supposed to be an improvement on the usual non-descriptive hit point system, was too constricted by data tables to be very descriptive. He concluded by giving this game an average rating of 3 out of 5, saying, "All in all, ''Cyberpunk'' does the job. If you want to run a game in this genre and you want a single source of rules and background, then this game will be adequate to the task ..It doesn't contain any ideas radically new to rolegaming, however, and so won't be much use to anyone else except inveterate collectors." In the September 1989 edition of ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted a ...
'' (Issue 149),
Jim Bambra Jim Bambra (born 1956)Jim Bambra: Director Summary
Company Check Ltd
is a Briti ...
liked the production values of the original edition, but found many typos in the various books as well as a missing encounter table. Bambra found the setting "does a superb job of capturing the flavor and atmosphere of a disturbingly plausible and realistic future. The development and presentation of the Net is stunning and can be used as a basis for countless numbers of adventures. No other game has succeeded in portraying computer hacking in such a vibrant and absorbing way." He concluded that this was not for everyone: "Gamers brought up on heroic-fantasy or shiny science-fiction games may find the gritty realism of the ''Cyberpunk'' game not to their liking... To decide if this is the game for you, read a few of the Cyberpunk style novels. If you like them, don’t waste any time — rush out and buy the ''Cyberpunk'' game. Welcome to life on the edge." In the September 1992 edition of ''Dragon'' (Issue 185), Allen Varney found ''Cyberpunk 2020'' just as stylish as its first-edition predecessor, but he found even more typos in this edition than in the first edition. Varney liked the new streamlined combat system, but criticized the duality of modern combat, where "unarmored characters become pools of blood in 10 seconds of combat, but those in flak armor can shrug off submachine-gun fire." Varney also felt that the Netrunning system was much improved, calling the rules system "elegant and original." Varney thought the second edition's biggest flaw was lack of an index, but he also criticized the dichotomy of a system where "you can break into Eurobank and embezzle five million bucks, but you better pay your phone bill on time or you’re in big trouble." He accused the game of being "in the curious position of advocating rebellion, but only in socially acceptable ways." Nonetheless, Varney concluded that "The ''Cyberpunk'' game’s second edition surpasses its first edition on every count. With its smooth action, 'pure' cyberpunk atmosphere, easily accessible setting, and medium-low complexity, this game tops my list as the field's best route to dark near-future adventure." In a 1996 reader poll undertaken by ''Arcane'' magazine to determine the 50 most popular roleplaying games of all time, ''Cyberpunk'' was ranked 10th. Editor Paul Pettengale commented: "''Cyberpunk'' was the first of the 'straight' cyberpunk RPGs, and is still the best. The difference between cyberpunk and other sci-fi is a matter of style and attitude. Everything about the ''Cyberpunk'' game, from the background to the rules system, is designed to create this vital atmosphere. ''Cyberpunk'' is set in an unforgiving world where betrayal and double-crosses are common, trust is hard to find and paranoia is a useful survival trait." In November 2020, ''
Forbes ''Forbes'' () is an American business magazine owned by Integrated Whale Media Investments and the Forbes family. Published eight times a year, it features articles on finance, industry, investing, and marketing topics. ''Forbes'' also r ...
'' found ''Cyberpunk Red'' to be a consistent continuation of the themes from ''Cyberpunk 2020''. Contributor Rob Wieland praised the system for character generation, stating, "One of the signature elements of the game, lifepaths, went through a great refinement. Lifepath is a chart where players roll to determine elements of their character’s history. It creates lovers, friends, rivals and more for GMs to hang plot hooks on. ''Cyberpunk'' thrives on the personal connections between characters. Lifepath makes player buy-in easier; players are going to be much more interested in a job given to them by an old flame than a random NPC."


Other reviews and commentary

* '' White Wolf'' #24 (Dec./Jan., 1990) *''
Pyramid A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in the geometric sense. The base of a pyramid can be trilateral, quadrilate ...
'' - V3.0 *''Dosdediez'' (Número 2 - Ene/Feb 1994)


See also

* List of ''Cyberpunk 2020'' books


References


Sources

* *


External links


''Cyberpunk 2020''
at R. Talsorian Games
''Cyberpunk 2020'' review
at
RPG.net RPGnet is a role-playing game website. It includes sections on wargames, tabletop games and video games, as well as columns on gaming topics. RPGnet was founded in 1996 by Emma and Sandy Antunes, Shawn Althouse ( etrigan) and Brian David Phillips ...

''Cyberpunk RED'' review
at
RPG.net RPGnet is a role-playing game website. It includes sections on wargames, tabletop games and video games, as well as columns on gaming topics. RPGnet was founded in 1996 by Emma and Sandy Antunes, Shawn Althouse ( etrigan) and Brian David Phillips ...
* {{Cyberpunk (game franchise) Role-playing games introduced in 1988 Campaign settings Cyberpunk role-playing games Alternate history role-playing games Mike Pondsmith games R. Talsorian Games games Works set in the 2010s Works set in the 2020s Works set in the 2030s Works set in the 2040s Role-playing game systems Science fiction role-playing games Fictional universes