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''Clock Tower'', known in Japan as is a
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
point-and-click adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
developed by Human Entertainment and released for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
in 1996. It is the second game in the ''
Clock Tower Clock towers are a specific type of structure which house a turret clock and have one or more clock faces on the upper exterior walls. Many clock towers are freestanding structures but they can also adjoin or be located on top of another buildi ...
'' series after the original ''Clock Tower'', which was released exclusively in Japan for the
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
one year prior. The story takes place in
Norway Norway, officially the Kingdom of Norway, is a Nordic countries, Nordic country in Northern Europe, the mainland territory of which comprises the western and northernmost portion of the Scandinavian Peninsula. The remote Arctic island of ...
and follows a variety of characters as they attempt to survive the return of Scissorman and uncover the mystery of his seemingly immortal state. The scenarios encountered and endings vary widely based upon the player's actions. Director Hifumi Kono was not interested in developing a sequel to the original ''Clock Tower'' at first, but was swayed after seeing the technical possibilities of the next-generation consoles. Kono had difficulty in choosing the platform to develop on, but eventually settled for the PlayStation despite its uncertain future. ''Clock Tower'' was one of the first games developed by Human Entertainment to utilize a 3D graphics engine. The team felt challenged to create high-quality graphics after being impressed by the visuals of ''Resident Evil'' (1996), which was announced during development. ''Clock Tower'' was commercially successful, selling close to half a million copies. Kono attributed some of this success to ''Resident Evil'' generating interest in horror games and the success of the PlayStation. Critical reviews of ''Clock Tower'' were mixed. The game's horror atmosphere and storyline were praised, although most other aspects were found to be mediocre. Most of the negative critique was directed towards the game's slow pace, which was compared unfavorably to other PlayStation games of the era, particularly the more action-oriented and fast-paced ''Resident Evil''. These factors influenced some critics to recommend ''Clock Tower'' purely for point-and-click adventure fans.


Gameplay

''Clock Tower'' is a
point-and-click adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
with 3D graphics. The player may use a PlayStation controller or
mouse A mouse ( : mice) is a small rodent. Characteristically, mice are known to have a pointed snout, small rounded ears, a body-length scaly tail, and a high breeding rate. The best known mouse species is the common house mouse (''Mus musculus' ...
to move the cursor on the screen. The cursor changes shape when placed over certain objects, which the player can click to interact with. Clicking on any location guides the player character in that direction. Moving the cursor to the top of the screen reveals the player's inventory. Clicking on an item and then clicking on an object on the screen uses the item on that object or in that location. Some items such as keys are used automatically when clicked.''Clock Tower'' instruction manual, pg. 4-5 (US, PlayStation) The player character has three levels of strength. The strength level is indicated by the cursor which will either be white, flashing yellow, or red. Strength will decrease after extreme actions or being attacked by the game's enemy, Scissorman, and recovers with time.''Clock Tower'' instruction manual, pg. 11 (US, PlayStation) When the character's life is being threatened, the cursor will blink red, indicating panic mode. If the character is being chased, click points are only effective on objects that will make Scissorman retreat. In escape mode, actions do not lower strength and recovery is suspended. This mode stays active until Scissorman is somehow forced to retreat. If the player's strength reaches zero, then it is game over and the player must continue from the last room they entered with one level of strength. The game features four scenarios including the prologue. The actions during the prologue determine who will be the central character in the story, either Jennifer Simpson or Helen Maxwell. The scenarios and player characters that follow are determined by the player's actions. There are five different endings per heroine depending on how the scenarios progress. After each scenario is a save screen and an intermission mode that allows the player to explore without the threat of Scissorman. During the intermission, the player can have conversations with various characters. The next scenario begins after the required conditions of the intermission are met.''Clock Tower'' instruction manual, pg. 6-7 (US, PlayStation)


Plot

After the events of the original ''Clock Tower'', central protagonist Jennifer Simpson was adopted by Helen Maxwell, an assistant professor of criminal psychology in
Oslo Oslo ( , , or ; sma, Oslove) is the capital and most populous city of Norway. It constitutes both a county and a municipality. The municipality of Oslo had a population of in 2022, while the city's greater urban area had a population of ...
,
Norway Norway, officially the Kingdom of Norway, is a Nordic countries, Nordic country in Northern Europe, the mainland territory of which comprises the western and northernmost portion of the Scandinavian Peninsula. The remote Arctic island of ...
. She begins undergoing treatment at a university research building in order to learn more about the Scissorman murder case at Barrows Mansion and help her cope with her trauma. Over a year has passed, and now a series of brutal murders have made headline news. It appears that the Scissorman has returned. Having heard the details of Jennifer's original encounters with the Scissorman, Helen begins searching for information that could put an end to the seemingly immortal killer.''Clock Tower'' instruction manual, pg. 3 (US, PlayStation) The scenarios that follow, including the player characters and settings, are vastly different depending on player actions throughout the game. The first chapter places the player in control of either Jennifer or Helen, escaping from Scissorman within the university research building. The second chapter will have the player retrieve the Demon Idol, a clue to the murder investigation. The scenario in which the idol is retrieved can change depending on choices made by the player earlier. Helen may search for it within the city library, or reporter Nolan Campbell or detective Stan Gotts will search for it in the home of a Barrows family butler. The final chapter occurs at Barrows Castle, putting the player in control of the same character they controlled in chapter one. Jennifer or Helen must use the Demon Idol to open a vortex in the castle basement and destroy Scissorman. Depending on the narrative followed and choices made along the way, 10 different endings can be seen.


Development

''Clock Tower'' was developed by a team of about 30 people and was the first game at Human Entertainment to utilize a 3D graphics engine, although team veterans preferred to have used 2D graphics instead. At first, director Hifumi Kono was not interested in working on a sequel to the first ''Clock Tower'', but after seeing the technical possibilities with newly-released hardware of the time, he agreed. For Kono, one of the most difficult parts of developing ''Clock Tower'' was choosing the platform. At the time, the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
and
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the su ...
were already on the market. The Saturn was seen as an icon of next-generation gaming with games like ''Virtua Fighter'' (1994). The PlayStation was new to the industry, and despite having a preliminary lead in popularity over the Saturn, its future was uncertain. Meanwhile, the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
was scheduled to arrive on the market soon, coming off the success of the Super Nintendo. Kono eventually settled on the PlayStation, and in retrospect considers it the best choice he could have made since the console's future success helped ''Clock Tower'' sell better than expected.
Capcom is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being '' Resident Evil'', '' Monster Hunter'', '' Street Fighter'', ''Mega Man'', ''De ...
's ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' (1996) was announced during development. Since it was also a horror game and the visuals were impressive, the team challenged themselves to develop higher quality graphics and outshine ''Resident Evil''. According to Kono, ''Clock Tower'' was developed with a "material comes first" mindset, as opposed to the "game system" given priority with the "material" superimposed on top. The team used 3D graphics and extensive animation as they sought to portray murders as real as possible in both normal and surreal settings. Kono was pleased with their 3D engine, as it allowed him to use camera angles effectively. The music was composed with a theme of "noise and silence", placing sounds in obscure places and not playing sound when there should be some.''Clock Tower'' instruction manual, pg. 16-17 (US, PlayStation)


Release

ASCII Entertainment marketed ''Clock Tower'' as one of the first "true" horror games for the PlayStation console, and claimed it had the most terrifying story ever in a video game. It was released in Japan on December 13, 1996, North America on October 1, 1997, and finally in Europe in February 1998. Since the release date was close to that of the horror game ''
Enemy Zero is a 1996 horror-themed adventure video game for the Sega Saturn, developed by Warp and directed by Kenji Eno. Players assume the role of an astronaut who awakens from cryogenic sleep to find her spaceship overrun by invisible creatures who ar ...
'' (1996) for the Sega Saturn, video game stores in Japan laid out their racks as if a rivalry existed between the two horror games. The game sold close to half a million copies and was successful enough for Human that each staff member received a ¥100,000 bonus. Kono attributed some of this success to ''Resident Evil'' generating interest in horror games and the success of the PlayStation console. In Japan, ''Clock Tower 2'' sold well enough to get a discounted release under "
The Best Best or The Best may refer to: People * Best (surname), people with the surname Best * Best (footballer, born 1968), retired Portuguese footballer Companies and organizations * Best & Co., an 1879–1971 clothing chain * Best Lock Corporation ...
" banner on March 19, 1998. ''Clock Tower'' was also re-released digitally on the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smar ...
on February 22, 2012 exclusively in Japan.


Reception

''Clock Tower'' holds a score of 72% on rating aggregator
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
. The atmosphere, storyline, and
full-motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information durin ...
cinematics were generally well received. The game's horror themes were praised, with ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
''s Glenn Rubenstein stating that it "truly feels like an interactive horror film." Mark Skorupa of Gamezilla compared Scissorman favorably to slasher film villains such as Freddy Krueger and Michael Myers, and declared ''Clock Towers atmosphere to rival that of any horror movie ever made. Critics particularly credited the game's strong tension to the appearance of a musical theme whenever Scissorman approaches. Although the point-and-click interface was well received, the game's pace was overwhelmingly found to be slow. Both Rubenstein and IGN's Jaz Rignall compared the game less favorably to more fast-paced and action oriented games on the PlayStation, including ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
''. Shawn Smith of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
'', however, asserted that "there are plenty of instances in ''Clock Tower'' that'll keep you on the edge of your seat - more so than ''Resident Evil'' in my estimation," and '' Next Generation'', noting particularly the tension created by the gameplay mechanics involved when trying to elude Scissorman, similarly concluded, "Even ''Resident Evil'', with its focus on shooting things, can't deliver the creepy feeling ''Clock Tower'' does." Critics recommended the game to players looking for slow-paced point-and-click adventure games, with Rignall stating that "for the vast majority of PSX players out there...buying a point and click adventure is simply not even a consideration," when compared to the rest of the PlayStation's library. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally ...
'' recommended the game to patient gamers looking for a challenge with respect to the complex storyline and puzzles. The multiple endings feature was noted for adding replay value and interactivity to the story, but some critics found that the puzzles can be excessively difficult. In 2006,
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
placed ''Clock Tower'' at #10 on their "Top Ten Scariest Games" list. X-Play ranked it as #8 on their "Top 10 Scariest Games".


Notes


References


External links


''Clock Tower''
at Agetec (official site) * {{DEFAULTSORT:Clock Tower I 1996 video games Clock Tower 1 1996 Human Entertainment games Point-and-click adventure games PlayStation (console) games PlayStation Network games Video game sequels Video games set in 1996 Video games set in castles Video games set in England Video games set in Norway 1990s horror video games Psychological horror games Video games developed in Japan Video games featuring female protagonists Single-player video games