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''Call of Juarez'' is a
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
video game series created by Paweł Selinger in 2006. Released primarily on
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
, PlayStation 3, and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
, there are four games in the series; '' Call of Juarez'' (2006), '' Call of Juarez: Bound in Blood'' (2009), '' Call of Juarez: The Cartel'' (2011), and '' Call of Juarez: Gunslinger'' (2013).
Techland Techland S.A. is a Polish video game developer and publisher founded in 1991 by Paweł Marchewka. It developed '' Call of Juarez'' (2006) and its prequel '' Call of Juarez: Bound in Blood'' (2009), as well as '' Dead Island'' (2011) and ''Dying ...
has developed all four games, and as of 2018, owns the publishing rights. From 2006 to 2018,
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include ''Assassin's Creed'', ''Far Cry'', ''F ...
held the publishing rights. The original game takes place in
Texas Texas (, ; Spanish: ''Texas'', ''Tejas'') is a state in the South Central region of the United States. At 268,596 square miles (695,662 km2), and with more than 29.1 million residents in 2020, it is the second-largest U.S. state by b ...
and
Mexico Mexico (Spanish: México), officially the United Mexican States, is a country in the southern portion of North America. It is bordered to the north by the United States; to the south and west by the Pacific Ocean; to the southeast by Guatema ...
in 1882 and tells the story of Reverend Ray McCall as he hunts down his nephew Billy, who has been wrongly accused of murdering his parents. ''Bound in Blood'' is a prequel to the first game and takes place in
Georgia Georgia most commonly refers to: * Georgia (country), a country in the Caucasus region of Eurasia * Georgia (U.S. state), a state in the Southeast United States Georgia may also refer to: Places Historical states and entities * Related to the ...
,
Arkansas Arkansas ( ) is a landlocked state in the South Central United States. It is bordered by Missouri to the north, Tennessee and Mississippi to the east, Louisiana to the south, and Texas and Oklahoma to the west. Its name is from the Osage la ...
, Arizona, and Mexico from 1864 to 1866. It tells the story of how Ray and his brother Thomas went from being soldiers in the
Confederate States Army The Confederate States Army, also called the Confederate Army or the Southern Army, was the military land force of the Confederate States of America (commonly referred to as the Confederacy) during the American Civil War (1861–1865), fighting ...
to dangerous outlaws. ''The Cartel'' relocates the series from a
Wild West The American frontier, also known as the Old West or the Wild West, encompasses the geography, history, folklore, and culture associated with the forward wave of American expansion in mainland North America that began with European colonial ...
''milieu'' to 2011
Los Angeles Los Angeles ( ; es, Los Ángeles, link=no , ), often referred to by its initials L.A., is the largest city in the state of California and the second most populous city in the United States after New York City, as well as one of the world' ...
and Mexico and depicts an interagency task force investigating a powerful Mexican
drug cartel A drug cartel is any criminal organization with the intention of supplying drug trafficking operations. They range from loosely managed agreements among various drug traffickers to formalized commercial enterprises. The term was applied when the ...
. This decision proved unpopular amongst fans, however, and ''Gunslinger'' returned to the West. Taking place from 1880 to 1910, and spread across Arizona,
Colorado Colorado (, other variants) is a state in the Mountain West subregion of the Western United States. It encompasses most of the Southern Rocky Mountains, as well as the northeastern portion of the Colorado Plateau and the western edge of the ...
,
Kansas Kansas () is a state in the Midwestern United States. Its capital is Topeka, and its largest city is Wichita. Kansas is a landlocked state bordered by Nebraska to the north; Missouri to the east; Oklahoma to the south; and Colorado to the w ...
,
Missouri Missouri is a U.S. state, state in the Midwestern United States, Midwestern region of the United States. Ranking List of U.S. states and territories by area, 21st in land area, it is bordered by eight states (tied for the most with Tennessee ...
,
Montana Montana () is a state in the Mountain West division of the Western United States. It is bordered by Idaho to the west, North Dakota and South Dakota to the east, Wyoming to the south, and the Canadian provinces of Alberta, British Colum ...
,
New Mexico Territory The Territory of New Mexico was an organized incorporated territory of the United States from September 9, 1850, until January 6, 1912. It was created from the U.S. provisional government of New Mexico, as a result of '' Nuevo México'' becomin ...
, Wyoming, and Mexico, it tells the story of
bounty hunter A bounty hunter is a private agent working for bail bonds who captures fugitives or criminals for a commission or bounty. The occupation, officially known as bail enforcement agent, or fugitive recovery agent, has traditionally operated outsid ...
Silas Greaves and his encounters with many of the legends of the Wild West, including
Billy the Kid Billy the Kid (born Henry McCarty; September 17 or November 23, 1859July 14, 1881), also known by the pseudonym William H. Bonney, was an outlaw and gunfighter of the American Old West, who killed eight men before he was shot and killed at th ...
,
Jesse James Jesse Woodson James (September 5, 1847April 3, 1882) was an American outlaw, bank and train robber, guerrilla and leader of the James–Younger Gang. Raised in the " Little Dixie" area of Western Missouri, James and his family maintained str ...
,
Butch Cassidy Robert LeRoy Parker (April 13, 1866 – November 7, 1908), better known as Butch Cassidy, was an American train and bank robber and the leader of a gang of criminal outlaws known as the "Wild Bunch" in the Old West. Parker engaged in criminal ...
, the
Sundance Kid Harry Alonzo Longabaugh (1867 – November 7, 1908), better known as the Sundance Kid, was an outlaw and member of Butch Cassidy's Wild Bunch in the American Old West. He likely met Butch Cassidy (real name Robert Leroy Parker) during a hunt ...
, and the
Dalton Gang The Dalton Gang was a group of outlaws in the American Old West during 1890–1892. It was also known as The Dalton Brothers because four of its members were brothers. The gang specialized in bank and train robberies. During an attempted doubl ...
. From a
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pla ...
perspective, all four games are first-person shooters, and feature several common
game mechanics In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-sha ...
, such as "Concentration mode" (a slow motion technique which is slightly different from game to game) and
duelling A duel is an arranged engagement in combat between two people, with matched weapons, in accordance with agreed-upon rules. During the 17th and 18th centuries (and earlier), duels were mostly single combats fought with swords (the rapier and lat ...
(in ''Bound in Blood'' and ''Gunslinger'', duelling switches the game to a third-person perspective). The first three games in the series offer different
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not contro ...
s. For ''Gunslinger'', there is only one player character, but the game does feature
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
-based skill trees which allow the player to customise their fighting style as they progress. Critically, reactions to the games have been mixed, ranging from general praise for ''Bound in Blood'' and ''Gunslinger'' to universal condemnation for ''The Cartel''. In terms of sales, the original game did not sell well in North America, moving only 137,000 units across both PC and Xbox 360. However, its European sales were considerably better, with Techland crediting the game as putting them "on the map". ''Bound in Blood'' sold better, moving 900,000 units across all systems in its first four months of release. ''Gunslinger'' also sold well, and was Ubisoft's second best selling digital-only game of 2013.


Games

* '' Call of Juarez'' was developed by
Techland Techland S.A. is a Polish video game developer and publisher founded in 1991 by Paweł Marchewka. It developed '' Call of Juarez'' (2006) and its prequel '' Call of Juarez: Bound in Blood'' (2009), as well as '' Dead Island'' (2011) and ''Dying ...
and published in Europe for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
by
Focus Home Interactive Focus Entertainment (formerly Focus Home Interactive) is a French video game developer and publisher based in Paris, France. Founded in 1996, Focus has published and distributed original titles such as ''Sherlock Holmes'', ''TrackMania'', '' Run ...
in September 2006, in Australia by Auran Development in October 2006, and in North America by
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include ''Assassin's Creed'', ''Far Cry'', ''F ...
in June 2007. It was ported to the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
by Techland in June 2007, published worldwide by Ubisoft. It was released on
GOG.com GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt based in Warsaw, Poland. GOG.com delivers DRM-free video games through it ...
in November 2018. * '' Call of Juarez: Bound in Blood'', a prequel to the original game, was developed by Techland for Microsoft Windows, PlayStation 3, and Xbox 360. It was published by Ubisoft in North America in June 2009 and in Australia and Europe in July. In November 2018, it was added to Microsoft's
backward compatibility Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially ...
program, making the game playable on the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
and
Xbox Series X/S The Xbox Series X/S are home video game consoles developed by Microsoft. They were both released on November 10, 2020, as the fourth generation Xbox, succeeding the Xbox One. Along with Sony's PlayStation 5, also released in November 2020, ...
. It was released on GOG.com in September 2019. * '' Call of Juarez: The Cartel'' was developed by Techland for Microsoft Windows, PlayStation 3, and Xbox 360. It was originally published by Ubisoft for PlayStation and Xbox in June 2011 and for Windows in September. In March 2018, ''The Cartel'' and ''Gunslinger'' were removed from
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. ...
, the
PlayStation Store The PlayStation Store (PS Store) is a digital media store available to users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via the PlayStation Network. The store offers a range of downloadable conten ...
, and
Xbox Live The Xbox network, formerly and still sometimes branded as Xbox Live, is an Internet, online multiplayer video game, multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox ...
. Two weeks later, Ubisoft explained that the reason for the removal was "per the terms of agreement, ''Call of Juarez: The Cartel'' and ''Call of Juarez: Gunslinger'' licensing/publishing rights have reverted back to Techland, while others remain active with Ubisoft. This is why a few titles have recently been removed." ''Gunslinger'' returned to all three platforms on April 30, and Techland promised that information on ''The Cartel''s return would be provided "at a later date", but no such information was ever released, and the game remains unavailable on Steam, the PlayStation Store, and
GOG.com GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt based in Warsaw, Poland. GOG.com delivers DRM-free video games through it ...
. In November 2018, it was added to Microsoft's backward compatibility program, making the game playable on the Xbox One and Xbox Series X/S. * '' Call of Juarez: Gunslinger'' was developed by Techland for Microsoft Windows, PlayStation 3, and Xbox 360. It was originally published by Ubisoft in May 2013 via Steam,
UPlay Ubisoft Connect (formerly Uplay) is a digital distribution, digital rights management, multiplayer and communications service developed by Ubisoft to provide an experience similar to the achievements/trophies offered by various other game compa ...
, the PlayStation Store, and
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independen ...
. In March 2018, ''The Cartel'' and ''Gunslinger'' were removed from all digital stores. Two weeks later, Ubisoft explained that the reason for the removal was "per the terms of agreement, ''Call of Juarez: The Cartel'' and ''Call of Juarez: Gunslinger'' licensing/publishing rights have reverted back to Techland, while others remain active with Ubisoft. This is why a few titles have recently been removed." ''Gunslinger'' returned to all three platforms on April 30, with Techland stating, "as Techland Publishing moves forward as a leading publisher, we are delighted to welcome ''Call of Juarez: Gunslinger'' to our publishing division." In December 2019, the game was ported to the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
.


Gameplay overview


Player characters

All four ''Call of Juarez'' games are
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
s. In the original game, the player controls alternating protagonists
level Level or levels may refer to: Engineering *Level (instrument), a device used to measure true horizontal or relative heights *Spirit level, an instrument designed to indicate whether a surface is horizontal or vertical *Canal pound or level *Regr ...
-by-level - Billy 'Candle' and Ray McCall, each of whom has a different style of
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pla ...
. Billy's levels are partially stealth-based, whereas Ray's are more traditional
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charact ...
s. In '' Bound in Blood'', the player controls one of two protagonists - Ray McCall or his brother Thomas. Like in the first game, the two characters have different gameplay styles, but unlike in the first game, most levels offer the choice of which character to play as. The character which the player does not choose is controlled by the AI for the duration of the level. In '' The Cartel'', the player controls one of three protagonists - Det. Ben McCall (
LAPD The Los Angeles Police Department (LAPD), officially known as the City of Los Angeles Police Department, is the municipal police department of Los Angeles, California California is a state in the Western United States, located along t ...
), Agent Kim Evans (
FBI The Federal Bureau of Investigation (FBI) is the domestic intelligence and security service of the United States and its principal federal law enforcement agency. Operating under the jurisdiction of the United States Department of Justice, t ...
), or Agent Eddie Guerra (
DEA The Drug Enforcement Administration (DEA; ) is a United States federal law enforcement agency under the U.S. Department of Justice tasked with combating drug trafficking and distribution within the U.S. It is the lead agency for domestic enf ...
). The two characters whom the player does not choose are controlled either by the AI or by human player(s) in co-op mode. Whichever player the character picks at the start of the game, they must play through the whole game with that character. Playing as specific characters often results in different
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s and in-game dialogue. In ''
Gunslinger Gunfighters, also called gunslingers (), or in the 19th and early 20th centuries gunmen, were individuals in the American Old West who gained a reputation of being dangerous with a gun and participated in gunfights and shootouts. Today, the te ...
'', there is only one
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not contro ...
available - the
bounty hunter A bounty hunter is a private agent working for bail bonds who captures fugitives or criminals for a commission or bounty. The occupation, officially known as bail enforcement agent, or fugitive recovery agent, has traditionally operated outsid ...
Silas Greaves. In the original game, the main difference between Ray and Billy is that Ray is stronger and slower, and can take considerably more damage than Billy. On the other hand, Billy can sneak up on enemies and perform silent kills. Billy can also use two weapons that Ray cannot - a bow and a whip. When he uses the bow, the game automatically goes into slow motion for a set period of time. The whip is weak as a weapon, and is mainly used to aid Billy when climbing. Unique to Ray is his ability to rapid-fire a single pistol ( fanning) and his ability to wield and quote from a Bible. In ''Bound in Blood'', the biggest difference between Ray and Thomas is that Thomas can aim farther than Ray, but Ray is faster with pistols, which he can
dual wield Dual wielding is the technique of using two weapons, one in each hand for training or combat. It is not a common combat practice. Although historical records of dual wielding in war are limited, there are numerous weapon-based martial arts that i ...
, and is quicker when aiming at nearby enemies. Ray can use two weapons that Thomas cannot – a dismountable
gatling gun The Gatling gun is a rapid-firing multiple-barrel firearm invented in 1861 by Richard Jordan Gatling. It is an early machine gun and a forerunner of the modern electric motor-driven rotary cannon. The Gatling gun's operation centered on a cyc ...
and throwable dynamite. Thomas can use three weapons that Ray cannot – a lasso, a bow, and throwing knives. When Thomas uses the bow, the player has the option of going into slow motion for more precise aiming, or firing in normal speed. In ''The Cartel'', the difference between the three characters pertains to their weaponry. McCall gets a damage bonus when using handguns and heavy machine guns, whilst his speciality skill is rapid reloading of handguns. Evans gets a damage bonus when using rifles and sniper rifles, whilst her speciality skill is enhanced focus when zoomed in. Guerra gets a damage bonus when using light machine guns and shotguns, whilst his speciality skill is the ability to
dual wield Dual wielding is the technique of using two weapons, one in each hand for training or combat. It is not a common combat practice. Although historical records of dual wielding in war are limited, there are numerous weapon-based martial arts that i ...
SMGs. In ''Gunslinger'', although there is only one player character, the game features an upgrade system which allows the player to customise Silas's fighting style. Every kill in the game is rewarded with
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s, and the player can increase their haul by achieving combos; multiple kills in quick succession which increase the combo score by one for each kill. These experience points allow the player to level up their skills via three skill trees; Gunslinger (focuses on pistols), Ranger (rifles), and Trapper (shotguns). After beating the game, the player can start a New Game+, carrying over their unlocked skills, which allows them to continue unlocking upgrades.


Concentration modes

All four games feature some kind of slow motion attack, aka "Concentration mode". In the original game, the player can activate concentration mode when playing as Ray. During combat, when he draws either handgun, concentration mode is automatically activated, and the game goes into slow motion, with two targeting
reticle A reticle, or reticule also known as a graticule, is a pattern of fine lines or markings built into the eyepiece of an optical device such as a telescopic sight, spotting scope, theodolite, optical microscope or the screen of an oscillosc ...
s appearing on either side of the screen, each moving towards the centre. The player cannot control the movement of either reticle, nor can they move the character during concentration mode, but they can control the positioning of the screen, allowing them to manoeuvre Ray's stance to shoot when the reticles pass over an enemy. In ''Bound in Blood'', there are three types of concentration modes, which are available once the player has filled their concentration meter by killing enemies. In Ray's mode, once slow motion begins, Ray is free to rotate 360 degrees from a fixed position. If the crosshairs pass over an enemy, that enemy will be "tagged". Once the time is up, Ray automatically fires at all tagged enemies with near-perfect accuracy. In Thomas's concentration mode, the crosshairs automatically move from visible enemy to visible enemy, pausing on each one momentarily. As the crosshairs move, the player must hold down the fire button, and when the crosshairs pause, the player must pull back on the analog stick or mouse to fire at the target. The third type of concentration mode is dual concentration, which happens automatically at certain points of the game, always at doorways. Ray and Thomas simultaneously burst into the room, and the game goes into slow motion, operating in the same manner as Ray's concentration mode from the first game. ''The Cartel'' features two types of concentration modes. Irrespective of the character, players charge their concentration metre by killing enemies, and once the meter is full, they can activate concentration mode at any time. When they do, time slows down dramatically, but the player can still pivot, shoot, and reload at near-normal speed. In co-op play, when one player triggers their concentration mode, it also triggers for all other human players. The second type of concentration mode is dual concentration, which happens automatically at certain points in the game, always at doorways. The player character and one of the AI characters (or two player characters in co-op mode) simultaneously burst into the room, and the game goes into slow motion for several seconds. In ''Gunslinger'' there are multiple types of concentration modes. The standard mode is charged by killing enemies, and once activated, the game goes into slow motion and all enemies are automatically highlighted in red. Other forms of concentration mode include falls, door breaches,
Quick Time Event In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the ...
s (QTEs), and "Sense of Death". Falls and door breaches work the same way as normal concentration mode, except they automatically happen at certain locations irrespective of whether the player's concentration meter is charged. QTEs also happen automatically. Silas will automatically target an enemy and the player is required to press a specific button to shoot and kill that enemy. If done correctly, the reticle will automatically jump to the next enemy, and so on. For Sense of Death, as the player avoids game over, they fill their Sense of Death meter. When this meter is full, it will automatically activate when Silas is one shot away from death. When that shot is taken, the game will go into slow motion and the player can dodge left or right to try to avoid the fatal bullet.


Duelling

In the original game's
duels A duel is an arranged engagement in combat between two people, with matched weapons, in accordance with agreed-upon rules. During the 17th and 18th centuries (and earlier), duels were mostly single combats fought with swords (the rapier and lat ...
, the player must wait for a countdown, at which point the enemy will reach for their weapon. Only then can Ray draw his own gun and fire. To draw Ray's gun, the player must move the mouse/analog stick downwards and then snap it upwards, at which point a reticule appears on screen which can be controlled as normal. Character movement during duels is limited to leaning left and right. In ''Bound in Blood'', duels switch the game to third-person, with the player needing to keep the character's hand as close to his gun as possible without touching it. At the same time, the player needs to keep the opponent lined up in the centre of the screen. When the time comes to draw, a bell rings, and the player must draw, aim, and fire as quickly as possible. In ''Gunslinger'', duels also switch the game to third-person. The player must keep the constantly moving target over the enemy to increase their focus, and the higher the focus percentage, the smaller the gauge gets and the more precise the shot will be when taken. At the same time, the player must keep Silas's hand as close to his gun as possible to increase their speed, and the higher the speed percentage, the quicker the gun will be drawn. The player has two options in every duel - they can draw before their opponent and get a lower-scoring dishonourable kill or wait until the opponent has drawn and get a higher-scoring honourable kill.


Multiplayer

The original game's PC
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
mode features "
Deathmatch Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters a ...
", "Skirmish" (team deathmatch), "Robbery" (the team designated as "Outlaws" must find the hidden gold and return it to an "escape zone" without being caught by the team designated as "Lawmen"), and "Gold Rush" (gold is spread over the map; at the end of a specified time, the player who has collected the most gold wins). The Xbox 360 version also features " Capture the Bag", "Wanted" (one player is randomly designated as the "wanted" player, and other players can only score points by killing this particular player. Once the wanted player is killed, the player who killed them becomes the wanted player. The player with the most points at the end of the game wins), and "Famous Events" (game scenarios based on real-life events, such as the
Gunfight at the O.K. Corral The gunfight at the O.K. Corral was a thirty-second shootout between law enforcement officer, lawmen led by Virgil Earp and members of a loosely organized group of outlaws called the Cochise County Cowboys, Cowboys that occurred at about 3: ...
, the Wilcox Train Robbery, and the Coffeyville Bank Robbery). ''Bound in Blood''s multiplayer mode features "Shootout" (deathmatch), "Posse" (team deathmatch), "Wanted", "Manhunt" (team "wanted" game in which one player is randomly designated as the wanted player. If they survive sixty seconds, their team scores a point. If they are killed, the player who killed them becomes the wanted player. The team with the most points at the end of the game wins), and "Wild West Legends" (game scenarios based on real-life events, such as the
Battle of Antietam The Battle of Antietam (), or Battle of Sharpsburg particularly in the Southern United States, was a battle of the American Civil War fought on September 17, 1862, between Confederate Gen. Robert E. Lee's Army of Northern Virginia and Union ...
, the Coffeyville Bank Robbery, the
Frisco Shootout The Frisco shootout was an Old West gunfight that began on December 1, 1884, involving lawman Elfego Baca. The shootout happened in Reserve, New Mexico, and stemmed from Baca's arrest of a cowboy, Charlie McCarty, who had been shooting into the ...
, the Skeleton Canyon shootout, and the Gunfight at the O.K. Corral. ''The Cartel''s multiplayer mode features two types of multiplayer; cooperative and competitive. Cooperative gameplay allow up to three players team up to complete campaign missions. Competitive mode is traditional player v. player with two gametypes available - "Objective Based" and "Team Deathmatch". Both gametypes use a "cop v. criminal" system, where one team is the cops and the other is the criminals. In objective-based gameplay, players set out to either engage in criminal activity, or prevent the other team from doing so, with a series of objectives to be completed or prevented.


Development


''Call of Juarez''

''Call of Juarez'' originated in 2004 and was intended as a fast-paced
arcade Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * ...
-style
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
. However, within the first few months of
development Development or developing may refer to: Arts *Development hell, when a project is stuck in development *Filmmaking, development phase, including finance and budgeting *Development (music), the process thematic material is reshaped *Photographi ...
,
Techland Techland S.A. is a Polish video game developer and publisher founded in 1991 by Paweł Marchewka. It developed '' Call of Juarez'' (2006) and its prequel '' Call of Juarez: Bound in Blood'' (2009), as well as '' Dead Island'' (2011) and ''Dying ...
changed the core
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pla ...
; according to producer Paweł Zawodny, The
designers A designer is a person who plans the form or structure of something before it is made, by preparing drawings or plans. In practice, anyone who creates tangible or intangible objects, products, processes, laws, games, graphics, services, or exp ...
were especially keen to make a specifically
Western Western may refer to: Places *Western, Nebraska, a village in the US *Western, New York, a town in the US *Western Creek, Tasmania, a locality in Australia *Western Junction, Tasmania, a locality in Australia *Western world, countries that id ...
-themed first-person shooter, as they felt the FPS genre had become overly dominated by World War II and
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel univers ...
games. In relation to the game's
graphics Graphics () are visual perception, visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustration, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of dat ...
, ''Call of Juarez'' used the third iteration of Techland's in-house
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software in ...
, the Chrome Engine. For Chrome Engine 3, Techland had been working with
nVidia Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
to incorporate Shader Model 3.0, and this version of the engine allowed for
per-pixel lighting In computer graphics, per-pixel lighting refers to any technique for lighting an image or scene that calculates illumination for each pixel on a rendered image. This is in contrast to other popular methods of lighting such as vertex lighting, wh ...
and rendering techniques such as
normal mapping In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. A common ...
,
Phong shading In 3D computer graphics, Phong shading, Phong interpolation, or normal-vector interpolation shading is an interpolation technique for surface shading invented by computer graphics pioneer Bui Tuong Phong. Phong shading interpolates surface norm ...
, Blinn lighting, virtual displacement mapping,
shadow mapping Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams in 1978, in a paper entitled "Casting curved shadows on curved surfaces." Since then, it has b ...
, HDR environment mapping, and post-processing effects such as enhanced
depth of field The depth of field (DOF) is the distance between the nearest and the furthest objects that are in acceptably sharp focus in an image captured with a camera. Factors affecting depth of field For cameras that can only focus on one object dis ...
, light blooms,
refraction In physics, refraction is the redirection of a wave as it passes from one medium to another. The redirection can be caused by the wave's change in speed or by a change in the medium. Refraction of light is the most commonly observed phenomeno ...
and heat distortion. The engine also facilitated wind effects, alterations to object properties when interacting with liquids, Shader Model 3.0-based simulation and
animation Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most ani ...
of vegetation, fumes and smoke, and changes in daytime and the position of global lighting. The game's script was written by Haris Orkin and Paweł Selinger (who also served as the game's lead designer and lead artist). Selinger came up with the basic plot outline and characters, and Orkin wrote the dialogue and story specifics. He and Selinger cite
John Ford John Martin Feeney (February 1, 1894 – August 31, 1973), known professionally as John Ford, was an American film director and naval officer. He is widely regarded as one of the most important and influential filmmakers of his generation. He ...
's ''
The Searchers ''The Searchers'' is a 1956 American Technicolor VistaVision epic Western film directed by John Ford and written by Frank S. Nugent, based on the 1954 novel by Alan Le May. It is set during the Texas-Native American wars, and stars John Wa ...
'' (1956),
Henry Hathaway Henry Hathaway (March 13, 1898 – February 11, 1985) was an American film director and producer. He is best known as a director of Westerns, especially starring Randolph Scott and John Wayne. He directed Gary Cooper in seven films. Backgroun ...
's ''
Nevada Smith ''Nevada Smith'' is a 1966 American Western film directed by Henry Hathaway and starring Steve McQueen, Karl Malden, Brian Keith, Arthur Kennedy and Suzanne Pleshette. The film was made by Embassy Pictures and Solar Productions, in association ...
'' (1966), and
Clint Eastwood Clinton Eastwood Jr. (born May 31, 1930) is an American actor and film director. After achieving success in the Western TV series '' Rawhide'', he rose to international fame with his role as the "Man with No Name" in Sergio Leone's "''Dolla ...
's ''
Pale Rider ''Pale Rider'' is a 1985 American Western film produced and directed by Clint Eastwood, who also stars in the lead role. The title is a reference to the Four Horsemen of the Apocalypse, as the pale horse's ghost rider (Eastwood) represents Dea ...
'' (1985) and ''
Unforgiven ''Unforgiven'' is a 1992 American Revisionist Western film starring, directed, and produced by Clint Eastwood, and written by David Webb Peoples. The film tells the story of William Munny, an aging outlaw and killer who takes on one more job, ...
'' (1992) as influencing the tone of the game, with the character of Ray partially inspired by Will Munny (Clint Eastwood) in ''Unforgiven''. The character also drew inspiration from the
Saint of Killers The Saint of Killers is a fictional character who appears in the comic book series ''Preacher'', published by Vertigo Comics in 1995. Writer Garth Ennis created the Saint of Killers with artist Steve Dillon. The Saint is described as "a grim, ...
character from
Garth Ennis Garth Ennis (born January 16, 1970) is a Northern Irish–American comics writer, best known for the Vertigo series ''Preacher'' with artist Steve Dillon, his nine-year run on Marvel Comics' Punisher franchise, and '' The Boys'' with artist Dari ...
's ''Preacher'' series (1995-2000), and Ennis's ''
Just a Pilgrim ''Just a Pilgrim'' is a five-issue comic book limited series written by Garth Ennis, with art by Carlos Ezquerra, and published by Black Bull, the short-lived comics publishing division of Wizard Entertainment, in 2001. It was followed by a 4 ...
'' (2001). Visually, Ray was based on Carl McCoy, lead singer of
Fields of the Nephilim Fields of the Nephilim are an English gothic rock band formed in Stevenage, Hertfordshire, in 1984. The band's name refers to a Biblical race of angel-human hybrids known as the Nephilim. Career Early years (1984–1991) Fields of the Nep ...
. The
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
version of the game was released in Europe in September 2006 and Australia in October 2006. The North American version was not released until June 2007, having been delayed so as to be released alongside the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
port. Techland used this time to make some changes to the game; unlike the European version, the North American version was optimised for DirectX 10, one of the first PC games to feature such optimisation. Shortly after the North American release, Techland released a DirectX 10 enhancement
patch Patch or Patches may refer to: Arts, entertainment and media * Patch Johnson, a fictional character from ''Days of Our Lives'' * Patch (''My Little Pony''), a toy * "Patches" (Dickey Lee song), 1962 * "Patches" (Chairmen of the Board song) ...
for all versions of the game, adding such elements as geometry shaders, dynamic shadows,
high dynamic range High dynamic range (HDR) is a dynamic range higher than usual, synonyms are wide dynamic range, extended dynamic range, expanded dynamic range. The term is often used in discussing the dynamic range of various signals such as images, videos, a ...
lighting, and
parallax occlusion mapping Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition in textured surfaces, using a displacement map (similar to a topography map) instead of ...
. The Xbox 360 version was released worldwide in June 2007. Comparing this version to the original PC version prior to the DirectX 10 patch, Zawodny said there would be a considerable graphical improvement; "we squeezed as much as possible from the Xbox 360's
vertex Vertex, vertices or vertexes may refer to: Science and technology Mathematics and computer science *Vertex (geometry), a point where two or more curves, lines, or edges meet *Vertex (computer graphics), a data structure that describes the position ...
and
pixel shaders In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene - a process known as ''shading''. Shaders have evolved to perform a variety of spec ...
. There's high dynamic range lighting, hardware
anti-aliasing Anti-aliasing may refer to any of a number of techniques to combat the problems of aliasing in a sampled signal such as a digital image or digital audio recording. Specific topics in anti-aliasing include: * Anti-aliasing filter, a filter used be ...
,
bump mapping Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calcul ...
on almost everything, relief mapping on many objects, and
subsurface scattering Subsurface scattering (SSS), also known as subsurface light transport (SSLT), is a mechanism of light transport in which light that penetrates the surface of a translucent object is scattered by interacting with the material and exits the surf ...
, just to mention a few technical terms". He also revealed the Xbox version would feature three new single-player missions with their own self-contained story, a duel mode whereby the player can duel with enemies from the campaign, and additional multiplayer modes and maps. Additionally, Techland rebuilt some of Billy's levels (including the game's opening level), cutting back on the stealth elements and incorporating more action-focused chase scenes.


''Bound in Blood''

Although the first game did not sell well in North America, its European sales were much better, and a second game, ''Bound in Blood'', was announced in January 2009 for PC, PlayStation 3, and Xbox 360. The developers had taken on board the most common criticisms of the first game (mainly concerning the platforming and stealth sections), whilst enhancing the
mechanics Mechanics (from Ancient Greek: μηχανική, ''mēkhanikḗ'', "of machines") is the area of mathematics and physics concerned with the relationships between force, matter, and motion among physical objects. Forces applied to objects r ...
of the original that received the most praise, namely Ray's gameplay. Using Chrome Engine 4, the game would feature considerable graphical improvements over the original, with lead product manager Paweł Kopiński stating, "we've managed to achieve increased performance allowing for even more
polygons In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two to ...
on screen and advanced special effects. Unlike Chrome Engine 3, Chrome Engine 4 used deferred rendering, which allowed for more advanced lighting and post-processing effects. It was also the first iteration of the engine with "true multi-platform support." Discussing inspirations for the game, Kopiński stated, "it can't be simply categorized as either a
Spaghetti Western The Spaghetti Western is a broad subgenre of Western films produced in Europe. It emerged in the mid-1960s in the wake of Sergio Leone's film-making style and international box-office success. The term was used by foreign critics because most of ...
or a realistic Western. It's a blend of the best elements from both." According to co-writer Haris Orkin, "it's probably closer now to a Spaghetti Western than a classic
John Ford John Martin Feeney (February 1, 1894 – August 31, 1973), known professionally as John Ford, was an American film director and naval officer. He is widely regarded as one of the most important and influential filmmakers of his generation. He ...
western ..I guess I would call it a
post-modern Postmodernism is an intellectual stance or mode of discourseNuyen, A.T., 1992. The Role of Rhetorical Devices in Postmodernist Discourse. Philosophy & Rhetoric, pp.183–194. characterized by skepticism toward the " grand narratives" of modern ...
western along the lines of ''
Unforgiven ''Unforgiven'' is a 1992 American Revisionist Western film starring, directed, and produced by Clint Eastwood, and written by David Webb Peoples. The film tells the story of William Munny, an aging outlaw and killer who takes on one more job, ...
'' or ''
The Wild Bunch ''The Wild Bunch'' is a 1969 American epic Revisionist Western film directed by Sam Peckinpah and starring William Holden, Ernest Borgnine, Robert Ryan, Edmond O'Brien, Ben Johnson and Warren Oates. The plot concerns an aging outlaw gang on t ...
''." Specific influences included
Sergio Leone Sergio Leone (; 3 January 1929 – 30 April 1989) was an Italian film director, producer and screenwriter credited as the pioneer of the Spaghetti Western genre and widely regarded as one of the most influential directors in the history of cine ...
's ''
Dollars Trilogy ''Dollars Trilogy'' ( it, link=no, Trilogia del dollaro), also known as the ''Man with No Name Trilogy'' ( it, link=no, Trilogia dell'Uomo senza nome) or the ''Blood Money Trilogy'', is an Italian film series consisting of three Spaghetti Weste ...
'' and ''
Once Upon a Time in the West ''Once Upon a Time in the West'' ( , "Once upon a time (there was) the West") is a 1968 epic Spaghetti Western film directed by Sergio Leone, who co-wrote it with Sergio Donati based on a story by Dario Argento, Bernardo Bertolucci, and Leo ...
'' (1968),
James Mangold James Allen Mangold (born December 16, 1963) is an American filmmaker. He is best known for the films ''Cop Land'' (1997), '' Girl, Interrupted'' (1999), '' Walk the Line'' (2005), '' 3:10 to Yuma'' (2007), '' The Wolverine'' (2013) and '' Logan' ...
's '' 3:10 to Yuma'' (2007), and
Ed Harris Edward Allen Harris (born November 28, 1950) is an American actor and filmmaker. His performances in ''Apollo 13'' (1995), ''The Truman Show'' (1998), ''Pollock'' (2000), and '' The Hours'' (2002) earned him critical acclaim and Academy Award n ...
's '' Appaloosa'' (2008). The team also drew inspiration from real life, with Orkin stating, "many of the actual outlaws of the time were former
confederate soldiers The Confederate States Army, also called the Confederate Army or the Southern Army, was the military land force of the Confederate States of America (commonly referred to as the Confederacy) during the American Civil War (1861–1865), fighti ...
;
Jesse James Jesse Woodson James (September 5, 1847April 3, 1882) was an American outlaw, bank and train robber, guerrilla and leader of the James–Younger Gang. Raised in the " Little Dixie" area of Western Missouri, James and his family maintained str ...
and his brothers, the Youngers.
Archie Clement Archie Clement (January 1, 1846 – December 13, 1866), also known as "Little Arch" or "Little Archie", was an American pro- Confederate guerrilla leader during the American Civil War, known for his brutality towards Union soldiers and pro-Unio ...
. So the McCalls were based somewhat on those actual outlaws." When dealing with this period of history, Orkin and Techland approached it with serious intentions, striving to be as historically accurate as possible and deal with some of the real issues of the day, irrespective of whether such issues remain controversial today. Orkin states, "we talk about the white suppression of Native Americans, specifically the
Apache The Apache () are a group of culturally related Native American tribes in the Southwestern United States, which include the Chiricahua, Jicarilla, Lipan, Mescalero, Mimbreño, Ndendahe (Bedonkohe or Mogollon and Nednhi or Carrizaleño and ...
, and how that fueled their anger ..we deal with issues like racism, slavery, and the oppression of Native Americans and Mexicans in south Texas. Once you go into those worlds and create a story around them, to skirt those truths or pretend they don't exist does them a disservice."


''The Cartel''

''Bound in Blood'' sold considerably better than the original game (over 1 million units) and ''The Cartel'' was announced in February 2011. For the first time in the series, the game would be set in the modern day, with Ubisoft's director of marketing, Adam Novickas, stating, "the game will bring the best elements of the Wild West into modern times." This relocation, however, was met with skepticism. After a non-playable demo was shown at
PAX Pax or PAX may refer to: Peace * Peace (Latin: ''pax'') ** Pax (goddess), the Roman goddess of peace ** Pax, a truce term * Pax (liturgy), a salutation in Catholic and Lutheran religious services * Pax (liturgical object), an object formerly k ...
in March, ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
''s Martin Robinson wrote, "it looks like ''Call of Juarez'' has ditched its one point of distinction, exposing an insipid shooter that's lost a fistful of charm in the process." Similarly, ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
''s Jane Douglas wrote, "as unlikely decisions go, setting a Wild West franchise's third installment in 21st-century Los Angeles and Mexico ranks on par with a
disco Disco is a genre of dance music and a subculture that emerged in the 1970s from the United States' urban nightlife scene. Its sound is typified by four-on-the-floor beats, syncopated basslines, string sections, brass and horns, electric pi ...
-era ''
Prince of Persia ''Prince of Persia'' is a video game franchise created by Jordan Mechner. It is built around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia. The first two games i ...
'' reboot." Techland's project coordinator, Błażej Krakowiak, explained the relocation; "we moved the franchise to a modern setting because we felt the Wild West values and experience are universal." When asked by ''GameSpot'' what he would say to fans who weren't happy with the change, he said, "you should trust us. This is a great western game." Ubisoft further explained, The game was built using Chrome Engine 5, and according to the developers, several individual levels, such as one set in a packed nightclub, feature more
assets In financial accounting, an asset is any resource owned or controlled by a business or an economic entity. It is anything (tangible or intangible) that can be used to produce positive economic value. Assets represent value of ownership that can b ...
than the entirety of ''Bound in Blood''. The engine allowed for advanced screen space ambient occlusion, custom
anti-aliasing Anti-aliasing may refer to any of a number of techniques to combat the problems of aliasing in a sampled signal such as a digital image or digital audio recording. Specific topics in anti-aliasing include: * Anti-aliasing filter, a filter used be ...
, and
texture filtering In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture). There are two main categories of texture filterin ...
, with
anisotropic filtering In 3D computer graphics, anisotropic filtering (abbreviated AF) is a method of enhancing the image quality of textures on surfaces of computer graphics that are at oblique viewing angles with respect to the camera where the projection of the t ...
allowing for smoother transitions between
mipmap In computer graphics, mipmaps (also MIP maps) or pyramids are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the previous. The height and width of each image, or level, in the m ...
levels. The engine can also handle complex and dynamic light shafts and features advanced A-buffering.


''Gunslinger''

After ''The Cartel'' flopped both financially and critically, Ubisoft sent an email through
UPlay Ubisoft Connect (formerly Uplay) is a digital distribution, digital rights management, multiplayer and communications service developed by Ubisoft to provide an experience similar to the achievements/trophies offered by various other game compa ...
to registered owners the game, asking them which ''Call of Juarez'' game was their favourite and how would they rate ''The Cartel'' itself. The email also included a series of gameplay set-pieces, asking players which they'd most like to see in an "as yet unannounced" game. ''Gunslinger'' was announced in September 2012, with Ubisoft emphasising that the game would feature legendary Wild West figures such as
Billy the Kid Billy the Kid (born Henry McCarty; September 17 or November 23, 1859July 14, 1881), also known by the pseudonym William H. Bonney, was an outlaw and gunfighter of the American Old West, who killed eight men before he was shot and killed at th ...
, Pat Garrett,
Wyatt Earp Wyatt Berry Stapp Earp (March 19, 1848 – January 13, 1929) was an American lawman and gambler in the American West, including Dodge City, Deadwood, and Tombstone. Earp took part in the famous gunfight at the O.K. Corral, during which la ...
,
Butch Cassidy Robert LeRoy Parker (April 13, 1866 – November 7, 1908), better known as Butch Cassidy, was an American train and bank robber and the leader of a gang of criminal outlaws known as the "Wild Bunch" in the Old West. Parker engaged in criminal ...
, and
Jesse James Jesse Woodson James (September 5, 1847April 3, 1882) was an American outlaw, bank and train robber, guerrilla and leader of the James–Younger Gang. Raised in the " Little Dixie" area of Western Missouri, James and his family maintained str ...
, and that for the first time in the series, an
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
-based skill progression system would be utilised. Addressing why the team had returned to the Wild West after setting ''The Cartel'' in the modern-day, Krakowiak stated, "we did so for a number of reasons, but basically because of what we've heard from fans and the fact that we're ready to believe that this is where the series belongs." At PAX 2013, Ubisoft brand manager Aymeric Evennou echoed Krakowiak; "this is where the brand belongs. We tried something else, but now we're fully dedicated to please the fans." Indeed, Techland knew another subpar game would kill the franchise, with design expert Xavier Penin, who also contributed to the script, stating, "we were on a mission to save the ''Call of Juarez'' brand, literally." In terms of the game's narrative, which is self-consciously a mixture of fact and fiction, the team tried to narrow down what makes this period of history so specific, and "what we came up was the stories, the legends, the mixture between myth and truth. So we really focused on the storytelling and narration." The outline of the story was conceived by producer Krzysztof Nosek and writer Rafał W. Orkan, who brought it to Haris Orkin, without characters or specific story elements in place. Wanting the actual narration to be as important as the narrative, they told Orkin that the storyline needed to be structured like ''
Bastion A bastion or bulwark is a structure projecting outward from the curtain wall of a fortification, most commonly angular in shape and positioned at the corners of the fort. The fully developed bastion consists of two faces and two flanks, with fi ...
'', whereby things in the game world would change in front of the players' eyes, based upon what was being said in the narration. Orkin loved the idea, as it paralleled how the legends of the West were formed in the first place - myths and exaggeration overtook fact and reality, and so the question of truth versus embellishment became a major part of the story; "we decided our narrator would be unreliable and that the world would change as the story changed. I thought that perfectly mimicked how the history of the West was written in the first place." Orkin was particularly inspired by
John Ford John Martin Feeney (February 1, 1894 – August 31, 1973), known professionally as John Ford, was an American film director and naval officer. He is widely regarded as one of the most important and influential filmmakers of his generation. He ...
's ''
The Man Who Shot Liberty Valance ''The Man Who Shot Liberty Valance'' () is a 1962 American Western film directed by John Ford and starring John Wayne and James Stewart. The screenplay by James Warner Bellah and Willis Goldbeck was adapted from a 1953 short story written by ...
'' (1962) and
Arthur Penn Arthur Hiller Penn (September 27, 1922 – September 28, 2010) was an American director and producer of film, television and theater. Closely associated with the American New Wave, Penn directed critically acclaimed films throughout the 1 ...
's ''
Little Big Man Little Big Man (Lakota: Wičháša Tȟáŋkala), or Charging Bear, was an Oglala Lakota, or Oglala Sioux, who was a fearless and respected warrior who fought under, and was distant cousin to, Crazy Horse ("His-Horse-Is-Crazy"). He opposed the 1868 ...
'' (1970), both of which deal with myths overtaking reality in the public consciousness. A quote from ''Liberty Valance'', "when the legend becomes fact, print the legend", became a central idea in Orkin's script.


Reception

The ''Call of Juarez'' games have received reviews ranging from very positive to very negative. The original game received mixed reviews. Most critics praised Ray's levels and the general shooting mechanics, but found Billy's levels significantly inferior, especially the platforming sections and the implementation of the whip. Many critics were impressed with how the game recreated an authentic Western tone, and
Marc Alaimo Marc Alaimo (born Michael Joseph Alaimo; May 5, 1942) is an American actor, known for his villainous roles. He is best known for his role as recurring villain Gul Dukat in the TV series '' Star Trek: Deep Space Nine''. Career Alaimo is a classic ...
's
voice acting Voice acting is the art of performing voice-overs to present a character or provide information to an audience. Performers are called voice actors/actresses, voice artists, dubbing artists, voice talent, voice-over artists, or voice-over talent ...
as Ray was generally lauded. ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
''s
Kieron Gillen Kieron Michael Gillen (; born 30 September 1975) is a British comic book writer and former video game and music journalist. In comics, Gillen is known for '' Phonogram'' and '' The Wicked + The Divine'', both co-created with artist Jamie McK ...
called the PC version "as good a cowboy shooter as I've played", whilst Tom Bramwell felt the Xbox 360 version "has given new life to an area of the FPS genre where tons of developers have given up". ''PALGN''s Mark Morrow called the PC version a "remarkably enjoyable game." ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
''s Alex Navarro called it "a well-made genre exercise." ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
''s Dan Adams was more critical, arguing that "solid basic shooting mechanics aren't enough to make a passable game good." ''
Official Xbox Magazine ''Official Xbox Magazine'' (or OXM for short) was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. Th ...
''s Cameron Lewis felt that "there's nothing to distinguish it from the rest of the shooter crowd." ''Bound in Blood'' received generally favorable reviews. Most critics found it substantially better than the original, with many praising the plot, the shooting mechanics, and the voice acting. Criticism tended to focus on poor enemy AI, repetitive
level design In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty t ...
, and, the lack of any kind of co-op. '' CVG''s Richard Cobbett called it "an outstanding FPS." ''GameSpot''s Randolph Ramsay found it to be "tense, riveting, and superb-looking" and "an almost cinematic experience." ''PALGN''s Michael Kontoudis called it "the best videogame Western ever made." On the other hand, ''Eurogamer''s Oli Walsh argued, "it's far too unvaried a shooting gallery to earn an unhesitating recommendation." ''Official Xbox Magazine''s Taylor Cocke called it "fairly well-done but somewhat basic." ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the Game ...
''s Eric Neigher argued that "there's nothing's particularly outstanding or original here." ''The Cartel'' received negative reviews. Common criticisms included poorly implanted mechanics, a cliched storyline, underdeveloped characters, inconsistent audio, error-filled subtitles, tone-deaf racial and gender stereotypes, and poor graphics. In particular, the game's glitches and lack of technical polish received a lot of negative attention. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
''s Dan Ryckert called it "generic at best, broken at worst." ''IGN''s Anthony Gallegos argued, "it's not the worst shooter I've played, but it's got all the problems of a budget title and few redeeming qualities." ''Official Xbox Magazine''s Andrew Hayward found it demonstrated "a lack of care and an inattention to detail." '' PC Gamer''s Tom Senior called it "a steaming turd", "bland, repetitive, and dull," and "brainless, generic and devoid of personality." ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History '' ...
''s
Jim Sterling James Stephanie Sterling, also known as Jim Sterling, is an English-American freelance video game journalist, critic, pundit, YouTuber, and professional wrestler. Before becoming independent in September 2014, they were the review editor for ...
wrote that the game is "a sloppy serving from people who should know better, and ought to be ashamed of themselves." ''Gunslinger'' received positive reviews. Critics praised the storytelling, the fast-paced arcade-style shooting, and the voice acting. Criticisms focused on a predictable ''denouement'' and shallow boss battles. ''Destructoid''s Jim Sterling called it "the best ''Call of Juarez'' game, nda damn fine and worthy shooter in its own right." ''GameSpot''s Mark Watson called it a "remarkable shooter", "a breath of fresh air," and "tight and controlled." ''IGN''s Colin Moriarty argued that "it has a lot of charm." ''
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and ''Computer ...
''s Lorenzo Veloria felt that for "those who want a solid Western shooter with exhilarating mechanics, you'll want to give this game a try."


Sales

The original game did not sell well in North America, moving only 137,000 units across both PC and Xbox 360. Its European sales were considerably better, with Techland crediting the game as putting them on the map as a globally recognised developer. ''Bound in Blood'' was a commercial success. In its first four days of North American release, it sold 24,000 units on the Xbox 360 and 20,000 units on the PlayStation 3. In the United Kingdom, it entered the charts at #6, rising the following month to #4. By the end of September, the game had sold 900,000 units across all systems, making it one of Ubisoft's best selling titles for the first half of the
fiscal year A fiscal year (or financial year, or sometimes budget year) is used in government accounting, which varies between countries, and for budget purposes. It is also used for financial reporting by businesses and other organizations. Laws in many ju ...
. ''Gunslinger'' was the third best-selling PSN title in May 2013, coming behind '' Far Cry 3: Blood Dragon'' and ''
Terraria ''Terraria'' is an action-adventure sandbox game developed by Re-Logic. The game was first released for Windows on May 16, 2011, and has since been ported to several other platforms. The game features exploration, crafting, building, painting, ...
''. In July, Ubisoft released its first quarterly financial report, in which they revealed that digital downloads were up 27% from the same time period the previous year. They cited the strong sales of ''Blood Dragon'' and ''Gunslinger''.


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* () {{DEFAULTSORT:Call of Juarez Call of Juarez First-person shooters Techland games Ubisoft franchises Video games developed in Poland Video game franchises Video game franchises introduced in 2006 Western (genre) video games