is an
adventure game developed by Softedge and published by Yano Electric. It was released
for Japan in 1993, and then in North America, for the
Macintosh
Mac is a brand of personal computers designed and marketed by Apple Inc., Apple since 1984. The name is short for Macintosh (its official name until 1999), a reference to the McIntosh (apple), McIntosh apple. The current product lineup inclu ...
in 1994 and then for the
PC in 1995.
[Cosmology of Kyoto](_blank)
Visual Novel Database
It is a game where the player, from a
first-person perspective, explores ancient
Kyoto
Kyoto ( or ; Japanese language, Japanese: , ''Kyōto'' ), officially , is the capital city of Kyoto Prefecture in the Kansai region of Japan's largest and most populous island of Honshu. , the city had a population of 1.46 million, making it t ...
city during
10th-11th century Japan. The game lacks a clear goal, but is instead
nonlinear and emphasizes
open exploration, giving players the freedom to explore the city and discover many pathways, buildings, situations, stories and secrets. The game deals with
historical
History is the systematic study of the past, focusing primarily on the human past. As an academic discipline, it analyses and interprets evidence to construct narratives about what happened and explain why it happened. Some theorists categ ...
,
horror,
religious
Religion is a range of social- cultural systems, including designated behaviors and practices, morals, beliefs, worldviews, texts, sanctified places, prophecies, ethics, or organizations, that generally relate humanity to supernatural ...
and
educational
Education is the transmission of knowledge and skills and the development of character traits. Formal education occurs within a structured institutional framework, such as public schools, following a curriculum. Non-formal education also fol ...
themes, and features
karma
Karma (, from , ; ) is an ancient Indian concept that refers to an action, work, or deed, and its effect or consequences. In Indian religions, the term more specifically refers to a principle of cause and effect, often descriptively called ...
and
reincarnation
Reincarnation, also known as rebirth or transmigration, is the Philosophy, philosophical or Religion, religious concept that the non-physical essence of a living being begins a new lifespan (disambiguation), lifespan in a different physical ...
gameplay mechanics. Released on
CD-ROM
A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains computer data storage, data computers can read, but not write or erase. Some CDs, called enhanced CDs, hold b ...
, the dialogues in the game are fully voiced in
Japanese, with
English subtitles in the
localized North American version.
The game was not a commercial success, but was critically acclaimed and attracted a
cult following.
Gameplay
The game is controlled by
clicking hotspots and
text options when appropriate. The user also types in sentences, upon occasion. At the start, the
player character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
is created by the player using a
character creation system, with the player able to customize what the player character looks like.
As the game begins, the player character is born and must take the clothes off a nearby corpse. The game does not have a clear goal, but is instead
nonlinear and emphasizes
open exploration, giving the player the freedom to explore Kyoto, with many pathways, buildings, situations, stories and secrets to discover throughout the city, including both realistic and supernatural elements.
The progress through the city effects a journey through history, with a street map and online guide provided to ancient (and modern) Kyoto at various points through the game. It provides enough freedom to allow for the player to
experiment with the game, such as using it as a resource for their own
role-playing game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
campaign, for example.
The game uses
karma
Karma (, from , ; ) is an ancient Indian concept that refers to an action, work, or deed, and its effect or consequences. In Indian religions, the term more specifically refers to a principle of cause and effect, often descriptively called ...
and
reincarnation
Reincarnation, also known as rebirth or transmigration, is the Philosophy, philosophical or Religion, religious concept that the non-physical essence of a living being begins a new lifespan (disambiguation), lifespan in a different physical ...
gameplay mechanics, based on
Buddhist
Buddhism, also known as Buddhadharma and Dharmavinaya, is an Indian religion and List of philosophies, philosophical tradition based on Pre-sectarian Buddhism, teachings attributed to the Buddha, a wandering teacher who lived in the 6th or ...
concepts.
During the game, the player will often die after being attacked by evil
demon
A demon is a malevolent supernatural entity. Historically, belief in demons, or stories about demons, occurs in folklore, mythology, religion, occultism, and literature; these beliefs are reflected in Media (communication), media including
f ...
s or
robbers, and will then go to one of the realms of reincarnation, depending upon the player's conduct in that life. In these Buddhist hells, the player character is tortured in various ways. Once the player escapes hell, they are reborn, as a new character with a new appearance.
If the player's with too much
negative karma, they may be reincarnated as a dog rather than a human.
After being reborn, the player must take the clothes from his or her last body to continue. As the player progresses through the city, new abilities and items are revealed that protect the player from death.
Plot
The game is set in the medieval
city
A city is a human settlement of a substantial size. The term "city" has different meanings around the world and in some places the settlement can be very small. Even where the term is limited to larger settlements, there is no universally agree ...
of
Kyoto
Kyoto ( or ; Japanese language, Japanese: , ''Kyōto'' ), officially , is the capital city of Kyoto Prefecture in the Kansai region of Japan's largest and most populous island of Honshu. , the city had a population of 1.46 million, making it t ...
around the year 1000, during the
Heian period
The is the last division of classical Japanese history, running from 794 to 1185. It followed the Nara period, beginning when the 50th emperor, Emperor Kammu, moved the capital of Japan to Heian-kyō (modern Kyoto). means in Japanese. It is a ...
of
Japanese history. The game lacks an overall plot, but it instead presents fragmented narratives in a
non-linear manner, as the
player character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
encounters various
non-player characters while wandering the city. These narratives are cross-referenced to an
encyclopedia
An encyclopedia is a reference work or compendium providing summaries of knowledge, either general or special, in a particular field or discipline. Encyclopedias are divided into article (publishing), articles or entries that are arranged Alp ...
, providing background information as the narratives progress and as the player comes across various characters and locations, with various stories and related information appearing at distinct locations.
Many of the characters in the game are based on real-life characters from the city and their appearances in the game are often loosely based on tales from the ''
Konjaku Monogatarishū''. The game deals with
religion
Religion is a range of social system, social-cultural systems, including designated religious behaviour, behaviors and practices, morals, beliefs, worldviews, religious text, texts, sanctified places, prophecies, ethics in religion, ethics, or ...
and
philosophy
Philosophy ('love of wisdom' in Ancient Greek) is a systematic study of general and fundamental questions concerning topics like existence, reason, knowledge, Value (ethics and social sciences), value, mind, and language. It is a rational an ...
, particularly
Buddhism
Buddhism, also known as Buddhadharma and Dharmavinaya, is an Indian religion and List of philosophies, philosophical tradition based on Pre-sectarian Buddhism, teachings attributed to the Buddha, a wandering teacher who lived in the 6th or ...
and
Buddhist philosophy, as well as
myth
Myth is a genre of folklore consisting primarily of narratives that play a fundamental role in a society. For scholars, this is very different from the vernacular usage of the term "myth" that refers to a belief that is not true. Instead, the ...
and
legend
A legend is a genre of folklore that consists of a narrative featuring human actions, believed or perceived to have taken place in human history. Narratives in this genre may demonstrate human values, and possess certain qualities that give the ...
.
Development
The game was authored using
Macromedia Director.
Reception
Upon release in North America, the game received wide critical acclaim. However, it was not a commercial success in North America, attracting only a devoted
cult following, partly because of its limited production run making it difficult to find and partly because of its slow-paced gameplay.
Critical reception
In September 1994, a review by
film critic Roger Ebert
Roger Joseph Ebert ( ; June 18, 1942 – April 4, 2013) was an American Film criticism, film critic, film historian, journalist, essayist, screenwriter and author. He wrote for the ''Chicago Sun-Times'' from 1967 until his death in 2013. Eber ...
was published in ''
Wired'' magazine, where he stated the "richness is almost overwhelming", noting "the resources of this game are limitless", that "no two players would have the same experience" and that he had barely "begun to scratch the surface" of the city despite exploring for two weeks. He stated it was "the most beguiling computer game I have encountered, a seamless blend of information, adventure, humor, and imagination" with "the gruesome side-by-side with the divine." He praised the "hauntingly effective"
widescreen
Widescreen images are displayed within a set of aspect ratio (image), aspect ratios (relationship of image width to height) used in film, television and computer screens. In film, a widescreen film is any film image with a width-to-height aspect ...
graphics, the "vivid facial characteristics" of the characters (describing them as "a cross" between "medieval
Japanese art" and "modern
Japanimation"), and the voices "filled with personality". He concluded it to be "a wonderful game" where there "is the sense, illusory but seductive, that one could wander this world indefinitely."
Later in 2010, he mentioned it in a column on whether
video games can be art. After previously arguing that
video games are categorically not art, he stated, "In my actual experience, I have played ''Cosmology of Kyoto'', which I enormously enjoyed, and ''
Myst
''Myst'' is a 1993 adventure video game developed by Cyan and published by Broderbund for Mac OS. In the game, the player travels via a special book to a mysterious island called Myst. The player interacts with objects and traverses the ...
'', for which I lacked the patience." ''Cosmology of Kyoto'' is the only video game that Ebert is known to have reviewed and enjoyed.
In October 1994, ''
Los Angeles Times
The ''Los Angeles Times'' is an American Newspaper#Daily, daily newspaper that began publishing in Los Angeles, California, in 1881. Based in the Greater Los Angeles city of El Segundo, California, El Segundo since 2018, it is the List of new ...
'' published a review by David Coller, who described it as an "adventure-cultural-historical game" that is "graphically violent at times," but a "cerebral game" that "in no way resembles ''
Doom'' or ''
Rebel Assault''", stating "you have to throw away your Western ideas about game play". He stated he could not find an ending "even after many hours of play" but praised the
graphics
Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of the data, as in design and manufa ...
and
soundscape as "beautiful" and concluded it to be "truly unsettling."
Stone Bridge Press founder Peter Goodman also praised the game, stating he had "never gotten to the end of it" but "it sure is beautiful", which Coller agreed with.
[David Coller (October 30, 1994)]
CD-ROM REVIEW : The Endless Cosmology of Kyoto
''Los Angeles Times
The ''Los Angeles Times'' is an American Newspaper#Daily, daily newspaper that began publishing in Los Angeles, California, in 1881. Based in the Greater Los Angeles city of El Segundo, California, El Segundo since 2018, it is the List of new ...
''
In issue 218 (June 1995) of ''
Dragon
A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' magazine, it was reviewed by
game designer David "Zeb" Cook in the "Eye of the Monitor" column. He described it as "a unique gaming experience" that is part "game, part history lesson, and part software toy," recommending it to players "looking for an adventure game unlike any they've ever seen" as "''Cosmology of Kyoto'' is unlike anything else out there", noting how it departed from other adventure games, such as its lack of a clear goal other than being killed "over and over and over again" and how "you're just an ordinary person" with no special abilities. He described it as "frustrating, flawed, and fascinating", criticizing the slow pace, "limited" interaction, and slow CD-ROM loading times, yet found it "appealing", stating "the wonder of the setting and its approach outweighs these irritations" as there "are too many fascinating things to discover, from
haunted houses to
backgammon
Backgammon is a two-player board game played with counters and dice on tables boards. It is the most widespread Western member of the large family of tables games, whose ancestors date back at least 1,600 years. The earliest record of backgammo ...
-playing demons" and the reincarnation mechanic gives the game "a certain freedom", enough that the player "could even use it as a resource for" their "own
role-playing game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
" campaign. According to Cook, "Ultimately, ''Cosmology of Kyoto'' is best viewed as less a game and more a software toy, one of those things you plug in and fiddle with. Once you forget about winning and indulge your curiosity, the CD-ROM's strength truly shines."
At the
AUUG Conference in September 1995, ''Cosmology of Kyoto'' was described as "extremely interesting and groundbreaking", for "many aspects" such as the way it presents and cross-references its fragmented narratives in a non-linear way, the Buddhist themes, the way it draws from "the art and literature of Kyoto at about 1000 AD, the simple elegance of the screen design, and the beauty of the
water-colour images used throughout."
[''AUUG Conference Proceedings'', September 1995]
pages 398-399
/ref>
Retrospective reception
Retrospectively, the game has also been critically well received. In 2008, video game journalist Jenn Frank retroactively compared it to contemporary survival horror
Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
games. She noted ''Cosmology of Kyoto'' lacks a "real plot or goal" but considered an "unfairness" to be characteristic of horror with "encounters with ghosts and demons" that are "often random, sudden, inescapable". She concluded it to be an "extremely eerie" and "Memorably frightening game."[Jenn Frank (November 24, 2008)]
No, but seriously, what makes a horror game scary?
, Infinite Lives In 2011, Ryan McSwain of Hardcore Gaming 101 states that it "attempts to be many things", including "a game, an educational tool, and a work of art", concluding that "it manages to be all of these and more."[Ryan McSwain (March 19, 2011)]
Hardcore Gaming 101 After Ebert mentioned the game on his blog in 2010, Chris Person reviewed the game on Kotaku in 2012, where he described it as an "edu-horror" and "one of the most disturbing" games he had ever played, depicting themes such as poverty, sickness, suffering, and cruelty (such as a scene where a child is beheaded by a nobleman, and scenes depicting torture in hell), and praises the game for the way it expresses its Buddhist themes. Mexican filmmaker Guillermo del Toro
Guillermo del Toro Gómez (; born 9 October 1964) is a Mexican filmmaker, author, and artist. His work has been characterized by a strong connection to fairy tales, Gothic fiction, gothicism and horror fiction, horror often blending the genres ...
mentioned ''Cosmology of Kyoto'' as one of his favorite games, along with '' Gadget: Invention, Travel, & Adventure'', ''Asteroids
An asteroid is a minor planet—an object larger than a meteoroid that is neither a planet nor an identified comet—that orbits within the Solar System#Inner Solar System, inner Solar System or is co-orbital with Jupiter (Trojan asteroids). As ...
'' and '' Galaga''.
See also
*'' Shin Onigashima'' (1987)
*'' Otogirisō'' (1992)
*'' Kamaitachi no Yoru'' (1994)
References
External links
*
*
{{DEFAULTSORT:Cosmology Of Kyoto
1993 video games
Adventure games
Art games
Classic Mac OS games
Video games based on Buddhist mythology
Video games based on Japanese mythology
Video games developed in Japan
Video games set in feudal Japan
Video games set in Japan
Video games set in Kyoto
Video games set in the 11th century
Video games with gender-selectable protagonists
Windows games