Introduction
When applied in an object declaration, it indicates that the object is a constant: its value may not be changed, unlike a variable. This basic use – to declare constants – has parallels in many other languages. However, unlike in other languages, in the C family of languages theconst
is part of the ''type'', not part of the ''object''. For example, in C, declares an object x
of int const
type – the const
is part of the type, as if it were parsed "(int const) x" – while in Ada, declares a constant (a kind of object) X
of INTEGER
type: the constant
is part of the ''object'', but not part of the ''type''.
This has two subtle results. Firstly, const
can be applied to parts of a more complex type – for example, int const * const x;
declares a constant pointer to a constant integer, while int const * x;
declares a variable pointer to a constant integer, and int * const x;
declares a constant pointer to a variable integer. Secondly, because const
is part of the type, it must match as part of type-checking. For example, the following code is invalid:
f
must be a ''variable'' integer, but i
is a ''constant'' integer. This matching is a form of const
can often be omitted, due to Consequences
The idea of const-ness does not imply that the variable as it is stored inconst
-ness is a compile-time construct that indicates what a programmer ''should'' do, not necessarily what they ''can'' do. Note, however, that in the case of predefined data (such as char const *
string literals), C const
is ''often'' unwritable.
Distinction from constants
While a constant does not change its value while the program is running, an object declaredconst
may indeed change its value while the program is running. A common example are read only registers within embedded systems like the current state of a digital input. The data registers for digital inputs are often declared as const
and volatile
. The content of these registers may change without the program doing anything (volatile
) but you shall not write to them either (const
).
Other uses
In addition, a (non-static) member-function can be declared asconst
. In this case, the this
pointer inside such a function is of type object_type const *
rather than merely of type object_type *
. This means that non-const functions for this object cannot be called from inside such a function, nor can member variables be modified. In C++, a member variable can be declared as mutable
, indicating that this restriction does not apply to it. In some cases, this can be useful, for example with Syntax
In C, C++, and D, all data types, including those defined by the user, can be declaredconst
, and const-correctness dictates that all variables or objects should be declared as such unless they need to be modified. Such proactive use of const
makes values "easier to understand, track, and reason about," and it thus increases the readability and comprehensibility of code and makes working in teams and maintaining code simpler because it communicates information about a value's intended use. This can help the Simple data types
For simple non-pointer data types, applying theconst
qualifier is straightforward. It can go on either side of some types for historical reasons (for example, const char foo = 'a';
is equivalent to char const foo = 'a';
). On some implementations, using const
twice (for instance, const char const
or char const const
) generates a warning but not an error.
Pointers and references
For pointer and reference types, the meaning ofconst
is more complicated – either the pointer itself, or the value being pointed to, or both, can be const
. Further, the syntax can be confusing. A pointer can be declared as a const
pointer to writable value, or a writable pointer to a const
value, or const
pointer to const
value. A const
pointer cannot be reassigned to point to a different object from the one it is initially assigned, but it can be used to modify the value that it points to (called the ''const
pointers. A pointer to a const
object, on the other hand, can be reassigned to point to another memory location (which should be an object of the same type or of a convertible type), but it cannot be used to modify the memory that it is pointing to. A const
pointer to a const
object can also be declared and can neither be used to modify the pointee nor be reassigned to point to another object. The following code illustrates these subtleties:
C convention
Following usual C convention for declarations, declaration follows use, and the*
in a pointer is written on the pointer, indicating int *ptr
, the dereferenced form *ptr
is an int
, while the reference form ptr
is a pointer to an int
. Thus const
modifies the ''name'' to its right. The C++ convention is instead to associate the *
with the type, as in int* ptr,
and read the const
as modifying the ''type'' to the left. int const * ptrToConst
can thus be read as "*ptrToConst
is a int const
" (the value is constant), or "ptrToConst
is a int const *
" (the pointer is a pointer to a constant integer). Thus:
C++ convention
Following C++ convention of analyzing the type, not the value, a rule of thumb is to read the declaration from right to left. Thus, everything to the left of the star can be identified as the pointee type and everything to the right of the star are the pointer properties. For instance, in our example above,int const *
can be read as a writable pointer that refers to a non-writable integer, and int * const
can be read as a non-writable pointer that refers to a writable integer.
A more generic rule that helps you understand complex declarations and definitions works like this:
# find the identifier whose declaration you want to understand
# read as far as possible to the right (i.e., until the end of the declaration or to the next closing parenthesis, whichever comes first)
# back up to where you began, and read backwards to the left (i.e., until the beginning of the declaration or to the open-parenthesis matching the closing parenthesis found in the previous step)
# when you've reached the beginning of the declaration you're done. If not, continue at step 2, beyond the closing parenthesis that was matched last.
Here is an example:
When reading to the left, it is important that you read the elements from right to left. So an int const *
becomes a ''pointer to a const int'' and not a ''const pointer to an int''.
In some cases C/C++ allows the const
keyword to be placed to the left of the type. Here are some examples:
const
''before'' what must be constant quickly introduces mismatches between what you intend to write and what the compiler decides you wrote. Consider pointers to pointers:
Parameters and variables
const
can be declared both on function parameters and on variables ( static or automatic, including global or local). The interpretation varies between uses. A const
static variable (global variable or static local variable) is a constant, and may be used for data like mathematical constants, such as double const PI = 3.14159
– realistically longer, or overall compile-time parameters. A const
automatic variable (non-static local variable) means that int const x_squared = x * x
. A const
parameter in pass-by-reference means that the referenced value is not modified – it is part of the const
parameter in pass-by-value (or the pointer itself, in pass-by-reference) does not add anything to the interface (as the value has been copied), but indicates that internally, the function does not modify the local copy of the parameter (it is a single assignment). For this reason, some favor using const
in parameters only for pass-by-reference, where it changes the contract, but not for pass-by-value, where it exposes the implementation.
C++
Methods
In order to take advantage of the design by contract approach for user-defined types (structs and classes), which can have methods as well as member data, the programmer may tag instance methods asconst
if they don't modify the object's data members.
Applying the const
qualifier to instance methods thus is an essential feature for const-correctness, and is not available in many other const
methods can be called by const
and non-const
objects alike, non-const
methods can only be invoked by non-const
objects.
The const
modifier on an instance method applies to the object pointed to by the "this
This may refer to:
* ''This'', the singular proximal demonstrative pronoun
Places
* This, or ''Thinis'', an ancient city in Upper Egypt
* This, Ardennes, a commune in France
People with the surname
* Hervé This, French culinary chemist Art ...
" pointer, which is an implicit argument passed to all instance methods.
Thus having const
methods is a way to apply const-correctness to the implicit "this
" pointer argument just like other arguments.
This example illustrates:
this
" pointer to Set()
has the type "C *const
"; whereas the "this
" pointer to Get()
has type "C const *const
", indicating that the method cannot modify its object through the "this
" pointer.
Often the programmer will supply both a const
and a non-const
method with the same name (but possibly quite different uses) in a class to accommodate both types of callers. Consider:
const
-ness of the calling object determines which version of MyArray::Get()
will be invoked and thus whether or not the caller is given a reference with which he can manipulate or only observe the private data in the object.
The two methods technically have different signatures because their "this
" pointers have different types, allowing the compiler to choose the right one. (Returning a const
reference to an int
, instead of merely returning the int
by value, may be overkill in the second method, but the same technique can be used for arbitrary types, as in the Loopholes to const-correctness
There are several loopholes to pure const-correctness in C and C++. They exist primarily for compatibility with existing code. The first, which applies only to C++, is the use ofconst_cast
, which allows the programmer to strip the const
qualifier, making any object modifiable.
The necessity of stripping the qualifier arises when using existing code and libraries that cannot be modified but which are not const-correct. For instance, consider this code:
const
by means of a ptr
references a global, local, or member variable declared as const
, or an object allocated on the heap via new int const
, the code is only correct if LibraryFunc
really does not modify the value pointed to by ptr
.
The C language has a need of a loophole because a certain situation exists. Variables with static storage duration are allowed to be defined with an initial value. However, the initializer can use only constants like string constants and other literals, and is not allowed to use non-constant elements like variable names, whether the initializer elements are declared const
or not, or whether the static duration variable is being declared const
or not. There is a non-portable way to initialize a const
variable that has static storage duration. By carefully constructing a typecast on the left hand side of a later assignment, a const
variable can be written to, effectively stripping away the const
attribute and 'initializing' it with non-constant elements like other const
variables and such. Writing into a const
variable this way may work as intended, but it causes undefined behavior and seriously contradicts const-correctness:
const
-ness of their owners — that is, a containing object that is const
has all const
members except that member pointees (and referees) are still mutable. To illustrate, consider this C++ code:
s
passed to Foo()
is constant, which makes all of its members constant, the pointee accessible through s.ptr
is still modifiable, though this may not be desirable from the standpoint of const
-correctness because s
might solely own the pointee.
For this reason, Meyers argues that the default for member pointers and references should be "deep" const
-ness, which could be overridden by a mutable
qualifier when the pointee is not owned by the container, but this strategy would create compatibility issues with existing code.
Thus, for historical reasons, this loophole remains open in C and C++.
The latter loophole can be closed by using a class to hide the pointer behind a const
-correct interface, but such classes either do not support the usual copy semantics from a const
object (implying that the containing class cannot be copied by the usual semantics either) or allow other loopholes by permitting the stripping of const
-ness through inadvertent or intentional copying.
Finally, several functions in the C standard library violate const-correctness, as they accept a const
pointer to a character string and return a non-const
pointer to a part of the same string. strtol
and strchr
are among these functions.
Some implementations of the C++ standard library, such as Microsoft's try to close this loophole by providing two overloaded versions of some functions: a "const
" version and a "non-const
" version.
Problems
The use of the type system to express constancy leads to various complexities and problems, and has accordingly been criticized and not adopted outside the narrow C family of C, C++, and D. Java and C#, which are heavily influenced by C and C++, both explicitly rejectedconst
-style type qualifiers, instead expressing constancy by keywords that apply to the identifier (final
in Java, const
and readonly
in C#). Even within C and C++, the use of const
varies significantly, with some projects and organizations using it consistently, and others avoiding it.
strchr
problem
const
type qualifier causes difficulties when the logic of a function is agnostic to whether its input is constant or not, but returns a value which should be of the same qualified type as an input. In other words, for these functions, if the input is constant (const-qualified), the return value should be as well, but if the input is variable (not const
-qualified), the return value should be as well. Because the strchr
; this observation is credited by Ritchie to Tom Plum in the mid 1980s. The strchr
function locates a character in a string; formally, it returns a pointer to the first occurrence of the character c
in the string s
, and in classic C (K&R C) its prototype is:
strchr
function does not modify the input string, but the return value is often used by the caller to modify the string, such as:
const
(since it is not modified by the function), and if the input string is const
the return value should be as well – most simply because it might return exactly the input pointer, if the first character is a match – but on the other hand the return value should not be const
if the original string was not const
, since the caller may wish to use the pointer to modify the original string.
In C++ this is done via function overloading, typically implemented via a template, resulting in two functions, so that the return value has the same const
-qualified type as the input:
inout
keyword, which acts as a wildcard for const, immutable, or unqualified (variable), yielding:''The D Programming Language,'' D
In Version 2 of the , two keywords relating to const exist. Theimmutable
keyword denotes data that cannot be modified through any reference.
The const
keyword denotes a non-mutable view of mutable data.
Unlike C++ const
, D const
and immutable
are "deep" or , and anything reachable through a const
or immutable
object is const
or immutable
respectively.
Example of const vs. immutable in D
History
const
was introduced by readonly
.Sibling Rivalry: C and C++inline
keyword. Constant pointers, and the * const
notation, were suggested by Dennis Ritchie and so adopted.
const
was then adopted in C as part of standardization, and appears in C89 (and subsequent versions) along with the other type qualifier, volatile
. A further qualifier, noalias
, was suggested at the December 1987 meeting of the X3J11 committee, but was rejected; its goal was ultimately fulfilled by the restrict
In the C programming language, restrict is a keyword, introduced by the C99 standard, that can be used in pointer declarations. By adding this type qualifier, a programmer hints to the compiler that for the lifetime of the pointer, no other p ...
keyword in C99. Ritchie was not very supportive of these additions, arguing that they did not "carry their weight", but ultimately did not argue for their removal from the standard.
D subsequently inherited const
from C++, where it is known as a ''type constructor'' (not type qualifier) and added two further type constructors, immutable
and inout
, to handle related use cases.
Other languages
Other languages do not follow C/C++ in having constancy part of the type, though they often have superficially similar constructs and may use theconst
keyword. Typically this is only used for constants (constant objects).
C# has a const
keyword, but with radically different and simpler semantics: it means a compile-time constant, and is not part of the type.
const
keyword similar to that of C#: it also declares a compile-time constant rather than forming part of the type. However, in Nim, a constant can be declared from any expression that can be evaluated at compile time. In C#, only C# built-in types can be declared as const
; user-defined types, including classes, structs, and arrays, cannot be const
.
Java does not have const
– it instead has final
, which can be applied to local "variable" declarations and applies to the ''identifier,'' not the type. It has a different object-oriented use for object members, which is the origin of the name.
The Java language specification regards const
as a reserved keyword – i.e., one that cannot be used as variable identifier – but assigns no semantics to it: it is a ''reserved word'' (it cannot be used in identifiers) but not a ''keyword'' (it has no special meaning). It is thought that the reservation of the keyword occurred to allow for an extension of the Java language to include C++-style const
methods and pointer to const
type. An enhancement request ticket for implementing const
correctness exists in the Java Community Process, but was closed in 2005 on the basis that it was impossible to implement in a backwards-compatible fashion.
The contemporary Ada 83 independently had the notion of a constant object and a constant
keyword, with input parameters and loop parameters being implicitly constant. Here the constant
is a property of the object, not of the type.
const
declaration that defines a block-scoped variable that cannot be reassigned nor redeclared. It defines a read-only reference to a variable that cannot be redefined, but in some situations the value of the variable itself may potentially change, such as if the variable refers to an object and a property of it is altered.
See also
*Notes
References
External links