was a Japanese video game developer and publisher headquartered in
Shibuya, Tokyo
is a special ward in Tokyo, Japan. A major commercial center, Shibuya houses one of the busiest railway stations in the world, Shibuya Station.
As of January 1, 2024, Shibuya Ward has an estimated population of 230,609 in 142,443 households ...
, founded in 2007 as a joint venture between
Sony
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
and
Bandai Namco Holdings
(commonly known as and formerly Namco Bandai until 2015, also known as Bandai Namco Group,) is a Japanese mass media and entertainment Conglomerate (company), conglomerate founded in 2005 by the merger of Namco and Bandai. The company specia ...
. The aim of the company was to assist in helping Sony compete with
Microsoft
Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
and
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
. Sony hoped that the company would make up for the losses it made during quarter two of its financial year.
Ken Kutaragi was announced as CEO.
Bandai Namco Holdings
(commonly known as and formerly Namco Bandai until 2015, also known as Bandai Namco Group,) is a Japanese mass media and entertainment Conglomerate (company), conglomerate founded in 2005 by the merger of Namco and Bandai. The company specia ...
held 51% of the company, and
Sony
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
held 49%. The company planned to use Sony's
Cell microprocessor
The Cell Broadband Engine (Cell/B.E.) is a 64-bit multi-core processor and microarchitecture developed by Sony, Toshiba, and IBM—an alliance known as "STI". It combines a general-purpose PowerPC core, called the Power Processing Element (PPE), ...
, the heart of the
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
, for PlayStation 3 games and games for
mobile phones
A mobile phone or cell phone is a portable telephone that allows users to make and receive calls over a radio frequency link while moving within a designated telephone service area, unlike fixed-location phones ( landline phones). This radio ...
and
personal computers
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
. Its video game projects were ''
Misato Katsuragi's Reporting Plan'' on the
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and ''
Ridge Racer
is a series of racing video games created by Namco and owned by Bandai Namco Entertainment. The first game, ''Ridge Racer (1993 video game), Ridge Racer'' (1993), was originally released in arcades for the Namco System 22 hardware, later ported ...
'' on the
PlayStation Vita
The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced ...
.
Notes
References
External links
Cellius web site
Video game companies of Japan
Sony Interactive Entertainment
Video game development companies
Japanese companies established in 2007
Video game companies established in 2007
Video game companies disestablished in 2012
Japanese companies disestablished in 2012
Former Bandai Namco Holdings subsidiaries
Cell BE architecture
Software companies based in Tokyo
Shibuya
Defunct video game companies of Japan
Former joint ventures
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