Carnival (video Game)
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''Carnival'' is a
fixed shooter Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
video game developed by Gremlin and released by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
in arcades in 1980. It was one of the first video games with a bonus round. ''Carnival'' was ported to
Atari 8-bit computers The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 650 ...
in 1981 by ANALOG Software, the commercial software label of ''
ANALOG Computing ''ANALOG Computing'' was an American computer magazine devoted to Atari 8-bit computers. It was published from 1981 until 1989. In addition to reviews and tutorials, ''ANALOG'' printed multiple programs in each issue for users to type in. Almo ...
'' magazine; it was later ported to the
Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
,
ColecoVision ColecoVision is a second-generation home video-game console developed by Coleco and launched in North America in August 1982. It was released a year later in Europe by CBS Electronics as the CBS ColecoVision. The console offered a closer expe ...
, and
Intellivision The Intellivision (a portmanteau of intelligent television) is a home video game console released by Mattel Electronics in 1979. It distinguished itself from competitors with more realistic sports and strategic games. By 1981, Mattel Electronic ...
in 1982 by
Coleco Coleco Industries, Inc. ( ) was an American company founded in 1932 by Maurice Greenberg as The Connecticut Leather Company. The name "COLECO" is an abbreviation derived from the company's original name which combines the first two letters of "C ...
.


Gameplay

The goal of the game is to shoot at targets while conserving a limited ammunition supply for as long as possible. There are buttons for firing and left/right movement. The cocktail version replaces the directional buttons with a two-way joystick. Three rows of targets scroll across the screen in alternating directions; these include rabbits, ducks, owls, and extra-bullet targets, with higher rows awarding more points. If a duck reaches the bottom row without being shot, it will come to life and begin flying down toward the player. Any ducks that reach the bottom of the screen in this manner will eat some of the player's bullets. New ducks are added to the top row at intervals. A large pop-up target above the top row can either award or subtract bullets or points when hit. A spinning wheel with eight pipes also sits above the top row; the point value of the pipes decreases for every shot that does not hit one of them. In addition, a bonus counter increases by the value of every target shot in the three rows, and can be collected by shooting the letters of the word "BONUS" in order as they cycle through the rows. The bonus stops increasing as soon as any letter is shot. A round ends when all targets and pipes have been shot. The player receives bonus points for all unused bullets, then plays a bonus round in which a large bear with a target walks across the screen. Each time the bear is shot, it rears up for a second, then begins walking more quickly in the other direction. The object is to shoot the bear as many times as possible until it escapes off the screen, using unlimited ammunition. Following the bonus round, the next wave begins. Each subsequent bonus round adds a bear to the screen, to a maximum of four. Higher levels feature increased target point values, more ducks, fewer extra-bullet targets, faster-moving targets, and an increased rate at which new ducks appear. The game ends when the player's ammunition supply is exhausted through firing and/or being eaten by ducks.


Development

''Carnival'' is one of the few games that has two different
PCB PCB may refer to: Science and technology * Polychlorinated biphenyl, an organic chlorine compound, now recognized as an environmental toxin and classified as a persistent organic pollutant * Printed circuit board, a board used in electronics * P ...
s, one for each version; normally a game only has one PCB with a
DIP switch A DIP switch is a manual electric switch that is packaged with others in a group in a standard dual in-line package (DIP). The term may refer to each individual switch, or to the unit as a whole. This type of switch is designed to be used on a p ...
that sets it to either upright or cocktail mode. The upright and cocktail cabinets each come in two varieties, one woodgrain and the other painted orange and white. The tune that plays throughout the game is " Sobre las Olas" (Over the Waves) by
Juventino Rosas José Juventino Policarpo Rosas Cadenas (25 January 18689 July 1894) was a Mexican composer and violinist, known worldwide for the waltz " Sobre las olas" ("Over the Waves"). Life and career Rosas was born in Santa Cruz, Guanajuato, later renam ...
, a tune commonly associated with
carnival Carnival (known as Shrovetide in certain localities) is a festive season that occurs at the close of the Christian pre-Lenten period, consisting of Quinquagesima or Shrove Sunday, Shrove Monday, and Shrove Tuesday or Mardi Gras. Carnival typi ...
s and
funfair A fair (archaic: faire or fayre) is a gathering of people for a variety of entertainment or commercial activities. Fairs are typically temporary with scheduled times lasting from an afternoon to several weeks. Fairs showcase a wide range of go ...
s. The game's
General Instrument AY-3-8910 The AY-3-8910 is a 3-voice programmable sound generator (PSG) designed by General Instrument (GI) in 1978, initially for use with their 16-bit computing, 16-bit General Instrument CP1600, CP1610 or one of the PIC microcontrollers, PIC1650 ser ...
chip allows for a relatively complex rendition of Rosas's waltz with overlaid sound effects.


Reception

''
Electronic Games ''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The h ...
'' called the ColecoVision port of ''Carnival'' "a letter-perfect recreation of the arcade original that's not to be missed." In a retrospective discussion of the arcade game's music, video game scholar Andrew wrote, "as the track makes use of all three tone-channels—using two for the waltz's characteristic oom-pah-pah and one for its memorable melody—the resulting texture is rich enough to do the music justice. And the inclusion of numerous sound effects, including three different duck quacks and a bear's roar, makes for a veritable sonic feast."


Legacy

Sega officially licensed the console rights to ''Carnival'' to
Coleco Coleco Industries, Inc. ( ) was an American company founded in 1932 by Maurice Greenberg as The Connecticut Leather Company. The name "COLECO" is an abbreviation derived from the company's original name which combines the first two letters of "C ...
, who ported it to the
Atari VCS The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
,
Intellivision The Intellivision (a portmanteau of intelligent television) is a home video game console released by Mattel Electronics in 1979. It distinguished itself from competitors with more realistic sports and strategic games. By 1981, Mattel Electronic ...
, and
Colecovision ColecoVision is a second-generation home video-game console developed by Coleco and launched in North America in August 1982. It was released a year later in Europe by CBS Electronics as the CBS ColecoVision. The console offered a closer expe ...
platforms. Analog Software published a clone of the game for the Atari 8-bit called ''Shooting Gallery'' in 1981. They later attained an official license from Sega Enterprises Inc. and released a new version called ''Carnival''.
Acornsoft Acornsoft was the software arm of Acorn Computers, and a major publisher of software for the BBC Micro and Acorn Electron. As well as games, it also produced a large number of educational titles, extra computer languages and business and util ...
published a clone, initially called ''Carnival'', for the
BBC Micro The BBC Microcomputer System, or BBC Micro, is a family of microcomputers developed and manufactured by Acorn Computers in the early 1980s as part of the BBC's Computer Literacy Project. Launched in December 1981, it was showcased across severa ...
in 1983 which was later renamed to ''Carousel''.


References

{{Reflist, refs= {{cite web, title=The Giant List of Classic Game Programmers , url=https://dadgum.com/giantlist/ , last1=Hague , first1=James 1980 video games Arcade video games Atari 2600 games Atari 8-bit computer games Coleco games ColecoVision games Fixed shooters Gremlin Industries games Intellivision games Multiplayer and single-player video games Multiplayer hotseat games Sega arcade games Video games developed in the United States