Capitalism (video Game)
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''Capitalism'' is a business simulation
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
first published in 1995 by Interactive Magic, developed by Enlight for the
Macintosh Mac is a brand of personal computers designed and marketed by Apple Inc., Apple since 1984. The name is short for Macintosh (its official name until 1999), a reference to the McIntosh (apple), McIntosh apple. The current product lineup inclu ...
and
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
and designed by Trevor Chan. The aim of ''Capitalism'' is to become the most profitable business in the world while competing in several different markets against a number of different corporations. The player must run a business as the
chief executive officer A chief executive officer (CEO), also known as a chief executive or managing director, is the top-ranking corporate officer charged with the management of an organization, usually a company or a nonprofit organization. CEOs find roles in variou ...
while preventing the business from going
bankrupt Bankruptcy is a legal process through which people or other entities who cannot repay debts to creditors may seek relief from some or all of their debts. In most jurisdictions, bankruptcy is imposed by a court order, often initiated by the de ...
or being bought out by a competitor. A more advanced version was developed and released as ''Capitalism Plus'' on January 1, 1996, featuring world maps, more products and enhanced management capabilities which was published by Broderbund. A sequel was released entitled '' Capitalism II'' in 2001. An expanded version of ''Capitalism II'', called ''Capitalism Lab'', was released December 14, 2012.


Gameplay

''Capitalism'' is a simulation game which can be played in two different ways. The player may start their own business or play a scenario with a pre-made business with a set goal. In a new game, the player begins with a maximum of $200,000,000 initial capital. Each store can be stocked with up to four different items. As a real world model it is necessary to take into account land cost, overhead, demand for the products, and competition. The player can build several types of firms including department stores, factories, research and development centers, farms, mines, oil wells, and logging camps. The most common
business model A business model describes how a Company, business organization creates, delivers, and captures value creation, value,''Business Model Generation'', Alexander Osterwalder, Yves Pigneur, Alan Smith, and 470 practitioners from 45 countries, self-pub ...
to pursue in ''Capitalism'' is
retail Retail is the sale of goods and services to consumers, in contrast to wholesaling, which is the sale to business or institutional customers. A retailer purchases goods in large quantities from manufacturers, directly or through a wholes ...
by running a chain of department stores. However, the player can venture into any market segment they want including
manufacturing Manufacturing is the creation or production of goods with the help of equipment, labor, machines, tools, and chemical or biological processing or formulation. It is the essence of the secondary sector of the economy. The term may refer ...
, which includes another set of considerations such as suppliers and
raw material A raw material, also known as a feedstock, unprocessed material, or primary commodity, is a basic material that is used to produce goods, finished goods, energy, or intermediate materials/Intermediate goods that are feedstock for future finished ...
shortages. Manufacturing begins with building a factory and planning the internal operation layout of the structure. Purchasing, manufacturing, sales and advertising can all be used in factories. The player can also choose to run
research and development Research and development (R&D or R+D), known in some countries as OKB, experiment and design, is the set of innovative activities undertaken by corporations or governments in developing new services or products. R&D constitutes the first stage ...
(R&D) operations as either their sole business or alongside running other operations such as department stores and factories. R&D ultimately improves the player's product quality by increasing ''technology gain''. R&D for any product can last from 6 months to 10 years in the game, with the technology gain being higher when the R&D duration is increased. New products can also be produced using R&D.


Scenarios

''Capitalism'' includes seventeen scenarios with pre-made situations and businesses and a certain goal. The scenarios are generally more difficult to succeed as competitors often have the starting advantage. Each scenario has a different goal and different environment and competitor situation. For example, the ''Alternative Challenge'' scenario restricts the market to two cities while in ''"D" for Diversification'' the player must manage a profitable broad-based corporation and manage a large number of firms at the same time. Some of the scenarios require the player to dominate a particular market in terms of
market share Market share is the percentage of the total revenue or sales in a Market (economics), market that a company's business makes up. For example, if there are 50,000 units sold per year in a given industry, a company whose sales were 5,000 of those ...
. For example, ''Food Dominance'' sets a goal of dominating the
food industry The food industry is a complex, global network of diverse businesses that supplies most of the food consumed by the world's population. The food industry today has become highly diversified, with manufacturing ranging from small, traditional, ...
within 50 years while earning an annual operating profit of no less than $20 million. In ''Fortress of the Beverage King'', the player must dethrone the Beverage King 'James Zandman' as the dominator of the
beverage industry The drink industry (or drinks industry, also known as the beverage industry) produces drinks, in particular alcoholic beverage, ready to drink and soft drink products. Drink production can vary greatly depending on the product being made. Manuf ...
within 50 years. Most scenario games disable the
stock market A stock market, equity market, or share market is the aggregation of buyers and sellers of stocks (also called shares), which represent ownership claims on businesses; these may include ''securities'' listed on a public stock exchange a ...
option in an attempt to make the player focus on completing the scenario goals. The initial capital given in each scenario depends on the difficulty of the goals set. Each time a player successfully completes a scenario within the time limit set and with all goals reached, they will receive a bonus score and be added to the 'Hall of Fame' list.


Other features

''Capitalism'' includes many different features designed to reduce effort and save time in basic gameplay. From the main menu, players can use 'Quick Start' to choose from eight instructional games to learn about retailing,
market analysis A market analysis studies the attractiveness and the dynamics of a special market within a special industry. It is part of the industry analysis and thus in turn of the global environmental analysis. Through all of these analyses the strengths, ...
, farming, manufacturing, branding and advertising, research and development, raw material production and the stock market. These lessons are included in the game to introduce a new player to the concepts and basic gameplay. Another feature of ''Capitalism'' is the layout plan library, which can store layout plans for all types of buildings available in the game. It enables the player to save previously used layout plans into a library as a record and then apply them to buildings to save time rather than creating new layout plans. Layout plans can be replaced, added, deleted or sorted.


''Capitalism Plus''

A more advanced version of the original ''Capitalism'' was developed and released as ''Capitalism Plus'' on Jan 1, 1996 and published by Broderbund for Windows 95 only. It added world maps, more products and enhanced management capabilities to the game in addition to improved
SVGA Super VGA (SVGA) or Extended VGA is a broad term that covers a wide range of computer display standards that extended IBM's Video Graphics Array, VGA specification. When used as shorthand for a resolution, as VGA and XGA often are, SVGA refers to ...
graphics, more markets to dominate and random events including riots, disease and technology breakthroughs. With ''Capitalism Plus'', a map and scenario editor program was also added enabling players to configure products, industries, goals and other items. Capitalism Plus is compatible with Windows XP and Windows Vista.


Reception

''Capitalism'' and its ''Capitalism Plus'' SKU together sold 150,000 copies by 2000. Shortly after the release of ''Capitalism'' in 1995, a review in '' Next Generation'' commented, "The game is complex, but don't let the novel-sized manual fool you. It may be daunting at first, but this is one of those sims that you'll play for hours without even noticing." The reviewer scored it four out of five stars. ''Capitalism'' also made appearances on The Discovery Channel, and CNBC-TV Cable. In 1996,
Harvard University Harvard University is a Private university, private Ivy League research university in Cambridge, Massachusetts, United States. Founded in 1636 and named for its first benefactor, the History of the Puritans in North America, Puritan clergyma ...
and
Stanford University Leland Stanford Junior University, commonly referred to as Stanford University, is a Private university, private research university in Stanford, California, United States. It was founded in 1885 by railroad magnate Leland Stanford (the eighth ...
began using ''Capitalism'' for educational purposes. Professor Tom Kosnik said, "Capitalism is a world-class, hands-on learning experience I've used at Stanford School of Engineering and Harvard Business School. Gamers not only learn the subtleties of growing an entrepreneurial business but also learn about leadership and team building necessary in any business situation." On October 21, 1996, '' BusinessWeek'' reviewed ''Capitalism'', saying: In 1996, ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' ranked ''Capitalism'' as the 6th most difficult game ever, calling its economy simulation "so thorough it should include a free MBA in every box." The magazine has also praised the game as highly enjoyable and addictive. ''PC Gamer'' nominated ''Capitalism'' as the best simulation of 1995, although it lost to '' Apache''.


References


External links


''Capitalism''
at
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
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Official Capitalism II siteOfficial Capitalism Lab site

''Capitalism Plus'' Review
July 30, 1997, The AVault {{Interactive Magic 1995 video games Broderbund games Business simulation games Classic Mac OS games DOS games Enlight Software games Games commercially released with DOSBox IEntertainment Network games Single-player video games Video games developed in Hong Kong Video games with gender-selectable protagonists