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''Brat'' is an action
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. ...
developed by Foursfield and published by
Image Works Image Works was a British video game publisher that served as a publishing label for Mirrorsoft between 1988 and 1992, when the parent company went bankrupt. History The first two games published under the Image Works label were '' Fernandez ...
for the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
and
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
in 1991.


Gameplay

''Brat'' is an
isometric The term ''isometric'' comes from the Greek for "having equal measurement". isometric may mean: * Cubic crystal system, also called isometric crystal system * Isometre, a rhythmic technique in music. * "Isometric (Intro)", a song by Madeon from ...
action puzzle in which the player guides Nathan, the
brat Brat, Brats, The Brat or similar may refer to: Term for young people * Spoiled child * Military brat ** Military brat (U.S. subculture) * Trenchard Brat, a nickname for aircraft apprentices in the British Royal Air Force Films * ''The B ...
of the title, through a series of twelve levels. The isometric landscape scrolls up-screen, imposing a time limit on each level. Whilst Nathan automatically walks forwards at the same rate, if he is diverted he will begin to lag behind. If the screen catches up with him, the player loses one of three lives and must restart the level. Nathan is not controlled directly: the player must place icons onto the level to guide his movement. There are a variety of items that can be collected by Nathan, then later placed by the player to bypass certain obstacles: deadly spring toys can be suppressed with a lead weight, and building blocks can bridge gaps, for example.


Reception

''Brat'' was met with moderate critical success, drawing comparison with '' Lemmings''. Reviewers praised the game's intuitive interface, challenging but achievable puzzles, clear graphical style, and original, addictive gameplay. However, the game was criticised for its unforgiving nature when the player makes slight errors, as was some excessive disk access. ''CU Amiga'' found the gameplay to be "tedious and long-winded", the level restarts too frustrating, and the puzzle elements compared unfavourably with ''Lemmings''. ''Amiga Power'' criticized the design of the titular character, describing him as nauseating and irritating.


References

{{Reflist


External links


''Brat''
at Atari Mania
''Brat''
at Lemon Amiga 1991 video games Amiga games Atari ST games Puzzle video games Video games about children Video games developed in the United Kingdom Single-player video games Image Works games