In
computer science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, ...
and
software engineering
Software engineering is a branch of both computer science and engineering focused on designing, developing, testing, and maintaining Application software, software applications. It involves applying engineering design process, engineering principl ...
, busy-waiting, busy-looping or spinning is a technique in which a
process
A process is a series or set of activities that interact to produce a result; it may occur once-only or be recurrent or periodic.
Things called a process include:
Business and management
* Business process, activities that produce a specific s ...
repeatedly checks to see if a condition is true, such as whether
keyboard input or a
lock
Lock(s) or Locked may refer to:
Common meanings
*Lock and key, a mechanical device used to secure items of importance
*Lock (water navigation), a device for boats to transit between different levels of water, as in a canal
Arts and entertainme ...
is available. Spinning can also be used to generate an arbitrary time delay, a technique that was necessary on systems that lacked a method of waiting a specific length of time. Processor speeds vary greatly from computer to computer, especially as some processors are designed to dynamically adjust speed based on current workload. Consequently, spinning as a time-delay technique can produce inconsistent or even unpredictable results on different systems unless code is included to determine the time a processor takes to execute a "do nothing"
loop, or the looping code explicitly checks a
real-time clock.
In most cases spinning is considered an
anti-pattern
An anti-pattern in software engineering, project management, and business processes is a common response to a recurring problem that is usually ineffective and risks being highly counterproductive. The term, coined in 1995 by computer programmer An ...
and should be avoided,
as processor time that could be used to execute a different
task is instead wasted on useless activity. Spinning can be a valid strategy in certain circumstances, most notably in the implementation of
spinlocks within operating systems designed to run on
SMP systems.
Example C code
The following
C code examples illustrate two threads that share a global
integer
An integer is the number zero (0), a positive natural number (1, 2, 3, ...), or the negation of a positive natural number (−1, −2, −3, ...). The negations or additive inverses of the positive natural numbers are referred to as negative in ...
i
. The first thread uses busy-waiting to check for a change in the value of
i
:
#include
#include
#include
#include
#include
/* i is global, so it is visible to all functions. It makes use of the special
* type atomic_int, which allows atomic memory accesses.
*/
atomic_int i = 0;
/* f1 uses a spinlock to wait for i to change from 0. */
static void *f1(void *p)
static void *f2(void *p)
int main()
In a use case like this, one can consider using
C11's
condition variables.
Alternatives
Most operating systems and threading libraries provide a variety of
system call
In computing, a system call (syscall) is the programmatic way in which a computer program requests a service from the operating system on which it is executed. This may include hardware-related services (for example, accessing a hard disk drive ...
s that will
block
Block or blocked may refer to:
Arts, entertainment and media Broadcasting
* Block programming, the result of a programming strategy in broadcasting
* W242BX, a radio station licensed to Greenville, South Carolina, United States known as ''96.3 ...
the process on an event, such as lock acquisition, timer changes,
I/O availability or
signals
A signal is both the process and the result of Signal transmission, transmission of data over some transmission media, media accomplished by embedding some variation. Signals are important in multiple subject fields including signal processin ...
. Using such calls generally produces the simplest, most efficient, fair, and
race-free result. A single call checks, informs the scheduler of the event it is waiting for, inserts a
memory barrier
In computing, a memory barrier, also known as a membar, memory fence or fence instruction, is a type of barrier instruction that causes a central processing unit (CPU) or compiler to enforce an ordering constraint on memory operations issued ...
where applicable, and may perform a requested I/O operation before returning. Other processes can use the CPU while the caller is blocked. The scheduler is given the information needed to implement
priority inheritance or other mechanisms to avoid
starvation
Starvation is a severe deficiency in caloric energy intake, below the level needed to maintain an organism's life. It is the most extreme form of malnutrition. In humans, prolonged starvation can cause permanent organ damage and eventually, de ...
.
Busy-waiting itself can be made much less wasteful by using a delay function (e.g.,
sleep()
) found in most operating systems. This puts a thread to sleep for a specified time, during which the thread will waste no CPU time. If the loop is checking something simple then it will spend most of its time asleep and will waste very little CPU time.
In programs that never end (such as operating systems), infinite busy waiting can be implemented by using unconditional jumps as shown by this
NASM syntax:
jmp $. The CPU will unconditionally
jump to its
own position forever. A busy wait like this can be replaced with:
sleep:
hlt
jmp sleep
For more information, see
HLT (x86 instruction)
In the x86 computer architecture, HLT (halt) is an assembly language instruction which halts the central processing unit (CPU) until the next external interrupt is fired. Interrupts are signals sent by hardware devices to the CPU alerting it that ...
.
Appropriate usage
In low-level programming, busy-waits may actually be desirable. It may not be desirable or practical to implement interrupt-driven processing for every hardware device, particularly those that are seldom accessed. Sometimes it is necessary to write some sort of control data to hardware and then fetch device status resulting from the write operation, status that may not become valid until a number of machine cycles have elapsed following the write. The programmer could call an operating system delay function, but doing so may consume more time than would be expended in spinning for a few clock cycles waiting for the device to return its status.
See also
*
Polling (computer science)
Polling, or interrogation, refers to actively sampling the status of an external device by a client program as a synchronous activity. Polling is most often used in terms of input/output (), and is also referred to as polled or software-drive ...
*
Non-blocking I/O
In computer science, asynchronous I/O (also non-sequential I/O) is a form of input/output processing that permits other processing to continue before the I/O operation has finished. A name used for asynchronous I/O in the Windows API is '' over ...
*
BogoMips
*
volatile variable
In computer programming, a variable is said to be ''volatile'' if its value can be read or modified asynchronously by something other than the current thread of execution.
The value of a volatile variable may spontaneously change for reasons s ...
*
Synchronization (computer science)
In computer science, synchronization is the task of coordinating multiple processes to join up or handshake at a certain point, in order to reach an agreement or commit to a certain sequence of action.
Motivation
The need for synchronization ...
*
Peterson's algorithm
Peterson's algorithm (or Peterson's solution) is a concurrent programming algorithm for mutual exclusion that allows two or more processes to share a single-use resource without conflict, using only shared memory for communication. It was formulate ...
References
External links
Descriptionfrom The Open Group Base Specifications Issue 6, IEEE Std 1003.1, 2004 Edition
*Article
User-Level Spin Locks - Threads, Processes & IPC by
Gert Boddaert
Austria SpinLock Class Reference{{Webarchive, url=https://web.archive.org/web/20110514233802/http://austria.sourceforge.net/dox/html/classSpinLock.html , date=2011-05-14
Anti-patterns
Concurrency control
Articles with example C code