Artificial Crowd Noise
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Artificial crowd noise is pre-recorded audio that simulates the live sounds of spectators, particularly during sporting events. Sports teams have used artificial crowd noise to simulate stadium sounds during practices to acclimate themselves to conditions they would face in actual games, and some have accused teams of using artificial crowd noise on top of in-person crowds to distract opposing teams. Regular use of such audio grew during the
COVID-19 pandemic The COVID-19 pandemic (also known as the coronavirus pandemic and COVID pandemic), caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), began with an disease outbreak, outbreak of COVID-19 in Wuhan, China, in December ...
, which required many sporting events to be played with no spectators due to restrictions on gatherings or use of facilities. This audio is usually mixed to correspond with in-game events.


Uses

Some
American football American football, referred to simply as football in the United States and Canada and also known as gridiron football, is a team sport played by two teams of eleven players on a rectangular American football field, field with goalposts at e ...
teams, particularly within the
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, have used
white noise In signal processing, white noise is a random signal having equal intensity at different frequencies, giving it a constant power spectral density. The term is used with this or similar meanings in many scientific and technical disciplines, i ...
or artificial crowd noise during practices to
acclimate Acclimatization or acclimatisation ( also called acclimation or acclimatation) is the process in which an individual organism adjusts to a change in its environment (such as a change in altitude, temperature, humidity, photoperiod, or pH), ...
players to stadium conditions of actual games. It may also be mixed with music played at a similar volume to make it harder to tune out the increased sound. There have been accusations on several occasions, including the
Indianapolis Colts The Indianapolis Colts are a professional American football team based in Indianapolis. The Colts compete in the National Football League (NFL) as a member of the American Football Conference (AFC) AFC South, South division. Since the 2008 India ...
in 2007, that teams have intentionally sweetened their in-person attendance with artificial crowd noise in an effort to distract the visiting team (with the Colts, in particular, accused of doing so to make it harder for the
New England Patriots The New England Patriots are a professional American football team based in the Greater Boston area. The Patriots compete in the National Football League (NFL) as a member of the American Football Conference (AFC) AFC East, East division. The Pa ...
to call their plays). In the case of the former, the NFL exonerated the Colts and ruled that this had not actually occurred. In May 2013 during a
Zürich Derby The Zürich derby () is a football match between rivals FC Zürich and Grasshopper Club Zurich. The two teams were founded in Zürich, Switzerland. Grasshopper in 1886 and FC Zürich in 1896. Grasshoppers are historically known as the club of th ...
football match, fans of both clubs protested against heightened security measures by not entering the stadium until 10 minutes after kickoff. Swiss broadcaster SRF added artificial crowd noise to its highlights of the match, and later apologized for having manipulated the footage.


Events being played behind closed doors

The
COVID-19 pandemic The COVID-19 pandemic (also known as the coronavirus pandemic and COVID pandemic), caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), began with an disease outbreak, outbreak of COVID-19 in Wuhan, China, in December ...
prompted teams to play many sporting events
behind closed doors Behind Closed Doors may refer to: Film, television and radio Film * ''Behind Closed Doors'' (1929 film), an early talkie starring Virginia Valli * Behind Closed Doors (1961 film), ''Behind Closed Doors'' (1961 film), an Italian comedy film by Dino ...
with no spectators to maintain player safety and reduce large gatherings that can spread
Coronavirus disease 2019 Coronavirus disease 2019 (COVID-19) is a contagious disease caused by the coronavirus SARS-CoV-2. In January 2020, the disease spread worldwide, resulting in the COVID-19 pandemic. The symptoms of COVID‑19 can vary but often include f ...
(COVID-19). Artificial crowd noise was used to preserve a degree of normalcy (via a
suspension of disbelief Suspension of disbelief is the avoidance—often described as willing—of critical thinking and logic in understanding something that is unreal or impossible in reality, such as something in a work of speculative fiction, in order to believe i ...
), especially during events where a lack of crowd would be considered unusual to viewers and/or players. Audio used for this purpose was often compiled from
stock Stocks (also capital stock, or sometimes interchangeably, shares) consist of all the Share (finance), shares by which ownership of a corporation or company is divided. A single share of the stock means fractional ownership of the corporatio ...
of previous games (in some cases, originally compiled for use in a
sports video game A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport (such ...
). The crowd noise sometimes included audio associated with the sport or home team, such as specific
chant A chant (from French ', from Latin ', "to sing") is the iterative speaking or singing of words or sounds, often primarily on one or two main pitches called reciting tones. Chants may range from a simple melody involving a limited set of no ...
s, and in the case of football in South Africa, the sounds of
vuvuzela The vuvuzela is a horn with an inexpensive injection-moulded plastic shell about long, which produces a loud monotone note typically around B♭ 3 (the first B♭ below middle C). Some models are made in two parts to facilitate storage, ...
s. There were varying approaches to the practice, including whether the sounds were played over a venue's audio systems or only for television viewers, and whether the audio is synchronized in real-time to correspond with in-game events. It was usually mixed by an
audio engineer An audio engineer (also known as a sound engineer or recording engineer) helps to produce a recording or a live performance, balancing and adjusting sound sources using equalization, dynamics processing and audio effects, mixing, reproduc ...
on-site, but some events also employed
mobile app A mobile application or app is a computer program or software application designed to run on a mobile device such as a smartphone, phone, tablet computer, tablet, or smartwatch, watch. Mobile applications often stand in contrast to desktop appli ...
s that allowed viewers to
influence Influence may refer to: *Social influence, in social psychology, influence in interpersonal relationships **Minority influence, when the minority affect the behavior or beliefs of the majority Science and technology *Sphere of influence (astrody ...
the sounds by voting on reactions. The
Philadelphia Union The Philadelphia Union are an American professional soccer club based in the Philadelphia metropolitan area. The club competes in Major League Soccer (MLS) as a member of the Eastern Conference. Founded on February 28, 2008, the Union began ...
employed a member of their supporters' group to provide input to the sound engineers. For the 2020 US Open,
IBM International Business Machines Corporation (using the trademark IBM), nicknamed Big Blue, is an American Multinational corporation, multinational technology company headquartered in Armonk, New York, and present in over 175 countries. It is ...
trained its Watson
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
system to cue crowd noise automatically, using footage from past editions of the tournament to determine appropriate reactions to in-game events. In some cases, artificial crowd noise was paired with the use of
augmented reality Augmented reality (AR), also known as mixed reality (MR), is a technology that overlays real-time 3D computer graphics, 3D-rendered computer graphics onto a portion of the real world through a display, such as a handheld device or head-mounted ...
to fill in empty stands with CGI "spectators" (as used during
La Liga The Campeonato Nacional de Liga de Primera División, commonly known as the Primera División or La Liga, and officially known as LaLiga EA Sports for sponsorship reasons, is a professional association football league in Spain and the highest ...
and trialled by U.S. broadcaster
Fox Sports Fox Sports is the brand name for a number of sports channels, broadcast divisions, programming, and other media around the world. The name originates from Fox Broadcasting Company in the United States, which in turn derives its name from Fox Fi ...
), or the use of
virtual audience A virtual audience is the use of videoconferencing as a substitute for an in-person studio audience or spectators during a television program or sporting event. A virtual audience allows users to attend a television taping or other event virtually ...
s displayed on video boards within the venue. The practice was overall met with mixed reception from viewers and sportswriters, usually dependent on the quality of the execution. One football writer argued that artificial crowds were "disingenuous" and created a disconnect with accounts of games noting the lack of spectators, and felt that viewers were missing out on the ability to hear on-field communications between players, arguing that "if a game that generally produces one of the most fierce atmospheres in the world is being played in front of a silent backdrop, that's as much a part of the story as the result."


See also

*
Laugh track A laugh track (or laughter track) is an audio recording consisting of laughter (and other audience reactions) usually used as a separate soundtrack for comedy productions. The laugh track may contain live audience reactions or artificial laught ...


References

{{Reflist Sports terminology Sound recording Television terminology Impact of the COVID-19 pandemic on sports