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''Arco'' is a 2024 Western-themed turn‐based strategy RPG. It was made by an international team including Polish pixel artist , Australian game developer Max Cahill, Spanish composer and sound designer , and Mexican developer , and published by Panic Inc. The game was released on 15 August 2024 for Windows, Mac, and
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
, and was praised by critics for its art style, combat system, story, and setting.


Gameplay

Set in a fantasy alternative version of frontier era North America, the story revolves around four native protagonists who each pursue separate vendettas against the Red Company. Over the course of the game players play three different stories, which come together for the game's final act. The player starts as Teco, a young child, and after an introductory period, picks up as the same character later in life, now going by the name Tizo. The game takes inspiration from various Mesoamerican and Indigenous South American cultures, and takes place during the
Spanish colonization of the Americas The Spanish colonization of the Americas began in 1493 on the Caribbean island of Hispaniola (now Haiti and the Dominican Republic) after the initial 1492 voyage of Genoa, Genoese mariner Christopher Columbus under license from Queen Isabella ...
. As well as a side scrolling adventure interface, the game employs a battle system where the player is shown the intent of their enemy, enters commands to move or attack, which are then carried out simultaneously with enemy actions. This allows the player characters to evade bullets and other attacks while landing their own blows. The player must spend resources called " magia" on their actions in combat, which they can regain primarily through movement actions or by standing still. This encourages players to continue moving and repositioning around the combat arena. Combat arenas also sometimes include interactive elements, such as a plant that launches damaging needles when hit with an attack. Over the course of the game characters gain
experience points An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
, which can be spent in skill trees to upgrade and unlock new abilities. ''Arco'' has a 'guilt' system, which increases and decreases based on the player's choices in the narrative. Characters with high rates of guilt cause ghosts to spawn during combat these ghosts move in real time, outside of the otherwise turn-based combat system, pressuring the player to make decisions more quickly and without spending too long deciding which actions to take.


Reception

Reviewing the February 2024 demo as part of Steam Next Fest, ''
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Compute ...
'' highlighted ''Arco'' as "one of the early standouts", praising its art style, engaging combat, and interactivity, and ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' highlighted it as a great example of a turn-based game. In a June 2024 preview, ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' commended ''Arco''s creative setting, combat encounter variety, and exploration system. Combat received positive reception from critics, with particular praise given to the back-and-forth nature of moving to avoid incoming damage, while lining up attacks to deal damage in return. ''
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'' noted that while the game employs many elements of
bullet hell , also known as manic shooter, is a subgenre of shoot 'em up video games with large amounts of projectiles the player is required to dodge. Introduced in 1993 with '' Batsugun'' and initially limited to vertically scrolling shooters, bullet ...
games, it does so in a way that doesn't feel overwhelming. ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' described the combat as deceptively simple, with an innovative system and wide array of options, especially later in the game. The world and story of ''Arco'' were highlighted in particular, with ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' calling this the component that "marks out the truly thoughtful work of art". Critics commented positively on the ability for players to explore the world and interact with elements in ways that reward their creativity. ''IGN'' noted that it was positive to see media which focused on the point of view of native cultures during a time of
settler colonialism Settler colonialism is a logic and structure of displacement by Settler, settlers, using colonial rule, over an environment for replacing it and its indigenous peoples with settlements and the society of the settlers. Settler colonialism is ...
, rather than the colonisers. The game's art style was praised, with ''GamesRadar+'' describing it as bringing "color and character" to the world. ''Arco'' did not initially sell as well as anticipated. Shortly after release, the game's developers stated that the game's poor sales would lead the developers to focus more on creating a game that will sell well, rather than making the games they otherwise want to. As a result of the positive reviews and word of mouth, the game's sales increased over the following month.


References


External links

* {{Panic Inc. 2024 video games Alternate history video games Fantasy video games Indie games MacOS games Nintendo Switch games Panic Inc. games Single-player video games Tactical role-playing video games Video games developed in Australia Video games developed in Mexico Video games developed in Poland Video games developed in Spain Video games featuring Native American protagonists Western (genre) video games Windows games