HOME

TheInfoList



OR:

21st century skills comprise skills, abilities, and learning dispositions that have been identified as being required for
success Success is the state or condition of meeting a defined range of expectations. It may be viewed as the opposite of failure. The criteria for success depend on context, and may be relative to a particular observer or belief system. One person migh ...
in 21st century society and workplaces by educators, business leaders, academics, and
governmental agencies A government or state agency, sometimes an appointed commission, is a permanent or semi-permanent organization in the machinery of government that is responsible for the oversight and administration of specific functions, such as an administratio ...
. This is part of a growing international movement focusing on the skills required for students to master in preparation for success in a rapidly changing, digital society. Many of these skills are also associated with
deeper learning In U.S. education, deeper learning is a set of student educational outcomes including acquisition of robust core academic content, higher-order thinking skills, and learning dispositions. Deeper learning is based on the premise that the nature of ...
, which is based on mastering skills such as
analytic reasoning Analytical reasoning, also known as analytical thinking, refers to the ability to look at information, be it qualitative or quantitative in nature, and discern patterns within the information. Analytical reasoning involves deductive reasoning with ...
, complex problem solving, and teamwork. These skills differ from traditional academic skills in that they are not primarily content knowledge-based.Chris Dede, Comparing Frameworks for 21st Century Skills, Harvard Graduate School of Education, 2009
Retrieved 2016-03-09

Retrieved 2016-03-16
During the latter decades of the 20th century and into the 21st century,
society A society is a group of individuals involved in persistent social interaction, or a large social group sharing the same spatial or social territory, typically subject to the same political authority and dominant cultural expectations. Soc ...
has undergone an accelerating pace of change in
economy An economy is an area of the production, distribution and trade, as well as consumption of goods and services. In general, it is defined as a social domain that emphasize the practices, discourses, and material expressions associated with th ...
and
technology Technology is the application of knowledge to reach practical goals in a specifiable and reproducible way. The word ''technology'' may also mean the product of such an endeavor. The use of technology is widely prevalent in medicine, scien ...
. Its effects on the
workplace A workplace is a location where someone works, for their employer or themselves, a place of employment. Such a place can range from a home office to a large office building or factory. For industrialized societies, the workplace is one of ...
, and thus on the demands on the educational system preparing students for the workforce, have been significant in several ways. Beginning in the 1980s, government, educators, and major employers issued a series of reports identifying key skills and implementation strategies to steer students and workers towards meeting the demands of the changing workplace and society. The current workforce is significantly more likely to change career fields or jobs. Those in the Baby Boom generation entered the workforce with a goal of stability; subsequent generations are more concerned with finding
happiness Happiness, in the context of mental or emotional states, is positive or pleasant emotions ranging from contentment to intense joy. Other forms include life satisfaction, well-being, subjective well-being, flourishing and eudaimonia. ...
and fulfillment in their work lives. Young workers in North America are now likely to change jobs at a much higher rate than previously, as much as once every 4.4 years on average. With this employment mobility comes a demand for different skills, ones that enable people to be flexible and adaptable in different roles or in different career fields. As western economies have transformed from industrial-based to service-based,
trade Trade involves the transfer of goods and services from one person or entity to another, often in exchange for money. Economists refer to a system or network that allows trade as a market. An early form of trade, barter, saw the direct exc ...
s and vocations have smaller roles. However, specific hard skills and mastery of particular skill sets, with a focus on digital literacy, are in increasingly high demand.
People skills People skills are patterns of behavior and behavioral interactions. Among people, it is an umbrella term for skills under three related set of abilities: personal effectiveness, interaction skills, and intercession skills. This is an area of explor ...
that involve
interaction Interaction is action that occurs between two or more objects, with broad use in philosophy and the sciences. It may refer to: Science * Interaction hypothesis, a theory of second language acquisition * Interaction (statistics) * Interaction ...
, collaboration, and managing others are increasingly important. Skills that enable people to be flexible and adaptable in different roles or in different fields, those that involve processing information and managing people more than manipulating equipment—in an office or a factory—are in greater demand. These are also referred to as "applied skills" or " soft skills", including personal, interpersonal, or learning-based skills, such as life skills (problem-solving behaviors),
people skills People skills are patterns of behavior and behavioral interactions. Among people, it is an umbrella term for skills under three related set of abilities: personal effectiveness, interaction skills, and intercession skills. This is an area of explor ...
, and social skills. The skills have been grouped into three main areas:Trilling, Bernie and Fadel, Charles: ''21st Century Skills: Learning for Life in Our Times'', Jossey-Bass (publisher), 2009. . Retrieved 2016-03-13 *Learning and innovation skills: critical thinking and problem solving, communications and collaboration,
creativity Creativity is a phenomenon whereby something new and valuable is formed. The created item may be intangible (such as an idea, a scientific theory, a musical composition, or a joke) or a physical object (such as an invention, a printed lit ...
and
innovation Innovation is the practical implementation of ideas that result in the introduction of new goods or services or improvement in offering goods or services. ISO TC 279 in the standard ISO 56000:2020 defines innovation as "a new or changed enti ...
*Digital literacy skills: information literacy,
media literacy Media literacy is an expanded conceptualization of literacy that includes the ability to access and analyze media messages as well as create, reflect and take action, using the power of information and communication to make a difference in the w ...
, Information and communication technologies (ICT) literacy *Career and life skills: flexibility and adaptability, initiative and self-direction,
social Social organisms, including human(s), live collectively in interacting populations. This interaction is considered social whether they are aware of it or not, and whether the exchange is voluntary or not. Etymology The word "social" derives from ...
and cross-cultural interaction, productivity and accountability Many of these skills are also identified as key qualities of
progressive education Progressive education, or protractivism, is a pedagogical movement that began in the late 19th century and has persisted in various forms to the present. In Europe, progressive education took the form of the New Education Movement. The term ''p ...
, a pedagogical movement that began in the late nineteenth century and continues in various forms to the present.


Background

Since the early 1980s, a variety of governmental, academic, non-profit, and corporate entities have conducted considerable research to identify key personal and academic skills and competencies they determined were needed for the current and next generation. The identification and implementation of 21st century skills into education and workplaces began in the United States but has spread to Canada, the United Kingdom, New Zealand, and through national and international organizations such as APEC and the OECD.''What should student learn in the 21st century?'' Charles Fadel, Education and Skills Today, May 18, 2012
Retrieved 2016-03-12
In 1981, the US Secretary of Education created the
National Commission on Excellence in Education The National Commission on Excellence in Education produced the 1983 report titled ''A Nation at Risk.'' It was chaired by David P. Gardner and included prominent members such as Nobel prize-winning chemist Glenn T. Seaborg. It produced a short ...
to examine the quality of education in the United States."Nation at Risk, introduction
Retrieved 2016-03-09
The commission issued its report '' A Nation at Risk: The Imperative for Educational Reform'' in 1983. A key finding was that "educational reform should focus on the goal of creating a Learning Society."Nation at Risk
Retrieved 2016-03-09
The report's recommendations included instructional content and skills: Five New Basics: English, Mathematics, Science, Social Studies, Computer Science
Other Curriculum Matters: Develop proficiency, rigor, and skills in Foreign Languages, Performing Arts, Fine Arts, Vocational Studies, and the pursuit of higher-level education.
Skills and abilities (consolidated):
Retrieved 2016-03-09
*enthusiasm for learning *deep understanding *application of learning *examination, inquiry, critical thinking and reasoning *communication – write well, listen effectively, discuss intelligently, be proficient in a foreign language, *cultural, social, and environmental - understanding and implications *technology – understand the computer as an information, computation, and communication device, and the world of computers, electronics, and related technologies. *diverse learning across a broad range - fine arts, performing arts, and vocational Until the dawn of the 21st century, education systems across the world focused on preparing their students to accumulate content and knowledge. As a result, schools focused on providing literacy and numeracy skills to their students, as these skills were perceived as necessary to gain content and knowledge. Recent developments in technology and telecommunication have made information and knowledge ubiquitous and easily accessible in the 21st century. Therefore, while skills such as literacy and numeracy are still relevant and necessary, they are no longer sufficient. In order to respond to technological, demographic and socio-economic changes, education systems began to make the shift toward providing their students with a range of skills that relied not only on cognition but also on the interdependencies of cognitive, social, and emotional characteristics. Notable efforts were conducted by the US Secretary of Labor's Commission on Achieving Necessary Skills (SCANS), a national coalition called the Partnership for 21st Century Skills (P21), the international Organisation for Economic Co-operation and Development, the American Association of College and Universities, researchers at MIT and other institutions of higher learning, and private organizations. Additional research has found that the top skills demanded by U.S. Fortune 500 companies by the year 2000 had shifted from traditional reading, writing and arithmetic to teamwork, problem solving, and interpersonal skills. A 2006 Conference Board survey of some 400 employers revealed that the most important skills for new workforce entrants included oral and written communications and critical thinking/problem solving, ahead of basic knowledge and skills, such as the reading comprehension and mathematics. While the ‘three Rs’ were still considered foundational to new workforce entrants’ abilities, employers emphasized that applied skills like collaboration/teamwork and critical thinking were ‘very important’ to success at work." A 2006 report from MIT researchers countered the suggestion that students acquire critical skills and competencies independently by interacting with popular culture, noting three continuing trends that suggest the need for policy and pedagogical interventions:"Jenkins
Retrieved 2016-03-07
*The Participation Gap — the unequal access to the opportunities, experiences, skills, and knowledge that will prepare youth for full participation in the world of tomorrow. *The Transparency Problem — The challenges young people face in learning to see clearly the ways that media shape perceptions of the world. *The Ethics Challenge — The breakdown of traditional forms of professional training and socialization that might prepare young people for their increasingly public roles as media makers and community participants." According to labor economists at MIT and Harvard’s Graduate School of Education, the economic changes brought about over the past four decades by emerging technology and
globalization Globalization, or globalisation (Commonwealth English; see spelling differences), is the process of interaction and integration among people, companies, and governments worldwide. The term ''globalization'' first appeared in the early 20t ...
, employers’ demands for people with competencies like complex thinking and communications skills has increased greatly. They argue that the success of the U.S. economy will rely on the nation's ability to give students the "foundational skills in problem-solving and communications that computers don’t have." In 2010, the
Common Core State Standards Initiative The Common Core State Standards Initiative, also known as simply Common Core, is an educational initiative from 2010 that details what K–12 students throughout the United States should know in English language arts and mathematics at the conc ...
, an effort sponsored by the National Governors Association (NGA) and the
Council of Chief State School Officers The Council of Chief State School Officers (CCSSO) is a non-partisan, non-profit organization of public officials who head departments of elementary and secondary education in the U.S. states, the District of Columbia, the Department of Defen ...
(CCSSO), issued the
Common Core Standards The Common Core State Standards Initiative, also known as simply Common Core, is an educational initiative from 2010 that details what K–12 students throughout the United States should know in English language arts and mathematics at the c ...
, calling for the integration of 21st century skills into K-12 curricula across the United States. Teachers and general citizens also played a critical role in its development along with the NGA and CCSSO by commenting during two public forums which helped shape the curriculum and standards. States also convened teams of teachers to assist and provide feedback as well as they looked towards the National Education Association (NEA) and many other education organizations to provide constructive feedback. As of December 2018, 45 states have entirely adopted the common core standards, one state has adopted half by only adopting the literacy section (Minnesota), and only four states remain who have not adopted into the common core standards of education (Alaska, Nebraska, Texas, and Virginia).


The skills

The skills and competencies that are generally considered "21st Century skills" are varied but share some common themes. They are based on the premise that effective learning, or
deeper learning In U.S. education, deeper learning is a set of student educational outcomes including acquisition of robust core academic content, higher-order thinking skills, and learning dispositions. Deeper learning is based on the premise that the nature of ...
, a set of student educational outcomes including acquisition of robust core academic content, higher-order thinking skills, and learning dispositions. This
pedagogy Pedagogy (), most commonly understood as the approach to teaching, is the theory and practice of learning, and how this process influences, and is influenced by, the social, political and psychological development of learners. Pedagogy, taken ...
involves creating, working with others, analyzing, and presenting and sharing both the learning experience and the learned knowledge or wisdom, including to peers and mentors as well as teachers. This contrasts with more traditional learning methodology that involves learning by rote and regurgitating info/knowledge back to the teacher for a grade. The skills are geared towards students and workers to foster engagement; seeking, forging, and facilitating connections to knowledge, ideas, peers, instructors, and wider audiences; creating/producing; and presenting/publishing. The classification or grouping has been undertaken to encourage and promote pedagogies that facilitate deeper learning through both traditional instruction as well as active learning,
project-based learning Project-based learning (PBL) is a student-centered pedagogy that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. Students l ...
, problem based learning, and others. A 2012 survey conducted by the American Management Association (AMA) identified three top skills necessary for their employees: critical thinking, communication and collaboration. Below are some of the more readily identifiable lists of 21st century skills.


Common Core

The
Common Core Standards The Common Core State Standards Initiative, also known as simply Common Core, is an educational initiative from 2010 that details what K–12 students throughout the United States should know in English language arts and mathematics at the c ...
issued in 2010 were intended to support the "application of knowledge through higher-order thinking skills." The initiative's stated goals are to promote the skills and concepts required for college and career readiness in multiple disciplines and life in the global economy. Skills identified for success in the areas of literacy and mathematics: *cogent reasoning *evidence collection *critical-thinking, problem-solving, analytical thinking *communication


SCANS

Following the release of ''A Nation at Risk'', the U.S. Secretary of Labor appointed the Secretary's Commission on Achieving Necessary Skills (SCANS) to determine the skills needed for young people to succeed in the workplace to foster a high-performance economy. SCANS focused on what they called "learning a living" system. In 1991, they issued their initial report, ''What Work Requires of Schools''. The report concluded that a high-performance workplace requires workers who have key fundamental skills: basic skills and knowledge, thinking skills to apply that knowledge, personal skills to manage and perform; and five key workplace competencies.SCANS report 1991
Retrieved 2016-03-08
Fundamental Skills *Basic Skills: ''reads, writes, performs arithmetic and mathematical operations, listens and speaks.'' *Thinking Skills: ''thinks creatively, makes decisions, solves problems, visualizes, knows how to learn, and reasons'' *Personal Qualities: ''displays responsibility, self-esteem, sociability, self-management, and integrity and honesty'' Workplace Competencies *Resources: ''identifies, organizes, plans, and allocates resources'' *Interpersonal: ''works with others (participates as member of a team, teaches others new skills, serves clients/customers, exercises leadership, negotiates, works with diversity'') *Information: ''acquires and uses information (acquires and evaluates, organizes and maintains, and interprets and communicates information; uses computers to process information'') *Systems: ''understands complex inter-relationships (understands systems, monitors and corrects performance, improves or designs systems)'' *Technology: ''works with a variety of technologies (selects technology, applies technology to task, maintains and troubleshoots equipment)''


Partnership for 21st Century Skills (P21)

In 2002 the Partnership for 21st Century Skills (now the Partnership for 21st Century Learning, or P21) was founded as a non-profit organization by a coalition that included members of the national business community, education leaders, and policymakers: the National Education Association (NEA),
United States Department of Education The United States Department of Education is a Cabinet-level department of the United States government. It began operating on May 4, 1980, having been created after the Department of Health, Education, and Welfare was split into the Departmen ...
, AOL Time Warner Foundation, Apple Computer, Inc., Cable in the Classroom, Cisco Systems, Inc.,
Dell Computer Corporation Dell is an American based technology company. It develops, sells, repairs, and supports computers and related products and services. Dell is owned by its parent company, Dell Technologies. Dell sells personal computers (PCs), servers, data ...
, Microsoft Corporation, SAP, Ken Kay (President and Co-Founder), and Dins Golder-Dardis.P21 Our History
Retrieved 2016-03-09
To foster a national conversation on "the importance of 21st century skills for all students" and "position 21st century readiness at the center of US K-12 education", P21 identified six key skills:P21 Skills
. Retrieved 2016-03-09
*Core subjects. *21st century content. *Learning and thinking skills. *Information and communication technologies (ICT) literacy. *Life skills. *21st century assessments. 7C Skills have been identified by P21 senior fellows at P21, Bernie Trilling and Charles Fadel: *Critical thinking and problem solving *Creativity and innovation *Cross-cultural understanding *Communications, information, and media literacy *Computing and ICT literacy *Career and learning self-reliance


The Four Cs

The P21 organization also conducted research that identified deeper learning competencies and skills they called the Four Cs of 21st century learning: * Collaboration *
Communication Communication (from la, communicare, meaning "to share" or "to be in relation with") is usually defined as the transmission of information. The term may also refer to the message communicated through such transmissions or the field of inqui ...
* Critical thinking *
Creativity Creativity is a phenomenon whereby something new and valuable is formed. The created item may be intangible (such as an idea, a scientific theory, a musical composition, or a joke) or a physical object (such as an invention, a printed lit ...
The University of Southern California's Project New Literacies website list four different "C" skills: *Create *Circulate *Connect *Collaborate


Participatory culture & new media literacies

Researchers at MIT, led by Henry Jenkins, Director of the Comparative Media Studies Program, in 2006 issued a white paper ("Confronting the Challenges of a Participatory Culture: Media Education for the 21st Century"), that examined digital media and learning. To address this
Digital Divide The digital divide is the unequal access to digital technology, including smartphones, tablets, laptops, and the internet. The digital divide creates a division and inequality around access to information and resources. In the Information Age i ...
, they recommended an effort be made to develop the cultural competencies and social skills required to participate fully in modern society instead of merely advocating for installing computers in each classroom.New Media Literacies webpage
Retrieved 2016-03-08
What they term
participatory culture Participatory culture, an opposing concept to consumer culture, is a culture in which private individuals (the public) do not act as consumers only, but also as contributors or producers (prosumers). The term is most often applied to the product ...
shifts this literacy from the individual level to a broader connection and involvement, with the premise that networking and collaboration develop social skills that are vital to new literacies. These in turn build on traditional foundation skills and knowledge taught in school: traditional literacy, research, technical, and critical analysis skills. Participatory culture is defined by this study as having: low barriers to artistic expression and civic engagement, strong support for creating and sharing one's creations, informal mentorship, belief that members' own contributions matter, and social connection (caring what other people think about their creations). Forms of participatory culture include: *Affiliations — ''memberships, formal and informal, in online communities centered around various forms of media, such as message boards, metagaming, game clans, and other social media).'' *Expressions — ''producing new creative forms, such as digital sampling, skinning and modding, fan videomaking, fan fiction writing, zines, mash-ups.'' *Collaborative Problem-solving — ''working together in teams, formal and informal, to complete tasks and develop new knowledge (such as through Wikipedia, alternative reality gaming, spoiling).'' *Circulations — ''shaping the flow of media (such as podcasting,
blogging A blog (a truncation of "weblog") is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries (posts). Posts are typically displayed in reverse chronological order s ...
)''. The skills identified were: *Play *Simulation *Appropriation *Multitasking *Distributed Cognition *Collective Intelligence *Judgment *Transmedia Navigation *Networking *Negotiation A 2005 study (Lenhardt & Madden) found that more than one-half of all teens have created media content, and roughly one third of teens who use the Internet have shared content they produced, indicating a high degree of involvement in participatory cultures. Such digital literacies emphasize the intellectual activities of a person working with sophisticated information communications technology, not on proficiency with the tool.''Confronting the Challenges of Participatory Culture: Media Education for the 21st Century'', Henry Jenkins
Retrieved 2016-03-09


EnGauge 21st century skills

In 2003 the North Central Regional Educational Laboratory and the Metiri Group issued a report entitled "enGauge® 21st Century Skills: Literacy in the Digital Age" based on two years of research. The report called for policymakers and educators to define 21st century skills, highlight the relationship of those skills to conventional academic standards, and recognize the need for multiple assessments to measure and evaluate these skills within the context of academic standards and the current technological and global society. To provide a common understanding of, and language for discussing, the needs of students, citizens, and workers in a modern digital society, the report identified four "skill clusters": *Digital-Age *Inventive Thinking *Effective Communication *High Productivity


OECD competencies

In 1997, member countries of the Organisation for Economic Co-operation and Development launched the Programme for International Student Assessment (PISA) to monitor "the extent to which students near the end of compulsory schooling have acquired the knowledge and skills essential for full participation in society".''The Definition and Selection of Key Competencies'', OECD, 2005
Retrieved 2016-03-08
In 2005 they identified three "Competency Categories to highlight delivery related, interpersonal, and strategic competencies:" *Using Tools Interactively *Interacting in Heterogeneous Groups *Acting Autonomously


American Association of College and Universities

The AAC&U conducted several studies and surveys of their members. In 2007 they recommended that graduates of higher education attain four skills - The Essential Learning Outcomes: *Knowledge of Human Cultures and the Physical and Natural World *Intellectual and Practical Skills *Personal and Social Responsibility *Integrative Learning They found that skills most widely addressed in college and university goals are: *writing *critical thinking *quantitative reasoning *oral communication *intercultural skills *information literacy *ethical reasoning A 2015 survey of AAC&U member institutions added the following goals: *analytic reasoning *research skills and projects *integration of learning across disciplines *application of learning beyond the classroom *civic engagement and competence


ISTE / NETS performance standards

The ISTE Educational Technology Standards (formerly National Educational Technology Standards (NETS)) are a set of standards published by the International Society for Technology in Education (ISTE) to leverage the use of technology in K-12 education.ISTE Standards for Students
Retrieved 2016-03-09
These are sometimes intermixed with information and communication technologies (ICT) skills. In 2007 NETS issued a series of six performance indicators (only the first four are on their website as of 2016): *Creativity and Innovation *Communication and Collaboration *Research and Information Fluency *Critical Thinking, Problem Solving, and Decision Making *Digital Citizenship *Technology Operations and Concepts


ICT Literacy Panel digital literacy standards (2007)

In 2007 the Educational Testing Service (ETS) ICT Literacy Panel released its digital literacy standards:''Digital Transformation - A Framework for ICT Literacy.'' International ICT Literacy Panel. 2007
. Retrieved 2016-03-08
Information and Communication Technologies (ICT) proficiencies: *Cognitive proficiency *Technical proficiency *ICT proficiency A person possessing these skills would be expected to perform these tasks for a particular set of information: access, manage, integrate, evaluate, create/publish/present. The emphasis is on proficiency with digital tools.


Dede learning styles and categories

In 2005, Chris Dede of the Harvard Graduate School of Education developed a framework based on new digital literacies entitled
Neomillennial Learning Styles: *Fluency in multiple media *Active learning based on collectively seeking, sieving, and synthesizing experiences. *Expression through non-linear, associational webs of representations. *Co-design by teachers and students of personalized learning experiences. Dede category system
With the exponential expansion of personal access to Internet resources, including social media, information and content on the Internet has evolved from being created by website providers to individuals and communities of contributors. The 21st century Internet centered on material created by a small number of people, Web 2.0 tools (e.g. Wikipedia) foster online communication, collaboration, and creation of content by large numbers of people (individually or in groups) in online communities. In 2009, Dede created a category system for Web 2.0 tools: *Sharing (communal bookmarking, photo/video sharing, social networking, writers’ workshops/fanfiction) *Thinking (blogs, podcasts, online discussion fora) *Co-Creating (wikis/collaborative file creation, mashups/collective media creation, collaborative social change communities)


World Economic Forum

In 2015, the World Economic Forum published a report titled ‘New Vision for Education: Unlocking the Potential of Technology’ that focused on the pressing issue of the 21st-century skills gap and ways to address it through technology. In the report, they defined a set of 16 crucial proficiencies for education in the 21st century. Those skills include six “foundational literacies”, four “competencies” and six “character qualities” listed below. Foundation Literacies *Literacy and numeracy *Scientific literacy *ICT literacy *Financial literacy *Cultural literacy *Civic literacy Competencies *Critical thinking/problem solving *Communication *Collaboration *Creativity Character Qualities *Initiative *Persistence/grit *Adaptability *Curiosity *Leadership *Social and cultural awareness


National Research Council

In a paper titled ‘Education for Life and Work: Developing Transferable Knowledge and Skills in the 21st Century’ produced by the National Research Council of National Academies, the National Research defines 21st century skills, describes how the skills relate to each other and summaries the evidence regarding 21st century skills. As a first step toward describing “21st century skills,” the National Research Council identified three domains of competence: cognitive, interpersonal, and intrapersonal while recognizing that the three domains while different, are intertwined in human development and learning. These three domains represent distinct facets of human thinking and build on previous efforts to identify and organize dimensions of human behaviour. The committee produced the following cluster of 21st century skills in the above-mentioned 3 domains. Cognitive Competencies *Cognitive processes and strategies: Critical thinking, problem solving, analysis, reasoning and argumentation, interpretation, decision-making, adaptive learning *Knowledge: Information literacy, ICT literacy, oral and written communication, and active listening *Creativity: Creativity and innovation Intrapersonal Competencies *Intellectual openness: Flexibility, adaptability, artistic and cultural appreciation, personal and social responsibility, appreciation for diversity, adaptability, continuous learning, intellectual interest and curiosity *Work ethic/conscientiousness: Initiative, self-direction, responsibility, perseverance, grit, career orientation, ethics, integrity, citizenship *Positive core self-evaluation: Self monitoring, self evaluation, self reinforcement, physical and psychological health Interpersonal Competencies *Teamwork and collaboration: Communication, collaboration, cooperation, teamwork, coordination, interpersonal skills *Leadership: Responsibility, assertive communication, self presentation, social influence with others


Implementation

Multiple agencies and organizations have issued guides and recommendation for implementation of 21st century skills in a variety of learning environments and learning spaces. These include five separate educational areas: standards, assessment, professional development, curriculum & instruction, and learning environments. The designs of learning environments and curricula have been impacted by the initiatives and efforts to implement and support 21st century skills with a move away from the factory model school model and into a variety of different organizational models. Hands-on learning and project-based learning have resulted in the development of programs and spaces such as STEM and makerspaces. Collaborative learning environments have fostered flexibility in furniture and classroom layout as well as differentiated spaces, such as small seminar rooms near classrooms. Literacy with, and access to, digital technology has impacted the design of furniture and fixed components as students and teachers use tablets, interactive whiteboards and interactive projectors. Classroom sizes have grown to accommodate a variety of furniture arrangements and grouping, many of which are less space-efficient than traditional configurations of desks in rows.''Making 21st Century Schools - Creating Learner-Centered Schoolplaces/Workplaces for a New Culture of Students at Work'', Bob Pearlman, EDUCATIONAL TECHNOLOGY/September–October 2009
Retrieved 2016-03-11


See also

*
Applied academics Applied academics is an approach to learning and teaching that focuses on how academic subjects (communications, mathematics, science, and basic literacy) can apply to the real world. Further, applied academics can be viewed as theoretical knowl ...
*
Design-based learning Design-based learning (DBL), also known as design-based instruction, is an inquiry-based form of learning, or pedagogy, that is based on integration of design thinking and the design process into the classroom at the K-12 and post-secondary le ...
*
Information literacies Information literacies are the multiple literacies individuals may need to function effectively in the global information society. These are distinct from the broad term ''information literacy''. Definitions The definition of literacy is "the ...
* Learning environment * Learning space *
Phenomenon-based learning Phenomenon-based learning (PhBL, PhenoBL or PBL) is a multidisciplinary, constructivist form of learning or pedagogy where students study a topic or concept in a holistic approach instead of in a subject-based approach. PhBL includes both to ...
* STEM fields


References

{{reflist


External links


Seven Survival SkillsChris Dede, Comparing Frameworks for "21st Century Skills", Harvard Graduate School, July 2009

''Making 21st Century Schools - Creating Learner-Centered Schoolplaces/Workplaces for a New Culture of Students at Work'', Bob PearlmanAbout eSTEMTypes of Skills21st Century Skills , The Compelling Necessity
Learning methods Pedagogy Learning programs United States educational programs Curricula Collaboration Skills Learning