Thrackle
   HOME
*



picture info

Thrackle
A thrackle is an embedding of a graph in the plane, such that each edge is a Jordan arc and every pair of edges meet exactly once. Edges may either meet at a common endpoint, or, if they have no endpoints in common, at a point in their interiors. In the latter case, the crossing must be ''transverse''.. A preliminary version of these results was reviewed in . Linear thrackles A linear thrackle is a thrackle drawn in such a way that its edges are straight line segments. As Paul Erdős observed, every linear thrackle has at most as many edges as vertices. If a vertex ''v'' is connected to three or more edges ''vw'', ''vx'', and ''vy'', at least one of those edges (say ''vw'') lies on a line that separates two other edges. Then, ''w'' must have degree one, because no line segment ending at ''w'', other than ''vw'', can touch both ''vx'' and ''vy''. Removing ''w'' and ''vw'' produces a smaller thrackle, without changing the difference between the numbers of edges and vertices. Aft ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Pseudoforest
In graph theory, a pseudoforest is an undirected graphThe kind of undirected graph considered here is often called a multigraph or pseudograph, to distinguish it from a simple graph. in which every connected component has at most one cycle. That is, it is a system of vertices and edges connecting pairs of vertices, such that no two cycles of consecutive edges share any vertex with each other, nor can any two cycles be connected to each other by a path of consecutive edges. A pseudotree is a connected pseudoforest. The names are justified by analogy to the more commonly studied trees and forests. (A tree is a connected graph with no cycles; a forest is a disjoint union of trees.) Gabow and Tarjan. attribute the study of pseudoforests to Dantzig's 1963 book on linear programming, in which pseudoforests arise in the solution of certain network flow problems.. Pseudoforests also form graph-theoretic models of functions and occur in several algorithmic problems. Pseudoforests ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Danzer Set
In geometry, a Danzer set is a set of points that touches every convex body of unit volume. Ludwig Danzer asked whether it is possible for such a set to have bounded density. Several variations of this problem remain unsolved. Density One way to define the problem more formally is to consider the growth rate of a set S in Euclidean space, defined as the function that maps a real number r to the number of points of S that are within distance r of the origin. Danzer's question is whether it is possible for a Danzer set to have growth expressed in big O notation. If so, this would equal the growth rate of well-spaced point sets like the integer lattice (which is not a Danzer set). It is possible to construct a Danzer set of growth rate that is within a polylogarithmic factor For instance, overlaying rectangular grids whose cells have constant volume but differing aspect ratios can achieve a growth rate Constructions for Danzer sets are known with a somewhat slower growth rate ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Embedding
In mathematics, an embedding (or imbedding) is one instance of some mathematical structure contained within another instance, such as a group that is a subgroup. When some object X is said to be embedded in another object Y, the embedding is given by some injective and structure-preserving map f:X\rightarrow Y. The precise meaning of "structure-preserving" depends on the kind of mathematical structure of which X and Y are instances. In the terminology of category theory, a structure-preserving map is called a morphism. The fact that a map f:X\rightarrow Y is an embedding is often indicated by the use of a "hooked arrow" (); thus: f : X \hookrightarrow Y. (On the other hand, this notation is sometimes reserved for inclusion maps.) Given X and Y, several different embeddings of X in Y may be possible. In many cases of interest there is a standard (or "canonical") embedding, like those of the natural numbers in the integers, the integers in the rational numbers, the rational nu ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Rotating Calipers
In computational geometry, the method of rotating calipers is an algorithm design technique that can be used to solve optimization problems including finding the width or diameter of a set of points. The method is so named because the idea is analogous to rotating a spring-loaded vernier caliper around the outside of a convex polygon. Every time one blade of the caliper lies flat against an edge of the polygon, it forms an antipodal pair with the point or edge touching the opposite blade. The complete "rotation" of the caliper around the polygon detects all antipodal pairs; the set of all pairs, viewed as a graph, forms a thrackle. The method of rotating calipers can be interpreted as the projective dual of a sweep line algorithm in which the sweep is across slopes of lines rather than across - or -coordinates of points. History The rotating calipers method was first used in the dissertation of Michael Shamos in 1978. Shamos uses this method to generate all antipodal pai ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Planar Graph
In graph theory, a planar graph is a graph that can be embedded in the plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. Such a drawing is called a plane graph or planar embedding of the graph. A plane graph can be defined as a planar graph with a mapping from every node to a point on a plane, and from every edge to a plane curve on that plane, such that the extreme points of each curve are the points mapped from its end nodes, and all curves are disjoint except on their extreme points. Every graph that can be drawn on a plane can be drawn on the sphere as well, and vice versa, by means of stereographic projection. Plane graphs can be encoded by combinatorial maps or rotation systems. An equivalence class of topologically equivalent drawings on the sphere, usually with additional assumptions such as the absence of isthmuses, is called a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Bipartite Graph
In the mathematical field of graph theory, a bipartite graph (or bigraph) is a graph whose vertices can be divided into two disjoint and independent sets U and V, that is every edge connects a vertex in U to one in V. Vertex sets U and V are usually called the ''parts'' of the graph. Equivalently, a bipartite graph is a graph that does not contain any odd-length cycles. The two sets U and V may be thought of as a coloring of the graph with two colors: if one colors all nodes in U blue, and all nodes in V red, each edge has endpoints of differing colors, as is required in the graph coloring problem.. In contrast, such a coloring is impossible in the case of a non-bipartite graph, such as a triangle: after one node is colored blue and another red, the third vertex of the triangle is connected to vertices of both colors, preventing it from being assigned either color. One often writes G=(U,V,E) to denote a bipartite graph whose partition has the parts U and V, with E denot ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


List Of Mathematical Jargon
The language of mathematics has a vast vocabulary of specialist and technical terms. It also has a certain amount of jargon: commonly used phrases which are part of the culture of mathematics, rather than of the subject. Jargon often appears in lectures, and sometimes in print, as informal shorthand for rigorous arguments or precise ideas. Much of this is common English, but with a specific non-obvious meaning when used in a mathematical sense. Some phrases, like "in general", appear below in more than one section. Philosophy of mathematics ; abstract nonsense:A tongue-in-cheek reference to category theory, using which one can employ arguments that establish a (possibly concrete) result without reference to any specifics of the present problem. For that reason, it's also known as ''general abstract nonsense'' or ''generalized abstract nonsense''. ; canonical:A reference to a standard or choice-free presentation of some mathematical object (e.g., canonical map, canonical fo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Sylver Coinage
Sylver coinage is a mathematical game for two players, invented by John H. Conway. It is discussed in chapter 18 of '' Winning Ways for Your Mathematical Plays''. This article summarizes that chapter. The two players take turns naming positive integers greater than 1 that are not the sum of nonnegative multiples of previously named integers. The player who cannot name such a number loses. For instance, if player A opens with 2, B can win by naming 3. Sylver coinage is named after James Joseph Sylvester, who proved that if ''a'' and ''b'' are relatively prime positive integers, then (''a'' − 1)(''b''  − 1) − 1 is the largest number that is not a sum of nonnegative multiples of ''a'' and ''b''. Thus, if ''a'' and ''b'' are the first two moves in a game of sylver coinage, this formula gives the largest number that can still be played. More generally, if the greatest common divisor of the moves played so far is ''g'', then only finitely ma ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Conway's 99-graph Problem
In graph theory, Conway's 99-graph problem is an unsolved problem asking whether there exists an undirected graph with 99 vertices, in which each two adjacent vertices have exactly one common neighbor, and in which each two non-adjacent vertices have exactly two common neighbors. Equivalently, every edge should be part of a unique triangle and every non-adjacent pair should be one of the two diagonals of a unique 4-cycle. John Horton Conway offered a $1000 prize for its solution. Properties If such a graph exists, it would necessarily be a locally linear graph and a strongly regular graph with parameters (99,14,1,2). The first, third, and fourth parameters encode the statement of the problem: the graph should have 99 vertices, every pair of adjacent vertices should have 1 common neighbor, and every pair of non-adjacent vertices should have 2 common neighbors. The second parameter means that the graph is a regular graph with 14 edges per vertex. If this graph exists, it cannot hav ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

John Horton Conway
John Horton Conway (26 December 1937 – 11 April 2020) was an English mathematician active in the theory of finite groups, knot theory, number theory, combinatorial game theory and coding theory. He also made contributions to many branches of recreational mathematics, most notably the invention of the cellular automaton called the Game of Life. Born and raised in Liverpool, Conway spent the first half of his career at the University of Cambridge before moving to the United States, where he held the John von Neumann Professorship at Princeton University for the rest of his career. On 11 April 2020, at age 82, he died of complications from COVID-19. Early life and education Conway was born on 26 December 1937 in Liverpool, the son of Cyril Horton Conway and Agnes Boyce. He became interested in mathematics at a very early age. By the time he was 11, his ambition was to become a mathematician. After leaving sixth form, he studied mathematics at Gonville and Caius College, Ca ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Journal Of Combinatorial Theory
The ''Journal of Combinatorial Theory'', Series A and Series B, are mathematical journals specializing in combinatorics and related areas. They are published by Elsevier. ''Series A'' is concerned primarily with structures, designs, and applications of combinatorics. ''Series B'' is concerned primarily with graph and matroid theory. The two series are two of the leading journals in the field and are widely known as ''JCTA'' and ''JCTB''. The journal was founded in 1966 by Frank Harary and Gian-Carlo Rota.They are acknowledged on the journals' title pages and Web sites. SeEditorial board of JCTAEditorial board of JCTB
Originally there was only one journal, which was split into two parts in 1971 as the field grew rapidly. An electronic,