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Tarocchi
Tarot games are card games played with tarot packs designed for card play and which have a permanent trump suit alongside the usual four card suits. The games and packs which English-speakers call by the French name tarot are called tarocchi in the original Italian, Tarock in German and similar words in other languages. Tarot cards were invented in northern Italy around 1420 for the purpose of playing cards. With their appearance came the first of the two great innovations in trick-taking games since they arrived in Europe: the concept of trumps. At around the same time or slightly earlier, a similar concept arose in the game of Karnöffel. In this south German game played with an ordinary pack, some cards of the given suit had full trump powers, others were partial trumps and the 7s had a special role. These features are retained in games of the Karnöffel family to the present, but are never seen in tarot games. Suits with these variable powers are called chosen or select ...
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Chosen Suit
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to bridge, hearts, poker or rummy Rummy is a group of games related by the feature of matching playing cards, cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build ''Meld (cards), melds'' which can be either Set (cards), sets (three ...), but apply to a wide range of card games played with non-proprietary packs. It should not include terms solely related to casino or banking games. For glossaries that relate primarily to one game or family of similar games, see #Game-specific glossaries, Game-specific glossaries. A ; ace # The card with one pip in a pack of cards. Usually the highest card of a #suit, suit, #rank, ranking immediately above the #King, king. May also occupy the lowest rank. # Commonly refers to the #deuc ...
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Dummett, Michael
Sir Michael Anthony Eardley Dummett (; 27 June 1925 – 27 December 2011) was an English academic described as "among the most significant British philosophers of the last century and a leading campaigner for racial tolerance and equality." He was, until 1992, Wykeham Professor of Logic at the University of Oxford. He wrote on the history of analytic philosophy, notably as an interpreter of Frege, and made original contributions particularly in the philosophies of mathematics, logic, language and metaphysics. He was known for his work on truth and meaning and their implications to debates between realism and anti-realism, a term he helped to popularize. In mathematical logic, he developed an intermediate logic, a logical system intermediate between classical logic and intuitionistic logic that had already been studied by Kurt Gödel: the Gödel–Dummett logic. In voting theory, he devised the Quota Borda system of proportional voting, based on the Borda count, and conj ...
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Tarot Cards
Tarot (, first known as '' trionfi'' and later as ''tarocchi'' or ''tarocks'') is a set of playing cards used in tarot games and in fortune-telling or divination. From at least the mid-15th century, the tarot was used to play trick-taking card games such as Tarocchini. From their Italian roots, tarot games spread to most of Europe, evolving into new forms including German Grosstarok and modern examples such as French Tarot and Austrian Königrufen. Tarot is most commonly found in many countries, especially in English and Spanish speaking countries where tarot games are not as widely played, in the form of specially designed cartomantic decks used primarily for tarot card reading, in which each card corresponds to an assigned archetype or interpretation for divination, fortune-telling or for other non-gaming uses. The emergence of custom decks for use in divination via tarot card reading and cartomancy began after French occultists made elaborate, but unsubstantia ...
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Tarot
Tarot (, first known as ''trionfi (cards), trionfi'' and later as ''tarocchi'' or ''tarocks'') is a set of playing cards used in tarot games and in fortune-telling or divination. From at least the mid-15th century, the tarot was used to play trick-taking Tarot card games, card games such as Tarocchini. From their Italy, Italian roots, tarot games spread to most of Europe, evolving into new forms including German Grosstarok and modern examples such as French Tarot and Austrian Königrufen. Tarot is most commonly found in many countries, especially in English and Spanish speaking countries where tarot games are not as widely played, in the form of specially designed Cartomancy, cartomantic decks used primarily for tarot card reading, in which each card corresponds to an assigned archetype or interpretation for divination, fortune-telling or for other non-gaming uses. The emergence of custom decks for use in divination via tarot card reading and cartomancy began after Frenc ...
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Trionfi (cards)
Trionfi (, 'wikt:trionfi, triumphs') are 15th-century Italian playing card trumps with allegorical content related to those used in Tarot card games, tarocchi games. The general English expression "Trump (card games)#Metaphorical uses, trump card" and the German "trumpfen" (in card games) have developed from the Italian "Trionfi". Most cards feature the personification of a place or abstraction. History Many of the motifs found in trionfi are found in trionfo, theatrical processions that were popular in the Italian Renaissance. The Palazzo Schifanoia in Ferrara, once owned by the Duchy of Ferrara, ducal House of Este, contains many murals depicting these Float (parade), floats. Petrarch wrote a poem called ''I Trionfi'' which may have served as inspiration. The earliest known use of the name "Trionfi" in relation to cards can be dated to 16 September 1440 in the records of a Republic of Florence, Florentine notary, Giusto Giusti. He recorded a transaction where he transferred t ...
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Trick-taking Game
A trick-taking game is a card- or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that i ...
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Italian-suited
Playing cards (in Italian: ''carte da gioco'') have been in Italy since the late 14th century. Until the mid 19th century, Italy was composed of many smaller independent states which led to the development of various regional patterns of playing cards; "Italian suited cards" normally only refer to cards originating from northeastern Italy around the former Republic of Venice, which are largely confined to northern Italy, parts of Switzerland, Dalmatia and southern Montenegro. Other parts of Italy traditionally use traditional local variants of Spanish suits, French suits or German suits. As Latin-suited cards, Italian and Spanish suited cards use swords (''spade''), cups (''coppe''), coins (''denari''), and clubs (''bastoni''). All Italian suited decks have three face cards per suit: the ''fante'' ( Knave), ''cavallo'' (Knight), and ''re'' (King), unless it is a tarocchi deck in which case a ''donna'' or ''regina'' (Queen) is inserted between the ''cavallo'' and ''re''. Pop ...
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Trump (card Games)
A trump is a playing card which is elevated above its usual rank in trick-taking games. Typically an entire suit is nominated as a ''trump suit''; these cards then outrank all cards of plain (non-trump) suits. In other contexts, the terms ''trump card'' or ''to trump'' refers to any sort of action, authority or policy which automatically prevails over all others. The introduction of trumps is one of only two major innovations to trick-taking games since they were invented; the other being the idea of bidding. Trump cards, initially called '' trionfi'', first appeared with the advent of Tarot cards in which there is a separate, permanent trump suit comprising a number of picture cards. The first known example of such cards was ordered by the Duke of Milan around 1420 and included 16 trumps with images of Greek and Roman gods. Around the same time that Tarot cards were invented with the purpose of adding a trump suit to the existing four suits, a similar concept arose in the g ...
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Ombre
Ombre (, pronounced "omber") or l'Hombre is a fast-moving seventeenth-century trick-taking card game for three players and "the most successful card game ever invented." Its history began in Spain around the end of the 16th century as a four-person game. It is one of the earliest card games known in Europe and by far the most classic game of its type, directly ancestral to Euchre, Boston and Solo Whist. Despite its difficult rules, complicated point score and strange foreign terms, it swept Europe in the last quarter of the 17th century, becoming ''Lomber'' and ''L'Hombre'' in Germany, ''Lumbur'' in Austria and ''Ombre'' (originally pronounced 'umber') in England, occupying a position of prestige similar to contract bridge today. Ombre eventually developed into a whole family of related games such as the four-hand Quadrille, three-hand Tritrille, five-hand Quintille and six-hand Sextille, as well as German Solo, Austrian Préférence and Swedish Vira, itself "one of the mos ...
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Trappola
Trappola is an early 16th-century Republic of Venice, Venetian trick-taking card game which spread to most parts of Central Europe and survived, in various forms and under various names like Trapulka, Bulka and Hundertspiel until perhaps the middle of the 20th century. It was played with a special pack of Italian playing cards, Italian-suited cards and last reported to have been manufactured in Prague in 1944. Piatnik has reprinted their old Trappola deck for collectors. History We know from the Italian polymath and 'gambling scholar' Girolamo Cardano that Trappola was current in Venice "as early as 1524 and probably invented there".Parlett (2008), p. 201. The original Venetian version described by Cardano in reasonable detail was for only two players and played without trump (card games), trumps or bidding. It is also the earliest known trick-taking game where the ace has been promoted above the king and played with a stripped deck. From the 17th to 19th centuries, the game beca ...
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Antoine Court De Gébelin
Antoine Court, who named himself Antoine Court de Gébelin (Nîmes, 25 January 1725 At Google Books.Paris, 10 May 1784), was a Protestant pastor, born in Nîmes, who initiated the interpretation of the Tarot as an arcane repository of timeless esoteric wisdom in 1781. The ''New International Encyclopedia'' of 1914 reports that Court de Gébelin, who adopted the surname of his grandmother, was a literary man of recognized rank, and rendered excellent service, first as his father's amanuensis and assistant, and afterward as a scholar at the capital. He is remembered in connection with the case of Jean Calas, by his work ''Les Toulousaines, ou lettres historiques et apologétiques en faveur de la religion réformée'' (Lausanne, 1763). Early life His father was Antoine Court, a famous religious leader of the Huguenots. Court de Gébelin had been ordained a pastor in 1754 before departing from Switzerland and remaining openly Protestant and a rational advocate for freedom of cons ...
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