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Superquadric
In mathematics, the superquadrics or super-quadrics (also superquadratics) are a family of geometric shapes defined by formulas that resemble those of ellipsoids and other quadrics, except that the squaring operations are replaced by arbitrary powers. They can be seen as the three-dimensional relatives of the superellipses. The term may refer to the solid object or to its surface, depending on the context. The equations below specify the surface; the solid is specified by replacing the equality signs by less-than-or-equal signs. The superquadrics include many shapes that resemble cubes, octahedra, cylinders, lozenges and spindles, with rounded or sharp corners. Because of their flexibility and relative simplicity, they are popular geometric modeling tools, especially in computer graphics. Some authors, such as Alan Barr, define "superquadrics" as including both the superellipsoids and the supertoroids.Alan H. Barr (1992), ''Rigid Physically Based Superquadrics''. Chapter III ...
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Superellipsoid
In mathematics, a superellipsoid (or super-ellipsoid) is a solid whose horizontal sections are superellipses (Lamé curves) with the same exponent ''r'', and whose vertical sections through the center are superellipses with the same exponent ''t''. Superellipsoids as computer graphics primitives were popularized by Alan H. Barr (who used the name " superquadrics" to refer to both superellipsoids and supertoroids).Barr, A.H. (January 1981), ''Superquadrics and Angle-Preserving Transformations''. IEEE_CGA vol. 1 no. 1, pp. 11–23Barr, A.H. (1992), ''Rigid Physically Based Superquadrics''. Chapter III.8 of ''Graphics Gems III'', edited by D. Kirk, pp. 137–159 However, while some superellipsoids are superquadrics, neither family is contained in the other. Special cases A handful of notable mathematical figures can arise as special cases of superellipsoids given the correct set of values, which are depicted in the above graphic: * Cylinder * Sphere * Steinmetz solid ...
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Supertoroid
In geometry and computer graphics, a supertoroid or supertorus is usually understood to be a family of doughnut-like surfaces (technically, a topological torus) whose shape is defined by mathematical formulas similar to those that define the superquadrics. The plural of "supertorus" is either supertori or supertoruses. The family was described and named by Alan Barr in 1994.Alan H. Barr (1981) ''Superquadrics and Angle-Preserving Transformations''. IEEE Computer Graphics and Applications, volume 1 issue 1. pp. 11-23. Barr's supertoroids have been fairly popular in computer graphics as a convenient model for many objects, such as smooth frames for rectangular things. One quarter of a supertoroid can provide a smooth and seamless 90-degree joint between two superquadric cylinders. However, they are not algebraic surfaces (except in special cases). Formulas Alan Barr's supertoroids are defined by parametric equations similar to the trigonometric equations of the torus, except th ...
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GNU Octave
GNU Octave is a high-level programming language primarily intended for scientific computing and numerical computation. Octave helps in solving linear and nonlinear problems numerically, and for performing other numerical experiments using a language that is mostly compatible with MATLAB. It may also be used as a batch-oriented language. As part of the GNU Project, it is free software under the terms of the GNU General Public License. History The project was conceived around 1988. At first it was intended to be a companion to a chemical reactor design course. Full development was started by John W. Eaton in 1992. The first alpha release dates back to 4 January 1993 and on 17 February 1994 version 1.0 was released. Version 7.1.0 was released on Apr 6, 2022. The program is named after Octave Levenspiel, a former professor of the principal author. Levenspiel was known for his ability to perform quick back-of-the-envelope calculations. Development history Developments In ad ...
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Beta Function
In mathematics, the beta function, also called the Euler integral of the first kind, is a special function that is closely related to the gamma function and to binomial coefficients. It is defined by the integral : \Beta(z_1,z_2) = \int_0^1 t^(1-t)^\,dt for complex number inputs z_1, z_2 such that \Re(z_1), \Re(z_2)>0. The beta function was studied by Leonhard Euler and Adrien-Marie Legendre and was given its name by Jacques Binet; its symbol is a Greek capital beta. Properties The beta function is symmetric, meaning that \Beta(z_1,z_2) = \Beta(z_2,z_1) for all inputs z_1 and z_2.Davis (1972) 6.2.2 p.258 A key property of the beta function is its close relationship to the gamma function: : \Beta(z_1,z_2)=\frac. A proof is given below in . The beta function is also closely related to binomial coefficients. When (or , by symmetry) is a positive integer, it follows from the definition of the gamma function thatDavis (1972) 6.2.1 p.258 : \Beta(m,n) =\dfrac = \frac ...
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Torus
In geometry, a torus (plural tori, colloquially donut or doughnut) is a surface of revolution generated by revolving a circle in three-dimensional space about an axis that is coplanar with the circle. If the axis of revolution does not touch the circle, the surface has a ring shape and is called a torus of revolution. If the axis of revolution is tangent to the circle, the surface is a horn torus. If the axis of revolution passes twice through the circle, the surface is a spindle torus. If the axis of revolution passes through the center of the circle, the surface is a degenerate torus, a double-covered sphere. If the revolved curve is not a circle, the surface is called a '' toroid'', as in a square toroid. Real-world objects that approximate a torus of revolution include swim rings, inner tubes and ringette rings. Eyeglass lenses that combine spherical and cylindrical correction are toric lenses. A torus should not be confused with a '' solid torus'', which is ...
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Hyperboloid
In geometry, a hyperboloid of revolution, sometimes called a circular hyperboloid, is the surface generated by rotating a hyperbola around one of its principal axes. A hyperboloid is the surface obtained from a hyperboloid of revolution by deforming it by means of directional scalings, or more generally, of an affine transformation. A hyperboloid is a quadric surface, that is, a surface defined as the zero set of a polynomial of degree two in three variables. Among quadric surfaces, a hyperboloid is characterized by not being a cone or a cylinder, having a center of symmetry, and intersecting many planes into hyperbolas. A hyperboloid has three pairwise perpendicular axes of symmetry, and three pairwise perpendicular planes of symmetry. Given a hyperboloid, one can choose a Cartesian coordinate system such that the hyperboloid is defined by one of the following equations: : + - = 1, or : + - = -1. The coordinate axes are axes of symmetry of the hyperboloid and t ...
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Sphere
A sphere () is a geometrical object that is a three-dimensional analogue to a two-dimensional circle. A sphere is the set of points that are all at the same distance from a given point in three-dimensional space.. That given point is the centre of the sphere, and is the sphere's radius. The earliest known mentions of spheres appear in the work of the ancient Greek mathematicians. The sphere is a fundamental object in many fields of mathematics. Spheres and nearly-spherical shapes also appear in nature and industry. Bubbles such as soap bubbles take a spherical shape in equilibrium. The Earth is often approximated as a sphere in geography, and the celestial sphere is an important concept in astronomy. Manufactured items including pressure vessels and most curved mirrors and lenses are based on spheres. Spheres roll smoothly in any direction, so most balls used in sports and toys are spherical, as are ball bearings. Basic terminology As mentioned earlier is th ...
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Sign Function
In mathematics, the sign function or signum function (from '' signum'', Latin for "sign") is an odd mathematical function that extracts the sign of a real number. In mathematical expressions the sign function is often represented as . To avoid confusion with the sine function, this function is usually called the signum function. Definition The signum function of a real number is a piecewise function which is defined as follows: \sgn x :=\begin -1 & \text x 0. \end Properties Any real number can be expressed as the product of its absolute value and its sign function: x = , x, \sgn x. It follows that whenever is not equal to 0 we have \sgn x = \frac = \frac\,. Similarly, for ''any'' real number , , x, = x\sgn x. We can also ascertain that: \sgn x^n=(\sgn x)^n. The signum function is the derivative of the absolute value function, up to (but not including) the indeterminacy at zero. More formally, in integration theory it is a weak derivative, and in convex functio ...
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Similarity (geometry)
In Euclidean geometry, two objects are similar if they have the same shape, or one has the same shape as the mirror image of the other. More precisely, one can be obtained from the other by uniformly scaling (enlarging or reducing), possibly with additional translation, rotation and reflection. This means that either object can be rescaled, repositioned, and reflected, so as to coincide precisely with the other object. If two objects are similar, each is congruent to the result of a particular uniform scaling of the other. For example, all circles are similar to each other, all squares are similar to each other, and all equilateral triangles are similar to each other. On the other hand, ellipses are not all similar to each other, rectangles are not all similar to each other, and isosceles triangles are not all similar to each other. If two angles of a triangle have measures equal to the measures of two angles of another triangle, then the triangles are similar. Correspon ...
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Limit (mathematics)
In mathematics, a limit is the value that a function (or sequence) approaches as the input (or index) approaches some value. Limits are essential to calculus and mathematical analysis, and are used to define continuity, derivatives, and integrals. The concept of a limit of a sequence is further generalized to the concept of a limit of a topological net, and is closely related to limit and direct limit in category theory. In formulas, a limit of a function is usually written as : \lim_ f(x) = L, (although a few authors may use "Lt" instead of "lim") and is read as "the limit of of as approaches equals ". The fact that a function approaches the limit as approaches is sometimes denoted by a right arrow (→ or \rightarrow), as in :f(x) \to L \text x \to c, which reads "f of x tends to L as x tends to c". History Grégoire de Saint-Vincent gave the first definition of limit (terminus) of a geometric series in his work ''Opus Geometricum'' (1647): "The ''terminus'' of ...
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Infinity (mathematics)
Infinity is that which is boundless, endless, or larger than any natural number. It is often denoted by the infinity symbol . Since the time of the ancient Greeks, the philosophical nature of infinity was the subject of many discussions among philosophers. In the 17th century, with the introduction of the infinity symbol and the infinitesimal calculus, mathematicians began to work with infinite series and what some mathematicians (including l'Hôpital and Bernoulli) regarded as infinitely small quantities, but infinity continued to be associated with endless processes. As mathematicians struggled with the foundation of calculus, it remained unclear whether infinity could be considered as a number or magnitude and, if so, how this could be done. At the end of the 19th century, Georg Cantor enlarged the mathematical study of infinity by studying infinite sets and infinite numbers, showing that they can be of various sizes. For example, if a line is viewed as the set of all of ...
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Edge (geometry)
In geometry, an edge is a particular type of line segment joining two vertices in a polygon, polyhedron, or higher-dimensional polytope. In a polygon, an edge is a line segment on the boundary, and is often called a polygon side. In a polyhedron or more generally a polytope, an edge is a line segment where two faces (or polyhedron sides) meet. A segment joining two vertices while passing through the interior or exterior is not an edge but instead is called a diagonal. Relation to edges in graphs In graph theory, an edge is an abstract object connecting two graph vertices, unlike polygon and polyhedron edges which have a concrete geometric representation as a line segment. However, any polyhedron can be represented by its skeleton or edge-skeleton, a graph whose vertices are the geometric vertices of the polyhedron and whose edges correspond to the geometric edges. Conversely, the graphs that are skeletons of three-dimensional polyhedra can be characterized by Steinitz's the ...
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