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Retrocomputing
Retrocomputing is the current use of Vintage computer, older computer hardware and software. Retrocomputing is usually classed as a hobby and recreation rather than a practical application of technology; enthusiasts often collect rare and valuable Electronic hardware, hardware and software for sentimental reasons. Occasionally, however, an obsolete computer system has to be "resurrected" to run software specific to that system, to access data stored on obsolete media, or to use a peripheral that requires that system. Retrocomputing and retro gaming has been described as Digital preservation, preservation activity and as aspects of the remix culture. Hardware retrocomputing Historic systems Retrocomputing is part of the history of computer hardware. It can be seen as the analogue of experimental archaeology in computing. Some notable examples include the reconstruction of Babbage's Difference engine (more than a century after its design) and the implementation of Plankalkül in ...
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Retrocomputing 2010 Athens Greece
Retrocomputing is the current use of older computer hardware and software. Retrocomputing is usually classed as a hobby and recreation rather than a practical application of technology; enthusiasts often collect rare and valuable hardware and software for sentimental reasons. Occasionally, however, an obsolete computer system has to be "resurrected" to run software specific to that system, to access data stored on obsolete media, or to use a peripheral that requires that system. Retrocomputing and retro gaming has been described as preservation activity and as aspects of the remix culture. Hardware retrocomputing Historic systems Retrocomputing is part of the history of computer hardware. It can be seen as the analogue of experimental archaeology in computing. Some notable examples include the reconstruction of Babbage's Difference engine (more than a century after its design) and the implementation of Plankalkül in 2000 (more than half a century since its inception). "H ...
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The 8-Bit Guy
David Murray (born 1975), commonly known as The 8-Bit Guy, is an American retrocomputing enthusiast and video game developer who runs a YouTube channel under the same name. History Murray launched his YouTube channel in 2006 under the username adric22. He worked on repairing and refurbishing iBook G3 and G4 laptops and later on MacBooks, buying and selling them on eBay, and later from his own website. He called himself TheiBookGuy. He made videos to show how he repairs some of the equipment, but had made his living with the actual repairs, as well as resales. In 2011, he shut down his repair business. Five months after creating his channel, David and his brother made a channel called MyPCHelp, which would mostly upload computer tutorials for any person to understand. Murray noticed his general videos about computing were attracting more subscribers. In 2015, he renamed his primary channel to "The 8-Bit Guy" and focused on retrocomputing. He says an average episode takes about ...
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Retro Gaming
Retro gaming, also known as classic gaming and old school gaming, is the playing and collection of computer game, personal computers, video game console, consoles, and video games from earlier decades. Usually, retro gaming is based upon systems that are outmoded or discontinued, although ported retro gaming allows games to be played on modern hardware via Porting, ports, Video game console emulator, emulations or compilations. It is typically for nostalgia, preservation, or authenticity. A new game could be retro styled, such as an Role-playing video game, RPG with turn-based combat and pixel art in isometric video game graphics, isometric camera perspective, as well as chiptune, chip-tune styled video game music, music. Retro gaming has existed since the early years of the video game industry, and was popularized with the Internet and Video game console emulator, emulation technology. It is argued that the main reasons players are drawn to retro games are nostalgia for differ ...
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Vintage Computer
A vintage computer is an older computer system that is largely regarded as obsolete. The personal computer has been around since around 1971, and in that time technological advancement means existing models get replaced every few years. Nevertheless, these otherwise useless computers have spawned a sub-culture of vintage computer collectors who often spend large sums for the rarest examples, not only to display but functionally restore. This involves active software development and Retrocomputing, adaptation to modern uses. This often includes Homebrew (video games), homebrew developers and Hacker (hobbyist), hackers who add on, update and create hybrid composites from new and old computers for uses they were otherwise never intended. Ethernet interfaces have been designed for many vintage 8-bit machines to allow limited connectivity to the Internet, where users can access discussion groups, bulletin boards, and software databases. Most of this hobby centers on History of computi ...
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Remix Culture
Remix culture, also known as read-write culture, is a term describing a culture that allows and encourages the creation of derivative works by combining or editing existing materials. Remix cultures are permissive of efforts to improve upon, change, integrate, or otherwise remix the work of other creators. While combining elements has always been a common practice of artists of all domains throughout human history, the growth of exclusive copyright restrictions in the last several decades limits this practice more and more by the legal chilling effect. In reaction, Harvard Law School, Harvard law professor Lawrence Lessig, who considers remixing a desirable concept for human creativity, has worked since the early 2000s on a transfer of the remixing concept into the digital age. Lessig founded the Creative Commons in 2001, which released a variety of Creative Commons License, licenses as tools to promote remix culture, as remixing is legally hindered by the default Exclusive exclu ...
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N8VEM
N8VEM was a homebrew computing project created in 2008 by Andrew Lynch. It featured a variety of free and open hardware and software. N8VEM builders made their own homebrew computer systems for themselves and shared their experiences with other homebrew computer hobbyists. N8VEM homebrew computer components are made in the style of vintage computers of the mid to late 1970s and early 1980s using a mix of classic and modern technologies. They are designed with ease of amateur assembly in mind. In November 2015, Lynch ended the N8VEM project, and the community reconvened under the new name of Retrobrew Computers. Creation and operation There are several N8VEM designs starting with a single-board computer carrying a Zilog Z80 microprocessor designed to run CP/M and similar operating systems. Contrasted with the P112, which has some surface-mount components, the N8VEM SBC uses only through-hole components, consistent with the design philosophy that building should be within the skill ...
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Commodore 64
The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness World Records as the highest-selling single computer model of all time, with independent estimates placing the number sold between 12.5 and 17 million units. Volume production started in early 1982, marketing in August for . Preceded by the VIC-20 and Commodore PET, the C64 took its name from its of RAM. With support for multicolor sprite (computer graphics), sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK, France and Japan, lasting only about six months in Japan) for most of the later years of the 1980s. For a substantial period (1983–1986), the C64 had betwe ...
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GR8BIT
MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corporation. Microsoft and Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period, in the same fashion as the VHS standard for home video tape machines. The first MSX computer sold to the public was a Mitsubishi ML-8000, released on October 21, 1983, thus marking its official release date. MSX systems were popular in Japan and several other countries. There are differing accounts of MSX sales. One source claims 9 million MSX units were sold worldwide, including in Japan alone, whereas ASCII Corporation founder Kazuhiko Nishi claims that 3 million were sold in Japan, and 1 million overseas. Despite Microsoft's involvement, few MSX-based machines were released in the ...
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IMSAI 8080
The IMSAI 8080 is an early microcomputer released in late 1975, based on the Intel 8080 (and later 8085) and S-100 bus. It is a clone of its main competitor, the earlier MITS Altair 8800. The IMSAI is largely regarded as the first "clone" microcomputer. The IMSAI machine runs a highly modified version of the CP/M operating system called IMDOS. It was developed, manufactured and sold by IMS Associates, Inc. (later renamed to IMSAI Manufacturing Corp). In total, between 17,000 and 20,000 units were produced from 1975 to 1978. History In May 1972, William Millard started a business called IMS Associates (IMS) in the areas of computer consulting and engineering, using his home as an office. By 1973, Millard incorporated the business and soon found funding for it, receiving several contracts, all for software. IMS stood for "Information Management Services". In 1974, IMS was contacted by a client which wanted a "workstation system" that could complete jobs for any General M ...
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Static Random-access Memory
Static random-access memory (static RAM or SRAM) is a type of random-access memory (RAM) that uses latching circuitry (flip-flop) to store each bit. SRAM is volatile memory; data is lost when power is removed. The ''static'' qualifier differentiates SRAM from ''dynamic'' random-access memory (DRAM): * SRAM will hold its data permanently in the presence of power, while data in DRAM decays in seconds and thus must be periodically refreshed. * SRAM is faster than DRAM but it is more expensive in terms of silicon area and cost. * Typically, SRAM is used for the cache and internal registers of a CPU while DRAM is used for a computer's main memory. History Semiconductor bipolar SRAM was invented in 1963 by Robert Norman at Fairchild Semiconductor. Metal–oxide–semiconductor SRAM (MOS-SRAM) was invented in 1964 by John Schmidt at Fairchild Semiconductor. The first device was a 64-bit MOS p-channel SRAM. SRAM was the main driver behind any new CMOS-based technology fab ...
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Emulator
In computing, an emulator is Computer hardware, hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use peripheral devices designed for the guest system. Emulation refers to the ability of a computer program in an electronic device to emulate (or imitate) another program or device. Many printer (computing), printers, for example, are designed to emulate Hewlett-Packard, HP LaserJet printers because a significant amount of software is written specifically for HP models. If a non-HP printer emulates an HP printer, any software designed for an actual HP printer will also function on the non-HP device, producing equivalent print results. Since at least the 1990s, many video game enthusiasts and hobbyists have used emulators to play classic arcade games from the 1980s using the games' original 1980s machine code and data, which is in ...
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Field-programmable Gate Array
A field-programmable gate array (FPGA) is a type of configurable integrated circuit that can be repeatedly programmed after manufacturing. FPGAs are a subset of logic devices referred to as programmable logic devices (PLDs). They consist of an array of programmable logic device, programmable logic block, logic blocks with a connecting grid, that can be configured "in the field" to interconnect with other logic blocks to perform various digital functions. FPGAs are often used in limited (low) quantity production of custom-made products, and in research and development, where the higher cost of individual FPGAs is not as important, and where creating and manufacturing a custom circuit would not be feasible. Other applications for FPGAs include the telecommunications, automotive, aerospace, and industrial sectors, which benefit from their flexibility, high signal processing speed, and parallel processing abilities. A FPGA configuration is generally written using a hardware descr ...
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