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Native (computing)
In computing, native software or data-formats are those that were designed to run on a particular operating system. In a more technical sense, native code is code written specifically for a certain processor. In contrast, cross-platform software can be run on multiple operating systems and/or computer architectures. For example, a Game Boy receives its software through a cartridge, which contains code that runs natively on the Game Boy. The only way to run this code on another processor is to use an emulator, which simulates an actual Game Boy. This usually comes at the cost of speed. Applications Something running on a computer natively means that it is running without any external layer requiring fewer software layers. For example, in Microsoft Windows the Native API is an application programming interface specific for Windows NT kernel, which can be used to give access to some kernel functions, which cannot be directly accessed through a more universal Windows API. Oper ...
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Computing
Computing is any goal-oriented activity requiring, benefiting from, or creating computing machinery. It includes the study and experimentation of algorithmic processes, and development of both hardware and software. Computing has scientific, engineering, mathematical, technological and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology and software engineering. The term "computing" is also synonymous with counting and calculating. In earlier times, it was used in reference to the action performed by mechanical computing machines, and before that, to human computers. History The history of computing is longer than the history of computing hardware and includes the history of methods intended for pen and paper (or for chalk and slate) with or without the aid of tables. Computing is intimately tied to the representation of numbers, though mathematical ...
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Instruction Sets
In computer science, an instruction set architecture (ISA), also called computer architecture, is an abstract model of a computer. A device that executes instructions described by that ISA, such as a central processing unit (CPU), is called an ''implementation''. In general, an ISA defines the supported instructions, data types, registers, the hardware support for managing main memory, fundamental features (such as the memory consistency, addressing modes, virtual memory), and the input/output model of a family of implementations of the ISA. An ISA specifies the behavior of machine code running on implementations of that ISA in a fashion that does not depend on the characteristics of that implementation, providing binary compatibility between implementations. This enables multiple implementations of an ISA that differ in characteristics such as performance, physical size, and monetary cost (among other things), but that are capable of running the same machine code, so that ...
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Code Page
In computing, a code page is a character encoding and as such it is a specific association of a set of printable characters and control characters with unique numbers. Typically each number represents the binary value in a single byte. (In some contexts these terms are used more precisely; see .) The term "code page" originated from IBM's EBCDIC-based mainframe systems, but Microsoft, SAP, and Oracle Corporation are among the vendors that use this term. The majority of vendors identify their own character sets by a name. In the case when there is a plethora of character sets (like in IBM), identifying character sets through a number is a convenient way to distinguish them. Originally, the code page numbers referred to the ''page'' numbers in the IBM standard character set manual, a condition which has not held for a long time. Vendors that use a code page system allocate their own code page number to a character encoding, even if it is better known by another name; for example ...
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Code Page 437
Code page 437 ( CCSID 437) is the character set of the original IBM PC (personal computer). It is also known as CP437, OEM-US, OEM 437, PC-8, or DOS Latin US. The set includes all printable ASCII characters as well as some accented letters ( diacritics), Greek letters, icons, and line-drawing symbols. It is sometimes referred to as the "OEM font" or "high ASCII", or as " extended ASCII" (one of many mutually incompatible ASCII extensions). This character set remains the primary set in the core of any EGA and VGA-compatible graphics card. As such, text shown when a PC reboots, before fonts can be loaded and rendered, is typically rendered using this character set. Many file formats developed at the time of the IBM PC are based on code page 437 as well. Display adapters The original IBM PC contained this font as a 9×14 pixels-per-character font stored in the ROM of the IBM Monochrome Display Adapter (MDA) and an 8×8 pixels-per-character font of the Color Graphics Adapter ( ...
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Enhanced Graphics Adapter
The Enhanced Graphics Adapter (EGA) is an IBM PC graphics adapter and de facto computer display standard from 1984 that superseded the CGA standard introduced with the original IBM PC, and was itself superseded by the VGA standard in 1987. In addition to the original EGA card manufactured by IBM, many compatible third-party cards were manufactured, and EGA graphics modes continued to be supported by VGA and later standards. History EGA was introduced in October 1984 by IBM,High-Resolution Standard Is Latest Step in DOS Graphics Evolution, ''InfoWorld'', June 26, 1989, p. 48News Briefs, Big Blue Turns Colors, ''InfoWorld'', October 8, 1984 shortly after its new PC/AT. The EGA could be installed in previously released IBM PCs, but required a ROM upgrade on the mainboard. Chips and Technologies first product, announced in September 1985, was a four chip EGA chipset that handled the functions of 19 of IBM's proprietary chips on the original Enhanced Graphics Adapter. By tha ...
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Computer Hardware
Computer hardware includes the physical parts of a computer, such as the case, central processing unit (CPU), random access memory (RAM), monitor, mouse, keyboard, computer data storage, graphics card, sound card, speakers and motherboard. By contrast, software is the set of instructions that can be stored and run by hardware. Hardware is so-termed because it is " hard" or rigid with respect to changes, whereas software is "soft" because it is easy to change. Hardware is typically directed by the software to execute any command or instruction. A combination of hardware and software forms a usable computing system, although other systems exist with only hardware. Von Neumann architecture The template for all modern computers is the Von Neumann architecture, detailed in a 1945 paper by Hungarian mathematician John von Neumann. This describes a design architecture for an electronic digital computer with subdivisions of a processing unit consisting of an arithmetic log ...
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Communication Protocol
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols are to co ...
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Data Type
In computer science and computer programming, a data type (or simply type) is a set of possible values and a set of allowed operations on it. A data type tells the compiler or interpreter how the programmer intends to use the data. Most programming languages support basic data types of integer numbers (of varying sizes), floating-point numbers (which approximate real numbers), characters and Booleans. A data type constrains the possible values that an expression, such as a variable or a function, might take. This data type defines the operations that can be done on the data, the meaning of the data, and the way values of that type can be stored. Concept A data type is a collection or grouping of data values. Such a grouping may be defined for many reasons: similarity, convenience, or to focus the attention. It is frequently a matter of good organization that aids the understanding of complex definitions. Almost all programming languages explicitly include the notion of d ...
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Data (computing)
In computer science, data (treated as singular, plural, or as a mass noun) is any sequence of one or more symbols; datum is a single symbol of data. Data requires interpretation to become information. Digital data is data that is represented using the binary number system of ones (1) and zeros (0), instead of analog representation. In modern (post-1960) computer systems, all data is digital. Data exists in three states: data at rest, data in transit and data in use. Data within a computer, in most cases, moves as parallel data. Data moving to or from a computer, in most cases, moves as serial data. Data sourced from an analog device, such as a temperature sensor, may be converted to digital using an analog-to-digital converter. Data representing quantities, characters, or symbols on which operations are performed by a computer are stored and recorded on magnetic, optical, electronic, or mechanical recording media, and transmitted in the form of digital electrical ...
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Central Processing Unit
A central processing unit (CPU), also called a central processor, main processor or just Processor (computing), processor, is the electronic circuitry that executes Instruction (computing), instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, and input/output (I/O) operations specified by the instructions in the program. This contrasts with external components such as main memory and I/O circuitry, and specialized processors such as graphics processing units (GPUs). The form, CPU design, design, and implementation of CPUs have changed over time, but their fundamental operation remains almost unchanged. Principal components of a CPU include the arithmetic–logic unit (ALU) that performs arithmetic and logic operations, processor registers that supply operands to the ALU and store the results of ALU operations, and a control unit that orchestrates the #Fetch, fetching (from memory), #Decode, decoding and #Execute, execution (of instruc ...
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Assembly Language
In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machine code by a utility program referred to as an '' assembler''. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book '' The Preparation of Programs for an Electronic Di ...
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Pascal (programming Language)
Pascal is an imperative and procedural programming language, designed by Niklaus Wirth as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. It is named in honour of the French mathematician, philosopher and physicist Blaise Pascal. Pascal was developed on the pattern of the ALGOL 60 language. Wirth was involved in the process to improve the language as part of the ALGOL X efforts and proposed a version named ALGOL W. This was not accepted, and the ALGOL X process bogged down. In 1968, Wirth decided to abandon the ALGOL X process and further improve ALGOL W, releasing this as Pascal in 1970. On top of ALGOL's scalars and arrays, Pascal enables defining complex datatypes and building dynamic and recursive data structures such as lists, trees and graphs. Pascal has strong typing on all objects, which means that one type of data cannot be converted to or interpreted as another without explicit conv ...
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