Non-return-to-zero
In telecommunication, a non-return-to-zero (NRZ) line code is a binary code in which ones are represented by one significant condition, usually a positive voltage, while zeros are represented by some other significant condition, usually a negative voltage, with no other neutral or rest condition. For a given data signaling rate, i.e., bit rate, the NRZ code requires only half the baseband bandwidth required by the Manchester code (the passband bandwidth is the same). The pulses in NRZ have more energy than a return-to-zero (RZ) code, which also has an additional rest state beside the conditions for ones and zeros. When used to represent data in an asynchronous communication scheme, the absence of a neutral state requires other mechanisms for bit synchronization when a separate clock signal is not available. Since NRZ is not inherently a self-clocking signal, some additional synchronization technique must be used for avoiding bit slips; examples of such techniques are a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Return-to-zero
Return-to-zero (RZ or RTZ) describes a line code used in telecommunications signals in which the signal drops (returns) to zero between each pulse. This takes place even if a number of consecutive 0s or 1s occur in the signal. The signal is self-clocking. This means that a separate clock does not need to be sent alongside the signal, but suffers from using twice the bandwidth to achieve the same data-rate as compared to non-return-to-zero format. The "zero" between each bit is a neutral or rest condition, such as a zero amplitude in pulse-amplitude modulation (PAM), zero phase shift in phase-shift keying (PSK), or mid-frequency in frequency-shift keying (FSK). That "zero" condition is typically halfway between the significant condition representing a 1 bit and the other significant condition representing a 0 bit. Although return-to-zero (RZ) contains a provision for synchronization, it still has a DC component resulting in “baseline wander” during long strings of 0 o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Manchester Code
In telecommunication and data storage, Manchester code (also known as phase encoding, or PE) is a line code in which the encoding of each data bit is either low then high, or high then low, for equal time. It is a self-clocking signal with no DC component. Consequently, electrical connections using a Manchester code are easily galvanically isolated. Manchester code derives its name from its development at the University of Manchester, where the coding was used for storing data on the magnetic drums of the Manchester Mark 1 computer. Manchester code was widely used for magnetic recording on 1600 bpi computer tapes before the introduction of 6250 bpi tapes which used the more efficient group-coded recording. Manchester code was used in early Ethernet physical layer standards and is still used in consumer IR protocols, RFID and near-field communication. Features Manchester coding is a special case of binary phase-shift keying (BPSK), where the data controls the Phase ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Line Code
In telecommunication, a line code is a pattern of voltage, current, or photons used to represent digital data transmission (telecommunications), transmitted down a communication channel or written to a storage medium. This repertoire of signals is usually called a constrained code in data storage systems. Some signals are more prone to error than others as the physics of the communication channel or storage medium constrains the repertoire of signals that can be used reliably. Common line encodings are Unipolar encoding, unipolar, Polar encoding, polar, Bipolar encoding, bipolar, and Manchester code. Transmission and storage After line coding, the signal is put through a physical communication channel, either a transmission medium or data storage medium.Karl Paulsen"Coding for Magnetic Storage Mediums".2007. The most common physical channels are: * the line-coded signal can directly be put on a transmission line, in the form of variations of the voltage or current (often usin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Run-length Limited
Run-length limited or RLL coding is a line coding technique that is used to send arbitrary data over a communications channel with bandwidth limits. RLL codes are defined by four main parameters: ''m'', ''n'', ''d'', ''k''. The first two, ''m''/''n'', refer to the rate of the code, while the remaining two specify the minimal ''d'' and maximal ''k'' number of zeroes between consecutive ones. This is used in both telecommunication and storage systems that move a medium past a fixed recording head. Specifically, RLL bounds the length of stretches (runs) of repeated bits during which the signal does not change. If the runs are too long, clock recovery is difficult; if they are too short, the high frequencies might be attenuated by the communications channel. By modulating the data, RLL reduces the timing uncertainty in decoding the stored data, which would lead to the possible erroneous insertion or removal of bits when reading the data back. This mechanism ensures that the boun ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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High-Level Data Link Control
High-Level Data Link Control (HDLC) is a bit-oriented code-transparent synchronous data link layer protocol developed by the International Organization for Standardization (ISO). The standard for HDLC is ISO/IEC 13239:2002. HDLC provides both connection-oriented and connectionless service. HDLC can be used for point-to-multipoint connections via the original master-slave modes Normal Response Mode (NRM) and Asynchronous Response Mode (ARM), but they are now rarely used; it is now used almost exclusively to connect one device to another, using ''Asynchronous Balanced Mode'' (ABM). History HDLC is based on IBM's SDLC protocol, which is the layer 2 protocol for IBM's Systems Network Architecture (SNA). It was extended and standardized by the ITU as LAP (Link Access Procedure), while ANSI named their essentially identical version ADCCP. The HDLC specification does not specify the full semantics of the frame fields. This allows other fully compliant standards to be derive ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Zero-bit Insertion
In data transmission and telecommunication, bit stuffing (also known—uncommonly—as positive justification) is the insertion of non-information bits into data. Stuffed bits should not be confused with overhead bits. Bit stuffing is used for various purposes, such as for bringing bit streams that do not necessarily have the same or rationally related bit rates up to a common rate, or to fill buffers or frames. The location of the stuffing bits is communicated to the receiving end of the data link, where these extra bits are removed to return the bit streams to their original bit rates or form. Bit stuffing may be used to synchronize several channels before multiplexing or to rate-match two single channels to each other. Another use of bit stuffing is for run length limited coding: to limit the number of consecutive bits of the same value in the data to be transmitted. A bit of the opposite value is inserted after the maximum allowed number of consecutive bits. Since this is ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |