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Loop Transformation
In compiler theory, loop optimization is the process of increasing execution speed and reducing the overheads associated with loops. It plays an important role in improving cache performance and making effective use of parallel processing capabilities. Most execution time of a scientific program is spent on loops; as such, many compiler optimization techniques have been developed to make them faster. Representation of computation and transformations Since instructions inside loops can be executed repeatedly, it is frequently not possible to give a bound on the number of instruction executions that will be impacted by a loop optimization. This presents challenges when reasoning about the correctness and benefits of a loop optimization, specifically the representations of the computation being optimized and the optimization(s) being performed.In the book Reasoning About Program Transformations', Jean-Francois Collard discusses in depth the general question of representing exec ...
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Compiler Theory
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include, a program that translates from a low-level language to a h ...
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Side-effect (computer Science)
In computer science, an operation, function or expression is said to have a side effect if it modifies some state variable value(s) outside its local environment, which is to say if it has any observable effect other than its primary effect of returning a value to the invoker of the operation. Example side effects include modifying a non-local variable, modifying a static local variable, modifying a mutable argument passed by reference, performing I/O or calling other functions with side-effects. In the presence of side effects, a program's behaviour may depend on history; that is, the order of evaluation matters. Understanding and debugging a function with side effects requires knowledge about the context and its possible histories. Side effects play an important role in the design and analysis of programming languages. The degree to which side effects are used depends on the programming paradigm. For example, imperative programming is commonly used to produce side effects ...
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Loop Splitting
Loop splitting is a compiler optimization technique. It attempts to simplify a loop or eliminate dependencies by breaking it into multiple loops which have the same bodies but iterate over different contiguous portions of the index range. Loop peeling Loop peeling is a special case of loop splitting which splits any problematic first (or last) few iterations from the loop and performs them outside of the loop body. Suppose a loop was written like this: int p = 10; for (int i=0; i<10; ++i) Notice that p = 10 only for the first iteration, and for all other iterations, p = i - 1. A compiler can take advantage of this by unwinding (or "peeling") the first iteration from the loop. After peeling the first iteration, the code would look like this: y = x
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Out-of-order Execution
In computer engineering, out-of-order execution (or more formally dynamic execution) is a paradigm used in most high-performance central processing units to make use of instruction cycles that would otherwise be wasted. In this paradigm, a processor executes instructions in an order governed by the availability of input data and execution units, rather than by their original order in a program. In doing so, the processor can avoid being idle while waiting for the preceding instruction to complete and can, in the meantime, process the next instructions that are able to run immediately and independently. History Out-of-order execution is a restricted form of data flow computation, which was a major research area in computer architecture in the 1970s and early 1980s. The first machine to use out-of-order execution was the CDC 6600 (1964), designed by James E. Thornton, which uses a scoreboard to avoid conflicts. It permits an instruction to execute if its source operand (read) ...
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Software Pipelining
In computer science, software pipelining is a technique used to optimize loops, in a manner that parallels hardware pipelining. Software pipelining is a type of out-of-order execution, except that the reordering is done by a compiler (or in the case of hand written assembly code, by the programmer) instead of the processor. Some computer architectures have explicit support for software pipelining, notably Intel's IA-64 architecture. It is important to distinguish ''software pipelining'', which is a target code technique for overlapping loop iterations, from ''modulo scheduling'', the currently most effective known compiler technique for generating software pipelined loops. Software pipelining has been known to assembly language programmers of machines with instruction-level parallelism since such architectures existed. Effective compiler generation of such code dates to the invention of modulo scheduling by Rau and Glaeser. Lam showed that special hardware is unnecessary for eff ...
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Inner Loop
Inner loop may refer to: * Inner loop in computer programs * Inner Loop (Phoenix), a section of Interstate 10 in downtown Phoenix, Arizona, United States * Inner Loop (Rochester), an expressway around downtown Rochester, New York, United States * Inner Loop (Washington, D.C.), a previously proposed freeway loop in Washington, D.C., United States * Inner–outer directions, where "inner loop" is used to describe the clockwise traveling lanes of a roadway **This usage of "inner loop" is commonly applied to the clockwise roadway of Interstate 495 (Capital Beltway) *Interstate 610 (Texas), the innermost highway loop around the central area of Houston, Texas Houston (; ) is the most populous city in Texas, the most populous city in the Southern United States, the fourth-most populous city in the United States, and the sixth-most populous city in North America, with a population of 2,304,580 i ...
, United States {{disambig ...
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Loop Skewing
Loop or LOOP may refer to: Brands and enterprises * Loop (mobile), a Bulgarian virtual network operator and co-founder of Loop Live * Loop, clothing, a company founded by Carlos Vasquez in the 1990s and worn by Digable Planets * Loop Mobile, an Indian mobile phone operator * Loop, a reusable container program announced in 2019 by TerraCycle Geography * Loop, Germany, a municipality in Schleswig-Holstein * Loop (Texarkana), a roadway loop around Texarkana, Arkansas, United States * Loop, Blair County, Pennsylvania, United States * Loop, Indiana County, Pennsylvania, United States * Loop, West Virginia, United States * Loop 101, a semi-beltway of the Phoenix Metropolitan Area * Loop 202, a semi-beltway of the Phoenix Metropolitan Area * Loop 303, a semi-beltway of the Phoenix Metropolitan Area * Chicago Loop, the downtown neighborhood of Chicago bounded by the elevated railway The Loop ** Loop Retail Historic District, a shopping district in the Chicago Loop * Delmar Loop, ...
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Loop Scheduling
In parallel computing, loop scheduling is the problem of assigning proper iterations of parallelizable loops among ''n'' processors to achieve load balancing and maintain data locality with minimum dispatch overhead. Typical loop scheduling methods are: * static even scheduling: evenly divide loop iteration space into n chunks and assign each chunk to a processor * dynamic scheduling: a chunk of loop iteration is dispatched at runtime by an idle processor. When the chunk size is 1 iteration, it is also called self-scheduling. * guided scheduling: similar to dynamic scheduling, but the chunk sizes per dispatch keep shrinking until reaching a preset value. References * {{cite book, author1=Thomas Rauber, author2=Gudula Rünger, title=Parallel Programming: for Multicore and Cluster Systems, url=https://books.google.com/books?id=UbpAAAAAQBAJ&q=%22Loop+scheduling%22, date=13 June 2013, publisher=Springer Science & Business Media, isbn=978-3-642-37801-0 See also * OpenMP * Automatic pa ...
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Assembly Language
In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machine code by a utility program referred to as an '' assembler''. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book '' The Preparation of Programs for an Electronic Di ...
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Dependence Analysis
In compiler theory, dependence analysis produces execution-order constraints between statements/instructions. Broadly speaking, a statement ''S2'' depends on ''S1'' if ''S1'' must be executed before ''S2''. Broadly, there are two classes of dependencies--control dependencies and data dependencies. Dependence analysis determines whether it is safe to reorder or parallelize statements. Control dependencies Control dependency is a situation in which a program instruction executes if the previous instruction evaluates in a way that allows its execution. A statement ''S2'' is ''control dependent'' on ''S1'' (written S1\ \delta^c\ S2) if and only if ''S2s execution is conditionally guarded by ''S1''. ''S2'' is ''control dependent'' on ''S1'' if and only if S1 \in PDF(S2) where PDF(S) is the post dominance frontier of statement S. The following is an example of such a control dependence: S1 if x > 2 goto L1 S2 y := 3 S3 L1: z := y + 1 Here, ''S2'' only runs if t ...
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Loop Reversal
Loop or LOOP may refer to: Brands and enterprises * Loop (mobile), a Bulgarian virtual network operator and co-founder of Loop Live * Loop, clothing, a company founded by Carlos Vasquez in the 1990s and worn by Digable Planets * Loop Mobile, an Indian mobile phone operator * Loop, a reusable container program announced in 2019 by TerraCycle Geography * Loop, Germany, a municipality in Schleswig-Holstein * Loop (Texarkana), a roadway loop around Texarkana, Arkansas, United States * Loop, Blair County, Pennsylvania, United States * Loop, Indiana County, Pennsylvania, United States * Loop, West Virginia, United States * Loop 101, a semi-beltway of the Phoenix Metropolitan Area * Loop 202, a semi-beltway of the Phoenix Metropolitan Area * Loop 303, a semi-beltway of the Phoenix Metropolitan Area * Chicago Loop, the downtown neighborhood of Chicago bounded by the elevated railway The Loop ** Loop Retail Historic District, a shopping district in the Chicago Loop * Delmar Loop, ...
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OpenMP
OpenMP (Open Multi-Processing) is an application programming interface (API) that supports multi-platform shared-memory multiprocessing programming in C, C++, and Fortran, on many platforms, instruction-set architectures and operating systems, including Solaris, AIX, FreeBSD, HP-UX, Linux, macOS, and Windows. It consists of a set of compiler directives, library routines, and environment variables that influence run-time behavior. OpenMP is managed by the nonprofit technology consortium ''OpenMP Architecture Review Board'' (or ''OpenMP ARB''), jointly defined by a broad swath of leading computer hardware and software vendors, including Arm, AMD, IBM, Intel, Cray, HP, Fujitsu, Nvidia, NEC, Red Hat, Texas Instruments, and Oracle Corporation. OpenMP uses a portable, scalable model that gives programmers a simple and flexible interface for developing parallel applications for platforms ranging from the standard desktop computer to the supercomputer. An application bui ...
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