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Integrated Development Environment
An integrated development environment (IDE) is a Application software, software application that provides comprehensive facilities for software development. An IDE normally consists of at least a source-code editor, build automation tools, and a debugger. Some IDEs, such as IntelliJ IDEA, Eclipse (software), Eclipse and Lazarus (software), Lazarus contain the necessary compiler, interpreter (computing), interpreter or both; others, such as SharpDevelop and NetBeans, do not. The boundary between an IDE and other parts of the broader software development environment is not well-defined; sometimes a version control system or various tools to simplify the construction of a graphical user interface (GUI) are integrated. Many modern IDEs also have a class browser, an object browser, and a class diagram, class hierarchy diagram for use in object-oriented programming, object-oriented software development. Overview Integrated development environments are designed to maximize progra ...
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Class Diagram
In software engineering, a class diagram in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling. It is used for general conceptual modeling of the structure of the application, and for detailed modeling, translating the models into programming code. Class diagrams can also be used for data modeling Data modeling in software engineering is the process of creating a data model for an information system by applying certain formal techniques. It may be applied as part of broader Model-driven engineering (MDE) concept. Overview Data modeli .... The classes in a class diagram represent both the main elements, interactions in the application, and the classes to be programmed. In the diagram, classes are represented with boxes that ...
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Keyboard Shortcut
In computing, a keyboard shortcut (also hotkey/hot key or key binding) is a software-based assignment of an action to one or more keys on a computer keyboard. Most Operating system, operating systems and Application software, applications come with a Table of keyboard shortcuts, default set of keyboard shortcuts, some of which may be modified by the User (computing), user in the Settings (Windows), settings. Keyboard configuration software allows users to create and assign Macro (computer science), macros to key combinations which can perform more complex sequences of actions. Some older keyboards had a physical macro key specifically for this purpose. Terminology The precise words used for these assignments and their meaning can vary depending on the context. For example, Microsoft has generally used ''keyboard shortcuts'' for Microsoft Windows, Windows and Microsoft Office since the transition to 64-bit computing, 64-bit for Windows 7. However, they used ''hot keys'' pri ...
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X Window System
The X Window System (X11, or simply X) is a windowing system for bitmap displays, common on Unix-like operating systems. X originated as part of Project Athena at Massachusetts Institute of Technology (MIT) in 1984. The X protocol has been at version 11 (hence "X11") since September 1987. The X.Org Foundation leads the X project, with the current reference implementation, X.Org Server, available as free and open-source software under the MIT License and similar permissive licenses. Purpose and abilities X is an architecture-independent system for remote graphical user interfaces and input device capabilities. Each person using a networked computer terminal, terminal has the ability to interact with the display with any type of user input device. In its standard distribution it is a complete, albeit simple, display and interface solution which delivers a standard widget toolkit, toolkit and protocol stack for building graphical user interfaces on most Unix-like operating syst ...
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Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a Server (computing), server and Windows IoT for an embedded system. Windows is sold as either a consumer retail product or licensed to Original equipment manufacturer, third-party hardware manufacturers who sell products Software bundles, bundled with Windows. The first version of Windows, Windows 1.0, was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). The name "Windows" is a reference to the windowing system in GUIs. The 1990 release of Windows 3.0 catapulted its market success and led to various other product families ...
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Turbo Pascal
Turbo Pascal is a software development system that includes a compiler and an integrated development environment (IDE) for the programming language Pascal (programming language), Pascal running on the operating systems CP/M, CP/M-86, and MS-DOS. It was originally developed by Anders Hejlsberg at Borland, and was notable for its very fast compiling. Turbo Pascal, and the later but similar Turbo C, made Borland a leader in PC-based development tools. For versions 6 and 7 (the last two versions), both a lower-priced Turbo Pascal and more expensive Borland Pascal were produced; Borland Pascal was oriented more toward professional software development, with more Library (computing), libraries and standard library source code. The name Borland Pascal is also used more generically for Borland's dialect of the language Pascal, significantly different from Standard Pascal. Borland has released three old versions of Turbo Pascal free of charge because of their historical interest: the ori ...
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Programming Paradigm
A programming paradigm is a relatively high-level way to conceptualize and structure the implementation of a computer program. A programming language can be classified as supporting one or more paradigms. Paradigms are separated along and described by different dimensions of programming. Some paradigms are about implications of the execution model, such as allowing Side effect (computer science), side effects, or whether the sequence of operations is defined by the execution model. Other paradigms are about the way code is organized, such as grouping into units that include both state and behavior. Yet others are about Syntax (programming languages), syntax and Formal grammar, grammar. Some common programming paradigms include (shown in hierarchical relationship): * imperative programming, Imperative code directly controls Control flow, execution flow and state change, explicit statements that change a program state ** procedural programming, procedural organized as function (c ...
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Programming Language
A programming language is a system of notation for writing computer programs. Programming languages are described in terms of their Syntax (programming languages), syntax (form) and semantics (computer science), semantics (meaning), usually defined by a formal language. Languages usually provide features such as a type system, Variable (computer science), variables, and mechanisms for Exception handling (programming), error handling. An Programming language implementation, implementation of a programming language is required in order to Execution (computing), execute programs, namely an Interpreter (computing), interpreter or a compiler. An interpreter directly executes the source code, while a compiler produces an executable program. Computer architecture has strongly influenced the design of programming languages, with the most common type (imperative languages—which implement operations in a specified order) developed to perform well on the popular von Neumann architecture. ...
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Make (software)
In software development, Make is a command-line interface software tool that performs actions ordered by configured dependencies as defined in a configuration file called a ''makefile''. It is commonly used for build automation to build executable code (such as a program or library) from source code. But, not limited to building, Make can perform any operation available via the operating system shell. Make is widely used, especially in Unix and Unix-like operating systems, even though many competing technologies and tools are available, including similar tools that perform actions based on dependencies, some compilers and interactively via an integrated development environment. In addition to referring to the original Unix tool, Make is also a technology since multiple tools have been implemented with roughly the same functionality including similar makefile syntax and semantics. Origin Stuart Feldman created Make while at Bell Labs. An early version was completed in ...
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GNU Compiler Collection
The GNU Compiler Collection (GCC) is a collection of compilers from the GNU Project that support various programming languages, Computer architecture, hardware architectures, and operating systems. The Free Software Foundation (FSF) distributes GCC as free software under the GNU General Public License (GNU GPL). GCC is a key component of the GNU toolchain which is used for most projects related to GNU and the Linux kernel. With roughly 15 million lines of code in 2019, GCC is one of the largest free programs in existence. It has played an important role in the growth of free software, as both a tool and an example. When it was first released in 1987 by Richard Stallman, GCC 1.0 was named the GNU C Compiler since it only handled the C (programming language), C programming language. It was extended to compile C++ in December of that year. Compiler#Front end, Front ends were later developed for Objective-C, Objective-C++, Fortran, Ada (programming language), Ada, Go (programming la ...
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GNU Debugger
The GNU Debugger (GDB) is a portable debugger that runs on many Unix-like systems and works for many programming languages, including Ada, Assembly, C, C++, D, Fortran, Haskell, Go, Objective-C, OpenCL C, Modula-2, Pascal, Rust, and partially others. It detects problems in a program while letting it run and allows users to examine different registers. History GDB was first written by Richard Stallman in 1986 as part of his GNU system, after his GNU Emacs was "reasonably stable". GDB is free software released under the GNU General Public License (GPL). It was modeled after the DBX debugger, which came with Berkeley Unix distributions. From 1990 to 1993 it was maintained by John Gilmore. Now it is maintained by the GDB Steering Committee which is appointed by the Free Software Foundation. Technical details Features GDB offers extensive facilities for tracing and altering the execution of computer programs. The user can monitor and modify the values of programs' intern ...
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Vi (text Editor)
vi (pronounced as two letters, ) is a screen-oriented text editor originally created for the Unix operating system. The portable subset of the behavior of vi and programs based on it, and the ex (text editor), ex editor language supported within these programs, is described by (and thus standardized by) the Single Unix Specification and POSIX. The original code for vi was written by Bill Joy in 1976 as the visual mode (user interface), mode for the ex line editor that Joy had written with Chuck Haley. Joy's ex 1.1 was released as part of the first Berkeley Software Distribution (BSD) Unix release in March 1978. It was not until version 2.0 of ex, released as part of Second BSD in May 1979 that the editor was installed under the name "vi" (which took users straight into ex's visual mode), and the name by which it is known today. Some current implementations of vi can trace their source code ancestry to Bill Joy; others are completely new, largely compatible reimplementations. Th ...
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