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Executable Program
In computing, executable code, an executable file, or an executable program, sometimes simply referred to as an executable or binary, causes a computer "to perform indicated tasks according to encoded instructions", as opposed to a data file that must be interpreted (parsed) by a program to be meaningful. The exact interpretation depends upon the use. "Instructions" is traditionally taken to mean machine code instructions for a physical CPU. In some contexts, a file containing scripting instructions (such as bytecode) may also be considered executable. Generation of executable files Executable files can be hand-coded in machine language, although it is far more convenient to develop software as source code in a high-level language that can be easily understood by humans. In some cases, source code might be specified in assembly language instead, which remains human-readable while being closely associated with machine code instructions. The high-level language is compiled ...
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Binary Executable File2
Binary may refer to: Science and technology Mathematics * Binary number, a representation of numbers using only two digits (0 and 1) * Binary function, a function that takes two arguments * Binary operation, a mathematical operation that takes two arguments * Binary relation, a relation involving two elements * Binary-coded decimal, a method for encoding for decimal digits in binary sequences * Finger binary, a system for counting in binary numbers on the fingers of human hands Computing * Binary code, the digital representation of text and data * Bit, or binary digit, the basic unit of information in computers * Binary file, composed of something other than human-readable text ** Executable, a type of binary file that contains machine code for the computer to execute * Binary tree, a computer tree data structure in which each node has at most two children Astronomy * Binary star, a star system with two stars in it * Binary planet, two planetary bodies of comparable mas ...
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Operating System
An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation of processor time, mass storage, printing, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computer from cellular phones and video game consoles to web servers and supercomputers. The dominant general-purpose personal computer operating system is Microsoft Windows with a market share of around 74.99%. macOS by Apple Inc. is in second place (14.84%), ...
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Application Binary Interface
In computer software, an application binary interface (ABI) is an interface between two binary program modules. Often, one of these modules is a library or operating system facility, and the other is a program that is being run by a user. An ''ABI'' defines how data structures or computational routines are accessed in machine code, which is a low-level, hardware-dependent format. In contrast, an ''API'' defines this access in source code, which is a relatively high-level, hardware-independent, often human-readable format. A common aspect of an ABI is the calling convention, which determines how data is provided as input to, or read as output from, computational routines. Examples of this are the x86 calling conventions. Adhering to an ABI (which may or may not be officially standardized) is usually the job of a compiler, operating system, or library author. However, an application programmer may have to deal with an ABI directly when writing a program in a mix of programmi ...
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Boot Loader
A bootloader, also spelled as boot loader or called boot manager and bootstrap loader, is a computer program that is responsible for booting a computer. When a computer is turned off, its softwareincluding operating systems, application code, and dataremains stored on non-volatile memory. When the computer is powered on, it typically does not have an operating system or its loader in random-access memory (RAM). The computer first executes a relatively small program stored in read-only memory (ROM, and later EEPROM, NOR flash) along with some needed data, to initialize RAM (especially on x86 systems), to access the nonvolatile device (usually block device, eg NAND flash) or devices from which the operating system programs and data can be loaded into RAM. Some earlier computer systems, upon receiving a boot signal from a human operator or a peripheral device, may load a very small number of fixed instructions into memory at a specific location, initialize at least one CPU, and ...
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Firmware
In computing, firmware is a specific class of computer software that provides the low-level control for a device's specific hardware. Firmware, such as the BIOS of a personal computer, may contain basic functions of a device, and may provide hardware abstraction services to higher-level software such as operating systems. For less complex devices, firmware may act as the device's complete operating system, performing all control, monitoring and data manipulation functions. Typical examples of devices containing firmware are embedded systems (running embedded software), home and personal-use appliances, computers, and computer peripherals. Firmware is held in non-volatile memory devices such as ROM, EPROM, EEPROM, and flash memory. Updating firmware requires ROM integrated circuits to be physically replaced, or EPROM or flash memory to be reprogrammed through a special procedure. Some firmware memory devices are permanently installed and cannot be changed after manufactu ...
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Runtime Library
In computer programming, a runtime library is a set of low-level routines used by a compiler to invoke some of the behaviors of a runtime environment, by inserting calls to the runtime library into compiled executable binary. The runtime environment implements the execution model, built-in functions, and other fundamental behaviors of a programming language. During execution ( run time) of that computer program, execution of those calls to the runtime library cause communication between the executable binary and the runtime environment. A runtime library often includes built-in functions for memory management or exception handling. Therefore, a runtime library is always specific to the platform and compiler. The runtime library may implement a portion of the runtime environment's behavior, but if one reads the code of the calls available, they are typically only thin wrappers that simply package information, and send it to the runtime environment or operating system. However ...
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Crt0
(also known as ) is a set of execution startup routines linked into a C program that performs any initialization work required before calling the program's main function. Form and usage Crt0 generally takes the form of an object file called , often written in assembly language, which is automatically included by the linker into every executable file it builds. contains the most basic parts of the runtime library. As such, the exact work it performs depends on the program's compiler, operating system and C standard library implementation. Beside the initialization work required by the environment and toolchain, can perform additional operations defined by the programmer, such as executing C++ global constructors and C functions carrying GCC's attribute. "crt" stands for "C runtime", and the zero stands for "the very beginning". However, when programs are compiled using GCC, it is also used for languages other than C. Alternative versions of are available for spec ...
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File Handle
In Unix and Unix-like computer operating systems, a file descriptor (FD, less frequently fildes) is a process-unique identifier ( handle) for a file or other input/output resource, such as a pipe or network socket. File descriptors typically have non-negative integer values, with negative values being reserved to indicate "no value" or error conditions. File descriptors are a part of the POSIX API. Each Unix process (except perhaps daemons) should have three standard POSIX file descriptors, corresponding to the three standard streams: Overview In the traditional implementation of Unix, file descriptors index into a per-process maintained by the kernel, that in turn indexes into a system-wide table of files opened by all processes, called the . This table records the ''mode'' with which the file (or other resource) has been opened: for reading, writing, appending, and possibly other modes. It also indexes into a third table called the inode table that describes the actu ...
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Exit Status
The exit status of a process in computer programming is a small number passed from a child process (or callee) to a parent process (or caller) when it has finished executing a specific procedure or delegated task. In DOS, this may be referred to as an errorlevel. When computer programs are executed, the operating system creates an abstract entity called a process in which the book-keeping for that program is maintained. In multitasking operating systems such as Unix or Linux, new processes can be created by active processes. The process that spawns another is called a ''parent process'', while those created are ''child processes''. Child processes run concurrently with the parent process. The technique of spawning child processes is used to delegate some work to a child process when there is no reason to stop the execution of the parent. When the child finishes executing, it exits by calling the ''exit'' system call. This system call facilitates passing the exit status c ...
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Exception Handling
In computing and computer programming, exception handling is the process of responding to the occurrence of ''exceptions'' – anomalous or exceptional conditions requiring special processing – during the execution of a program. In general, an exception breaks the normal flow of execution and executes a pre-registered ''exception handler''; the details of how this is done depend on whether it is a hardware or software exception and how the software exception is implemented. Exception handling, if provided, is facilitated by specialized programming language constructs, hardware mechanisms like interrupts, or operating system (OS) inter-process communication (IPC) facilities like signals. Some exceptions, especially hardware ones, may be handled so gracefully that execution can resume where it was interrupted. Definition The definition of an exception is based on the observation that each procedure has a precondition, a set of circumstances for which it will terminate "nor ...
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Task Scheduling
In computing, scheduling is the action of assigning ''resources'' to perform ''tasks''. The ''resources'' may be processors, network links or expansion cards. The ''tasks'' may be threads, processes or data flows. The scheduling activity is carried out by a process called scheduler. Schedulers are often designed so as to keep all computer resources busy (as in load balancing), allow multiple users to share system resources effectively, or to achieve a target quality-of-service. Scheduling is fundamental to computation itself, and an intrinsic part of the execution model of a computer system; the concept of scheduling makes it possible to have computer multitasking with a single central processing unit (CPU). Goals A scheduler may aim at one or more goals, for example: * maximizing ''throughput'' (the total amount of work completed per time unit); * minimizing ''wait time'' (time from work becoming ready until the first point it begins execution); * minimizing '' latency' ...
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Runtime System
In computer programming, a runtime system or runtime environment is a sub-system that exists both in the computer where a program is created, as well as in the computers where the program is intended to be run. The name comes from the compile time and runtime division from compiled languages, which similarly distinguishes the computer processes involved in the creation of a program (compilation) and its execution in the target machine (the run time). Most programming languages have some form of runtime system that provides an environment in which programs run. This environment may address a number of issues including the management of application memory, how the program accesses variables, mechanisms for passing parameters between procedures, interfacing with the operating system, and otherwise. The compiler makes assumptions depending on the specific runtime system to generate correct code. Typically the runtime system will have some responsibility for setting up and managin ...
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