HOME
*



picture info

Dipath
In graph theory, a path in a graph is a finite or infinite sequence of edges which joins a sequence of vertices which, by most definitions, are all distinct (and since the vertices are distinct, so are the edges). A directed path (sometimes called dipathGraph Structure Theory: Proceedings of the AMS-IMS-SIAM Joint Summer Research Conference on Graph Minors, Held June 22 to July 5, 1991p.205/ref>) in a directed graph is a finite or infinite sequence of edges which joins a sequence of distinct vertices, but with the added restriction that the edges be all directed in the same direction. Paths are fundamental concepts of graph theory, described in the introductory sections of most graph theory texts. See e.g. Bondy and Murty (1976), Gibbons (1985), or Diestel (2005). Korte et al. (1990) cover more advanced algorithmic topics concerning paths in graphs. Definitions Walk, trail, and path * A walk is a finite or infinite sequence of edges which joins a sequence of vertices. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Edge (graph Theory)
This is a glossary of graph theory. Graph theory is the study of graphs, systems of nodes or vertices connected in pairs by lines or edges. Symbols A B C D E F G H I K L M N O ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Glossary Of Graph Theory
This is a glossary of graph theory. Graph theory is the study of graphs, systems of nodes or vertices connected in pairs by lines or edges Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by .... Symbols A B C D E F G H ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Weighted Graph
This is a glossary of graph theory. Graph theory is the study of graphs, systems of nodes or vertices connected in pairs by lines or edges Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by .... Symbols A B C D E F G H ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Snake-in-the-box And Hamiltonian Path
The snake-in-the-box problem in graph theory and computer science deals with finding a certain kind of path along the edges of a hypercube. This path starts at one corner and travels along the edges to as many corners as it can reach. After it gets to a new corner, the previous corner and all of its neighbors must be marked as unusable. The path should never travel to a corner which has been marked unusable. In other words, a ''snake'' is a connected open path in the hypercube where each node connected with path, with the exception of the head (start) and the tail (finish), it has exactly two neighbors that are also in the snake. The head and the tail each have only one neighbor in the snake. The rule for generating a snake is that a node in the hypercube may be visited if it is connected to the current node and it is not a neighbor of any previously visited node in the snake, other than the current node. In graph theory terminology, this is called finding the longest possible in ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Distance (graph Theory)
In the mathematical field of graph theory, the distance between two vertices in a graph is the number of edges in a shortest path (also called a graph geodesic) connecting them. This is also known as the geodesic distance or shortest-path distance. Notice that there may be more than one shortest path between two vertices. If there is no path connecting the two vertices, i.e., if they belong to different connected components, then conventionally the distance is defined as infinite. In the case of a directed graph the distance between two vertices and is defined as the length of a shortest directed path from to consisting of arcs, provided at least one such path exists. Notice that, in contrast with the case of undirected graphs, does not necessarily coincide with —so it is just a quasi-metric, and it might be the case that one is defined while the other is not. Related concepts A metric space defined over a set of points in terms of distances in a graph defined over t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Shortest-path Graph
In mathematics and geographic information science, a shortest-path graph is an undirected graph defined from a set of points in the Euclidean plane In mathematics, the Euclidean plane is a Euclidean space of dimension two. That is, a geometric setting in which two real quantities are required to determine the position of each point ( element of the plane), which includes affine notions of .... The shortest-path graph is proposed with the idea of inferring edges between a point set such that the shortest path taken over the inferred edges will roughly align with the shortest path taken over the imprecise region represented by the point set. The edge set of the shortest-path graph varies based on a single parameter ''t'' ≥ 1. When the weight of an edge is defined as its Euclidean length raised to the power of the parameter ''t'' ≥ 1, the edge is present in the shortest-path graph if and only if it is the least weight path between its endpoints. Properties of shortest-pa ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Self-avoiding Walk
In mathematics, a self-avoiding walk (SAW) is a sequence of moves on a lattice (a lattice path) that does not visit the same point more than once. This is a special case of the graph theoretical notion of a path. A self-avoiding polygon (SAP) is a closed self-avoiding walk on a lattice. Very little is known rigorously about the self-avoiding walk from a mathematical perspective, although physicists have provided numerous conjectures that are believed to be true and are strongly supported by numerical simulations. In computational physics, a self-avoiding walk is a chain-like path in or with a certain number of nodes, typically a fixed step length and has the property that it doesn't cross itself or another walk. A system of SAWs satisfies the so-called excluded volume condition. In higher dimensions, the SAW is believed to behave much like the ordinary random walk. SAWs and SAPs play a central role in the modeling of the topological and knot-theoretic behavior of th ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Polygonal Chain
In geometry, a polygonal chain is a connected series of line segments. More formally, a polygonal chain is a curve specified by a sequence of points (A_1, A_2, \dots, A_n) called its vertices. The curve itself consists of the line segments connecting the consecutive vertices. Name A polygonal chain may also be called a polygonal curve, polygonal path, polyline,. piecewise linear curve, broken line or, in geographic information systems, a linestring or linear ring. Variations A simple polygonal chain is one in which only consecutive (or the first and the last) segments intersect and only at their endpoints. A closed polygonal chain is one in which the first vertex coincides with the last one, or, alternatively, the first and the last vertices are also connected by a line segment. A simple closed polygonal chain in the plane is the boundary of a simple polygon. Often the term "polygon" is used in the meaning of "closed polygonal chain", but in some cases it is important to ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Path Graph
In the mathematical field of graph theory, a path graph or linear graph is a graph whose vertices can be listed in the order such that the edges are where . Equivalently, a path with at least two vertices is connected and has two terminal vertices (vertices that have degree 1), while all others (if any) have degree 2. Paths are often important in their role as subgraphs of other graphs, in which case they are called paths in that graph. A path is a particularly simple example of a tree, and in fact the paths are exactly the trees in which no vertex has degree 3 or more. A disjoint union of paths is called a linear forest. Paths are fundamental concepts of graph theory, described in the introductory sections of most graph theory texts. See, for example, Bondy and Murty (1976), Gibbons (1985), or Diestel (2005). As Dynkin diagrams In algebra, path graphs appear as the Dynkin diagrams of type A. As such, they classify the root system of type A and the Weyl group o ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Floyd–Warshall Algorithm
In computer science, the Floyd–Warshall algorithm (also known as Floyd's algorithm, the Roy–Warshall algorithm, the Roy–Floyd algorithm, or the WFI algorithm) is an algorithm for finding shortest paths in a directed weighted graph with positive or negative edge weights (but with no negative cycles). A single execution of the algorithm will find the lengths (summed weights) of shortest paths between all pairs of vertices. Although it does not return details of the paths themselves, it is possible to reconstruct the paths with simple modifications to the algorithm. Versions of the algorithm can also be used for finding the transitive closure of a relation R, or (in connection with the Schulze voting system) widest paths between all pairs of vertices in a weighted graph. History and naming The Floyd–Warshall algorithm is an example of dynamic programming, and was published in its currently recognized form by Robert Floyd in 1962. However, it is essentially the same a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Bellman–Ford Algorithm
The Bellman–Ford algorithm is an algorithm that computes shortest paths from a single source vertex to all of the other vertices in a weighted digraph. It is slower than Dijkstra's algorithm for the same problem, but more versatile, as it is capable of handling graphs in which some of the edge weights are negative numbers. The algorithm was first proposed by , but is instead named after Richard Bellman and Lester Ford Jr., who published it in 1958 and 1956, respectively. Edward F. Moore also published a variation of the algorithm in 1959, and for this reason it is also sometimes called the Bellman–Ford–Moore algorithm. Negative edge weights are found in various applications of graphs, hence the usefulness of this algorithm. If a graph contains a "negative cycle" (i.e. a cycle whose edges sum to a negative value) that is reachable from the source, then there is no ''cheapest'' path: any path that has a point on the negative cycle can be made cheaper by one more walk ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]