Clustering High-dimensional Data
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Clustering High-dimensional Data
Clustering high-dimensional data is the cluster analysis of data with anywhere from a few dozen to many thousands of dimensions. Such high-dimensional spaces of data are often encountered in areas such as medicine, where DNA microarray technology can produce many measurements at once, and the clustering of text documents, where, if a word-frequency vector is used, the number of dimensions equals the size of the vocabulary. Problems Four problems need to be overcome for clustering in high-dimensional data: * Multiple dimensions are hard to think in, impossible to visualize, and, due to the exponential growth of the number of possible values with each dimension, complete enumeration of all subspaces becomes intractable with increasing dimensionality. This problem is known as the curse of dimensionality. * The concept of distance becomes less precise as the number of dimensions grows, since the distance between any two points in a given dataset converges. The discrimination of the n ...
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Cluster Analysis
Cluster analysis or clustering is the task of grouping a set of objects in such a way that objects in the same group (called a cluster) are more similar (in some sense) to each other than to those in other groups (clusters). It is a main task of exploratory data analysis, and a common technique for statistical data analysis, used in many fields, including pattern recognition, image analysis, information retrieval, bioinformatics, data compression, computer graphics and machine learning. Cluster analysis itself is not one specific algorithm, but the general task to be solved. It can be achieved by various algorithms that differ significantly in their understanding of what constitutes a cluster and how to efficiently find them. Popular notions of clusters include groups with small distances between cluster members, dense areas of the data space, intervals or particular statistical distributions. Clustering can therefore be formulated as a multi-objective optimization problem. ...
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Heuristic
A heuristic (; ), or heuristic technique, is any approach to problem solving or self-discovery that employs a practical method that is not guaranteed to be optimal, perfect, or rational, but is nevertheless sufficient for reaching an immediate, short-term goal or approximation. Where finding an optimal solution is impossible or impractical, heuristic methods can be used to speed up the process of finding a satisfactory solution. Heuristics can be mental shortcuts that ease the cognitive load of making a decision. Examples that employ heuristics include using trial and error, a rule of thumb or an educated guess. Heuristics are the strategies derived from previous experiences with similar problems. These strategies depend on using readily accessible, though loosely applicable, information to control problem solving in human beings, machines and abstract issues. When an individual applies a heuristic in practice, it generally performs as expected. However it can alternativ ...
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Correlation Clustering
Clustering is the problem of partitioning data points into groups based on their similarity. Correlation clustering provides a method for clustering a set of objects into the optimum number of clusters without specifying that number in advance. Description of the problem In machine learning, correlation clustering or cluster editing operates in a scenario where the relationships between the objects are known instead of the actual representations of the objects. For example, given a weighted graph G=(V,E) where the edge weight indicates whether two nodes are similar (positive edge weight) or different (negative edge weight), the task is to find a clustering that either maximizes agreements (sum of positive edge weights within a cluster plus the absolute value of the sum of negative edge weights between clusters) or minimizes disagreements (absolute value of the sum of negative edge weights within a cluster plus the sum of positive edge weights across clusters). Unlike other clusteri ...
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Dijkstra's Algorithm
Dijkstra's algorithm ( ) is an algorithm for finding the shortest paths between nodes in a graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later. The algorithm exists in many variants. Dijkstra's original algorithm found the shortest path between two given nodes, but a more common variant fixes a single node as the "source" node and finds shortest paths from the source to all other nodes in the graph, producing a shortest-path tree. For a given source node in the graph, the algorithm finds the shortest path between that node and every other. It can also be used for finding the shortest paths from a single node to a single destination node by stopping the algorithm once the shortest path to the destination node has been determined. For example, if the nodes of the graph represent cities and edge path costs represent driving distances between pairs of cities connected by a d ...
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Delaunay Triangulation
In mathematics and computational geometry, a Delaunay triangulation (also known as a Delone triangulation) for a given set P of discrete points in a general position is a triangulation DT(P) such that no point in P is inside the circumcircle of any triangle in DT(P). Delaunay triangulations maximize the minimum of all the angles of the triangles in the triangulation; they tend to avoid sliver triangles. The triangulation is named after Boris Delaunay for his work on this topic from 1934. For a set of points on the same line there is no Delaunay triangulation (the notion of triangulation is degenerate for this case). For four or more points on the same circle (e.g., the vertices of a rectangle) the Delaunay triangulation is not unique: each of the two possible triangulations that split the quadrangle into two triangles satisfies the "Delaunay condition", i.e., the requirement that the circumcircles of all triangles have empty interiors. By considering circumscribed spheres, ...
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T-distributed Stochastic Neighbor Embedding
t-distributed stochastic neighbor embedding (t-SNE) is a statistical method for visualizing high-dimensional data by giving each datapoint a location in a two or three-dimensional map. It is based on Stochastic Neighbor Embedding originally developed by Sam Roweis and Geoffrey Hinton, where Laurens van der Maaten proposed the ''t''-distributed variant. It is a nonlinear dimensionality reduction technique well-suited for embedding high-dimensional data for visualization in a low-dimensional space of two or three dimensions. Specifically, it models each high-dimensional object by a two- or three-dimensional point in such a way that similar objects are modeled by nearby points and dissimilar objects are modeled by distant points with high probability. The t-SNE algorithm comprises two main stages. First, t-SNE constructs a probability distribution over pairs of high-dimensional objects in such a way that similar objects are assigned a higher probability while dissimilar points ...
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Partitioning Around Medoids
The -medoids problem is a clustering problem similar to -means. The name was coined by Leonard Kaufman and Peter J. Rousseeuw with their PAM algorithm. Both the -means and -medoids algorithms are partitional (breaking the dataset up into groups) and attempt to minimize the distance between points labeled to be in a cluster and a point designated as the center of that cluster. In contrast to the -means algorithm, -medoids chooses actual data points as centers ( medoids or exemplars), and thereby allows for greater interpretability of the cluster centers than in -means, where the center of a cluster is not necessarily one of the input data points (it is the average between the points in the cluster). Furthermore, -medoids can be used with arbitrary dissimilarity measures, whereas -means generally requires Euclidean distance for efficient solutions. Because -medoids minimizes a sum of pairwise dissimilarities instead of a sum of squared Euclidean distances, it is more robust to noi ...
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K-medoid
The -medoids problem is a clustering problem similar to -means. The name was coined by Leonard Kaufman and Peter J. Rousseeuw with their PAM algorithm. Both the -means and -medoids algorithms are partitional (breaking the dataset up into groups) and attempt to minimize the distance between points labeled to be in a cluster and a point designated as the center of that cluster. In contrast to the -means algorithm, -medoids chooses actual data points as centers ( medoids or exemplars), and thereby allows for greater interpretability of the cluster centers than in -means, where the center of a cluster is not necessarily one of the input data points (it is the average between the points in the cluster). Furthermore, -medoids can be used with arbitrary dissimilarity measures, whereas -means generally requires Euclidean distance for efficient solutions. Because -medoids minimizes a sum of pairwise dissimilarities instead of a sum of squared Euclidean distances, it is more robust to noi ...
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PROCLUS
Proclus Lycius (; 8 February 412 – 17 April 485), called Proclus the Successor ( grc-gre, Πρόκλος ὁ Διάδοχος, ''Próklos ho Diádokhos''), was a Greek Neoplatonist philosopher, one of the last major classical philosophers of late antiquity. He set forth one of the most elaborate and fully developed systems of Neoplatonism and, through later interpreters and translators, exerted an influence on Byzantine philosophy, Early Islamic philosophy, and Scholastic philosophy. Biography The primary source for the life of Proclus is the eulogy ''Proclus, or On Happiness'' that was written for him upon his death by his successor, Marinus, Marinus' biography set out to prove that Proclus reached the peak of virtue and attained eudaimonia. There are also a few details about the time in which he lived in the similarly structured ''Life of Isidore'' written by the philosopher Damascius in the following century. According to Marinus, Proclus was born in 412 AD in ...
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DBSCAN
Density-based spatial clustering of applications with noise (DBSCAN) is a data clustering algorithm proposed by Martin Ester, Hans-Peter Kriegel, Jörg Sander and Xiaowei Xu in 1996. It is a density-based clustering non-parametric algorithm: given a set of points in some space, it groups together points that are closely packed together (points with many nearby neighbors), marking as outliers points that lie alone in low-density regions (whose nearest neighbors are too far away). DBSCAN is one of the most common clustering algorithms and also most cited in scientific literature. In 2014, the algorithm was awarded the test of time award (an award given to algorithms which have received substantial attention in theory and practice) at the leading data mining conference, ACM SIGKDD. , the follow-up paper "DBSCAN Revisited, Revisited: Why and How You Should (Still) Use DBSCAN" appears in the list of the 8 most downloaded articles of the prestigious ACM Transactions on Database Sys ...
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Variance
In probability theory and statistics, variance is the expectation of the squared deviation of a random variable from its population mean or sample mean. Variance is a measure of dispersion, meaning it is a measure of how far a set of numbers is spread out from their average value. Variance has a central role in statistics, where some ideas that use it include descriptive statistics, statistical inference, hypothesis testing, goodness of fit, and Monte Carlo sampling. Variance is an important tool in the sciences, where statistical analysis of data is common. The variance is the square of the standard deviation, the second central moment of a distribution, and the covariance of the random variable with itself, and it is often represented by \sigma^2, s^2, \operatorname(X), V(X), or \mathbb(X). An advantage of variance as a measure of dispersion is that it is more amenable to algebraic manipulation than other measures of dispersion such as the expected absolute deviatio ...
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Distance Function
In mathematics, a metric space is a set together with a notion of ''distance'' between its elements, usually called points. The distance is measured by a function called a metric or distance function. Metric spaces are the most general setting for studying many of the concepts of mathematical analysis and geometry. The most familiar example of a metric space is 3-dimensional Euclidean space with its usual notion of distance. Other well-known examples are a sphere equipped with the angular distance and the hyperbolic plane. A metric may correspond to a metaphorical, rather than physical, notion of distance: for example, the set of 100-character Unicode strings can be equipped with the Hamming distance, which measures the number of characters that need to be changed to get from one string to another. Since they are very general, metric spaces are a tool used in many different branches of mathematics. Many types of mathematical objects have a natural notion of distance and th ...
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