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Cache Control Instruction
In computing, a cache control instruction is a hint embedded in the instruction stream of a processor intended to improve the performance of hardware caches, using foreknowledge of the memory access pattern supplied by the programmer or compiler. They may reduce cache pollution, reduce bandwidth requirement, bypass latencies, by providing better control over the working set. Most cache control instructions do not affect the semantics of a program, although some can. Examples Several such instructions, with variants, are supported by several processor instruction set architectures, such as ARM, MIPS, PowerPC, and x86. Prefetch Also termed ''data cache block touch'', the effect is to request loading the cache line associated with a given address. This is performed by the PREFETCH instruction in the x86 instruction set. Some variants bypass higher levels of the cache hierarchy, which is useful in a 'streaming' context for data that is traversed once, rather than held in the w ...
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Computing
Computing is any goal-oriented activity requiring, benefiting from, or creating computer, computing machinery. It includes the study and experimentation of algorithmic processes, and the development of both computer hardware, hardware and software. Computing has scientific, engineering, mathematical, technological, and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology, and software engineering. The term ''computing'' is also synonymous with counting and calculation, calculating. In earlier times, it was used in reference to the action performed by Mechanical computer, mechanical computing machines, and before that, to Computer (occupation), human computers. History The history of computing is longer than the history of computing hardware and includes the history of methods intended for pen and paper (or for chalk and slate) with or without the aid of tables. ...
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Intrinsic Function
In computer software, in compiler theory, an intrinsic function, also called built-in function or builtin function, is a function ( subroutine) available for use in a given programming language whose implementation is handled specially by the compiler. Typically, it may substitute a sequence of automatically generated instructions for the original function call, similar to an inline function. Unlike an inline function, the compiler has an intimate knowledge of an intrinsic function and can thus better integrate and optimize it for a given situation. Compilers that implement intrinsic functions may enable them only when a program requests optimization, otherwise falling back to a default implementation provided by the language runtime system (environment). Vectorization and parallelization Intrinsic functions are often used to explicitly implement vectorization and parallelization in languages which do not address such constructs. Some application programming interfaces (API ...
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Dataflow
In computing, dataflow is a broad concept, which has various meanings depending on the application and context. In the context of software architecture, data flow relates to stream processing or reactive programming. Software architecture Dataflow computing is a software paradigm based on the idea of representing computations as a directed graph, where nodes are computations and data flow along the edges. Dataflow can also be called stream processing or reactive programming. There have been multiple data-flow/stream processing languages of various forms (see Stream processing). Data-flow hardware (see Dataflow architecture) is an alternative to the classic von Neumann architecture. The most obvious example of data-flow programming is the subset known as reactive programming with spreadsheets. As a user enters new values, they are instantly transmitted to the next logical "actor" or formula for calculation. Distributed data flows have also been proposed as a programming ...
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Texture Mapping
Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap, which can be described as an inverse paper cutout, where the surfaces of a 3D model are cut apart so that it can be unfolded into a 2D coordinate space (UV Space). Semantic Texture mapping can both refer to the task of unwrapping a 3D model, the abstract that a 3D model has textures applied to it and the related algorithm of the 3D software. Texture map refers to a Raster graphics also called image, texture. If the texture stores a specific property it's also referred to as color map, roughness map, etc. The coordinate space which converts from the 3D space of a 3D model into a 2D space so that it can sample from the Texture map is called: UV Space, UV Coordinates, Texture Space. Algorithm A simplified explanation of how an algorithm could work to render an image: # For each pixel we trace the coordinates of the screen ...
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Manycore Processor
Manycore processors are special kinds of multi-core processors designed for a high degree of parallel processing, containing numerous simpler, independent processor cores (from a few tens of cores to thousands or more). Manycore processors are used extensively in embedded computers and high-performance computing. Contrast with multicore architecture Manycore processors are distinct from multi-core processors in being optimized from the outset for a higher degree of explicit parallelism, and for higher throughput (or lower power consumption) at the expense of latency and lower single-thread performance. The broader category of multi-core processors, by contrast, are usually designed to efficiently run ''both'' parallel ''and'' serial code, and therefore place more emphasis on high single-thread performance (e.g. devoting more silicon to out-of-order execution, deeper pipelines, more superscalar execution units, and larger, more general caches), and shared memory. These techn ...
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Cache Coherency
In computer architecture, cache coherence is the uniformity of shared resource data that is stored in multiple local caches. In a cache coherent system, if multiple clients have a cached copy of the same region of a shared memory resource, all copies are the same. Without cache coherence, a change made to the region by one client may not be seen by others, and errors can result when the data used by different clients is mismatched. A cache coherence protocol is used to maintain cache coherency. The two main types are snooping and directory-based protocols. Cache coherence is of particular relevance in multiprocessing systems, where each CPU may have its own local cache of a shared memory resource. Overview In a shared memory multiprocessor system with a separate cache memory for each processor, it is possible to have many copies of shared data: one copy in the main memory and one in the local cache of each processor that requested it. When one of the copies of data is c ...
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Embedded System
An embedded system is a specialized computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system. It is embedded as part of a complete device often including electrical or electronic hardware and mechanical parts. Because an embedded system typically controls physical operations of the machine that it is embedded within, it often has real-time computing constraints. Embedded systems control many devices in common use. , it was estimated that ninety-eight percent of all microprocessors manufactured were used in embedded systems. Modern embedded systems are often based on microcontrollers (i.e. microprocessors with integrated memory and peripheral interfaces), but ordinary microprocessors (using external chips for memory and peripheral interface circuits) are also common, especially in more complex systems. In either case, the processor(s) us ...
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Cell (microprocessor)
The Cell Broadband Engine (Cell/B.E.) is a 64-bit multi-core processor and microarchitecture developed by Sony, Toshiba, and IBM—an alliance known as "STI". It combines a general-purpose PowerPC core, called the Power Processing Element (PPE), with multiple specialized coprocessors, known as Synergistic Processing Elements (SPEs), which accelerate tasks such as multimedia and vector processing. The architecture was developed over a four-year period beginning in March 2001, with Sony reporting a development budget of approximately . Its first major commercial application was in Sony's PlayStation 3 home video game console, released in 2006. In 2008, a modified version of the Cell processor powered IBM's Roadrunner, the first supercomputer to sustain one petaFLOPS. Other applications include high-performance computing systems from Mercury Computer Systems and specialized arcade system boards. Cell emphasizes memory coherence, power efficiency, and peak computational thro ...
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Direct Memory Access
Direct memory access (DMA) is a feature of computer systems that allows certain hardware subsystems to access main system computer memory, memory independently of the central processing unit (CPU). Without DMA, when the CPU is using programmed input/output, it is typically fully occupied for the entire duration of the read or write operation, and is thus unavailable to perform other work. With DMA, the CPU first initiates the transfer, then it does other operations while the transfer is in progress, and it finally receives an interrupt from the DMA controller (DMAC) when the operation is done. This feature is useful at any time that the CPU cannot keep up with the rate of data transfer, or when the CPU needs to perform work while waiting for a relatively slow I/O data transfer. Many hardware systems use DMA, including disk drive controllers, graphics cards, network cards and sound cards. DMA is also used for intra-chip data transfer in some multi-core processors. Computers that h ...
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Scratchpad Memory
Scratchpad memory (SPM), also known as scratchpad, scratchpad RAM or local store in computer terminology, is an internal memory, usually high-speed, used for temporary storage of calculations, data, and other work in progress. In reference to a microprocessor (or CPU), scratchpad refers to a special high-speed memory used to hold small items of data for rapid retrieval. It is similar to the usage and size of a scratchpad in life: a pad of paper for preliminary notes or sketches or writings, etc. When the scratchpad is a hidden portion of the main memory then it is sometimes referred to as ''bump storage''. In some systems it can be considered similar to the L1 cache in that it is the next closest memory to the ALU after the processor registers, with explicit instructions to move data to and from main memory, often using DMA-based data transfer. In contrast to a system that uses caches, a system with scratchpads is a system with non-uniform memory access (NUMA) latencies, be ...
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ARM Holdings
Arm Holdings plc (formerly an acronym for Advanced RISC Machines and originally Acorn RISC Machine) is a British semiconductor and software design company based in Cambridge, England, whose primary business is the design of central processing unit (CPU) cores that implement the ARM architecture family of instruction sets. It also designs other chips, provides software development tools under the DS-5, RealView and Keil brands, and provides systems and platforms, system-on-a-chip (SoC) infrastructure and software. As a "holding" company, it also holds shares of other companies. Since 2016, it has been majority owned by Japanese conglomerate SoftBank Group. While ARM CPUs first appeared in the Acorn Archimedes, a desktop computer, today's systems include mostly embedded systems, including ARM CPUs used in virtually all modern smartphones. Processors based on designs licensed from Arm, or designed by licensees of one of the ARM instruction set architectures, are used in all ...
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Intel
Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California, and Delaware General Corporation Law, incorporated in Delaware. Intel designs, manufactures, and sells computer components such as central processing units (CPUs) and related products for business and consumer markets. It is one of the world's List of largest semiconductor chip manufacturers, largest semiconductor chip manufacturers by revenue, and ranked in the Fortune 500, ''Fortune'' 500 list of the List of largest companies in the United States by revenue, largest United States corporations by revenue for nearly a decade, from 2007 to 2016 Fiscal year, fiscal years, until it was removed from the ranking in 2018. In 2020, it was reinstated and ranked 45th, being the List of Fortune 500 computer software and information companies, 7th-largest technology company in the ranking. It was one of the first companies listed on Nasdaq. Intel supplies List of I ...
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