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Axis-aligned Bounding Box
In geometry, the minimum bounding box or smallest bounding box (also known as the minimum enclosing box or smallest enclosing box) for a point set in dimensions is the box with the smallest measure (area, volume, or hypervolume in higher dimensions) within which all the points lie. When other kinds of measure are used, the minimum box is usually called accordingly, e.g., "minimum-perimeter bounding box". The minimum bounding box of a point set is the same as the minimum bounding box of its convex hull, a fact which may be used heuristically to speed up computation. In the two-dimensional case it is called the ''minimum bounding rectangle''. Axis-aligned minimum bounding box The axis-aligned minimum bounding box (or AABB) for a given point set is its minimum bounding box subject to the constraint that the edges of the box are parallel to the (Cartesian) coordinate axes. It is the Cartesian product of ''N'' intervals each of which is defined by the minimal and maximal value o ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Minimum Bounding Box Algorithms
In computational geometry, the smallest enclosing box problem is that of finding the oriented minimum bounding box enclosing a set of points. It is a type of bounding volume. "Smallest" may refer to volume, area, perimeter, ''etc.'' of the box. It is sufficient to find the smallest enclosing box for the convex hull of the objects in question. It is straightforward to find the smallest enclosing box that has sides parallel to the coordinate axes; the difficult part of the problem is to determine the orientation of the box. Two dimensions For the convex polygon, a linear time algorithm for the minimum-area enclosing rectangle is known. It is based on the observation that a side of a minimum-area enclosing box must be collinear with a side of the convex polygon. It is possible to enumerate boxes of this kind in linear time with the approach called rotating calipers by Godfried Toussaint in 1983.. The same approach is applicable for finding the minimum-perimeter enclosing rectangle ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Darboux Integral
In real analysis, the Darboux integral is constructed using Darboux sums and is one possible definition of the integral of a function. Darboux integrals are equivalent to Riemann integrals, meaning that a function is Darboux-integrable if and only if it is Riemann-integrable, and the values of the two integrals, if they exist, are equal. The definition of the Darboux integral has the advantage of being easier to apply in computations or proofs than that of the Riemann integral. Consequently, introductory textbooks on calculus and real analysis often develop Riemann integration using the Darboux integral, rather than the true Riemann integral. Moreover, the definition is readily extended to defining Riemann–Stieltjes integration. Darboux integrals are named after their inventor, Gaston Darboux (1842–1917). Definition The definition of the Darboux integral considers upper and lower (Darboux) integrals, which exist for any bounded real-valued function f on the interval ,b ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Minimum Bounding Rectangle
In computational geometry, the minimum bounding rectangle (MBR), also known as bounding box (BBOX) or envelope, is an expression of the maximum extents of a two-dimensional object (e.g. point, line, polygon) or set of objects within its coordinate system; in other words , , , {{math, max(''y''). The MBR is a 2-dimensional case of the minimum bounding box. MBRs are frequently used as an indication of the general position of a geographic feature or dataset, for either display, first-approximation spatial query, or spatial indexing purposes. The degree to which an "overlapping rectangles" query based on MBRs will be satisfactory (in other words, produce a low number of " false positive" hits) will depend on the extent to which individual spatial objects occupy (fill) their associated MBR. If the MBR is full or nearly so (for example, a mapsheet aligned with axes of latitude and longitude will normally entirely fill its associated MBR in the same coordinate space), then the " ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Bounding Volume
In computer graphics and computational geometry, a bounding volume (or bounding region) for a set of objects is a closed region that completely contains the union of the objects in the set. Bounding volumes are used to improve the efficiency of geometrical operations, such as by using simple regions, having simpler ways to test for overlap. A bounding volume for a set of objects is also a bounding volume for the single object consisting of their union, and the other way around. Therefore, it is possible to confine the description to the case of a single object, which is assumed to be non-empty and bounded (finite). Uses Bounding volumes are most often used to accelerate certain kinds of tests. In ray tracing, bounding volumes are used in ray-intersection tests, and in many rendering algorithms, they are used for viewing frustum tests. If the ray or viewing frustum does not intersect the bounding volume, it cannot intersect the object contained within, allowing trivia ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Bounding Sphere
In mathematics, given a non-empty set of objects of finite extension in d-dimensional space, for example a set of points, a bounding sphere, enclosing sphere or enclosing ball for that set is a d-dimensional solid sphere containing all of these objects. Used in computer graphics and computational geometry, a bounding sphere is a special type of bounding volume. There are several fast and simple bounding sphere construction algorithms with a high practical value in real-time computer graphics applications. In statistics and operations research, the objects are typically points, and generally the sphere of interest is the minimal bounding sphere, that is, the sphere with minimal radius among all bounding spheres. It may be proven that such a sphere is unique: If there are two of them, then the objects in question lie within their intersection. But an intersection of two non-coinciding spheres of equal radius is contained in a sphere of smaller radius. The problem of computing ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Digital Image
A digital image is an image composed of picture elements, also known as pixels, each with '' finite'', '' discrete quantities'' of numeric representation for its intensity or gray level that is an output from its two-dimensional functions fed as input by its spatial coordinates denoted with ''x'', ''y'' on the x-axis and y-axis, respectively. An image can be vector or raster type. By itself, the term "digital image" usually refers to raster images or bitmapped images (as opposed to vector images). Raster Raster images have a finite set of digital values, called ''picture elements'' or pixels. The digital image contains a fixed number of rows and columns of pixels. Pixels are the smallest individual element in an image, holding quantized values that represent the brightness of a given color at any specific point. Typically, the pixels are stored in computer memory as a raster image or raster map, a two-dimensional array of small integers. These values are often trans ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Digital Image Processing
Digital image processing is the use of a digital computer to process digital images through an algorithm. As a subcategory or field of digital signal processing, digital image processing has many advantages over analog image processing. It allows a much wider range of algorithms to be applied to the input data and can avoid problems such as the build-up of Noise (signal processing), noise and distortion during processing. Since images are defined over two dimensions (perhaps more), digital image processing may be modeled in the form of Multidimensional system, multidimensional systems. The generation and development of digital image processing are mainly affected by three factors: first, the development of computers; second, the development of mathematics (especially the creation and improvement of discrete mathematics, discrete mathematics theory); and third, the demand for a wide range of applications in environment, agriculture, military, industry and medical science has incre ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Local Coordinate System
In mathematics, particularly topology, an atlas is a concept used to describe a manifold. An atlas consists of individual ''charts'' that, roughly speaking, describe individual regions of the manifold. In general, the notion of atlas underlies the formal definition of a manifold and related structures such as vector bundles and other fiber bundles. Charts The definition of an atlas depends on the notion of a ''chart''. A chart for a topological space ''M'' is a homeomorphism \varphi from an open subset ''U'' of ''M'' to an open subset of a Euclidean space. The chart is traditionally recorded as the ordered pair (U, \varphi). When a coordinate system is chosen in the Euclidean space, this defines coordinates on U: the coordinates of a point P of U are defined as the coordinates of \varphi(P). The pair formed by a chart and such a coordinate system is called a local coordinate system, coordinate chart, coordinate patch, coordinate map, or local frame. Formal definition of atl ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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GitHub
GitHub () is a Proprietary software, proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking system, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. Headquartered in California, GitHub, Inc. has been a subsidiary of Microsoft since 2018. It is commonly used to host open source software development projects. GitHub reported having over 100 million developers and more than 420 million Repository (version control), repositories, including at least 28 million public repositories. It is the world's largest source code host Over five billion developer contributions were made to more than 500 million open source projects in 2024. About Founding The development of the GitHub platform began on October 19, 2005. The site was launched in April 2008 by Tom ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Springer Netherlands
Springer Science+Business Media, commonly known as Springer, is a German multinational publishing company of books, e-books and peer-reviewed journals in science, humanities, technical and medical (STM) publishing. Originally founded in 1842 in Berlin, it expanded internationally in the 1960s, and through mergers in the 1990s and a sale to venture capitalists it fused with Wolters Kluwer and eventually became part of Springer Nature in 2015. Springer has major offices in Berlin, Heidelberg, Dordrecht, and New York City. History Julius Springer founded Springer-Verlag in Berlin in 1842 and his son Ferdinand Springer grew it from a small firm of 4 employees into Germany's then second-largest academic publisher with 65 staff in 1872.Chronology ". Springer Science+Business Media. In 1964, Springer expanded its business internationally, op ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Rotating Calipers
In computational geometry, the method of rotating calipers is an algorithm design technique that can be used to solve optimization problems including finding the width or diameter (computational geometry), diameter of a set of points. The method is so named because the idea is analogous to rotating a spring-loaded vernier caliper around the outside of a convex polygon. Every time one blade of the caliper lies flat against an edge of the polygon, it forms an antipodal point, antipodal pair with the point or edge touching the opposite blade. The complete "rotation" of the caliper around the polygon detects all antipodal pairs; the set of all pairs, viewed as a graph, forms a thrackle. The method of rotating calipers can be interpreted as the Duality (projective geometry), projective dual of a sweep line algorithm in which the sweep is across slopes of lines rather than across - or -coordinates of points. History The rotating calipers method was first used in the dissertation of M ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |