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Dead Sun
''Legacy of Kain: Dead Sun'' was an action-adventure video game developed by Climax Studios for Square Enix Europe, with an accompanying multiplayer component developed separately by Psyonix. Conceived as the sixth entry in the ''Legacy of Kain'' series, ''Dead Sun'' entered production for Microsoft Windows, PlayStation 3, PlayStation 4, and Xbox 360. However, it was cancelled in 2012 following three years of work, and initially remained undisclosed to the public. Square Enix Europe and Psyonix salvaged the planned multiplayer mode, which they reconceptualized as ''Nosgoth'', a standalone free-to-play title. A poster at NeoGAF, an internet forum, unearthed ''Dead Sun'' in an extensive report published shortly after Nosgoth's announcement in 2013. The report publicized media and accounts from sources in Climax Studios. Square Enix Europe subsequently acknowledged the scrapped project with the conclusion that ''Dead Sun'' "just wasn't the right game, at the right time". Several artic ...
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Free-to-play
Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which are entirely costless. Free-to-play's model is sometimes derisively referred to as free-to-start due to not being entirely free. Free to play games have also been widely criticized as “pay-to-win”— that is, that players can generally pay to obtain competitive or power advantages over other players. There are several kinds of free-to-play business models. The most common is based on the freemium software model, in which users are granted access to a fully functional game but are incentivised to pay microtransactions to access additional content. Sometimes the content is entirely blocked without payment; other times it requires immens ...
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Defiance
Defiance may refer to: Film, television and theatre * ''Defiance'' (1980 film), a crime drama starring Jan-Michael Vincent * ''Defiance'' (2002 film), a western starring Brandon Bollig * ''Defiance'' (2008 film), a World War II film starring Daniel Craig and Liev Schreiber * ''Defiance'' (TV series), a science fiction TV series * ''Defiance'' (play), a 2005 play by John Patrick Shanley * HMAS ''Defiance'', a fictional Australian warship in the TV series ''Patrol Boat'' Games * ''Defiance'' (video game), a 2013 tie-in with the TV series ''Defiance'' * ''Defiance'' (1997 video game), a first-person shooter for Windows * ''Defiance'', an expansion campaign for the computer game '' Independence War'' * '' Legacy of Kain: Defiance'', a 2003 video game Literature * ''Defiance'' (book), a 1951 memoir by Savitri Devi * ''Defiance'' (novel), a 2007 novel by Don Brown * ''Defiance'', a novel by Kenneth Bulmer * ''Defiance: The Bielski Partisans'', a book by Nechama Tec; b ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites '' Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''P ...
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Power-up
In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen by the player. Although often collected directly through touch, power-ups can sometimes only be gained by collecting several related items, such as the floating letters of the word 'EXTEND' in '' Bubble Bobble''. Well known examples of power-ups that have entered popular culture include the power pellets from ''Pac-Man'' (regarded as the first power-up) and the Super Mushroom from '' Super Mario Bros.'', which ranked first in UGO Networks' ''Top 11 Video Game Powerups''. Items that confer power-ups are usually pre-placed in the game world, spawned randomly, dropped by beaten enemies or picked up from opened or smashed containers. They can be differentiated from items in other games, such as role-playing video games, by the fact that t ...
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Vertical Slice
A vertical slice, sometimes abbreviated to VS, is a type of milestone, benchmark, or deadline, with emphasis on demonstrating progress across all components of a project. It may have originated in the video game industry. The term "vertical slice" refers to a cross-sectional slice through the layers that form the structure of the software code base. It is mostly used in Scrum terminology where the work is planned in terms of features (or stories). For example, as a very basic approach, a software project may consist of three layers (or components): # Data access layer (bottom) # Business logic layer (middle) # User interface layer (top) In this common approach, a vertical slice means a bit of every layer. Again as an example, a new feature request like "showing x information on main screen" would contain these work bits: * Work in the UX/UI that will display the information * Work in the service layer to transform the information * Work in the database layer to store / fetch ...
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Boss (video Gaming)
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses again in ...
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Dungeon Crawl
A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a " dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games and board games which predominantly feature dungeon crawl elements are considered to be a genre. Board games Dungeon crawling in board games dates to 1975 when Gary Gygax introduced ''Solo Dungeon Adventures''. That year also saw the release of '' Dungeon!''. Over the years, many games build on that concept. One of the most acclaimed board games of the late 2010s, '' Gloomhaven'', is a dungeon crawler. Video games The first computer-based dungeon crawl was ''pedit5'', developed in 1975 by Rusty Rutherford on the PLATO interactive education system based in Urbana, Illinois. Although this game was quickly deleted from the system, several more like it appeared, including '' dnd'' and ''Moria''. Computer games and series from the 1980s, ...
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The Legend Of Zelda
''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Capcom, Vanpool, and Grezzo. The gameplay incorporates action-adventure and elements of action RPG games. The series centers on the various incarnations of Link, a courageous young Hylian man, with pointy, elf-like ears; and Princess Zelda, a magical princess who is the mortal reincarnation of the goddess Hylia; as they fight to save the magical land of Hyrule from Ganon, an evil warlord turned demon king, who is the principal antagonist of the series. Ganon wishes to use the Triforce, a sacred relic left behind by the three goddesses that created Hyrule, to remake the world in his own dark image. When gathered together, the power of the Triforce can grant any wish its user desires; however, if someone ...
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Nintendo
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', ''Kirby'', ''Metroid'', ''Fire Emblem'', ''Animal Crossing'', ''Splatoon'', ''Star Fox'', ...
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Soul Reaver
''Legacy of Kain: Soul Reaver'' is an action-adventure game, action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive. It was released for the PlayStation (console), PlayStation and Microsoft Windows in 1999 and for the Dreamcast in 2000. As the second game in the ''Legacy of Kain'' series, ''Soul Reaver'' is the sequel to ''Blood Omen: Legacy of Kain''. ''Soul Reaver'' was followed by three games, one of which, ''Soul Reaver 2'', is a direct sequel. Taking place 1500 years after the events of ''Blood Omen'', ''Soul Reaver'' chronicles the journey of the vampire-turned-Wraith (entity), wraith Raziel (Legacy of Kain), Raziel, lieutenant to the vampire lord Kain (Legacy of Kain), Kain. Raziel is killed by Kain, but is revived by Elder God (Legacy of Kain), The Elder God to become his "soul reaver" and to exact revenge. Raziel shares this title with Kain's sword, the Soul Reaver, which he acquires during the game. Crystal Dynamics began developmen ...
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