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ZMODEM
ZMODEM is an inline file transfer protocol developed by Chuck Forsberg in 1986, in a project funded by Telenet in order to improve file transfers on their X.25 network. In addition to dramatically improved performance compared to older protocols, ZMODEM offered restartable transfers, auto-start by the sender, an expanded 32-bit CRC, and control character quoting supporting 8-bit clean transfers, allowing it to be used on networks that would not pass control characters. In contrast to most transfer protocols developed for bulletin board systems (BBSs), ZMODEM was not directly based on, nor compatible with, the seminal XMODEM. Many variants of XMODEM had been developed in order to address one or more of its shortcomings, and most remained backward compatible and would successfully complete transfers with "classic" XMODEM implementations. This list includes Forsberg's own YMODEM. ZMODEM eschewed backward compatibility in favor of producing a radically improved protocol. It per ...
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Chuck Forsberg
Charles Alton "Chuck" Forsberg (May 6, 1944 – September 24, 2015) developed two data transmission protocols popular in the 1990s, for uploading and downloading files from dial-up bulletin board systems. He received a Dvorak Award for Excellence in Telecommunications in 1992 for developing ZMODEM. He was also the project engineer on the Tektronix 4010-series graphics terminals. The widely adopted ZMODEM uses a sliding window protocol. Rather than wait for positive acknowledgment after each block is sent, it sends blocks in rapid succession and resends unacknowledged blocks later. By avoiding delays due to latency, the bandwidth usable for transmission more closely approached the bandwidth of the underlying link. ZMODEM could also resume interrupted transfers without retransmitting the already-received blocks. In addition to developing the protocol, Forsberg developed software for sending and receiving files using ZMODEM. Forsberg then wrote a version, Zmodem G, which was f ...
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LeechZmodem
LeechModem was a BBS file transfer protocol client. LeechModem was compatible with protocols like XMODEM (and YMODEM), but it would mischievously NAK the last packet and then abort the file transfer. The user had successfully downloaded the file, but the BBS would mistakenly not count the aborted file transfer against the user's download quota. The user would need to know and input the filesize before the transfer so the client would know when to abort. Leech-modem was designed by Sam Brown. Leech ZMODEM was suggested by Sam Brown but written by a long lost friend in Atlanta, GA. Leech ZMODEM was a LeechModem variant that was compatible with the faster ZMODEM streaming file-transfer protocol. Subsequent versions of Leech ZMODEM were authored by Sam Brown. LeechModem was used successfully for 2-3 years by a small group of people centered in the 408 area code and 203 area code. It was not until the LeechModem software was leaked that it was discovered and counter-measures were ...
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Protocol For File Transfer
This article lists communication protocols that are designed for file transfer over a telecommunications network. Protocols for shared file systems—such as 9P and the Network File System—are beyond the scope of this article, as are file synchronization protocols. Protocols for packet-switched networks A packet-switched network transmits data that is divided into units called '' packets''. A packet comprises a header (which describes the packet) and a payload (the data). The Internet is a packet-switched network, and most of the protocols in this list are designed for its protocol stack, the IP protocol suite. They use one of two transport layer protocols: the Transmission Control Protocol (TCP) or the User Datagram Protocol (UDP). In the tables below, the "Transport" column indicates which protocol(s) the transfer protocol uses at the transport layer. Some protocols designed to transmit data over UDP also use a TCP port for oversight. The " Server port" column i ...
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YMODEM
YMODEM is a file transfer protocol used between microcomputers connected together using modems. It was primarily used to transfer files to and from bulletin board systems. YMODEM was developed by Chuck Forsberg as an expansion of XMODEM and was first implemented in his CP/M YAM program. Initially also known as YAM, it was formally given the name "YMODEM" in 1985 by Ward Christensen, author of the original XMODEM. YMODEM extended XMODEM in three ways, combining features found in other extended XMODEM varieties. Like XMODEM-CRC, YMODEM replaced the 8-bit checksum with a 16-bit cyclic redundancy check (CRC), but made it the default form of correction instead of optional. From TeLink it added the "block 0" header that sent the filename and size, which allowed batch transfers (multiple files in a single session) and eliminated the need to add padding at the end of the file. Finally, YMODEM allowed the block size to be increased from the original 128 bytes of data to 1024, as in XMO ...
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Sliding Window
A sliding window protocol is a feature of packet-based data transmission protocols. Sliding window protocols are used where reliable in-order delivery of packets is required, such as in the data link layer ( OSI layer 2) as well as in the Transmission Control Protocol (TCP). They are also used to improve efficiency when the channel may include high latency. Packet-based systems are based on the idea of sending a batch of data, the ''packet'', along with additional data that allows the receiver to ensure it was received correctly, perhaps a checksum. The paradigm is similar to a window sliding sideways to allow entry of fresh packets and reject the ones that have already been acknowledged. When the receiver verifies the data, it sends an acknowledgment signal, or "ACK", back to the sender to indicate it can send the next packet. In a simple automatic repeat request protocol (ARQ), the sender stops after every packet and waits for the receiver to ACK. This ensures packets arri ...
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Cyclic Redundancy Check
A cyclic redundancy check (CRC) is an error-detecting code commonly used in digital networks and storage devices to detect accidental changes to digital data. Blocks of data entering these systems get a short ''check value'' attached, based on the remainder of a polynomial division of their contents. On retrieval, the calculation is repeated and, in the event the check values do not match, corrective action can be taken against data corruption. CRCs can be used for error correction (see bitfilters). CRCs are so called because the ''check'' (data verification) value is a ''redundancy'' (it expands the message without adding information) and the algorithm is based on ''cyclic'' codes. CRCs are popular because they are simple to implement in binary hardware, easy to analyze mathematically, and particularly good at detecting common errors caused by noise in transmission channels. Because the check value has a fixed length, the function that generates it is occasionally used ...
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Kermit (protocol)
Kermit is a computer file transfer/management protocol and a set of communications software tools primarily used in the early years of personal computing in the 1980s. It provides a consistent approach to file transfer, terminal emulation, script programming, and character set conversion across many different computer hardware and operating system platforms. Technical The Kermit protocol supports text and binary file transfers on both full-duplex and half-duplex 8-bit and 7-bit serial connections in a system- and medium-independent fashion, and is implemented on hundreds of different computer and operating system platforms. On full-duplex connections, a sliding window protocol is used with selective retransmission which provides excellent performance and error recovery characteristics. On 7-bit connections, locking shifts provide efficient transfer of 8-bit data. When properly implemented, as in the Columbia University Kermit Software collection, its authors claim performanc ...
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Synchronet
Synchronet is a multiplatform BBS software package, with current ports for Microsoft Windows, Linux, and BSD variants. Past versions also ran on MS-DOS and OS/2, but support for those platforms were dropped in version 3.0 (circa 2000). History Synchronet was originally written by Rob Swindell ( a.k.a. Digital Man) due to his desire for certain features which WWIV lacked, such as support for multiple simultaneous nodes, batch uploads and bidirectional file transfer. The bulk of the programming for the first version of Synchronet was done during a two-month period in 1991 when Swindell was house-ridden while he recovered from surgery. The software was named for its ability to run synchronously on a network. In July 1991, the author began running his own BBS, Vertrauen, on Synchronet. Initially, he had no intention of releasing Synchronet publicly, but as word of his software spread and he received offers to buy copies of Synchronet, he eventually relented, formed a company ...
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Bulletin Board System
A bulletin board system (BBS), also called computer bulletin board service (CBBS), is a computer server running software that allows users to connect to the system using a terminal program. Once logged in, the user can perform functions such as uploading and downloading software and data, reading news and bulletins, and exchanging messages with other users through public message boards and sometimes via direct chatting. In the early 1980s, message networks such as FidoNet were developed to provide services such as NetMail, which is similar to internet-based email. Many BBSes also offer online games in which users can compete with each other. BBSes with multiple phone lines often provide chat rooms, allowing users to interact with each other. Bulletin board systems were in many ways a precursor to the modern form of the World Wide Web, social networks, and other aspects of the Internet. Low-cost, high-performance asynchronous modems drove the use of online services and B ...
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Bulletin Board System
A bulletin board system (BBS), also called computer bulletin board service (CBBS), is a computer server running software that allows users to connect to the system using a terminal program. Once logged in, the user can perform functions such as uploading and downloading software and data, reading news and bulletins, and exchanging messages with other users through public message boards and sometimes via direct chatting. In the early 1980s, message networks such as FidoNet were developed to provide services such as NetMail, which is similar to internet-based email. Many BBSes also offer online games in which users can compete with each other. BBSes with multiple phone lines often provide chat rooms, allowing users to interact with each other. Bulletin board systems were in many ways a precursor to the modern form of the World Wide Web, social networks, and other aspects of the Internet. Low-cost, high-performance asynchronous modems drove the use of online services and B ...
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BBS File Transfer Protocols
BBS may refer to: Ammunition * BBs, BB gun metal bullets * BBs, airsoft gun plastic pellets Computing and gaming * Bulletin board system, a computer server users dial into via dial-up or telnet; precursor to the Internet * BIOS Boot Specification, a firmware specification for the boot process * Blum Blum Shub, a pseudorandom number generator * '' Kingdom Hearts Birth by Sleep'', a Disney-based video game for the PlayStation Portable Organisations United Kingdom * Birmingham Business School (University of Birmingham), a faculty * British Blind Sport, a parasports charity * British Boy Scouts, a national youth association * British Bryological Society, a botanists' learned society United States * BBS Productions, a film company of early 1970s New Hollywood * Badger Boys State, a youth camp held in Wisconsin Elsewhere * BBS Kraftfahrzeugtechnik, a German wheel manufacturer * Bahrain Bayan School * Bangladesh Bureau of Statistics * Baton Broadcast System, Canada * Bhutan B ...
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Run-length Encoding
Run-length encoding (RLE) is a form of lossless data compression in which ''runs'' of data (sequences in which the same data value occurs in many consecutive data elements) are stored as a single data value and count, rather than as the original run. This is most efficient on data that contains many such runs, for example, simple graphic images such as icons, line drawings, Conway's Game of Life, and animations. For files that do not have many runs, RLE could increase the file size. RLE may also be used to refer to an early graphics file format supported by CompuServe for compressing black and white images, but was widely supplanted by their later Graphics Interchange Format (GIF). RLE also refers to a little-used image format in Windows 3.x, with the extension rle, which is a run-length encoded bitmap, used to compress the Windows 3.x startup screen. Example Consider a screen containing plain black text on a solid white background. There will be many long runs of white pi ...
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