Work-conserving Scheduler
In computing and communication systems, a work-conserving scheduler is a scheduler that always tries to keep the scheduled resource(s) busy, if there are submitted jobs ready to be scheduled. In contrast, a non-work-conserving scheduler is a scheduler that, in some cases, may leave the scheduled resource(s) idle despite the presence of jobs ready to be scheduled. For example, when dealing with networking and packet scheduling, a work-conserving scheduler leaves the channel idle only when there are no packets to transmit. In contrast, a non-work-conserving scheduler might leave the channel idle with packets still pending transmission. Similarly, when referring to CPU scheduling, i.e. threads or processes scheduled over one or more available processors or cores, a work-conserving scheduler ensures that processors/cores are not idle if there are processes/threads ready for execution. Kleinrock's Conservation Law Work-conserving schedulers are also notable for obeying Kleinr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scheduler
A schedule (, ) or a timetable, as a basic time-management tool, consists of a list of times at which possible tasks, events, or actions are intended to take place, or of a sequence of events in the chronological order in which such things are intended to take place. The process of creating a schedule — deciding how to order these tasks and how to commit resources between the variety of possible tasks — is called scheduling,Ofer Zwikael, John Smyrk, ''Project Management for the Creation of Organisational Value'' (2011), p. 196: "The process is called scheduling, the output from which is a timetable of some form". and a person responsible for making a particular schedule may be called a scheduler. Making and following schedules is an ancient human activity. Some scenarios associate this kind of planning with learning life skills. Schedules are necessary, or at least useful, in situations where individuals need to know what time they must be at a specific location to rece ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Idle (CPU)
Idle is a state that a computer processor is in when it is not being used by any program. Every program or task that runs on a computer system occupies a certain amount of processing time on the CPU. If the CPU has completed all tasks it is idle. Modern processors use idle time to save power. Common methods are reducing the clock speed along with the CPU voltage and sending parts of the processor into a sleep state. On processors that have a halt instruction that stops the CPU until an interrupt occurs, such as x86's HLT instruction, it may save significant amounts of power and heat if the idle task consists of a loop which repeatedly executes that instruction. Many operating systems, for example Windows, Linux, and macOS will run an idle task, which is a special task loaded by the OS scheduler on a CPU when there is nothing for the CPU to do. The idle task can be hard-coded into the scheduler, or it can be implemented as a separate task with the lowest possible priority. An ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Network Scheduler
A network scheduler, also called packet scheduler, queueing discipline (qdisc) or queueing algorithm, is an arbiter on a node in a packet switching communication network. It manages the sequence of network packets in the transmit and receive queues of the protocol stack and network interface controller. There are several network schedulers available for the different operating systems, that implement many of the existing network scheduling algorithms. The network scheduler logic decides which network packet to forward next. The network scheduler is associated with a queuing system, storing the network packets temporarily until they are transmitted. Systems may have a single or multiple queues in which case each may hold the packets of one flow, classification, or priority. In some cases it may not be possible to schedule all transmissions within the constraints of the system. In these cases the network scheduler is responsible for deciding which traffic to forward and what ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Network Packet
In telecommunications and computer networking, a network packet is a formatted unit of Data (computing), data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the ''Payload (computing), payload''. Control information provides data for delivering the payload (e.g., source and destination network addresses, error detection codes, or sequencing information). Typically, control information is found in packet Header (computing), headers and Trailer (computing), trailers. In packet switching, the Bandwidth (computing), bandwidth of the transmission medium is shared between multiple communication sessions, in contrast to circuit switching, in which circuits are preallocated for the duration of one session and data is typically transmitted as a continuous bit stream. Terminology In the seven-layer OSI model of computer networking, ''packet'' strictly refers to a protocol data unit at layer 3, the network layer. A ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Transmission (telecommunications)
In telecommunications, transmission (sometimes abbreviated as "TX") is the process of sending or propagating an Analog signal, analog or digital signal via a transmission medium, medium that is wired communication, wired, wireless, or fiber-optic communication, fiber-optic. Transmission system technologies typically refer to physical layer protocol duties such as modulation, demodulation, line coding, Equalization (communications), equalization, error control, bit synchronization and multiplexing, but it may also involve higher-layer protocol duties, for example, digitizing an analog signal, and data compression. Transmission of a digital message, or of a digitized analog signal, is known as data transmission. Examples of transmission are the sending of signals with limited duration, for example, a block or Network packet, packet of data, a phone call, or an email. See also *Radio transmitter References Telecommunications engineering {{telecom-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scheduling (computing)
In computing, scheduling is the action of assigning resources to perform tasks. The resources may be processors, network links or expansion cards. The tasks may be threads, processes or data flows. The scheduling activity is carried out by a mechanism called a scheduler. Schedulers are often designed so as to keep all computer resources busy (as in load balancing), allow multiple users to share system resources effectively, or to achieve a target quality-of-service. Scheduling is fundamental to computation itself, and an intrinsic part of the execution model of a computer system; the concept of scheduling makes it possible to have computer multitasking with a single central processing unit (CPU). Goals A scheduler may aim at one or more goals, for example: * maximizing '' throughput'' (the total amount of work completed per time unit); * minimizing '' wait time'' (time from work becoming ready until the first point it begins execution); * minimizing '' latency'' o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Threads (computer Science)
In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. In many cases, a thread is a component of a process. The multiple threads of a given process may be executed concurrently (via multithreading capabilities), sharing resources such as memory, while different processes do not share these resources. In particular, the threads of a process share its executable code and the values of its dynamically allocated variables and non- thread-local global variables at any given time. The implementation of threads and processes differs between operating systems. History Threads made an early appearance under the name of "tasks" in IBM's batch processing operating system, OS/360, in 1967. It provided users with three available configurations of the OS/360 control system, of which Multiprogramming with a Variable Number of Tasks (MVT) wa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer Processor
Cryptominer, In computing and computer science, a processor or processing unit is an electrical component (circuit (computer science), digital circuit) that performs operations on an external data source, usually Memory (computing), memory or some other data stream. It typically takes the form of a microprocessor, which can be implemented on a single or a few tightly integrated metal–oxide–semiconductor integrated circuit chips. In the past, processors were constructed using multiple individual vacuum tubes, multiple individual transistors, or multiple integrated circuits. The term is frequently used to refer to the central processing unit (CPU), the main processor in a system. However, it can also refer to other coprocessors, such as a graphics processing unit (GPU). Traditional processors are typically based on silicon; however, researchers have developed experimental processors based on alternative materials such as carbon nanotubes, graphene, diamond, and alloys made of e ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Processor Core
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary Processor (computing), processor in a given computer. Its electronic circuitry executes Instruction (computing), instructions of a computer program, such as arithmetic, logic, controlling, and input/output (I/O) operations. This role contrasts with that of external components, such as main memory and I/O circuitry, and specialized coprocessors such as graphics processing units (GPUs). The form, CPU design, design, and implementation of CPUs have changed over time, but their fundamental operation remains almost unchanged. Principal components of a CPU include the arithmetic–logic unit (ALU) that performs arithmetic operation, arithmetic and Bitwise operation, logic operations, processor registers that supply operands to the ALU and store the results of ALU operations, and a control unit that orchestrates the #Fetch, fetching (from memory), #Decode, decoding and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Execution (computing)
Execution in computer and software engineering is the process by which a computer or virtual machine interprets and acts on the instructions of a computer program. Each instruction of a program is a description of a particular action which must be carried out, in order for a specific problem to be solved. Execution involves repeatedly following a " fetch–decode–execute" cycle for each instruction done by the control unit. As the executing machine follows the instructions, specific effects are produced in accordance with the semantics of those instructions. Programs for a computer may be executed in a batch process without human interaction or a user may type commands in an interactive session of an interpreter. In this case, the "commands" are simply program instructions, whose execution is chained together. The term run is used almost synonymously. A related meaning of both "to run" and "to execute" refers to the specific action of a user starting (or ''launching'' or ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Leonard Kleinrock
Leonard Kleinrock (born June 13, 1934) is an American computer scientist and Internet pioneer. He is Distinguished Professor Emeritus of Computer Science at UCLA's Henry Samueli School of Engineering and Applied Science. Kleinrock made several important contributions to the field of computer science, in particular to the mathematical foundations of data communication in computer networking. He has received numerous prestigious awards. In the early 1960s, Kleinrock pioneered the application of queueing theory to model delays in message switching networks in his Ph.D. thesis, published as a book in 1964. In the late 1960s and 1970s, he played an influential role in the development of the ARPANET. In the 1970s, he applied queueing theory to model and measure the performance of packet switching networks and published several of the standard works on the subject. He supervised graduate students who worked on the communication protocols for the ARPANET including students whose later ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Predictability
Predictability is the degree to which a correct prediction or forecast of a system's state can be made, either qualitatively or quantitatively. Predictability and causality Causal determinism has a strong relationship with predictability. Perfect predictability implies strict determinism, but lack of predictability does not necessarily imply lack of determinism. Limitations on predictability could be caused by factors such as a lack of information or excessive complexity. In experimental physics, there are always observational errors determining variables such as positions and velocities. So perfect prediction is ''practically'' impossible. Moreover, in modern quantum mechanics, Werner Heisenberg's indeterminacy principle puts limits on the accuracy with which such quantities can be known. So such perfect predictability is also ''theoretically'' impossible. Laplace's demon Laplace's demon is a supreme intelligence who could completely predict the one possible future given ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |