Wolfram Language
The Wolfram Language ( ) is a proprietary, very high-level multi-paradigm programming language developed by Wolfram Research. It emphasizes symbolic computation, functional programming, and rule-based programming and can employ arbitrary structures and data. It is the programming language of the mathematical symbolic computation program Mathematica. History The Wolfram Language was part of the initial version of Mathematica in 1988. Symbolic aspects of the engine make it a computer algebra system. The language can perform integration, differentiation, matrix manipulations, and solve differential equations using a set of rules. Also, the initial version introduced the notebook model and the ability to embed sound and images, according to Theodore Gray's patent. Wolfram also added features for more complex tasks, such as 3D modeling. A name was finally adopted for the language in 2013, as Wolfram Research decided to make a version of the language engine free for Raspberry ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Programming Paradigm
A programming paradigm is a relatively high-level way to conceptualize and structure the implementation of a computer program. A programming language can be classified as supporting one or more paradigms. Paradigms are separated along and described by different dimensions of programming. Some paradigms are about implications of the execution model, such as allowing Side effect (computer science), side effects, or whether the sequence of operations is defined by the execution model. Other paradigms are about the way code is organized, such as grouping into units that include both state and behavior. Yet others are about Syntax (programming languages), syntax and Formal grammar, grammar. Some common programming paradigms include (shown in hierarchical relationship): * imperative programming, Imperative code directly controls Control flow, execution flow and state change, explicit statements that change a program state ** procedural programming, procedural organized as function (c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Very High-level Programming Language
A very high-level programming language (VHLL) is a programming language with a very high level of abstraction, used primarily as a professional programmer productivity tool. VHLLs are usually domain-specific languages, limited to a very specific application, purpose, or type of task, and they are often scripting languages (especially extension languages), controlling a specific environment. For this reason, very high-level programming languages are often referred to as goal-oriented programming languages. The term VHLL was used in the 1990s for what are today more often called high-level programming languages (not "very") used for scripting, such as Perl, Python, PHP, Ruby, and Visual Basic. See also * Automatic programming *Low-level programming language *Feature-oriented programming In computer programming, feature-oriented programming (FOP) or feature-oriented software development (FOSD) is a programming paradigm for program generation in software product lines (SPLs) and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Proprietary License
Proprietary software is software that grants its creator, publisher, or other rightsholder or rightsholder partner a legal monopoly by modern copyright and intellectual property law to exclude the recipient from freely sharing the software or modifying it, and—in some cases, as is the case with some patent-encumbered and EULA-bound software—from making use of the software on their own, thereby restricting their freedoms. Proprietary software is a subset of non-free software, a term defined in contrast to free and open-source software; non-commercial licenses such as CC BY-NC are not deemed proprietary, but are non-free. Proprietary software may either be closed-source software or source-available software. Types Origin Until the late 1960s, computers—especially large and expensive mainframe computers, machines in specially air-conditioned computer rooms—were usually leased to customers rather than sold. Service and all software available were usually supplied ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cross-platform
Within computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several Computing platform, computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the Interpreter (computing), interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application software, application may run on Linux, macOS and Microsoft Windows. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, ArkUI-X, Kivy (framework), Kivy, Qt (software), Qt, GTK, Flutter (software), Flutter, NativeScript, Xamarin, Apache Cordova, Ionic (mobile app framework ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Julia (programming Language)
Julia is a high-level programming language, high-level, general-purpose programming language, general-purpose dynamic programming language, dynamic programming language, designed to be fast and productive, for e.g. data science, artificial intelligence, machine learning, modeling and simulation, most commonly used for numerical analysis and computational science. Distinctive aspects of Julia's design include a type system with parametric polymorphism and the use of multiple dispatch as a core programming paradigm, a default just-in-time compilation, just-in-time (JIT) compiler (with support for ahead-of-time compilation) and an tracing garbage collection, efficient (multi-threaded) garbage collection implementation. Notably Julia does not support classes with encapsulated methods and instead it relies on structs with generic methods/functions not tied to them. By default, Julia is run similarly to scripting languages, using its runtime, and allows for read–eval–print loop, i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Clojure
Clojure (, like ''closure'') is a dynamic programming language, dynamic and functional programming, functional dialect (computing), dialect of the programming language Lisp (programming language), Lisp on the Java (software platform), Java platform. Like most other Lisps, Clojure's Syntax (programming languages), syntax is built on S-expressions that are first Parsing, parsed into data structures by a Lisp reader before being Compiler, compiled. Clojure's reader supports literal syntax for hash table, maps, sets, and Array (data structure), vectors along with lists, and these are compiled to the mentioned structures directly. Clojure treats Homoiconicity, code as data and has a Lisp macro system. Clojure is a Lisp-1 and is not intended to be code-compatible with other dialects of Lisp, since it uses its own set of data structures incompatible with other Lisps. Clojure advocates immutable object, immutability and persistent data structure, immutable data structures and encourages ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Jupyter
Project Jupyter (pronounced "Jupiter") is a project to develop open-source software, open standards, and services for interactive computing across multiple programming languages. It was spun off from IPython in 2014 by Fernando Pérez and Brian Granger. Project Jupyter's name is a reference to the three core programming languages supported by Jupyter, which are Julia, Python and R. Its name and logo are an homage to Galileo's discovery of the moons of Jupiter, as documented in notebooks attributed to Galileo. Jupyter is financially sponsored by the Jupyter Foundation. History The first version of Notebooks for IPython was released in 2011 by a team including Fernando Pérez, Brian Granger, and Min Ragan-Kelley. In 2014, Pérez announced a spin-off project from IPython called Project Jupyter. IPython continues to exist as a Python shell and a kernel for Jupyter, while the notebook and other language-agnostic parts of IPython moved under the Jupyter name. Jupyter support ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Symbolic Manipulation Program
Symbolic Manipulation Program (SMP) was a computer algebra system designed by Chris A. Cole and Stephen Wolfram at Caltech circa 1979. It was initially developed in the Caltech physics department with contributions from Geoffrey C. Fox, Jeffrey M. Greif, Eric D. Mjolsness, Larry J. Romans, Timothy Shaw, and Anthony E. Terrano. History SMP was first sold commercially in 1981, by the Computer Mathematics Corporation of Los Angeles, which later became part of Inference Corporation. Inference further developed the program and marketed it commercially from 1983 to 1988, but it was not a commercial success, and Inference became pessimistic about the market for symbolic math programs, and so abandoned SMP to concentrate on expert systems. SMP was influenced by the earlier computer algebra systems Macsyma (of which Wolfram was a user) and Schoonschip (whose code Wolfram studied). SMP follows a rule-based approach, giving it a "consistent, pattern-directed language". Unlike Macsyma and Re ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Simula
Simula is the name of two simulation programming languages, Simula I and Simula 67, developed in the 1960s at the Norwegian Computing Center in Oslo, by Ole-Johan Dahl and Kristen Nygaard. Syntactically, it is an approximate superset of ALGOL 60, and was also influenced by the design of SIMSCRIPT. Simula 67 introduced objects, classes, inheritance and subclasses, virtual procedures, coroutines, and discrete event simulation, and featured garbage collection. Other forms of subtyping (besides inheriting subclasses) were introduced in Simula derivatives. Simula is considered the first object-oriented programming language. As its name suggests, the first Simula version by 1962 was designed for doing simulations; Simula 67 though was designed to be a general-purpose programming language and provided the framework for many of the features of object-oriented languages today. Simula has been used in a wide range of applications such as simulating very-large-scale inte ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Schoonschip
Schoonschip was one of the first computer algebra systems, developed in 1963 by Martinus J. G. Veltman, for use in particle physics. "Schoonschip" refers to the Dutch expression "schoon schip maken": to make a clean sweep, to clean/clear things up (literally: to make the ship clean). The name was chosen "among others to annoy everybody, who could not speak Dutch". Veltman initially developed the program to compute the quadrupole moment of the W boson, the computation of which involved "a monstrous expression involving in the order of 50,000 terms in intermediate stages" The initial version, dating to December 1963, ran on an IBM 7094 mainframe. In 1966 it was ported to the CDC 6600 mainframe, and later to most of the rest of Control Data's CDC line. In 1983 it was ported to the Motorola 68000 microprocessor, allowing its use on a number of 68000-based systems running variants of Unix. FORM can be regarded, in a sense, as the successor to Schoonschip. Contacts with Veltm ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |