Wii MotionPlus
The is an expansion device for the Wii Remote, the primary game controller for the Wii. The device allows more complex motion to be interpreted than the Wii Remote can do alone. Both the Wii and its successor, the Wii U, support the Wii MotionPlus accessory in games. The accessory was first released in June 2009. A later hardware revision of the Wii Remote, the Wii Remote Plus, was later released with the Wii MotionPlus technology built-in. History The Wii MotionPlus was announced by Nintendo in a press release on July 14, 2008, and revealed the next day at a press conference at the E3 Media & Business Summit. It was released in June 2009. On May 3, 2010, Nintendo announced that starting May 9, 2010, the company would include its '' Wii Sports Resort'' game and MotionPlus controller with new consoles with no price increase. Development The Wii MotionPlus was developed by Nintendo in collaboration with game development tool company AiLive. The sensor used is an InvenSense I ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
|
Katsuya Eguchi
is a Japanese video game designer, director and producer, most known for being a creator of the ''Animal Crossing'' series. He was born in 1965 in Tokyo, Japan and grew up in Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on '' Super Mario Bros. 3''. He first served as director for ''Star Fox'' in 1993. Other games he has directed include ''Super Mario World'', '' Star Fox 2'', '' Wave Race 64'', and '' Yoshi's Story''. Eguchi served as a senior producer of his own EAD software development group, but currently serves as the Deputy General Manager of Nintendo's Entertainment Planning & Development division. After Nintendo's acquisition of SRD Co., Ltd. (System Research and Development) in 2022, Eguchi was chosen to be the Nintendo representative at the group as part of the board of directors of the company. Work on ''Animal Crossing'' Eguchi is credited with the creation of the ''Animal Crossin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
|
NHL Slapshot
''NHL Slapshot'' is EA Sports' first ice hockey video game on the Wii, released in 2010. It was the first game in the NHL (video game series), ''NHL'' series since ''NHL 2005'' to receive an Everyone rating from the ESRB, mainly because the game does not include fighting in ice hockey, fighting. Game cover Wayne Gretzky is the game's cover athlete. This marked the first time that the EA Sports NHL series featured a retired ice hockey player on the cover as well as Wayne Gretzky's first appearance on a cover of a video game since ''Gretzky NHL 2006''. Hockey stick peripheral A miniature hockey stick video game accessory, peripheral was released with the game, allowing (but not requiring) the player to insert the Wii Remote and its Wii Remote#Nunchuk, Nunchuk attachment and simulate playing with a real hockey stick. Reception The game received "generally favorable reviews" according to the Review aggregator, review aggregation website Metacritic. See also * ''NHL 11'', ano ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
|
Rock Band
''Rock Band'' is a series of rhythm games first released in 2007 and developed by Harmonix. Based on their previous development work from the Guitar Hero, ''Guitar Hero'' series, the main ''Rock Band'' games have players use game controllers modeled after musical instruments and microphones to perform the lead guitar, bass guitar, Musical keyboard, keyboard, drum kit, drums and vocal parts of numerous licensed songs across a wide range of genres though mostly focusing on rock music by matching scrolling musical notes patterns shown on screen. Certain games support the use of "Pro" instruments that require special controllers that more closely mimic the playing of real instruments, providing a higher challenge to players. Players score points for hitting notes successfully, but may fail a song if they miss too many notes. The series has featured numerous game modes, and supports both local and online multiplayer modes where up to four players in most modes can perform together. Ha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
|
Guitar Hero
''Guitar Hero'' is a series of rhythm games first released in 2005, in which players use a guitar-shaped game controller to simulate playing primarily lead guitar, lead, bass guitar, bass, and rhythm guitar across numerous songs. Players match notes that scroll on-screen to colored fret buttons on the controller, strumming the controller in time to the music in order to score points, and keep the virtual audience excited. The games attempt to mimic many features of playing a real guitar, including the use of fast-fingering hammer-ons and pull-offs and the use of the whammy bar to alter the pitch of notes. Most games support single player modes, typically a Career mode to play through all the songs in the game, as well as competitive and cooperative multiplayer modes. With the introduction of ''Guitar Hero World Tour'' in 2008, the game includes support for a four-player band including vocals and drums. The series initially used mostly cover versions of songs created by WaveGroup ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
|
Guitar Controller
A guitar controller is a video game game controller, controller designed to simulate the playing of the guitar, a string instrument, string musical instrument. Guitar controllers are often used for music games such as ''Guitar Hero'', ''Rock Band'', ''Um Jammer Lammy#Arcade version, Um Jammer Lammy: NOW!'' and ''GuitarFreaks''. The controllers are played by holding down a colored fret button that matches a colored, on-screen note, while pressing the strum bar as the note passes through the target. The controllers also feature a whammy bar, which is used to bend notes and collect each game's equivalent of bonus energy. Different games and models of controllers have introduced additional features, such as effects switches, additional fret buttons, and fret touch pads. The fret buttons are colored usually in the order of (from lowest to highest pitch) green, red, yellow, blue, and orange. Implementation as game controllers A guitar controller is almost always an adaption of existin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
|
Wii Zapper
The Wii Zapper is a gun shell peripheral for the Wii Remote. The name is a reference to and successor of the NES Zapper light gun for the Nintendo Entertainment System. It is mainly used to enhance controls for shooter games, including light gun shooters, first-person shooters, and third-person shooters. History According to an interview with Shigeru Miyamoto, the idea of a Zapper-type expansion formed when the Wii Remote was first created. He expressed, "What we found is that the reason we wanted to have a Zapper is when you hold a Wii Remote, it can be difficult for some people to keep a steady hand. And holding your arm out like that can get your arm somewhat tired."Dean Takahashi, (July 29, 2007)An interview with...Shigeru Miyamoto mercurynews.com. Retrieved on August 5, 2007. A staff member of '' The Legend of Zelda: Twilight Princess''s development team later created a makeshift gun-like frame using rubber bands and wires, which held the Wii Remote and Nunchuk together. I ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
|
Wii Wheel
The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology. It is expandable by adding attachments. The attachment bundled with the Wii console is the Nunchuk, which complements the Wii Remote by providing functions similar to those in gamepad controllers. Some other attachments include the Classic Controller, Wii Zapper, and the Wii Wheel, which was originally released with the racing game ''Mario Kart Wii''. The controller was revealed at the Tokyo Game Show on September 14, 2005, with the name "Wii Remote" announced April 27, 2006. The finalized version of the controller was later shown at E3 2006. It received much attention due to its unique features, not s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
|
Title Screen
A title screen (also called an opening screen or intro) is the method by which films or television programmes present their title and key production and cast members, utilizing conceptual visuals and sound (often an opening theme song with visuals, akin to a brief music video). It typically includes (or begins) the text of the opening credits, and helps establish the setting and tone of the program. It may consist of live action, animation, music, still images and graphics. In some films, the title sequence is preceded by a cold open. History Since the invention of the cinematograph, simple title cards were used to begin and end silent film presentations in order to identify both the film and the production company involved, and to act as a signal to viewers that the film had started and then finished. In silent cinema, title cards or intertitles were used throughout to convey dialogue and plot, and it is in some of these early short films that we see the first examples of tit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
|
Classic Controller
The is a game controller produced by Nintendo for the Wii home video game console. While it later featured some compatibility with the Wii U console, the controller was ultimately succeeded by the Wii U Pro Controller. In April 2014, Nintendo discontinued production of both the Classic Controller and Classic Controller Pro. The Classic Controller is also compatible with the NES Classic Edition and Super NES Classic Edition. History When the Wii Remote was first revealed in September 2005, Nintendo announced a controller "shell" which resembled a traditional game controller, often referred to as a "classic-style expansion controller." As described at the time, the Wii Remote would fit inside the shell, allowing gamers to play games using a traditional-style gamepad, while allowing use of the remote's motion sensing capability. According to Satoru Iwata, it would be meant for playing "the existing games, Virtual Console games, and multi-platform games." Early demos of the W ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
|
Wii Nunchuk
The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology. It is expandable by adding attachments. The attachment bundled with the Wii console is the Nunchuk, which complements the Wii Remote by providing functions similar to those in gamepad controllers. Some other attachments include the Classic Controller, Wii Zapper, and the Wii Wheel, which was originally released with the racing game '' Mario Kart Wii''. The controller was revealed at the Tokyo Game Show on September 14, 2005, with the name "Wii Remote" announced April 27, 2006. The finalized version of the controller was later shown at E3 2006. It received much attention due to its unique features, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
|
Calibrated
In measurement technology and metrology, calibration is the comparison of measurement values delivered by a device under test with those of a calibration standard of known accuracy. Such a standard could be another measurement device of known accuracy, a device generating the quantity to be measured such as a voltage, a sound tone, or a physical artifact, such as a meter ruler. The outcome of the comparison can result in one of the following: * no significant error being noted on the device under test * a significant error being noted but no adjustment made * an adjustment made to correct the error to an acceptable level Strictly speaking, the term "calibration" means just the act of comparison and does not include any subsequent adjustment. The calibration standard is normally traceable to a national or international standard held by a metrology body. BIPM Definition The formal definition of calibration by the International Bureau of Weights and Measures (BIPM) is the foll ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |