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Virtual School Library
A virtual school library is a PreK-12 library that is a subunit of a virtual school—using the same telecommunications network to provide equitable access to electronic resources and communication designed to support the school's curriculum. According to Watson and Ryan, PreK-12 virtual school enrollments in the United States were growing at a rate of 50% annually in 2007. Additionally, Darrow cites the development of virtual spaces, which have been developed in the traditional school library across the United States, as the models for the newly developed virtual school library concept. He identifies how such existing sites as "Kathy Scrhock's Guide for educators", the Springfield Township High School Virtual Library, and the Wissahickon High School Virtual Library which have been modeled to create PreK-12 virtual school libraries such as the Florida Virtual School Virtual Library. Other similar libraries include Stephanie Bucalo's "Virtual School Library", designed to address gene ...
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Virtual School
An online school (virtual school or e-school or cyber-school) teaches students entirely or primarily online or through the Internet. It has been defined as "education that uses one or more technologies to deliver instruction to students who are separated from the instructor and to support regular and substantive interaction between the students. Online education exists all around the world and is used for all levels of education (K-12 High school/secondary school, college, or graduate school). This type of learning enables the individuals to earn transferable credits, take recognized examinations, and advance to the next level of education over the Internet. Virtual education is most commonly used in high school and college. 30-year-old students or older tend to study online programs at higher rates. This group represents 41% of the online education population, while 35.5% of students ages 24–29 and 24.5% of students ages 15–23 participate in virtual education. Virtual educati ...
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Teacher-librarian
A teacher-librarian or school librarian or school library media specialist (SLMS) is a certified librarian who also has training in teaching. According to the American Association of School Librarians (AASL), a division of the American Library Association (ALA), the official title for a certified librarian who works in a school in the United States is ''school librarian''. In Australia, the term is ''teacher librarian''. Roles The teacher librarian performs four main leadership roles: teacher, instructional partner, information specialist, and program administrator. School librarians may read to children, assist them in selecting books, and assist with schoolwork. Some school librarians see classes on a "flexible schedule". A flexible schedule means that rather than having students come to the library for instruction at a fixed time every week, the classroom teacher schedules library time when the expertise of the school librarian, library and information skills, or materials a ...
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Second Life
''Second Life'' is an online multimedia platform that allows people to create an avatar for themselves and then interact with other users and user created content within a multi player online virtual world. Developed and owned by the San Francisco-based firm Linden Lab and launched on June 23, 2003, it saw rapid growth for some years and in 2013 it had approximately one million regular users. Growth eventually stabilized, and by the end of 2017 the active user count had declined to "between 800,000 and 900,000". In many ways, ''Second Life'' is similar to massively multiplayer online role-playing games; nevertheless, Linden Lab is emphatic that their creation is not a game: "There is no manufactured conflict, no set objective". The virtual world can be accessed freely via Linden Lab's own client software or via alternative third-party viewers. ''Second Life'' users, also called ' residents', create virtual representations of themselves, called '' avatars'', and are able to ...
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IGoogle
iGoogle (formerly Google Personalized Homepage) was a customizable Ajax-based start page or personal web portal launched by Google in May 2005. It was discontinued on November 1, 2013,Google SupportiGoogle's Decommission/ref> because the company believed the need for it had eroded over time.
Retrieved on September 28, 2009
, Google had made the service available in many localized versions in 42 languages, and in over 70 country domain-names. In February 2007, 7.1 million people used iGoogle. In April 2008, 20% of all visits to Google's homepage used iGoogle.


Features


Gadgets

iGoogle gadgets interact with the user and use the Google Gadgets
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Z/OS
z/OS is a 64-bit operating system for IBM z/Architecture mainframes, introduced by IBM in October 2000. It derives from and is the successor to OS/390, which in turn was preceded by a string of MVS versions.Starting with the earliest: * OS/VS2 Release 2 through Release 3.8 * MVS/System Extensions (MVS/SE) * MVS/System Product (MVS/SP) Version 1 * MVS/System Product Version 2 (MVS/Extended Architecture, MVS/XA) * MVS/System Product Version 3 (MVS/Enterprise Systems Architecture, MVS/ESA) * MVS/ESA SP Version 4 * MVS/ESA SP Version 5 Like OS/390, z/OS combines a number of formerly separate, related products, some of which are still optional. z/OS has the attributes of modern operating systems, but also retains much of the older functionality originated in the 1960s and still in regular use—z/OS is designed for backward compatibility. Major characteristics z/OS supportsSome, e.g., TSO/E, are bundled with z/OS, others, e.g.,CICS, are separately priced. stable mainframe ...
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Online Schools In The United States
In computer technology and telecommunications, online indicates a state of connectivity and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed "on line" or "on the line") could refer to any piece of equipment or functional unit that is connected to a larger system. Being online means that the equipment or subsystem is connected, or that it is ready for use. "Online" has come to describe activities performed on and data available on the Internet, for example: "online identity", "online predator", "online gambling", "online game", "online shopping", "online banking", and " online learning". Similar meaning is also given by the prefixes "cyber" and "e", as in the words "cyberspace", "cybercrime", "email", and "ecommerce". In contrast, "offline" can refer to either computing activities performed while disconnected from the Internet, or alternatives to Internet activities (such as shopping in b ...
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Virtual Learning Environments
Virtual may refer to: * Virtual (horse), a thoroughbred racehorse * Virtual channel, a channel designation which differs from that of the actual radio channel (or range of frequencies) on which the signal travels * Virtual function, a programming function or method whose behaviour can be overridden within an inheriting class by a function with the same signature * Virtual machine, the virtualization of a computer system * Virtual meeting, or web conferencing * Virtual memory, a memory management technique that abstracts the memory address space in a computer * Virtual particle, a type of short-lived particle of indeterminate mass * Virtual reality (virtuality), computer programs with an interface that gives the user the impression that they are physically inside a simulated space * Virtual world, a computer-based simulated environment populated by many users who can create a personal avatar, and simultaneously and independently explore the world, participate in its activiti ...
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