Virtual Reality Games
A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player Immersion (virtual reality), immersion, typically through a virtual reality headset, head-mounted display unit or headset with stereoscopic displays and one or more Game controller, controllers. The video game industry made early attempts at VR in the 1990s, most notably with Sega's VR-1 and Virtuality (product), Virtuality for Arcade video game, arcades, along with unsuccessful attempts for home consoles with the Sega VR prototype and Nintendo's Virtual Boy. With the introduction of the first consumer-ready home VR product, the Oculus Rift, in 2013, home VR games soon followed, including existing games adapted for the VR hardware, and new games designed directly for VR. While VR hardware and games grew modestly for the remainder of the 2010s, ''Half-Life: Alyx'', a full VR game developed by Valve Corporation, Valve and released in 2020, was considered the k ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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2487 Cline Vr Studio 20190318
Year 487 (Roman numerals, CDLXXXVII) was a common year starting on Thursday of the Julian calendar. At the time, it was known as the Year of the Consulship of Manlius Boethius, Boethius without colleague (or, less frequently, year 1240 ''Ab urbe condita''). The denomination 487 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Europe * King Odoacer leads an army to victory against the Rugii, Rugians in Noricum (modern Austria). Asia * Emperor Emperor Kenzō, Kenzō of Japan, age 38, dies after a reign of only three years. Central America *July 28 – Bʼutz Aj Sak Chiik becomes the new ruler of the Maya rulers, Mayan city-state of Palenque what is now the state of Chiapas in southern Mexico and reigns until his death in 501. By topic Religion * The Lateran Council, convened by Pope Felix III, establishes conditions for readmitting to the Chu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Alyx
Alyx may refer to: * '' The Adventures of Alyx'', a 1976 collection of feminist science fiction stories by American writer Joanna Russ * Alyx Vance Alyx Vance is a fictional character from Valve's ''Half-Life'' video game series. She is introduced as a non-playable, supporting character in '' Half-Life 2'' (2004), accompanying the player's character, Gordon Freeman, throughout much of the ..., a non-player character in Valve's 2004 first-person shooter video game ''Half-Life 2'' * '' Half-Life: Alyx'', a 2020 virtual reality first-person shooter developed and published by Valve * 1017 Alyx 9SM, originally Alyx, a fashion brand co-founded by Matthew Williams {{disambiguation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bad Street Brawler
''Bad Street Brawler'', originally released for home computers as ''Bop'n Rumble'' in North America and as ''Street Hassle'' in Europe, is a 1987 video game by Beam Software. Versions were released for the ZX Spectrum and Commodore 64 and MS-DOS by Melbourne House and Mindscape with a NES version following in September 1989. The NES version was one of only two games specifically designed for use with Mattel's Power Glove. Gameplay The player plays the character Duke Davis (the back of the box calls him Duke Dunnegan), who goes from stage to stage beating up gangsters that get in his way, dressed in a yellow tank top, sunglasses, and yellow pants. He is described as a former punk rocker and the "world's coolest" martial artist. Before the start of the next stage, quotes are introduced to entertain the player (such as "Never trouble trouble until trouble troubles you"). The player fights a variety of enemies, such as gorillas and circus dwarves who throw hammers at the playe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Super Glove Ball
''Super Glove Ball'' is a game made by Rare in 1990 for the Nintendo Entertainment System, specifically designed to be played with the Power Glove The Power Glove is a controller accessory for the Nintendo Entertainment System. The Power Glove gained public attention due to its early motion control mechanics and significant marketing. However, its two games did not sell well, as it was ... controller. However, it can also be played with a standard NES controller. It was sold separately from the Power Glove. Gameplay This video game uses a first-person perspective to provide a three-dimensional element. There are three different mazes in the game; each maze holds hundreds of different rooms. In Super Glove Ball, the player controls a virtual glove on-screen. The player has a life meter that is divided into 26 bars. The player starts off in a 3D room, and each surface of the room has rectangular tiles on it. The left and right walls of the room each have 20 tiles on t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Power Glove
The Power Glove is a controller accessory for the Nintendo Entertainment System. The Power Glove gained public attention due to its early motion control mechanics and significant marketing. However, its two games did not sell well, as it was not packaged with a game, and it was criticized for its imprecise and difficult-to-use controls. Development The Power Glove was originally released in 1989. Though it was an officially licensed product, Nintendo was not involved in the design or release of the accessory. Rather, it was designed by Grant Goddard and Samuel Cooper Davis for Abrams/Gentile Entertainment (AGE), made by Mattel in the United States and PAX in Japan. Additional development was accomplished through the efforts of Thomas G. Zimmerman and Jaron Lanier, a virtual reality pioneer responsible for codeveloping and commercializing the DataGlove, who had made a failed attempt at a similar design for Nintendo earlier. Mattel brought in Image Design and Marketing's Ha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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IEEE Computer Graphics And Applications
''IEEE Computer Graphics and Applications'' (often abbreviated ''IEEE CG&A'') is a bimonthly magazine on computer graphics published by the IEEE Computer Society since 1981. The editor-in-chief is André Stork (Fraunhofer Institute for Computer Graphics Research). Content The magazine features shorter and less technical content than would appear in an academic journal and is meant for both experts and non-experts and often tutorial in nature. It connects the theory of computer graphics to its practice, providing coverage on topics including modeling, rendering, animation, (data) visualization, HCI/user interfaces, novel applications, hardware architectures, haptics, virtual and augmented reality systems, and medical imaging. See paragraph about this journal on p. 554. One of its publishing innovations was the first animated hologram to appear on a magazine cover. The hologram, on its July 1988 cover, featured the baby from the 1988 Pixar short film ''Tin Toy'', opening and c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the United States beginning on 18 October 1985, followed by a nationwide launch on 27 September 1986. The NES was distributed in Europe, Australia, and parts of Asia throughout the 1980s under various names. As a third-generation console, it mainly competed with Sega's Master System. Nintendo president Hiroshi Yamauchi called for a simple, cheap console that could run arcade games on cartridges. The Famicom was designed by lead architect Masayuki Uemura, with its controller design reused from Nintendo's portable Game & Watch hardware. The western model was redesigned by Nintendo of America designers Lance Barr and Don James to resemble a video cassette recorder. Nintendo released add-ons such as the NES Zapper, a light gun for shootin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mattel
Mattel, Inc. ( ) is an American multinational corporation, multinational toy manufacturing and entertainment company headquartered in El Segundo, California. Founded in Los Angeles by Harold Matson and the husband-and-wife duo of Ruth Handler, Ruth and Elliot Handler in January 1945, Mattel has a presence in 35 countries and territories; its products are sold in more than 150 countries. It is the world's second largest toy maker in terms of revenue, after the Lego Group. Two of its historic and most valuable brands, Barbie and Hot Wheels, were respectively named the top global toy property and the top-selling global toy of the year for 2020 and 2021 by the NPD Group, a global information research company. History Origins and early years Businessman Harold "Matt" Matson and the husband-and-wife duo of Elliot and Ruth Handler, Ruth Handler founded Mattel as Mattel Creations in January 1945 in a garage in Los Angeles. The company name chosen is a portmanteau of the surname of Mat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Abrams/Gentile Entertainment
Mego Corporation () is an American toy company that in its original iteration was first founded in 1954. Originally known as a purveyor of dime store toys, in 1971 the company shifted direction and became famous for producing licensed action figures (including the long running "World's Greatest Super Heroes" line), celebrity dolls, and the Micronauts toy line. For a time in the 1970s, their line of 8-inch-scale action figures with interchangeable bodies became the industry standard. In 1982 Mego filed for bankruptcy, and by 1983, the Mego Corporation ceased to exist; today, Mego action figures and playsets can be highly prized collectibles, with some fetching hundreds, or even in some cases, thousands of dollars (depending on rarity) in the collectibles market. In July 2018, the newly-reformed Mego Corporation announced they would be producing a limited run of their classic style clothed dolls in their traditional 1/9 scale, as well as some 1/5 figures sold exclusively through Tar ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nature (journal)
''Nature'' is a British weekly scientific journal founded and based in London, England. As a multidisciplinary publication, ''Nature'' features Peer review, peer-reviewed research from a variety of academic disciplines, mainly in science and technology. It has core editorial offices across the United States, continental Europe, and Asia under the international scientific publishing company Springer Nature. ''Nature'' was one of the world's most cited scientific journals by the Science Edition of the 2022 ''Journal Citation Reports'' (with an ascribed impact factor of 50.5), making it one of the world's most-read and most prestigious academic journals. , it claimed an online readership of about three million unique readers per month. Founded in the autumn of 1869, ''Nature'' was first circulated by Norman Lockyer and Alexander MacMillan (publisher), Alexander MacMillan as a public forum for scientific innovations. The mid-20th century facilitated an editorial expansion for the j ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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VPL Research
VPL Research was one of the first companies that developed and sold virtual reality products. It was founded by computer scientist Jaron Lanier in 1984. "VPL" stood for "Virtual Programming Languages". In 1990, VPL Research filed for bankruptcy and in 1998 all of its patents were bought by Sun Microsystems Sun Microsystems, Inc., often known as Sun for short, was an American technology company that existed from 1982 to 2010 which developed and sold computers, computer components, software, and information technology services. Sun contributed sig .... VPL's funding came in part from Marvin Minsky. Products The DataGlove This device originally started as an input system for computers. It was later used for virtual reality systems. Thomas Zimmerman invented the prototype of the DataGlove and began looking for other people to help work on it. The device used 6502 microcontrollers. Zimmerman met Mitch Altman and asked him to join VPL part-time because Altman knew how to pr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Atari, Inc
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. The company was founded in Sunnyvale, California, in the center of Silicon Valley, to develop arcade games, starting with ''Pong'' in 1972. As computer technology matured with low-cost integrated circuits, Atari ventured into the consumer market, first with dedicated home video game console, home versions of ''Pong'' and other arcade successes around 1975, and into programmable consoles using game cartridges with the Atari Video Computer System (Atari VCS or later branded as the Atari 2600) in 1977. To bring the Atari VCS to market, Bushnell sold Atari to Warner Communications in 1976. In 1978, Warner brought in Ray Kassar to help run the company, but over the next few years, gave Kassar more of a leadership role in the company. Bushnell was fired in 1978, with Kassar name ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |