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Virtual Character (other)
Virtual character may refer to: * Avatar (computing) * Game character (other) * Embodied agent * Interactive online characters * * * Virtual actor * Virtual band, member * Virtual friend (other) * Virtual humans * Virtual influencer * Virtual newscaster * Virtual politician * Virtual YouTuber See also * Virtuality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educa ... * Character (other) * Virtual agent (other) {{disambiguation ...
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Avatar (computing)
In computing, an avatar is a graphical representation of a user or the user's character or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons). Alternatively, an avatar can take the form of a three-dimensional model, as used in online worlds and video games. The term ' () originates from Sanskrit, and was adopted by early computer games and science fiction novelists. Richard Garriott extended the term to an on-screen user representation in 1985, and the term gained wider adoption in Internet forums and MUDs. Nowadays, avatars are used in a variety of online settings including social media, virtual assistants, instant messaging platforms, and digital worlds such as '' World of Warcraft'' and ''Second Life''. They can take the form of an image of one's real-life self, as often seen on platforms like Facebook, or a virtual character that div ...
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Game Character (other)
A game character is a person or any other entity acting in a game. Game character may also refer to: * Player character, a character or a role in tabletop and video games, who is controlled by a player, typically a protagonist of the game's plot ** Alternate character, another controllable character in addition to the main player character * Non-player character, or NPC, a character controlled by a game-master in tabletop role-playing games or by a program in video games. ** Boss (video games), a significant computer-controlled enemy in video games ** Mob (video games), short for "mobile". A type of computer-controlled non-player characters, whose primary purpose is to be killed for experience, quest objective, or loot See also * Virtual character (other) * Artificial intelligence in video games In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs) similar to human-like in ...
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Embodied Agent
In artificial intelligence, an embodied agent, also sometimes referred to as an interface agent, is an intelligent agent that interacts with the environment through a physical body within that environment. Agents that are represented graphically with a body, for example a human or a cartoon animal, are also called embodied agents, although they have only virtual, not physical, embodiment. A branch of artificial intelligence focuses on empowering such agents to interact autonomously with human beings and the environment. Mobile robots are one example of physically embodied agents; Ananova and Microsoft Agent are examples of graphically embodied agents. Embodied conversational agents are embodied agents (usually with a graphical front-end as opposed to a robotic body) that are capable of engaging in conversation with one another and with humans employing the same verbal and nonverbal means that humans do (such as gesture, facial expression, and so forth). Embodied conversational a ...
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Interactive Online Characters
An intelligent virtual assistant (IVA) or intelligent personal assistant (IPA) is a software agent that can perform tasks or services for an individual based on commands or questions. The term " chatbot" is sometimes used to refer to virtual assistants generally or specifically accessed by online chat. In some cases, online chat programs are exclusively for entertainment purposes. Some virtual assistants are able to interpret human speech and respond via synthesized voices. Users can ask their assistants questions, control home automation devices and media playback via voice, and manage other basic tasks such as email, to-do lists, and calendars with verbal commands. A similar concept, however with differences, lays under the dialogue systems. As of 2017, the capabilities and usage of virtual assistants are expanding rapidly, with new products entering the market and a strong emphasis on both email and voice user interfaces. Apple and Google have large installed bases of us ...
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Virtual Actor
A virtual human, virtual persona, or digital clone is the creation or re-creation of a human being in image and voice using computer-generated imagery and sound, that is often indistinguishable from the real actor. The idea of a virtual actor was first portrayed in the 1981 film ''Looker'', wherein models had their bodies scanned digitally to create 3D computer generated images of the models, and then animating said images for use in TV commercials. Two 1992 books used this concept: ''Fools'' by Pat Cadigan, and ''Et Tu, Babe'' by Mark Leyner. In general, virtual humans employed in movies are known as synthespians, virtual actors, vactors, cyberstars, or "silicentric" actors. There are several legal ramifications for the digital cloning of human actors, relating to copyright and personality rights. People who have already been digitally cloned as simulations include Bill Clinton, Marilyn Monroe, Fred Astaire, Ed Sullivan, Elvis Presley, Bruce Lee, Audrey Hepburn, Anna Marie ...
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Virtual Band
In entertainment, a virtual band (also called a virtual idol, virtual singer, virtual group, cartoon group, cartoon idol, cartoon singer or cartoon band) is a band or music group whose members are not depicted as corporeal musicians, but animated characters or virtual avatars. The music is recorded (and, in the case of concerts, performed) by real musicians and producers, while any media related to the virtual band, including albums, video clips and the visual component of stage performances, feature the animated line-up; in many cases the virtual band members have been credited as the writers and performers of the songs. Live performances can become rather complex, requiring perfect synchronization between the visual and audio components of the show. The term ''virtual band'' was popularized with Gorillaz in 2000. However, the concept of the virtual band was first demonstrated by Alvin and the Chipmunks in 1958, when their creator, Ross Bagdasarian, accelerated recordings ...
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Virtual Friend (other)
A virtual friend may be * A pseudonym (or alias) * A non-player character who acts a friend/companion/partner to the player's character ** Virtual pet * An imaginary friend * A friend you met and communicate with online, in an internet relationship * A friend class or function that is virtual in programming * A song from Armin van Buuren's album ''Mirage'' (2011) See also * Friend * Virtuality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educa ...
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Virtual Humans
Virtual humans (or digital humans) are simulations of human beings on computers. The research domain is concerned with their representation, movement and behavior. There is a wide range of applications: simulation, games, film and TV productions, human factors and ergonomic and usability studies in various industries (aerospace, automobile, machinery, furniture etc.), clothing industry, telecommunications (avatars), medicine, etc. These applications require different know-hows. A medical application might require an exact simulation of specific internal organs; film industry requires highest aesthetic standards, natural movements, and facial expressions; ergonomic studies require faithful body proportions for a particular population segment and realistic locomotion with constraints, etc. Research The Virtual Humans field is a vast research domain comprising numerous research topics: * ''Anatomy'' ''and geometry'', dealing with creation of human shape in 3D graphics using 3D sc ...
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Virtual Influencer
A virtual influencer, at times described as a virtual persona or virtual model, is a computer-generated fictional character that can be used for a variety of marketing-related purposes, but most frequently for social media marketing, in lieu of human " influencers". Most virtual influencers are designed using computer graphics and motion capture technology to resemble real people in realistic situations. Common derivatives of virtual influencers include VTubers, which broadly refer to online entertainers and YouTubers who represent themselves using virtual avatars instead of their physical selves. History Virtual influencers are fundamentally synonymous with virtual idols, which originate from Japan's anime and Japanese idol culture that dates back to the 1980s. The first virtual idol created was Lynn Minmay, a fictional singer and main character of the anime television series ''Super Dimension Fortress Macross'' (1982) and the animated film adaptation '' Macross: Do You Remember ...
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Virtual Newscaster
A virtual newscaster, or also called a virtual host, virtual presenter, virtual teleprompter or virtual anchor is a computer-generated character created for the purpose of reading forth news from a website. While Ananova is often credited to be the first virtual newscaster on the web, it went off-line in 2004. Delta Seven, created by Bruce C. Pippin, uses Microsoft Agent technology to deliver real-time changes in news, weather, sports and stock market quotes in less than seven minutes. Advantages of having such a character on a website include that it has a more familiar effect on viewers. Also, as newscasters are typically coupled with an audio reading of any article they are featured on, visually impaired or illiterate Literacy in its broadest sense describes "particular ways of thinking about and doing reading and writing" with the purpose of understanding or expressing thoughts or ideas in written form in some specific context of use. In other words, hum ... persons can ...
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Virtual Politician
A Virtual politician, or an AI politician refers to a non-human entity seeking or in government office. A virtual politician would have similar power to a human serving in the same position, but would be programmed to make choices based on an artificially intelligent algorithm. Since the dawn of AI, machines have been put to work in various positions formerly held by humans for different reasons; repetitive tasks, or else to lighten the workload of humans. AI is increasingly being put to work in tasks that require human traits, such as empathy, but has been used to replace human imperfections. It is thought by some that if an artificial intelligence, programmed on the right data, were to be placed in a position of power, it would be able to make informed decisions quickly, and be able to give attention to the perspectives and needs of all whom it has power over. In 2019, the Centre for the Governance of Change at IE University found in a survey that a quarter of Europeans would ...
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VTuber
A , or , is an online entertainer who uses a virtual avatar generated using computer graphics. Real-time motion capture software or technology are often—but not always—used to capture movement. The digital trend originated in Japan in the mid-2010s, and has become an international online phenomenon in the early 2020s. A majority of VTubers are English and Japanese-speaking YouTubers or live streamers who use avatar designs. By 2020, there were more than 10,000 active VTubers. Although the term is an allusion to the video platform YouTube, they also use websites such as Niconico, Twitch, Facebook, Twitter and Bilibili. The first entertainer to use the phrase "virtual YouTuber", Kizuna AI, began creating content on YouTube in late 2016. Her popularity sparked a VTuber trend in Japan, and spurred the establishment of specialized agencies to promote them, including major ones such as Hololive Production, Nijisanji and VShojo. Fan translations and foreign-language VTubers hav ...
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